Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Cayo Perico Heist
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

      1. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

      1. Court House
    3. Suggestions

Sonny's DR Will Review Your Mission!


Recommended Posts

  • 3 weeks later...
On 11/9/2020 at 2:51 PM, Galeb said:

Let's try this:

MODLOADER: http://www.mediafire.com/file/il9soehgo7t2amx/Codename+-+E.U.C.K.rar/file

OPERATION I- The U-Boat : http://www.mediafire.com/file/4zphcggy7zsoq6v/The+U+Boat.zip/file

 

If you are interested in 2nd operation, feel free to msg me : )

Thanks for another mission to review. I'll walkthrough it asap ;)
 

 

Link to post
Share on other sites
8 hours ago, SonnyDR said:

Mission made by @The John David

Thank you pal for accepting my request!

Allow me to clarify something about the cons you listed on your video description:

 

Cons:

- Some grammar mistakes.

  • It's commonly to have mistakes because there are some issues typing a character either it's supported or unsupported using DYOM. I used the Notepad ++ to completely edit and fix some lines that aren't making sense through the story. I literally did my best to comprehend everything, but If you notice like this, try ignoring them. (Using the "DYOMTemp.txt" is pointless to fix everything, unless it's making another paragraph line that messed up the cutscenes / timeout info.)

- (8:24) Well. That garage doors aren't looking great in this place. You could other objects than this.

  • I guess you're right. That wasn't supposed the objects I was looking for to determine the height and measurements. But due of time issues. I didn't have a choice but to use the simple object to shed out the open areas inside of the warehouse. I can do better than that. But it's alright.

- (10:00) We got too much time here.

  • Well, duh, the three introduction texts makes a point for designers to pay attention. First of all, this mission focused in many sneak kills to reach the player's objective. So it's recommended to take time observing the area and enemy's presence patiently. Second, since it has a completed one-hundred (100) objectives to do. You already know how long this mission has designed. Instead of rushing and letting your guard down, try examining the enemy where they are facing to avoid yourself being killed. As for the cops. Yeah that makes it harder to get past them without killing one. (Since A.I. peds are dumber to move and kill you, you can rush ahead.)
Edited by The John David
Link to post
Share on other sites
  • 3 weeks later...

Hey, Sonny! I am working on my first mission pack. I have currently only released a prologue for it. Hope to see your review shortly! :D
Link here!
 

Link to post
Share on other sites
10 hours ago, Thunder0515 said:

Hey, Sonny! I am working on my first mission pack. I have currently only released a prologue for it. Hope to see your review shortly! :D
Link here!
 

Done. I've recorded your mission.

  • Like 1
Link to post
Share on other sites

Hello there Sonny! :]

I'd like to submit this "old" Storyline i did for reviewing, so i can have some useful feedback in case i find the time to do something like continuing it and maybe remastering the first Act 🌚

https://dyom.gtagames.nl/show/64604 (don't read the comment below, it's spoiler)

Edited by VikingEVM
Link to post
Share on other sites
  • 3 weeks later...
  • 3 weeks later...
ThatDYOMdude1
31 minutes ago, lascha2nd said:

You still alive homie?

I think he is, He just isn't very active on the forums for some reason.

Link to post
Share on other sites
  • 2 weeks later...
2 hours ago, SonnyDR said:

 

 

Ok so just watched the video and would like to share some of my thoughts regarding your points:

 

1- I am not new to DYOM, yes I am an unfamiliar name but I started making missions in early 2019 and eventually took a layoff from mid 2019 till now.

2- Cutscene capturing is something I am working and need improvement so I appreciate you pointing it out for me, however the part where it goes through the stallion was intentional, it was meant as a reveal to the character's disguise.

3- the unlimited ammo thing is my fault tbh and I should start implementing some limitations, however as for the shared weapons well I was on 100 limit so there wasn't anything I can do

4-As for the grammar like u and ur, again because of dialogue limits, and ik some people said to add more cutscenes but then again I was on 100 or 99 as far as I can remember, and no there is no shorter way to explain the plot clearly, otherwise it would result in some odd comments and incoherent dialogue for me which people don't understand. But I will try and keep my eye on it to my best abilities.

 

Thanks again for your time and review, looking forward to your work, also sidenote you should review every MOTW missions from last week in a video and tell us who you would vote for, cheers pal.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.