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GTA 6 Speculation & Discussion [Part 4]


Spider-Vice
Spider-Vice
Message added by Spider-Vice

Bashing YouTubers and making the topic about it (or any other kind of antagonism) will net you a warning for derailing the topic.

 

Please use some common sense too while discussing subjects, don't delve too deep into speculating about people's personal lives (e.g. Houser departure from R*, Rockstar developers, etc.) as they deserve privacy and not a raging fan forum to make up things about them. Needless to say, any hate will be quickly nipped in the bud.

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1 hour ago, Len Lfc said:

Yeah, I'm hoping whoever is next is Rockstars Bob Paisley to Bill Shankly, and not Graeme Souness to kenny Dalglish.

 

Only reason I didn't mention Aaron was because he's mainly an artist. I know he's one of the main guys, still, but the concern isn't about the visual or art direction. And more so quality of writing, detail and commentary.

 

I would agree, but that has always been the case for comics. People have been comparing Disney's success with Marvel as opposed to Star Wars, which i feel will be similar here. Comic always have new writers, artists and takes on a character. Even multiple different universes with the same characters. Star Wars doesn't. They're all meant to be consistent within the same universe, and up until Disney, it all largely came from George. Having that one lead figure is paramount. I feel GTA could go the way of Star Wars and not the comics. We have been so used to the main guys at Rockstar leading their games, that a sudden change may be felt or noticed. And people may not like it. I hope that isn't the case, but GTA has always been about more than it's open world where you can steal cars and shoot people. New writers may not be as astute at social commentary or capturing the smaller details of the radio and general dialogue. Or they may be just as good, who knows. 

 

No point in losing sleep over it. We can't control it.

The football manager change is a good analogy. Players are replaceable but managers often not. Ferguson for example.

 

The concern may be about writing but the game's world is a huge appeal and if the main creative mind behind those game world's goes I would be concerned too. You have have to look at SR or with respect, some of the concepts on here - its not the same. I also think long time colleagues would influence other aspects too, rather than just their specific roles. The loss of each original member would affect the franchise as the bonds that ties that creativity together is severed. 

 

The Star Wars and George Lucas analogy is a good one too. Like you said, it is a case of "who knows?" and fundamentally, junior members may be promoted who still share that vision, and it might all be fine. That said, I think VI will be last produced (at least partially) Rockstar game with the majority of the big players involved. After VI will be a new era for Rockstar.

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Just now, thecoolfattykid said:

Do you guys want a dark and depressing story or light and uplifting story? I personally want a mix of both. Have its fun moments and also have some really dark moments.

I agree with you, I am looking for a bit of a bittersweet story myself. GTA V didn't really have any emotional moments while IV took itself too seriously over the course of the story. I don't mean that these are bad but if we can get a mix of the two it would be great. Put a few sad deaths here and there but make it lighthearted and humorous at times.

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4 minutes ago, thecoolfattykid said:

Do you guys want a dark and depressing story or light and uplifting story? I personally want a mix of both. Have its fun moments and also have some really dark moments.

Traditional GTA black comedic tone. 

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1 minute ago, Patrizio said:

The Star Wars and George Lucas analogy is a good one too. Like you said, it is a case of "who knows?"

Yeah, in keeping with the Star Wars analogies, Dave Filoni worked with George very closely on Clone Wars. He was like his apprentice. He knows, and truly understands Star Wars. And with all due respect to JJ & Rian, they're fans, but they don't truly understand Star Wars, like dave Filoni does. And that's part of the reason the Disney movies haven't been as popular. Whereas Season 7 of Clone Wars and The Mandalorian were extremely well received. I'm hoping whoever takes over learned from Dan, Lazlow, Sam, and whoever else. Like I've always said, Sam was the main man, if you could only choose one person, and he's still there. But Lazlow's influence will be noticeably missing.

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Quite sad what happened with lazlow hopefully he can have a cameo in gta 6 in the future

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Just now, Len Lfc said:

I'm hoping whoever takes over learned from Dan, Lazlow, Sam, and whoever else. Like I've always said, Sam was the main man, if you could only choose one person, and he's still there. But Lazlow's influence will be noticeably missing.

I'm hoping Unsworth and Humphries to take up the mantle. They've been working closely with Dan, Lazlow, Sam for over a decade. Surely that means something and Sam is still there, so all hasn't gone to sh*t yet.

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Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

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3 minutes ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

Well lazlow is a different story because he was also a va,a gta without lazlow shouting on the radio will be quite weird.

Him and dan also wrote the radio dialogue so yeah i do think there will be a difference.

Although to be honest if you told me gta 5 was written by a bunch of schmucks and red dead 2 was written by dan houser i would believe you,the difference is remarkable.

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thecoolfattykid
4 minutes ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

It will be very weird to know that in the near future people will say "gta 5 was better than gta 6". 

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1 minute ago, Len Lfc said:

People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

Probably the same people who claims GTAV is bad too lmao. But you're actually right, I despised Fallout 3 because no key people from Black Isle (Chris Avellone, Tim Cain, Leonard Boyarsky or Josh Sawyer) wasn't directing or writing it. Although I still prefer New Vegas or Fallout 2 over Fallout 3 but it's not nearly as bad as I proclaimed it to be. It's just different.

