Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Happy Holidays from the GTANet team!

Grove Street Families or The Saints from the Saints Row game series?


Nourchame
 Share

Recommended Posts

You have to be a little more specific and narrow WHICH Saints Row game, because hell, even Saints Row 2 onwards The Saints would easily win, by Saints Row IV the boss is the damn leader of the world with super powers.

  • Like 3
Link to comment
Share on other sites

16 minutes ago, Ash_735 said:

You have to be a little more specific and narrow WHICH Saints Row game, because hell, even Saints Row 2 onwards The Saints would easily win, by Saints Row IV the boss is the damn leader of the world with super powers.

Okay let's say Grove Street verses the Saints from the Original Saints Row game.

Link to comment
Share on other sites

54 minutes ago, Nourchame said:

Okay let's say Grove Street verses the Saints from the Original Saints Row game.

They took over stilwater which is a lot bigger than ls so yeah still the saints

  • Like 2
Link to comment
Share on other sites

CJ does hold a lot of power on his own. he has a big stake in the four dragons casino, he owns a car shop and a hangar (with a fighter jet), he manages a famous rapper, and grove st families own LS (assuming you captured all territories). but still, he wouldn't be able to compete with boss from saints row, who is the president of the united states and has superpowers.

 

i do prefer the grove over the saints though, because it has more memorable characters, like CJ, sweet, smoke, & ryder

  • Like 2
Link to comment
Share on other sites

Algonquin Assassin

Without Grove Street there would be no Saints as San Andreas heavily inspired the development of Saints Row and as they say imitation is the sincerest form of flattery. In newer Saints Row games they don't even resemble a gang anymore. I mean on the basis the Saints Row guy (That's what I'll call the protagonist) becomes the bloody U.S president and there's super powers and sh*t it's an unfair comparison.

 

However Grove Street stay true to their roots through thick and thin whereas the Saints will always be cheap imitators to me. 

  • Like 3
Link to comment
Share on other sites

GrudgefromSanAndreas
1 hour ago, Algonquin Assassin said:

Without Grove Street there would be no Saints as San Andreas heavily inspired the development of Saints Row and as they say imitation is the sincerest form of flattery.

Actually, development of Saints Row started around 2003, back then it was called Bling Bling and the gang originally wore green so maybe it's the other way around? But iirc GTASA was actually inspired by Boyz n the Hood, Menace II Society and similar gangsta movies in general

  • Like 2
Link to comment
Share on other sites

Phil Collin

Grove Street. I only played SR2. Didnt feel like they where a real gang? like the other gangs you played against can't remember if my own gang was even spawning in the streets? Anyway and GTA there you got to meet more contacts and business etc... I still think CJ did more crazy sh*t 

  • Like 2
Link to comment
Share on other sites

The saints would be more powerful if you're talking about the Saints Row 3 (haven't played the other titles).

Link to comment
Share on other sites

8 hours ago, Gettin up said:

The saints would be more powerful if you're talking about the Saints Row 3 (haven't played the other titles).

Generally the saints will be more well armed than gsf especially after robbing the brotherhood's arms shipment in sr2. 

Link to comment
Share on other sites

  • 4 weeks later...

The families simply because I don’t think Saints row understood gang culture as much as GTA does and the saints are pretty corny and goofy to me tbh 

Link to comment
Share on other sites

KingAJ032304
On 5/10/2020 at 8:00 AM, Algonquin Assassin said:

Without Grove Street there would be no Saints as San Andreas heavily inspired the development of Saints Row and as they say imitation is the sincerest form of flattery. In newer Saints Row games they don't even resemble a gang anymore. I mean on the basis the Saints Row guy (That's what I'll call the protagonist) becomes the bloody U.S president and there's super powers and sh*t it's an unfair comparison.

 

However Grove Street stay true to their roots through thick and thin whereas the Saints will always be cheap imitators to me. 

