muh linucs Posted May 2, 2020 Share Posted May 2, 2020 The low-res transparent textures can become grating at above 720p. While I rarely install user-made texture mods, this time I'd absolutely use a faithful "improved flora & fauna" modification, similar to what the Bethesda RPGs have available. VC and SA would benefit the most, as I recall GTA III mainly has tall trees. Link to comment Share on other sites More sharing options...
Ash_735 Posted May 2, 2020 Share Posted May 2, 2020 Here's one for San Andreas... https://www.dropbox.com/s/6edazyg3k667k2m/SA_RemasteredTrees.zip?dl=0 Link to comment Share on other sites More sharing options...
muh linucs Posted May 2, 2020 Author Share Posted May 2, 2020 55 minutes ago, Ash_735 said: Here's one for San Andreas... https://www.dropbox.com/s/6edazyg3k667k2m/SA_RemasteredTrees.zip?dl=0 Thanks, I'll see how the mod is like. Does this mod have its own thread? readme for the others: Quote ############################################ # Remastered SA Trees and Foliage # ############################################ This pack contains remastered trees and foliage/vegitations for Grand Theft Auto: San Andreas, repacked and ready to be used for the PC version. All textures were sourced from the original files used and exported in a mix of formats to match the original game (Uncompressed and an updated DXT1/5). How to Install: Use whatever IMG editor you prefer, locate GTA3.IMG in your San Andreas Directory, and then replace all files with the ones provided in this ZIP. The copy "plant1.txd" to the "grass" folder inside "models" Alternate Method: Use Mod Loader, drag "TREEStoGTA3IMG" to your modloader folder. By Ash_735 Link to comment Share on other sites More sharing options...
Ash_735 Posted May 2, 2020 Share Posted May 2, 2020 4 minutes ago, muh linucs said: Does this mod have its own thread? No, it's unfinished as I planned to do the smaller stuff too, but the majority of palms, etc, is done. muh linucs 1 Link to comment Share on other sites More sharing options...
alluke Posted May 3, 2020 Share Posted May 3, 2020 Project Oblivion 2010HQ Link to comment Share on other sites More sharing options...
muh linucs Posted May 5, 2020 Author Share Posted May 5, 2020 (edited) On 5/3/2020 at 8:49 AM, alluke said: Project Oblivion 2010HQ Does this mod take assets from other games? I don't quite understand entirely "the island from Crysis" point especially. - - - I wasn't aware the the mobile version has its own vegetation models — will have to compare. Quote Mobile Vegetation Some models are still impossible to convert to PC format Note that the grass itself is disabled in the SA mobile. Edited May 5, 2020 by muh linucs Link to comment Share on other sites More sharing options...
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