 

And people will definitely sh*t on GTAVI while championing GTAV in future. That's the way it is.

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4 minutes ago, Auditore said:

Well lazlow is a different story because he was also a va,a gta without lazlow shouting on the radio will be quite weird.

Him and dan also wrote the radio dialogue so yeah i do think there will be a difference.

Although to be honest if you told me gta 5 was written by a bunch of schmucks and red dead 2 was written by dan houser i would believe you,the difference is remarkable.

I'm not disagreeing with you, but not everybody listens to the talk radio stations, or even cares. I loved VCPR, but most others I never much cared for. While I, as a hardcore GTA fan may agree with you, I don't think the majority would notice or care.

 

3 minutes ago, thecoolfattykid said:

It will be very weird to know that in the near future people will say "gta 5 was better than gta 6". 

It's cyclical. It happens almost all the time. in 2008, GTA IV was garbage and San Andreas was the best GTA. Now GTA IV is regarded as the pinnacle of the series. in 10 years time, GTA V will likely be considered the best, the reasons will always change. Maybe it will be because it was the last GTA made by the og team. Who knows. Halo had it with Reach. When it launched it was considered disappointing by many. Mostly due to the maps all being from campaign or forge. And removal of the BR and added bloom. Now it's considered a beloved classic.

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25 minutes ago, thecoolfattykid said:

Do you guys want a dark and depressing story or light and uplifting story? I personally want a mix of both. Have its fun moments and also have some really dark moments.

rdr2 was flawless

less gta5 story type // more rdr2 story type

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7 minutes ago, Len Lfc said:

in 10 years time, GTA V will likely be considered the best, the reasons will always change.

I don't think so, GTA V has many flaws and those were evident since September 17, 2013.

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Just now, Kris194 said:

I don't think so, GTA V has many flaws and those were evident since September 17, 2013.

Same as GTAIV but that didn't stop people championing it in future, innit?

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On 8/12/2020 at 10:48 PM, Zello said:

Longer than that Agent has been around since like 2003-2004.

 

https://www.polygon.com/platform/amp/features/2019/2/21/18118822/agent-rockstar-san-diego

 

https://www.unseen64.net/2010/09/15/agent-xbox-ps2-cancelled/

 

It was in development like twice. They canceled the first version and I think the second version too.

 

 

Yes I know, but it was teased to the public 13 years ago (2007) by Sony at E3. 

 

It's sad and extremely unlikely, but we can hope and look forward to perhaps seeing it one day maybe!

 

I wonder if those statements about 'genre defining' and 'never experienced a game like it' would still ring true in todays gaming environment.

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The departure of Jeffrey "Laszlo" Jones from Rockstar Games is an irreparable loss for the company. Along with Dan Hauser, he pulled the entire universe of the Rockstar world like a locomotive (although this was often not mentioned in any way). In Red Dead Redemption 2, for example, he was responsible for the dialogues of NPCs and pedestrians, and in the last parts of Grand Theft Auto, in addition to the traditional jokes on the radio and cameos of himself, he was also the author of half of the jokes from the in-game Internet. Without it, Grand Theft Auto will not be the same. All about GTA write, and I will say that he is good, because between this work and a sick sister chose the second

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2 hours ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

That’s very true lol.

 

My main concern is Zelnick tbh. If he starts demanding they release half assed games we might have a problem. I’ve no doubt there are still many very capable people at Rockstar to take over. Change isn’t always bad just different.

 

The only way we gonna know if Dan had much to do with VI is when the credits to the game start rolling. I personally don’t feel he’d  have had much input in it. I mean he’s been gone from Rockstar for a while now including his sabbatical.

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1 hour ago, darkdayz said:

 

Yes I know, but it was teased to the public 13 years ago (2007) by Sony at E3. 

 

It's sad and extremely unlikely, but we can hope and look forward to perhaps seeing it one day maybe!

 

I wonder if those statements about 'genre defining' and 'never experienced a game like it' would still ring true in todays gaming environment.

It wasn't teased at E3 2007 it was teased at E3 2009...

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nicktestbranch
2 hours ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

I wonder that myself. There is a psychological attachment to the biggest names in the credits as if these people were gods. Sure they had massive influence on game development and outcome, but I don't think we'll know truly how much of a difference, good or bad, their leaving will have on the next game until it's out. It reminds me of when Stanley Kubrick died, and Stephen Spielberg took over his script for A.I. Artificial Intelligence, with many Kubrick fans claiming "this isn't what Stanley would do," only to find out later that some of the parts they hated WERE conceived by Kubrick. Of course, that then leads into the argument of writer vs. director's execution, but I think that concept can still apply to Rockstar Games and what we will see in the future.

 

As I have with every title the last several years, I look to cautious optimism, and hope I like it just as much, or better than the predecessor. I come out typically with only mild disappointment, yet high appreciation for the art. Not everyone's mindset will let them do that, but I wish everyone the best in attempting to take on that view.

