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GTA 6 Speculation & Discussion [Part 4]


Spider-Vice
Spider-Vice
Message added by Spider-Vice

Bashing YouTubers and making the topic about it (or any other kind of antagonism) will net you a warning for derailing the topic.

 

Please use some common sense too while discussing subjects, don't delve too deep into speculating about people's personal lives (e.g. Houser departure from R*, Rockstar developers, etc.) as they deserve privacy and not a raging fan forum to make up things about them. Needless to say, any hate will be quickly nipped in the bud.

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41 minutes ago, palmtreegoblin said:

You guys do realize that once the game is eventually announced Rockstar is going to ghost us again for another year... right? 
 

Is this your first time?

Same goes for GTA 5 on PS5, even doe its not a remake like Mafia 1.

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38 minutes ago, Auditore said:

I think it would just work like the cellphone in san andreas,you get calls in certain moments but can't interact with the phone,or maybe you can use it for cheats like gta 4 and call certain numbers for easter eggs

Forget cellphones, we need pagers and payphone man!

And somewhere along the storyline the cops clone our pagers and wiretap payphones and then we get to use cellphone.

 

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5 hours ago, victm92 said:

I truly can't give credit to the fact that are people that believes that GTA VI is in "early development" just because Jason said it (or with the implications they think). It just does not make ANY sense at all. I would bet my both kidneys to the FACT that they've been working in VI since, at the very minimum, 2014, but probably 2013 and even before the first release of V. 

Those aren't mutually exclusive though, they could have started development in some manner in 2013 and VI could still be in early development simply because of the nature of video game development - spend a load of time hacking together the core scaffolding of the game with people working on separate parts, and then go all hands on deck for a few years where you pump out assets and actually put everything together. This would be especially true if you have a separate game being developed in the "all hands on deck" period.

 

Add a few changes in scope in response to unexpected GTAO performance and bumpy roads from changes in the top brass and it could be anywhere at the moment tbh

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7 minutes ago, RedDagger said:

Those aren't mutually exclusive though, they could have started development in some manner in 2013 and VI could still be in early development simply because of the nature of video game development - spend a load of time hacking together the core scaffolding of the game with people working on separate parts, and then go all hands on deck for a few years where you pump out assets and actually put everything together. This would be especially true if you have a separate game being developed in the "all hands on deck" period.

 

Add a few changes in scope in response to unexpected GTAO performance and bumpy roads from changes in the top brass and it could be anywhere at the moment tbh


Obviously I'm specifically referring to all the people that presume that VI has been in development only since 2016-2018 or so. I've a seen a bunch of them. But also I'd like to point out that there's very little margin to defend his statement. What you say could be true, but I think it's not the case. Plus it would be even more ambiguous. He simply said "early stages" which basically could mean: a) time, or b) progress. Since time definitely it's not the case, the only option for the progress bar to be low after SEVEN years is that they will (subjectively and kind of arbitrarily) say that the last phase of development in which all the parts come together is the most demandant, or that actually most of the work is still to be done, which doesn't make sense because then it would be like saying that the 7 initial years they spent "making the core scalfolding of the game" weren't that important, and if it's the case, why couldn't they make it quicker? I know it's complex because you could argue that regardless of the manpower it will take time (9 mothers don't make a baby in a month, while that can apply a bit differently in other stages of development), but then the question would be: is that really how it is the game development process? Is it extreme at the degree that after 7 years of development and remaining only 3, they are still in "early stages"? Could they actually took it a bit calmed (budget-wise) all these years and only now they decided to put all the flesh on the bone (my original message basically argued the reasons why the answer for this is a resounding no)?

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8 hours ago, Len Lfc said:

The juxtaposition of having both would be great! Like going from GTA III to Vice City. Would make the gameplay different depending on what location you were in.

 

"Tommy, you are not in Liberty now. Here, we do things differently."

That sounds too f*cking good.

8 hours ago, Zello said:

 

GTA VI protagonist 

Deion or OJ?

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6 hours ago, Auditore said:

I think it would just work like the cellphone in san andreas,you get calls in certain moments but can't interact with the phone,or maybe you can use it for cheats like gta 4 and call certain numbers for easter eggs

 

 

 

I'm surprised after all these years Rockstar never parodied phone sex lines. We need phone sex lines and phone sex bills in GTA VI for every minute you're on the phone it charges you $100 or more lol.

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I hope our GTA Online DLC this year puts us on the road for the next GTA. Maybe includes some Easter eggs. GTA is a bunny simulator correct? This why everyone hops around to move faster.

 

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10 hours ago, palmtreegoblin said:

You guys do realize that once the game is eventually announced Rockstar is going to ghost us again for another year... right? 
 

Is this your first time?