Actually this is wrong. Saints Row was a concept that remain largely consistent since 2002. Even prototype videos were released of the early saints back in 2003

Link to comment
Share on other sites

KingAJ032304
On 5/10/2020 at 9:47 AM, Phil Collin said:

Grove Street. I only played SR2. Didnt feel like they where a real gang? like the other gangs you played against can't remember if my own gang was even spawning in the streets? Anyway and GTA there you got to meet more contacts and business etc... I still think CJ did more crazy sh*t 

Yeah that downgrades with each Saints Row game. In the first Saints Row (the only Saints Row in my opinion). The gang was actually a real gang that look and felt real and already had the entire saints row district (arguably the most ghetto block in the city unlike SR2 where it's the exact opposite). This is back when they went by the full name: The 3rd Street Saints. The land really was theirs and you spread out gradually. The saints that weren't recruited spawn MUCH MORE, did more stuff, and despawened less. Also it's the only one where there were a good amount of missions where you rushed head first into missions with your gang while in SR2 you're the leader yet you do like 90% of the missions by yourself.  In Saints Row 2 (Which I like to call Top Fun 1 as it just feels so different from the first one) they kind of just forgot about that and you are in the same turf as the green gang but you can literally complete like 75% of of the story while still not having your own turf in the Saints HQ. Also the districts you obtain no longer correlated to the location of the mission you were in so it just felt kind of random. In Top Fun 2 (SR3) It's the same but your gang spawns much less and genuinely can be ignored for the whole game pretty much. Also CJ might of did  crazier stuff (arguably) but the Boss (in SR1 and DEFINITELY SR2) was definitely the more badass of the two. Like rivaling and imo surpassing Tommy Vercetti type badass.

Oh and to answer the question: I prefer the original saints over GSF but GSF over the Top Fun (SR2+) saints

Edited by KingAJ032304
Link to comment
Share on other sites

Families 4 life.

 

But the SR games have gone so OTT that they'd win. CJ's not the president with superpowers sadly.

JP0cYXG.png

Link to comment
Share on other sites

Smash Bandicoot

Fun Fact: Los Santos translates to "The Saints" in English.

  • Like 2
  • Best Bru 1
Link to comment
Share on other sites

KingAJ032304
5 hours ago, Tacymist said:

Families 4 life.

 

But the SR games have gone so OTT that they'd win. CJ's not the president with superpowers sadly.

tbf they always would have won.

Link to comment
Share on other sites

On 6/9/2020 at 1:54 AM, KingD19 said:

The families simply because I don’t think Saints row understood gang culture as much as GTA does and the saints are pretty corny and goofy to me tbh 

 

 

 

Ehh they got initiation in and a lot of things right in the first game.

 

But after that you're kinda right. They come off as corny because the head writer at the time Steve Jarros is into cheesy CW dramas and that does influence him a bit The Saints look like what gang life would be to someone who grew up in the suburbs especially in SR2 onwards. Johnny Gat is extra cringey.

On 6/14/2020 at 3:38 AM, KingAJ032304 said:

Yeah that downgrades with each Saints Row game. In the first Saints Row (the only Saints Row in my opinion). The gang was actually a real gang that look and felt real and already had the entire saints row district (arguably the most ghetto block in the city unlike SR2 where it's the exact opposite). This is back when they went by the full name: The 3rd Street Saints. The land really was theirs and you spread out gradually. The saints that weren't recruited spawn MUCH MORE, did more stuff, and despawened less. Also it's the only one where there were a good amount of missions where you rushed head first into missions with your gang while in SR2 you're the leader yet you do like 90% of the missions by yourself.  In Saints Row 2 (Which I like to call Top Fun 1 as it just feels so different from the first one) they kind of just forgot about that and you are in the same turf as the green gang but you can literally complete like 75% of of the story while still not having your own turf in the Saints HQ. Also the districts you obtain no longer correlated to the location of the mission you were in so it just felt kind of random. In Top Fun 2 (SR3) It's the same but your gang spawns much less and genuinely can be ignored for the whole game pretty much. Also CJ might of did  crazier stuff (arguably) but the Boss was definitely the more badass of the two. Like rivaling and imo surpassing Tommy Vercetti type badass.

Oh and to answer the question: I prefer the original saints over GSF but GSF over the Top Fun (SR2+) saints

Agree with everything you said. I too prefer the first game more than the second game at times. Saints Row 1 just offered a bit more of the dark gritty street gang life than SR2 did.

