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Assassin's Creed Valhalla


UltraZ

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19 minutes ago, Zello said:

AC will never get horse riding right.

The only game I've ever played that has done it right is RDR 1 and 2, for some reason, even in huge AAA games, they're always poorly animated and have sh*tty physics.

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9 hours ago, DEADWOODZ said:

I do love the look of the environments, lighting looks very nice and the volumetric fog (the scene on the ships in particluar) all that sh*t. Combat, facial animations and those cutscences though...i'm seeing Odyssey through and through. And i f*ckin hate it.

Can't agree more. I've lost all hope for this franchise at this point

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I’m a bit disappointed. It looks very similar to Odyssey. I’d like to see the franchise go back to its roots, like a smaller enclosed city (AC2 style, and most recently, AC Syndicate). The massive Black Flag style maps were fun the first 4 times, but now it needs a break. 
 

My largest gripe with Odyssey is how most areas feel replicated - almost procedurally generated, other than the specific historical landmarks (which were unique).

 

Dozens upon dozens of enemy forts, all identical, laid upon endless fields and hills of grass with stone structures scattered in between. It just didn’t feel like enough to me. 

Edited by Original Light
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Here are some new links, as YouTube have taken down many of these uploads:

EDIT: These links were copyright striked too. 

 

PART1: https://streamable.com/m8edx8

PART2: https://streamable.com/x32zv6

PART3: https://streamable.com/6kh35q

 

As someone mentioned above, I am getting strong Witcher 3 vibes from this. 

Looks like Witcher 3 mixed with Odyssey. 

 

Edited by LittleBlueTroll
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Possibly due to the Witcher’s northern Europe setting. Can I say I’m really digging the soundtrack, though. IIRC they have Einar Selvik on board? But yeah if they can get passed all the janky gameplay I do believe they may have something here. And after watching the Vikings tv series I’m begging for this to be good.

Edited by DEADWOODZ
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Yea the games setting is where a lot of the TW3 vibes are coming from I think, tho obviously AC's RPG turn was in part inspired by TW3 as well.

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2 hours ago, DEADWOODZ said:

Possibly due to the Witcher’s northern Europe setting. Can I say I’m really digging the soundtrack, though. IIRC they have Einar Selvik on board? But yeah if they can get passed all the janky gameplay I do believe they may have something here. And after watching the Vikings tv series I’m begging for this to be good.

Yep, it’s like a trifecta in regards to the soundtrack

 

Einar Selvik (Vikings)

Jesper Kyd (AC2 Revelations and Brotherhood)

Sarah Schachner (AC Origins and Unity)
 

That’s definitely something I’m gonna be hyped for

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42 minutes ago, Dbzk1999 said:

Yep, it’s like a trifecta in regards to the soundtrack

 

Einar Selvik (Vikings)

Jesper Kyd (AC2 Revelations and Brotherhood)

Sarah Schachner (AC Origins and Unity)
 

That’s definitely something I’m gonna be hyped for

tfw I'm more hyped about a game's soundtrack than the game itself.

 

a Hideo Kojima post.

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So disappointed by this, I thought this was the one to get me back to the franchise. The horse riding and combat looks so outdated and clunky... not to mention the character models and voice acting. I'm sure the world map and soundtrack it's gonna be beautiful but nevertheless another pass for me. 

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It's mostly the writing that I find disastrous. Once again, the game is filled with forced, badly written theatrical dialogue. It sounds fake and it kills any sense of immersion. When someone asks you if the ship is ready, just answer with a simple yes or no. There's no need to say sh*t like "she awaits your special glory" or whatever. That's just bad f*ckin' writing, and Ubisoft does it all the time. It's at that exact point that I stopped watching. That type of dialogue is profoundly stupid.

Edited by DareYokel
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i quit AC after ac brotherhood, but i started playing AC again couple months ago, with AC odyssey (i enjoy it so far, but i get why people complain about some ingame stuff)

some weeks ago AC Origins was in sale, i didnt play it yet but i started the game just to check how it looks like, and its literally the same interface etc odyssey has, and with ubisoft announcing AC Valhalla my first thought was "they will copy&paste everything again, just with the viking-setting" .. missed opportunity imo

 

i guess Valhalla will be released sometime around november 2020, thats when cyberpunk could also get released .. i will probably wait for some reviews and then decide if i will buy AC or CP in november

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It really is a full blown fantasy RPG at this point lmao.

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This is straight up a poor man's Witcher 3 with constipated voice actors.
The UI is terrible, I've seen mobile games that have better UI than this crap

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1 hour ago, UltraZ said:

This is straight up a poor man's Witcher 3 with constipated voice actors.
The UI is terrible, I've seen mobile games that have better UI than this crap

For a poor mans Witcher 3 I'd say that TW3's UI is far worse lol. Can't turn most of it off and the inventory is an absolute mess when it comes to usability.

 

That's not even to say that I'm hugely impressed by this UI, the boss health bar seems unfinished (maybe it is) and the player stuff in the bottom left seems a big chunky and not fitting with the rest of the game.

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1 hour ago, Jason said:

For a poor mans Witcher 3 I'd say that TW3's UI is far worse lol. Can't turn most of it off and the inventory is an absolute mess when it comes to usability.

 

That's not even to say that I'm hugely impressed by this UI, the boss health bar seems unfinished (maybe it is) and the player stuff in the bottom left seems a big chunky and not fitting with the rest of the game.

Yeah I agree with the inventory part, took me some time to figure out how it worked on my first playthrough, but I personally thought the UI for TW3 was alright.