True but a year after announcement with logo (and hopefully trailer) is better than 7 years of nothing.

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10 hours ago, victm92 said:

Btw, we just surpassed the 2000 pages between the 4 parts of spectulation thread. That's 60,000 messages! 

In comparison, this is the entire Watch Dogs Legion Official Forum since more than one year ago: 

-snip-

I consider myself a Watch Dogs fan for the first game, but I won't get tired of saying that they're definitely doing something wrong. 

There's a difference with Ubisoft and how they market their games. They announce it and then release it a few months later as was the case with Watch Dogs 2. Watch Dogs Legion got delayed though. But even then we were able to see gameplay they release a lot of info all at once unlike Rockstar who like to build up the suspense and excitement for years.

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12 hours ago, Dark Rosewood Varnish said:

 

Different era, different Rockstar, different times - nobody knows what they have in store or how they'll go about things.

 

For the record I was here for the infamous drought of 2011/12 and have been playing GTA since '97 - it's unclear why users like yourself attempt to take a higher ground over others because you've experienced said droughts before and they presumably haven't - like thats some kind of f*cking achievement. 

It's not that people are trying to take higher ground. It's just like in life, when people are experienced with things, they try to tell people what to expect, since they've been through it before. There's no reason to suggest anything will be different next time. Even V on next-gen is shaping up to be the same.

 

9 hours ago, victm92 said:


Obviously I'm specifically referring to all the people that presume that VI has been in development only since 2016-2018 or so. I've a seen a bunch of them. But also I'd like to point out that there's very little margin to defend his statement. What you say could be true, but I think it's not the case. Plus it would be even more ambiguous. He simply said "early stages" which basically could mean: a) time, or b) progress. Since time definitely it's not the case, the only option for the progress bar to be low after SEVEN years is that they will (subjectively and kind of arbitrarily) say that the last phase of development in which all the parts come together is the most demandant, or that actually most of the work is still to be done, which doesn't make sense because then it would be like saying that the 7 initial years they spent "making the core scalfolding of the game" weren't that important, and if it's the case, why couldn't they make it quicker? I know it's complex because you could argue that regardless of the manpower it will take time (9 mothers don't make a baby in a month, while that can apply a bit differently in other stages of development), but then the question would be: is that really how it is the game development process? Is it extreme at the degree that after 7 years of development and remaining only 3, they are still in "early stages"? Could they actually took it a bit calmed (budget-wise) all these years and only now they decided to put all the flesh on the bone (my original message basically argued the reasons why the answer for this is a resounding no)?

Here's the things. It's been 7 years and it still hasn't been announced. If GTA VI has been in development since GTA V then where the hell is it? It just doesn't really add up. However, the biggest misconception, is that people think when we say development only began as RDR2 was wrapping up, we mean it started from scratch in 2018. We don't mean that. Development on RDR2 began in early 2011, in terms of writing. Yet it didn't enter full production until GTA V was releasing. We're just saying VI is a similar case, and that full development didn't ramp up until RDR2 was releasing. GTA VI may have been in pre production since 2016 or 17. Hell, maybe even earlier. But we do know how Rockstar work now, all studios on one major project at a time. And when you look at the bigger picture, that all adds up, and makes sense. RDR2 still took 5 years to release, after GTA V released in 2013, with 2~ years of pre-production. GTA VI is likely the same.

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(old) but we still dont have GTA V for Nintendo switch so the next announcement might not be gta 6

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3 hours ago, Lukas2580 said:

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(old) but we still dont have GTA V for Nintendo switch so the next announcement might not be gta 6

They could make a good amount of money bringing it to the switch, but most Rockstar titles never released for Nintendo consoles, except the GBA

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4 hours ago, Len Lfc said:

It's not that people are trying to take higher ground. It's just like in life, when people are experienced with things, they try to tell people what to expect, since they've been through it before. There's no reason to suggest anything will be different next time. Even V on next-gen is shaping up to be the same.

 

Here's the things. It's been 7 years and it still hasn't been announced. If GTA VI has been in development since GTA V then where the hell is it? It just doesn't really add up. However, the biggest misconception, is that people think when we say development only began as RDR2 was wrapping up, we mean it started from scratch in 2018. We don't mean that. Development on RDR2 began in early 2011, in terms of writing. Yet it didn't enter full production until GTA V was releasing. We're just saying VI is a similar case, and that full development didn't ramp up until RDR2 was releasing. GTA VI may have been in pre production since 2016 or 17. Hell, maybe even earlier. But we do know how Rockstar work now, all studios on one major project at a time. And when you look at the bigger picture, that all adds up, and makes sense. RDR2 still took 5 years to release, after GTA V released in 2013, with 2~ years of pre-production. GTA VI is likely the same.

I think the original version of VI that probably should’ve been released this year was scrapped. I also think that’s why Dan decided to leave.