Edited by Zello
  • Like 2
Link to comment
Share on other sites

KingAJ032304
8 hours ago, Zello said:

 

 

 

Ehh they got initiation in and a lot of things right in the first game.

 

But after that you're kinda right. They come off as corny because the head writer at the time Steve Jarros is into cheesy CW dramas and that does influence him a bit The Saints look like what gang life would be to someone who grew up in the suburbs especially in SR2 onwards. Johnny Gat is extra cringey.

Agree with everything you said. I too prefer the first game more than the second game at times. Saints Row 1 just offered a bit more of the dark gritty street gang life than SR2 did.

Warning, Wall Of VERY RANTY Text:

 

Spoiler

You know it always makes me sad how there will probably never be a Saints Row 1 game again for people thinking it was just a beta version

 

of Saints Row 2 and the low demand for it. Even though a lot of people called it a "GTA cl0ne", to me it's one of the most unique games I ever

 

played. It just had the right balance of everything but most importantly unlike Saints Row 2 which tried to segregate just about everything as

 

much as possible from the story to the free roam to the activities and diversions to even streey districts, Saints Row 1 had a VERY smooth

 

transition from the story to free roam to cutseens to activties to about everything. For example in Saints Row 2 the activity cutseens (which are

 

no longer motion captured which to be fair is understandable) are pretty bland and dull and then once it's over all of a sudden you're hit with

 

crazyness which while in Saints Row 1 the cutseens slowly set the mood of what your getting into with a lot of quality and being very

 

entertaining (and replayable). Also in Saints Row 2/4 (at least imo) there never really feels like an escape from the crazyness/extra-ness

 

when you're just free roaming around and it can somewhat burn you out for really extensive play not to mention the world and npcs feel

 

somewhat "artificial" while in Saints Row 1 and even 3 (though 3 did it in a wrong way that's just lifeless and uninspired) you'll be surprise how

 

calm and relaxing the the world can be while appreciating the life and inspiration of everything with a nice grounded atmosphere. But yeah

 

storywise Saints Row 1 was really the only one where the characters felt like people and not just somewhat simple stereotypes or setups for

 

jokes (Pierce being a punked out banger, Shaundi being a stoned hippie, Johnny being a badass 24/4 with no real life outside of killing people

 

unlike SR1 Gat who actually had a sexuality, enjoyed eating and guns, and made sexual/dark jokes, Carlos is an exception but like everybody

 

in SR2 you got to have a tattoo or you ain't hip apparently). Also this might just be me but I actually felt Saints Row 1 was the funniest in the

 

series while Saints Row 2 is the least funny. Like from 2 onwards the game felt really "PC" and safe but sense it wanted to be even more dark

 

and serious than 1 (in the sense that SR1 was realistic yet lighthearted while 2 was less realistic but dark and a little too serious) it had an

 

over-reliance to dark jokes and deadpan humor that just felt flat unike Saints Row 1 where the game had racist jokes, sexual jokes, childish

 

humour, black comedy, sarcasm. Saints Row 1 had the PEFECT balance between tongue in cheek humor, over the top silliness, being

 

offensive, plain stupid silly, and very serious and grounded while perfectly blend to each one. Like the Carnales and the Vice Kings were really

 

like really serious yet pretty funny while the Rollers were overall less serious and really funny but balanced it by being the only one to kill a

 

main lieutenant (which btw SR1 was realistic in the since that when someone died it made you sad and upset but wasn't meant to make you

 

mourn and whine over it like SR2+ as they knew what they sign up for). Gameplay/city wise is arguably the highest point of the game outside

 

the customization of anything (unlike SR3+ onwards where they are easily the low point) Saints Row 2 city went for a COMPLETELY differernt

 

direction that works just as well. In SR1 everything you did and the game did felt related to the game's theme AND art-style. All the clothes

 

you wore were highly detailed, very fashionable, time period outfits. The ciry was amazing and the game had an amazing atmosphere where

 

no matter where you go, you never really felt like you escaped the hood, the npcs actually look like normal people wearing normal everyday

 

outfits unlike 2 where everyone feels stereotypical, and the people kind of did realistic stuff. Also as somewhat into underground old school

 

inspired rap, Saints Row 1 has my favorite radio station EVER in a game. And the mp3 system was just icing on the cake. There was just so