But there's something about Valhalla's UI that makes it look so... unprofessional

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i see a lot of people complaining about it. maybe its because i have not been into the ac series for years. or because i have never played this witcher game that everyone is mentioning. or because i dont know anything about the era that the game is set in. but im still interested in the game. im not as hyped as i would be for a rockstar game. but its still interesting. i will still probably get it. because i dont have many games. and it would be nice to play something different for a change. and yes im sure there are still bugs or glitches. but im sure a lot of it will be fixed. the gameplay seemed okay. although its going to be a bit weird to learn it all seeing as how i love to go in a fight with a gun. to the person that said how bad the player was at the gameplay. i invite you to watch my gameplay of ac odyssey when it was free for the weekend. i made that guy look like an mlg player. but im hoping i can get the hang of it. so i still have some hope. although i do agree that they should go back to their roots. im not a huge fan of the rpg and stuff in the new games. i like how it was in ac3 and 4. it was easier to learn and master.

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32 minutes ago, UltraZ said:

Yeah I agree with the inventory part, took me some time to figure out how it worked on my first playthrough, but I personally thought the UI for TW3 was alright.

But there's something about Valhalla's UI that makes it look so... unprofessional

Seriously? The Witcher 3 has a pretty straightforward RPG inventory system. Even before the update it was easy enough to navigate. Then they improved it with an update. The Witcher 1 and The Witcher 2 both had pretty bad inventory systems, though.

 

Also worth mentioning - you can mod the sh*t out of The Witcher 3, install a custom inventory and UI if the original isn't to your liking.

Edited by DareYokel
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The UI looks really just looks unfinished to me in parts, especially the HUD. It's pointing out the obvious, but people are judging footage of a game that hasn't been officially released - tho Ubisoft are widely rumoured these days to be behind many of the leaks of their games, it still should presumed that the game is certainly not final in this footage.

 

Also as for TW3's UI/menus, if you know what every single item icon is then you're fine, if you don't, you're having to constantly go over stuff to work out what it is with bombs, oils and potions being the worst culprit here. Crafting is a lot of forwards and backwards in menus trying to remember what you need, the skill system on the surface can take a bit to figure out, having to put skills in slots to activate them. The map also doesn't have all the quest icons on the map, meaning if you need to want to know what the closest quest is you have to go through your quests and work it out. In general there is a lot of going backwards and forwards to get the information you need, then moving to another menu and use that information.

 

 

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I don't know, I think it looks pretty good and pretty much how I expected. Same thing in a new place with a new character. I wasn't really expecting another reboot. It's hard to say from a crap video of an even crappier player, though. I thought Odyssey looked exactly the same as Origins from early videos but thought it played significantly better.

 

Their attempt to do RDR2's cinematic camera while on the horse in autopilot looks a bit nauseating though. Not sure why they went for mostly close up shots. Hopefully that gets improved.

 

The only real disappointment for me was that NPC's fighting each other seems to still be really bad. One of the really cool things about Ubisoft's worlds is how you can randomly stumble upon two or more NPCs out in the world just fighting each other. Or a small band of soldiers being attacked by animals. Then you stop and look and it's just NPC #1 takes a swipe at #2, they stare at each other for a moment, then #2 swipes back. It's like watching the world's most simple turn-based fighter.

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Okay, having watched that video:

 

- Most of the assets are copied directly from Odyssey (most notably, the sculpted stone pillars).

 

- Sounds are recycled (footsteps, horse trots, etc.)

- Animations, graphics, and UI are nearly identical to Odyssey. 

 

It basically looks like Odyssey 2.0. Coming from someone who's played every single game in this franchise from start to finish, this may be the first time ever that I won't buy the game the week of release. I'm still struggling to finish Odyssey, being the absolute behemoth of a game that it is, and that there's simply too much repetitive content. I don't think I have the willpower in me to do it all over again, just on a different map. 

 

The AC Origins team built a great game engine for the franchise, and I'd love to see it put to use in a more confined, focused space. Along with that, more linear objectives. I feel that the titles following Origins are just directly copying it. What made Origins so refreshing was the fact that it was a new experience, something different compared to the other games in the series. It wasn't quite like the Desmond games, or Black Flag, or even Syndicate - just different. They need to do that again. 

 

The most memorable games for me are the ones that took risks: Assassin's Creed II, Assassin's Creed Black Flag, Assassin's Creed Unity, and Assassin's Creed Origins. A lot of people may disagree with me listing Unity, but let's remember that it changed the formula of the series by going for an ultra-realistic take on the staples of the series (combat, parkour, and climbing). It was also very much linear, and I feel that Ubisoft write better stories when they're short. 

Edited by Original Light
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1 hour ago, Niobium said:

meh, i haven't been interested in the AC series since desmond died.

When Desmond was alive people hated him. Now that he's dead people miss him lol.

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6 hours ago, DareYokel said:

The Witcher 1 and The Witcher 2 both had pretty bad inventory systems, though.

Say what? It sounds like you played The Witcher before The Witcher: Enhanced Edition was released.

 

There isn't any problem with the inventory--it's a proper PC grid-based system, in which you can see everything at the same time, and can position items the way you desire. The Enhanced Edition brought separate sections for alchemical ingredients and an auto-sorting feature. I enjoy being able to create my inventory visually, just like an actual shelf or drawer. I have my own system for sorting ingredients, so I never use the auto-sort.

 

As for The Witcher 2, the less said the better.

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