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4 hours ago, Len Lfc said:

But we do know how Rockstar work now, all studios on one major project at a time.

But what about the indian guy who said he worked at multiple rockstar games. That doesn't sound like "one major project at a time" to me.

 

"After that I worked at Rockstar Games," Jayarajan said, "I worked on Red Dead Redemption 2 and a couple of games I can’t name yet.

https://www.nfzgamingnews.com/2019/10/rockstar-is-working-on-multiple.html

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Honestly, it's VERY naive to believe that they work in only one project at any given time. Not only to think that they cannot assign different teams to different things, but that the same team or even the same person can't work on several projects the same day. 

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13 minutes ago, 3Peat said:

I think the original version of VI that probably should’ve been released this year was scrapped. I also think that’s why Dan decided to leave.

Yeah, I've said that before. The concept for what GTA VI may have been originally, may have changed after Online grew in popularity, early on. I still think Dan retired, to spend time with his family, though.

 

5 minutes ago, mussefar03 said:

But what about the indian guy who said he worked at multiple rockstar games. That doesn't sound like "one major project at a time".

 

"After that I worked at Rockstar Games," Jayarajan said, "I worked on Red Dead Redemption 2 and a couple of games I can’t name yet.

https://www.nfzgamingnews.com/2019/10/rockstar-is-working-on-multiple.html

Like I said, games overlap during development. And Rockstar shelve or cancel games. Bully 2, Agent, even the single player DLC. He may have worked on the VR game they're working on. We know GTA VI was in some form of development in 2017, anyway. So yeah, that was probably one of them. But again, key words in my sentence: all studios on one major project at a time. GTA VI is a major project, but not during pre production. During GTA V's development, around between 2011 & 2013, they were also working on RDR2. From working on a script, missions, and then starting performance capture in August 2013. But it doesn't become a major project until GTA V has wrapped, and the teams move on to RDR2 as their focus.

 

8 minutes ago, victm92 said:

Honestly, it's VERY naive to believe that they work in only one project at any given time.

Rockstar were more than likely working on RDR2, GTA Online, L.A. Noire remaster and pre production on GTA VI, all at the same time, during 2017. But only one of those (RDR2) was a major project. That's all that means.

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1 minute ago, Len Lfc said:

 

 

Like I said, games overlap during development. And Rockstar shelve or cancel games. Bully 2, Agent, even the single player DLC. He may have worked on the VR game they're working on. We know GTA VI was in some form of development in 2017, anyway. So yeah, that was probably one of them. But again, key words in my sentence: all studios on one major project at a time. GTA VI is a major project, but not during pre production. During GTA V's development, around between 2011 & 2013, they were also working on RDR2. From working on a script, missions, and then starting performance capture in August 2013. But it doesn't become a major project until GTA V has wrapped, and the teams move on to RDR2 as their focus.

Ah okay i understand now.

1 minute ago, Len Lfc said:

Rockstar were more than likely working on RDR2, GTA Online, L.A. Noire remaster and pre production on GTA VI, all at the same time, during 2017. But only one of those (RDR2) was a major project. That's all that means.

Aaaaaaaaaaaand bully 2

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39 minutes ago, 3Peat said:

They could make a good amount of money bringing it to the switch, but most Rockstar titles never released for Nintendo consoles, except the GBA

You do realise Chinatown wars was made entirely with Nintendo DS in mind? After DS release months later it got ported to PSP and other consoles. The game was pretty much a timed exclusive. 

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1 hour ago, mussefar03 said:

I want new rumour, leak or hint 

You must be the guy behind this sh*tty account on twitter. I bet on it

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32 minutes ago, Pingley said:

You do realise Chinatown wars was made entirely with Nintendo DS in mind? After DS release months later it got ported to PSP and other consoles. The game was pretty much a timed exclusive. 

Please spare my life for forgetting about Chinatown wars. How dare I be so careless? You may hit me if you like.

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45 minutes ago, Len Lfc said:

Yeah, I've said that before. The concept for what GTA VI may have been originally, may have changed after Online grew in popularity, early on. I still think Dan retired, to spend time with his family, though.

Ah I didn’t know you had said that before. I do think this is very well what happened. It actually seems to be the most plausible reason and it factors in all of the reasons that we “know” held VI up from Online, Development starting late, and the departures.

 

Im sure Dan did retire to spend time wi his family as well and LJ to focus on his sister who’s ill. But also to get out of dodge. I mean would they really say “they have taken what we loved and pimped it out beyond belief and we can’t take it anymore”?

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45 minutes ago, Len Lfc said:

all studios on one major project at a time

This is true for almost every other company now, be it Bethesda, CDPR or Naughty Dog and so on. People for some reason fail to understand this.

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