 

much inspiration to just about everything it's just crazy! But the number one thing to definitely note is though I highly disagree that SR2+ did

 

GTA better than GTA, I honestly believe Saints Row 1 ACTUALLY did when it comes to having a lot of great side content that's actually semi-

 

realistic (even insurance fraud which was actually pretty grounded to back then) while actually being stuff you'll replay. Almost all of them felt

 

crime related and had a great blend to normal free roaming. The robbing system, storing cars, caring food/drinks/drugs, buying cars, and

 

better unlockables all felt great, and all of these additions WEREN'T at the expense of the npcs, world, or story. If the Next GTA had

 

everything I liked about GTA IV, GTA V, and SR1 gameplay wise while technically added NOTHING new, it would easily be my favorite

 

screw around GTA. Saints Row 2 while being really, REALLY generic can be described as one word: fun. EVERYTHING and I mean

 

EVERYTHING is fun! The scoring diversion system, the activities, the airport, the secret locations, the verying districts, the unrealistic stuff

 

such as ripping stuff off the ground and throwing things/vehcile surfing/ the human shielding and throwing system, the varying weapons, the

 

abitlty to buy and customize SO MANY things! The way the guns sounded and how you can hear the bullet penetrating someone's skull and

 

the blood squirts out, the way bats instant ragdolls anyone! Like they almost literally thought of anything that could be fun and had it. But you

 

know what's truly unique about the way Saints Row as a series handled fun? Unlike GTA which at least now at days (but tbh it's always kind of

 

been like that) tries to limit you so much, Saints Row let's you take two or more completely unrelated things and combine them to make

 

something probably the developers themselves would have never thought of. (turning on evil cars and moon gravity in insurance fraud,

 

ragdolling out of planes in insurance fraud, turning on evil cars in trailblazing, glitching dead zombies into the real world and using shock

 

paddles to wake them up, driving up the tallest building using the spiderbike glitch, glitch the game to create a tsunami and the watch people

 

swim around and struggle from a tall tower, etc. and that was merely a couple to name) I really do believe that unless someone tries to remake

 

SR2 that it will remain the most fun open world crime simulator ever made. Something I will NEVER EVER EVER understand is how people

 

can say SR3 is better than SR2 in everyway. This isn't just stupid, it's objectively wrong. Even if you aren't into the stuff SR2 did hypothetically

 

speaking, the game has no day and night cycle in exchange for reflections no one will notice... that's just sad. Even the engine is arguably

 

worst and I experienced WAY WAY WAY more gamebreaking glitches in SR3 that SR1+2 combine. And it is in no way overall more fun than

 

SR2 for me. But yeah all in all, Saints Row 1 was a GTA-inspired game done right that got overshadowed by it's multi platformed successor

 

undeserving. I REALLY DO care about about the story, atmosphere, and out of universe situation of the game matching the in universe

 

situation of the gang. Saints Row 2 while should have been a different series, is the most fun I ever had in a game and is the ONLY game I

 

never get board of. Saints Row 3and GOOH are nothing special imo but I DO appreciate SR4 for being unique and lightherated with some

 

short time fun in it (the fun being the equivilent to high teir cheat codes in games: fun at first but not really made for long term gaming... like at

 

all. But what really interests me about Saints Row 1 and 2 is how even the most basic stuff such as shooting and moving it went out of it's way

 

to make different.  You didn't just aim guns normally or move like a real person, you aim sideways (even two handed guns in SR1), the npcs

 

had a VERY satisfying death ragdoll system especially in 2 with the blood just squirting and the npcs just twitch/go flying upwards/backwards

 

when shooting them, you aimed the rpg with one hand, reloaded dual weapons by spinning it around, had the normal shooting and fine aim

 

shooting use different aiming animations, reloaded a shotgun by dropping it, threw the grenades behind your back and can spin your character

 

aroound in circles. Also love how you can break the reloading animations to continue shooting and even reload while sprinting in SR1.

