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ArmenianAssasin77

Should GTA 6 be more realistic or more arcade?

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ArmenianAssasin77

Should GTA 6 be more realistic or more arcade ?

Imo GTA 6 should be more arcade.

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El Penguin Bobo

More arcade, but it wouldn't hurt to have some realistic elements into the game.

 

I hope Rockstar doesn't add too many stuff from RDR2, as incredible that game was, I really don't think things like horse managing (will be car managing in GTA) and the weapon inventory will really fit in GTA.

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Abel Tesfaye
Posted (edited)

I think there're already some discussions here,so you know....

Btw I think the most acceptable arcade one for me is gta v,although I don't want GTA IV 2.0,I don't need GTA V 1.5 either.

Edited by Abel Tesfaye

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iiCriminnaaL 49

Realcade (something in between 😜), just like GTA IV.

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ArmenianAssasin77
13 minutes ago, iiCriminnaaL 49 said:

Realcade (something in between 😜), just like GTA IV.

Yeah that would be cool.

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Ash_735

The balance found in TBOGT seems to fit best. IV/TLAD was too serious for some and V took it too far into the opposite direction, and GTA Online well, that want's to be a weird hybrid of GTAV and Saints Row with none of the actual things that make Saints Row work.

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iiCriminnaaL 49
1 minute ago, Ash_735 said:

The balance found in TBOGT seems to fit best. IV/TLAD was too serious for some and V took it too far into the opposite direction, and GTA Online well, that want's to be a weird hybrid of GTAV and Saints Row with none of the actual things that make Saints Row work.

I guess Vice City is a better middle ground.

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GrudgefromSanAndreas
Posted (edited)

The most important thing to me is for the cars and bikes to have a believable handling (IV is too wobbly, V is too sharp-turning). Or maybe sth like Mafia 2 and 3 or Driv3r. (or hekk even sth like Killatomate's handling mod)

Edited by GrudgefromSanAndreas
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Schwartzxz

realistic. I dont wanna be able to open up a weapon wheel and pull out a machine gun out of my ass. you either have it in the trunk of your car or some other way. thats just one of many examples. 

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Algonquin Assassin

A good middle ground like GTA IV.

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yolobigman

realistic, more realistic than gta 4 if they can

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TheSantader25

Middle ground. A game that knows what mechanics should be realistic and what should be arcadey so we could have a "fun" game. It shouldn't be a chore to play. San Andreas is a good example. But that was the 3D era. It's gonna be a complete different story for R* to find the middle ground in the HD era. 

43 minutes ago, Algonquin Assassin said:

A good middle ground like GTA IV.

Holy f*ck. Algonquin Assassin is back. I missed you man. It's been two years. 

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Zello
Just now, TheSantader25 said:

Holy f*ck. Algonquin Assassin is back. I missed you man. It's been two years. 

Why is it that everytime he comes back SonOfLiberty disappears. I always keep telling SonOfLiberty that I'm going to introduce him to Algonquin Assassin but he always leaves.

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Jabalous
Posted (edited)

More realistic. For example, let's start by implementing RDR2's inventory management system into GTA6. No more weapons stashed into the protagonist's pockets. Cars trunks, glove compartments, suitcases and bags would be where player store and carry weapons around. More immersion, more strategic decisions of what weapons to carry, where to and when. 

 

I know that this maybe wouldn't a favorite to most Online players. So in that part of the game, keep the old system. The immersive system would only be implemented in the Story mode. Think about it, story missions will have more depth simply by limiting the player's overly unrealistic abilities. I'd actually be disappointed if this does not make it into the game. It's my must-have feature from a gameplay perspective. 

Edited by Jabalous
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Algonquin Assassin
35 minutes ago, TheSantader25 said:

Holy f*ck. Algonquin Assassin is back. I missed you man. It's been two years. 

Hey just like old times huh Tommy?

 

But yes I agree with you man. It needs to be balanced.:^:

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RenegadeAngel

Something in between RDR 2 and GTA V.

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CrimsonFolo

Yes, it would be great to have an inbetween. GTA IV, San andreas and GTA TBOGt were great examples. GTA V too arcadey (Online sucks due to non-existant PvP - jets, deluxos and oppressors are not fun to fight against nor take skill to use) 

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Kris194
Posted (edited)

More realistic. Considering all things next-gen consoles make possible I would be really disappointed to see another GTA V - very flat game in terms of game mechanics. It's way too arcade.

