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GTA VI is in "early development stages"


Dourvas

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Will be "medium sized" ...


Yeah ... Probably October 2021 announcement... Sadly @Len Lfc might be right..

 

Source https://kotaku.com/18-months-after-red-dead-redemption-2-rockstar-has-mad-1842880524

 

GTANet.com https://gtanet.com/kotaku-rockstar-devs-discuss-working-conditions-gta-6-tidbits/

 

thought this is deserving enough to get its own topic. If not lock and i will post it on the speculation topic.

 

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Mister Pink
7 minutes ago, Dourvas said:

Will be "medium sized" ...

What will be medium sized? You put quotations but I don't see medium-sized anyhere in the article. 

 

Are you referring to this?

 

Quote

“It does seem like a healthier culture overall,” said a second Rockstar developer. “We’ll see in a year or two if I’m pulling my hair out, but it does seem like we’re moving in the right direction for being a company the size we are.”

So, maybe he's implying the next crunch time is due in a year or two, so yes, unfortunately that indicates 2021/2022. 

 

Thank god we have GTA Online, right? :sui:

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deathdealer

heh, looks Like I'm gonna win that bet that I made with my buddy.

 

Spoiler

made a bet that saints row 5 will be released before a gta VI announcement

 

 

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1 minute ago, Mister Pink said:

What will be medium sized? You put quotations but I don't see medium-sized anyhere in the article. 

 

Are you referring to this?

 

So, maybe he's implying the next crunch time is due in a year or two, so yes, unfortunately that indicates 2021/2022. 

 

Thank god we have GTA Online, right? :sui:

"One plan that management has laid out for the next game, a new entry in the Grand Theft Auto series, is to start out with a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time, which may help mitigate stress and crunch."

 

I am really f**king dissapointed right now. Excuse my language but its the right time to use this kind of language.

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Mister Pink

Sorry I missed that part. 

 

Yeah, I mean that's fine with me. I want a large GTA, I just want it to be a good GTA. And "large" and "medium" doesn't tell us much. The collective size of GTA V and GTA Online combined is massive. And I would say Online is huge. So they might mean scaling back the scope of GTAO. 

 

Or, just focus on releasing singleplayer game first and release Online a year later as one big paid DLC thing with no microtransactions :D. But seriously, I wish they would do that. I wish they would put GTA singleplayer experience first and make Online more of a separate thing. There's so much content in a singleplayer, I hate that Online exists and they just drip-feed content. And that content is only there to stimulate their inflated economy so you buy Shark Cards. It's not really with the gamer in mind. It's more about profit margins. 

 

Give us a good quality medium sized GTA (whatever medium sized means). Take a breather, let us play GTA singleplayer. A year's gaming goes quick. Then hit us with an online mode that's fleshed out and maybe simplified. Give us access to all features day one. Remove microtransactions. Make everyone pay to access online as a one-time fee. 

Edited by Mister Pink
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3 minutes ago, Mister Pink said:

Sorry I missed that part. 

 

Yeah, I mean that's fine with me. I want a large GTA, I just want it to be a good GTA. And "large" and "medium" doesn't tell us much. The collective size of GTA V and GTA Online combined is massive. And I would say Online is huge. So they might mean scaling back the scope of GTAO. 

 

Or, just focus on releasing singleplayer game first and release Online a year later as one big paid DLC thing with no microtransactions :D. But seriously, I wish they would do that. I wish they would put GTA singleplayer experience first and make Online more of a separate thing. There's so much content in a singleplayer, I hate that Online exists and they just drip-feed content. And that content is only there to stimulate their inflated economy so you buy Shark Cards. It's not really with the gamer in mind. It's more about profit margins. 

 

Give us a good quality medium sized GTA (whatever medium sized means). Take a breather, let us play GTA singleplayer. A year's gaming goes quick. Then hit us with an online mode that's fleshed out and maybe simplified. Give us access to all features day one. Remove microtransactions. Make everyone pay to access online as a one-time fee. 

That would be optical but i find it unlikely that they are going to wait on the online component. Online brings the big cash and don't get me wrong i love online. 

But i also love a huge epic Rdr 2 sized immersive story in the gta universe ( size comparable to SA) 

 

And we all know the winner between Offline vs Online ... If they have to sacrifice something its going to be the single player content. 

 

Anyway let's look at the bright side. If its medium sized its gonna come out sooner i guess... Just not anytime soon... 

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Eternal Moonshine
Quote

start out with a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time

hopefully this means that Online will come at a later date

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I wonder what The Apostles are thinking rn :D

 

In all seriousness though, good on R* for reshaping their culture. I think we can expect better games as a result now, and fewer cut features.

 

Hopefully.