 

Honestly if I could pay $100 just to have Saints Row's unique animations/movement in a GTA game as a DLC if Saints Row never existed, I

 

would so have done it with no regrets. The fact that SR3+ removed EVERYTHING I loved about SR1-2 quirky yet meaty combat for the most

 

basic and boring shooting I quite possibly ever seen in a modern 3rd person shooter and people praised it made me realize that Saints Row

 

really was dead. No seriously that was my first indicator.

 

  • Like 3
Link to comment
Share on other sites

Don't forget the most unrealistic gang in SR2. The Ronin. A bunch of japanese dudes walking around with swords? Yeah no.

 

I didn't really like the Westside rollerz in SR1 either they felt too much fast and furiousy but that was the 2000's where that stuff was popular. Even then what they were worked a bit and made a lot of sense to have a gang full of kids from the burbs but I didn't really consider them much of a threat even though they killed Lin.

Edited by Zello
  • Like 1
Link to comment
Share on other sites

Me when I took a look what K12 FM played in Saints Row 4:

KindheartedNervousCornsnake-poster.jpg

 

On-topic, I prefer the GSF. Idk I just don't feel the bond with the Saints that much, they felt like a bunch of kids that just started gangbanging for the heck of it, while the GSF were a solely black gang with a pinpointed moral code. Though, I think the Saints would obviously win. I mean, they have such overpowered powers that there's no way they wouldn't win, lol. Unless we take into account the crazy mods we can have in GTA SA, that's another story.

DhF4CUK7S5mrQmZkTLK8DA.png

Link to comment
Share on other sites

On 5/10/2020 at 8:00 AM, Algonquin Assassin said:

Without Grove Street there would be no Saints as San Andreas heavily inspired the development of Saints Row and as they say imitation is the sincerest form of flattery. 

 

http://xbox360.gamespy.com/xbox-360/saints-row/717127p1.html

 

 

Nope. It was in development for years before San Andreas came out and was going to be called a different name too Bling bling. The saints were actually supposed to be green but Volition changed it after San Andreas released.

Edited by Zello
  • Like 1
Link to comment
Share on other sites

Shadowfennekin

Let me tell you something, the Saints have Johnny Gat and the Boss. Two fearless psychopaths.

The families have CJ, who turns into a BIG fat pussy soon as a gun is on his head.

Who do you think would win?

 

Plus the Saints own all of Stilwater and Steelport, they'd take Los Santos easily!

Link to comment
Share on other sites

KingAJ032304
14 hours ago, Zello said:

Don't forget the most unrealistic gang in SR2. The Ronin. A bunch of japanese dudes walking around with swords? Yeah no.

 

I didn't really like the Westside rollerz in SR1 either they felt too much fast and furiousy but that was the 2000's where that stuff was popular. Even then what they were worked a bit and made a lot of sense to have a gang full of kids from the burbs but I didn't really consider them much of a threat even though they killed Lin.

Agree with this totally, in regaurds to the SoS gang I really do appreciate them being a somewhat believable street gang so they're my favorite to just kill as a pasttime. As to the Brotherhood... what even are they?

 

Just finished playing Saints Row 1 today and there's nothing like having 7+ saints at the same time and posing for the camera/killing people, you can't do that in the new saints rows for how quick they despawn or how stupid they look (in terms of homie models/outfits its actually one of the few things I like more in SR3 than SR2). Also hate how in SR2 the npcs are bullet sponges to other npcs and take like 10+ bullets to kill each other. Also love how attached I am to my character in SR1 how every outfit in general look dope, I don't know if it's the artstyle or what but I can literally match the dumbest outfits together and still look tight (favorite outfit is the purple pimp outfit/santa outfit. I don't care for SR2 pimp outfit). As for SR2, I really do apprieciate how they actually give you practically everything you need to play gangsta if you want and not play gangsta if you want. I LOVE making gangsta characters in 2 and normal people as well. The New Saints Row's don't let you do either especially the former.

Link to comment
Share on other sites

The most realistic gang in the SR series weren’t even the saints to me it was the Vice Kings.
 

Benjamin king is my all time favorite gang leader had legit business and connections in the city the man was a professional gangsta I really think the Vice Kings could of even made it in the gta world 
 

The saints by saints row 2 were just on their way  to cringe bag goof balls with their corny ass lines they felt like a bunch of people who based gang banging off of Malibu’s most wanted 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.