Edited by Kris194
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iiCriminnaaL 49
5 hours ago, Zello said:

Why is it that everytime he comes back SonOfLiberty disappears. I always keep telling SonOfLiberty that I'm going to introduce him to Algonquin Assassin but he always leaves.

I'm sure Miamivicecity has something to do with it.

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Dark Rosewood Varnish

RDR2 levels of realism would be best IMO

 

GTA V tried to do the arcade thing and it didn't work.

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ArmenianAssasin77
19 minutes ago, Dark Rosewood Varnish said:

RDR2 levels of realism would be best IMO

 

GTA V tried to do the arcade thing and it didn't work.

No RDR2 was too realistic and it felt like a chore sometimes.

I prefer endless hours of destruction and fun.

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Kris194
Posted (edited)
11 hours ago, El Penguin Bobo said:

More arcade, but it wouldn't hurt to have some realistic elements into the game.

 

I hope Rockstar doesn't add too many stuff from RDR2, as incredible that game was, I really don't think things like horse managing (will be car managing in GTA) and the weapon inventory will really fit in GTA.

Actually, weapon inventory would fit really well in GTA. It would differentiate your car from any other  you can steal by a miles and it would make it way more personal.

13 minutes ago, ArmenianAssasin77 said:

I prefer endless hours of destruction and fun.

You should probably play Just Cause ;)

Edited by Kris194
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El Penguin Bobo
Just now, Kris194 said:

Actually, weapon inventory would fit really well in GTA. It would differentiate your car from any other one you can steal by a miles and it would make it way more personal.

I hope they do it right then because what happens when your car blows up? Do you just... lose your weapons? That'll suck major. It sounds awesome on paper but how will they execute it in game?(Thinking that you're talking about trunk storage)

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ArmenianAssasin77
2 minutes ago, Kris194 said:

Actually, weapon inventory would fit really well in GTA. It would differentiate your car from any other  you can steal by a miles and it would make it way more personal.

You should probably play Just Cause ;)

Nah GTA 5 is the best game i ever played. 

Just cause sucks and  doesnt have online.

The reason GTA is fun is because  the amount of stupid sh*t you can do, especially with friends.

If you would implement more realism it would be less fun.

 

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Kris194
Posted (edited)
7 minutes ago, El Penguin Bobo said:

I hope they do it right then because what happens when your car blows up? Do you just... lose your weapons? That'll suck major. It sounds awesome on paper but how will they execute it in game?(Thinking that you're talking about trunk storage)

Insurance system could work ;) It would be nice balance between realism and fun.

Edited by Kris194
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El Penguin Bobo
Just now, Kris194 said:

Insurance system could work ;)

True, wish V had this especially when you had the car customization.

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Jabalous
Posted (edited)
10 minutes ago, El Penguin Bobo said:

I hope they do it right then because what happens when your car blows up? Do you just... lose your weapons? That'll suck major. It sounds awesome on paper but how will they execute it in game?(Thinking that you're talking about trunk storage)

If it's implemented, then you'd have to buy insurance to protect your assets (i.e. weapons) in case they are damaged or lost. If you don't buy it, then you'd lose the weapons that are stashed in your vehicle in case it blows up.

Edited by Jabalous
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Kris194
Posted (edited)
5 minutes ago, El Penguin Bobo said:

True, wish V had this especially when you had the car customization.

I believe, that GTA VI will have it, that was great thing introduced in GTA Online (insurance).

Edited by Kris194

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ArmenianAssasin77
2 minutes ago, El Penguin Bobo said:

I hope they do it right then because what happens when your car blows up? Do you just... lose your weapons? That'll suck major. It sounds awesome on paper but how will they execute it in game?(Thinking that you're talking about trunk storage)

Yeah and how are you suppose to put a rpg , 5 different Ar's , 3 smg's , 1 homing launcher ,25 sticky bombs , and 5 different types of pistol in a trunk of a panto. 

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Jabalous
Just now, ArmenianAssasin77 said:

Yeah and how are you suppose to put a rpg , 5 different Ar's , 3 smg's , 1 homing launcher ,25 sticky bombs , and 5 different types of pistol in a trunk of a panto. 

Simple. Cars/vehicles will vary in terms of trunk and storage space.

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