muh linucs Posted May 7, 2020 Share Posted May 7, 2020 (edited) https://gtaforums.com/topic/573478-project2dfx/ https://gtaforums.com/topic/736512-open-limit-adjuster/ This topic is mainly about San Andreas since the game suffers the most from (vegetation) pop-in. Also Project2DFX has draw-distance-related settings in its "SALodLights.ini" config file. In "III.VC.SA.LimitAdjuster.ini" most variables are already set to "unlimited". "VegetationDrawDistance" apparently only affects trees — not grass, bushes and saplings in addition to those tiny trees on the desert. Can you recommend upping some settings which bring major improvements in visual quality? I play with the frame-limiter on and crash-free 30fps with no drops is the goal. Edited May 7, 2020 by muh linucs Link to comment Share on other sites More sharing options...
muh linucs Posted May 9, 2020 Author Share Posted May 9, 2020 On 5/7/2020 at 3:44 PM, muh linucs said: "VegetationDrawDistance" apparently only affects trees — not grass, bushes and saplings in addition to those tiny trees on the desert. This has just been discussed here: https://gtaforums.com/topic/573478-project2dfx/page/115/?tab=comments#comment-1071204158 Link to comment Share on other sites More sharing options...
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