Edited by Dock
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The next R* game is GTA 6. That's the good news. The bad news: it's still in early development stages. 

 

So 2023 as the release date doesn't seem so unrealistic now. And it is very likely that the game is being planned for next generation.

 

But what about the "patches" thing? He said something about releasing an unfinished version of GTA 6 that would be expanded through later patches.
 

 

Edited by The Wolf Man
Sorry for bad english.
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At least now, people that say GTA VI will come in early 2021 will finally shut up....

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44 minutes ago, The Wolf Man said:

The next R* game is GTA 6. That's the good news. The bad news: it's still in early development stages. 

 

So 2023 as the release date doesn't seem so unrealistic now. And it is very likely that the game is being planned for next generation.

 

But what about the "patches" thing? He said something about releasing an unfinished version of GTA 6 that would be expanded through later patches.
 

 

I think what Rockstar are doing are releasing GTA 6 with a good amount of content, but not over-stuffing it on day one. The game will be finished, just more content will be added down the line with patches and updates - like a "game as a service". Hopefully, all free. 

 

My head-canon about why the game is so early in development is that they might've taken a break after RDR2's release to reform the company, but also get their head around the new next-gen consoles. I'd imagine they want to take full advantage of both systems and not be tied down by having to create a previous-gen release. Starting pre-production now and releasing the game a few years away when more people have the next-gen systems is a much more profitable move and less of a headache to have both a previous-gen and a next-gen release.

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It sounds to me like they're going to take the GTA Online approach for the campaign and release everything in segments. It'd be like if RDR2 released with Chapters 1 through 4, and then released the rest as free updates.

 

In a way, Assassin's Creed Odyssey was like this. Technically the full story had more things.

If they take this approach, it could mean several things. All speculation but possible.

-The game could have many intertwining stories that are shorter. Loose ends could be wrapped up via content updates.

-The additions may be purchasable as DLC. That or SP could have Shark Cards like GTA O.
-They can add new vehicles, weapons, locations, etc.

-This will allow Rockstar to get feedback from the fans. This could steer the released updates to the story mode for adding features and such.

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31 minutes ago, nkjellman said:

It sounds to me like they're going to take the GTA Online approach for the campaign and release everything in segments. It'd be like if RDR2 released with Chapters 1 through 4, and then released the rest as free updates.

 

In a way, Assassin's Creed Odyssey was like this. Technically the full story had more things.

If they take this approach, it could mean several things. All speculation but possible.

-The game could have many intertwining stories that are shorter. Loose ends could be wrapped up via content updates.

-The additions may be purchasable as DLC. That or SP could have Shark Cards like GTA O.
-They can add new vehicles, weapons, locations, etc.

-This will allow Rockstar to get feedback from the fans. This could steer the released updates to the story mode for adding features and such.

Jesus Christ please NO. This is by far the less gamer friendly approach. Just give me the complete game from the start. No dlc to the main story, no microtransactions bs... Just make it like GTAV. You have a story mode and online.

Make the game and not a beta software and then release patches that fix bugs. This is the correct approach. I don't care if it will take them longer to finish the game this way, all I care is to enjoy the game and forget everything else.

Edited by AntonGandonBF3
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13 minutes ago, AntonGandonBF3 said:

Jesus Christ please NO. This is by far the less gamer friendly approach. Just give me the complete game from the start. No dlc to the main story, no microtransactions bs... Just make it like GTAV. You have a story mode and online.

Make the game and not a beta software and then release patches that fix bugs. This is the correct approach. I don't care if it will take them longer to finish the game this way, all I care is to enjoy the game and forget everything else.

 

And comming back to the topic, why we should believe the guy in the article? What does it have to make it beliveable? I know he works for a famous company... but thats it. All he says in the article could be totally made off his ass. He doesn't give any references, all the data is "anonymous"... wtf is that? Is that man the preacher?

I honestly don't know him and I'm looking for someone to prove me that I can trust him.

 

Jason Schreier is probably the most reputable games journalist out there. He famously broke the story on the working conditions at both Rockstar Games and BioWare - and both have lead those developers to improve their working conditions. If there was one games journalist out there an anonymous source would want to contact, it would be him. He has made some claims before that turned out wrong, but most of them have been correct. 

 

The sources also have to be anonymous otherwise that developer would be blacklisted for leaking information - and if Jason outright lied then his reputation would be on the line too, so I doubt he'd just post an article without verifying it. 

Edited by Wheatley
Added links to Jasons articles on both Rockstar Games and Bioware.
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I said some time ago that I could see story mode being online somehow, if nothing else just to get sharkcard revenue. We might not like it but from a financial point of view its completely logical.