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44 minutes ago, Raskalov said:

The departure of Jeffrey "Laszlo" Jones from Rockstar Games is an irreparable loss for the company. Along with Dan Hauser, he pulled the entire universe of the Rockstar world like a locomotive (although this was often not mentioned in any way). In Red Dead Redemption 2, for example, he was responsible for the dialogues of NPCs and pedestrians, and in the last parts of Grand Theft Auto, in addition to the traditional jokes on the radio and cameos of himself, he was also the author of half of the jokes from the in-game Internet. Without it, Grand Theft Auto will not be the same. All about GTA write, and I will say that he is good, because between this work and a sick sister chose the second

Laszlo, Dan Hauser, lmao. By the way, like I said more than once, I won't be surprised if next GTA will be last GTA I will be playing.

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3 hours ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? 

It's a good question. A lot of people won't notice or care, there's always going to be a lot of turn over in this business and generations come and go, and a lot of people will just go with it. 

 

I will say that one of the primary reasons I don't enjoy GTA Online and RDR Online much is because I don't quite enjoy the characters or writing whenever I've tried hard to get into them. They both have characters from the SP, but somehow it never quite seems "the same" to me. Too many jokes sometimes, the tone is different. At times, to me anyway, the online narrative reminds me of the PS2 era games more than GTA 4/RDR for example, a bit more whacky and bombastic. But the Online narrative is handicapped by default with our playable characters being mute with no personality for the more fleshed out characters to bounce off of. 

 

But you will probably tell me the Online dialogue is written by Dan and Lazlow now, and I would never have guessed lol. So there's definitely something to your question. 

 

I did however enjoy Lester's long, rambling, synopsis of the whole Doomsday heist story when me and my friend were driving during the finale. He made everything we just did sound so ridiculous and funny. 

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7 minutes ago, SneakyDeaky said:

I will say that one of the primary reasons I don't enjoy GTA Online and RDR Online much is because I don't quite enjoy the characters or writing whenever I've tried hard to get into them. They both have characters from the SP, but somehow it never quite seems "the same" to me. Too many jokes sometimes, the tone is different. At times, to me anyway, the online narrative reminds me of the PS2 era games more than GTA 4/RDR for example, a bit more whacky and bombastic. But the Online narrative is handicapped by default with our playable characters being mute with no personality for the more fleshed out characters to bounce off of. 

 

But you will probably tell me the Online dialogue is written by Dan and Lazlow now, and I would never have guessed lol. So there's definitely something to your question. 

I'd guess that's because scenes are written between multiple characters in single player. just like a scene in a movie or TV. With Online, your character is mute, so they have to speak in a way that doesn't require answers or back and forth. And also because it's Online, and you're never playing it the same was as a relaxed single player game. It's written for a group of friends, and it probably has to have a different tone, so as not to 'bore' everyone. That may be why you feel that way. I have no idea who writes for Online though. I don't play Online.

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Can people relax. YOu are talking like gta 6 just has begun production. It is gonna be amazing. Remember to keep your cool. People here tend to overreact to small news.

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nicktestbranch
34 minutes ago, mussefar03 said:

Can people relax. YOu are talking like gta 6 just has begun production. It is gonna be amazing. Remember to keep your cool. People here tend to overreact to small news.

If I find out that I'm less than amazed when I'm playing GTA VI, I'm going to come back to this post with a furrowed brow

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6 hours ago, Len Lfc said:

Oh, and I said this a while ago, but... if people didn't know Dan or Lazlow had left, would they even notice, one they play GTA VI? Human psychology is quite interesting, and often times we base our conclusions on predetermined pieces of information, rather than actual fact. People will claim GTA VI is bad no matter what, simply because Dan & Lazlow are gone, without actually having any specific examples or reasons why.

That's almost impossible to say. Dan would probably go unnoticed unless the story really changes for the worse or the better. But there is something with the talk radios that kinda say Lazlow. Mainly his appearance on them but I still feel like we will feel it if his style isn't replicated. Maybe fans who won't know about Lazlow's departure should be asked whether they thought the talk radio was distinctly different from previous games.

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12 minutes ago, Arthur Bell said:

If I find out that I'm less than amazed when I'm playing GTA VI, I'm going to come back to this post with a furrowed brow

RDRII feels like a opus magnum of "old Rockstar" and I expect the same when it comes to next GTA, opus magnum of old crew, especially when we see it slowly falling apart.

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Looking at this picture just now reminded me that Jeronimo is also gone.

 

rockstar-games-team.jpg

 

From what I can tell, Adam Fowler is still there, and has been since GTA 3? He's a technical director. Of course we can never forget its a HUGE team nowdays and the more we talk about these individuals the more we forget about everybody else responsible for our favourite games. 

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GTA was turned into a mediocre comedy. R* seriously needs to bring more seriousness, low-end crime and drama. There's a possibility that new faces in R* are going to bring something what GTA has been missing in their next title.

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4 hours ago, Punkd said:

rdr2 was flawless

less gta5 story type // more rdr2 story type

Absolutely in terms of tone. RDR 2 was able to balance humor and melancholy in a very special way throughout the story, while also not f*cking up the story's pacing. Depending on the location, GTA 6's tone should be a mix of 5's and 4's.

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