 

Anyway this news should stop anyone posting crap about the game being announced/released anytime soon.

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I'm calling it now. It's all bs. Rockstar gave this false information on purpose, so we loose hope right when they announce it.

 

Edit: I feel attacked when people KEKW my post

Edited by mussefar03
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Lemoyne outlaw

im a little confused. i thought they would have started gta 6 right after gta 5 was released. thats almost seven years ago. i get that they were working on rdr2. but are you saying that they have been doing nothing else besides that these past years? thats hard to believe. i would have thought that they were somewhat close to a announcement.

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1 hour ago, MrBreak16 said:

At least now, people that say GTA VI will come in early 2021 will finally shut up....

yes I'm still ready for the release in the first half of 2021 on current gen first and you ?🙂

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I posted my thoughts here https://gtanet.com/kotaku-rockstar-devs-discuss-working-conditions-gta-6-tidbits/ and linked this topic for discussion.

 

[/our website plug]

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7 minutes ago, Kirsty said:

I posted my thoughts here https://grandtheftauto.net/kotaku-rockstar-devs-discuss-working-conditions-gta-6-tidbits/ and linked this topic for discussion.

 

[/our website plug]

Really love the optimism. Maybe its better to just forget about the whole thing and try to go on and BOOM out of nowere than smashing F5 on Rockstars Newsire 24/7. 

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Spider-Vice
Just now, Dourvas said:

Maybe its better to just forget about the whole thing and try to go on and BOOM out of nowere than smashing F5 on Rockstars Newsire 24/7. 

That's exactly how they've been doing it every time too ;) So many times people expected a GTA V announcement because of this or that "leak" or "report", then people gave up and suddenly Rockstar announced it.

 

Funnily Rockstar when they announced GTA III Anniversary on mobile (a few days prior to the GTA V announcement) they said they had something else up their sleeve soon.

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Mister Pink
1 hour ago, Wheatley said:

Jason Schreier is probably the most reputable games journalist out there. He famously broke the story on the working conditions at both Rockstar Games and BioWare - and both have lead those developers to improve their working conditions. If there was one games journalist out there an anonymous source would want to contact, it would be him. He has made some claims before that turned out wrong, but most of them have been correct. 

 

The sources also have to be anonymous otherwise that developer would be blacklisted for leaking information - and if Jason outright lied then his reputation would be on the line too, so I doubt he'd just post an article without verifying it. 

Not disputing you but more just want to add some nuance here, and speculate. Breaking those stories to me isn't some amazing feat of journalism for a couple of reasons in this case. Any disgruntled employee can go to a journalist and give them a nice scoop. Go public with a problem when all else fails and you might improve your own working conditions. And the link to that article is published in 2018. The crunch working conditions were known since the RDR (2010) if you recall the open letter the wives of the devs made. 

https://www.gamesindustry.biz/articles/rockstar-spouse-accuses-dev-of-pushing-its-employees-to-the-brink

 

The reason I mention this is not to discredit you or anything, I just have reservations about Shrier. I will admit I'm still trying to work out my thoughts on him. Right now, I'm neutral on the guy and I still need to familiarize myself with him but my first red flag with him was when he was defending microtransactions, calling YouTubers alt-right and YouTube channels as poor journalism and characterising YongYea as a "provacatuer." All, I'm saying is Shrier isn't flawless.

 

Not to wearing a tinfoil hat or anything but these "anonymous devs" talking to Shrier could be Rockstar marketing officials doing some brand management because Rockstar will want to be doing a recruitment drive for this next round of GTA production. I wouldn't be surprised if Rockstar are pretending to be "working man" devs but are actually brand managers painting Rockstar work conditions in a positive light. Seems like a bit of a coincidence that all this GTA 6 talk is happening and this article comes out. It also doubles as a article to manage fan expectations about a release date. 

 

We know Rockstar used disgraced PR mogul Max Clifford in the past to promote GTA. He told tabloid newspapers that there was this controversial game. Yes, that's right. Rockstar drummed up their own negative hysteria and controversy to promote the game, a genius move. It's not outside the realm of possibility that they give Shrier this "inside scoop" pretending to be devs and ex-employees and talk about how work environments are improving.  We know Rockstar's reputation took a hit after RDR2. This is a good publicity because they'll be wanting recruit good developers. 

Edited by Mister Pink
correction: Max Clifford did PR for GTA (1997)
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Pink Pineapple

I'm not buying that it's still early in development.

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If this is real then they had a good run, but it's all over now. Especially now that Dan Houser left. Lmao at them shunning "fratboy" culture. Yup better be a soulless company like Ubisoft. The best games were always made by "fratboys", just go check out pics of early id Software's office and they made doom.

 

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