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GTA 6 Speculation & Discussion [Part 4]


Spider-Vice
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Spider-Vice
Message added by Spider-Vice

Bashing YouTubers and making the topic about it (or any other kind of antagonism) will net you a warning for derailing the topic.

 

Please use some common sense too while discussing subjects, don't delve too deep into speculating about people's personal lives (e.g. Houser departure from R*, Rockstar developers, etc.) as they deserve privacy and not a raging fan forum to make up things about them. Needless to say, any hate will be quickly nipped in the bud.

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GrandTheftMax
5 hours ago, k0lnafi said:

Your thoughts? Is he reliable?

 

no doubt that the map will be huge, but just not from the start. they will prolly update it after time like jason said.

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13 minutes ago, OmarMohammed said:

Then get ready to see Jack Thompson, In front of the law

He was disbarred in 2008. He can't do jack sh*t.

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imsohighalot
24 minutes ago, MrBreak16 said:

I think they should stick with GTA IV damage physics. Because it’s pretty easy to trash your car in these games and you don’t want to completely destroy your new sport car that you buy for $1M after one car accident....

i agree, what i was talking about was TRUNK and HOOD damage, that should damage separately from the frame of the car, not like its a beer can. besides that, iv's damage is barely perfect for a gta game imo. TRUNK AND HOOD

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Just now, Zello said:

He can't do jack sh*t.

More like 'All he can do is jack'.

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2 minutes ago, Zapper said:

More like 'All he can do is jack'.

He teaches prison inmates in Florida about the law or something now. That must be hell.

Edited by Zello
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releasing the game in parts would be cool af if they did it like this

 

for example:

vice city and mexico = drug story

Chicago/Detroit = gang story

liberty city = biker story 

etc

 

like gta 4 but in different cities

Edited by yolobigman
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I think the releasing in parts is just talking about the online DLCs. 

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1 minute ago, Zello said:

He teaches prison inmates in Florida about the law or something now. That must be hell.

Really? Rockstar should contact him to get some information about Florida Prison System that they can use in GTA6 if they're making modern VC.

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5 minutes ago, Zapper said:

Really? Rockstar should contact him to get some information about Florida Prison System that they can use in GTA6 if they're making modern VC.

R* working with Jack Thompson?

 

Yeah no

 

https://www.inverse.com/article/12633-attorney-jack-thompson-and-his-personal-vendetta-against-video-games

 

Quote

When you were finally disbarred, how long did you spend being angry with the world?

 Three years. There is a history of depression in my family. It was… hard. This is the last chapter in my life, so now I’m teaching Civics to prisoners in the Florida prison system. Maybe you can tell I’m a frustrated teacher at heart who loves to push ideas. The prison system needed volunteers to teach character and prep them to re-enter society, so I reached out. And they let me know “This cannot be Civics according to Jack Thompson. It’s got to be right down the middle with none of your right-wing garbage.” And I said, “Yeah, I can do that.”

Edited by Zello
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7 minutes ago, Zello said:

I think the releasing in parts is just talking about the online DLCs. 

I stg if they don't release parts in offline im gonna play fortnite

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11 minutes ago, yolobigman said:

I stg if they don't release parts in offline im gonna play fortnite

never play fortnite. it's devils work

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3 hours ago, MrPhillips said:

gta 5 has that (scratches etc), gta 4 and gta 5 crash physics are pretty much the same, so gta 4 had that also, but i am not sure about the scratches regarding GTA 4.

And if you think about the BeamNG kind of physics, then no, GTA VI will not have BeamNG kind of physics, and i doubt any other game except simulators would be able to implement that kind of dynamic and realistic crash physics on next-gen, it's just too demanding, and there are a lot of workarounds that are more practical and easy to develop.

I want to say that at slow speeds if we crash a car then body panels,bonnet and trunk of the car dont get dented as in real life.

1 hour ago, Whatsyourname said:

I think Rockstar Games will upload a video on official Youtube channel in 2 weeks. Because last video was uploaded 27 February 2020. 

May 10 is the next most probable date

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56 minutes ago, imsohighalot said:

i agree, what i was talking about was TRUNK and HOOD damage, that should damage separately from the frame of the car, not like its a beer can. besides that, iv's damage is barely perfect for a gta game imo. TRUNK AND HOOD

That's what I was also saying that rockstar needs to develop a new crash physics in which the body panels of all the sides,bonnet and trunk should damaged separately from the frame.They could implement the new system like when the car is crashed at slow speeds then the body panels,bonnet and trunk get separately damaged from frame,and at slow speeds frame will not get bent.At high speed both the body panels,frame,roof and pillars will get damaged and crumbled.The bumpers should also split into two or more parts during heavy crash.And another thing, rockstar should not vanish the broken parts scattered during the crash.They should leave it lying on the road.In gta5 the broken parts of car gets absorbed by the road and that is very unrealistic.

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6 hours ago, k0lnafi said:

Your thoughts? Is he reliable?

 

This is giving me hope that we'll really get both VC and bigger LC.

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11 hours ago, Zello said:

 

It'd be fun to have cops from different jurisdictions after you.

Maryland cops in DC lol

6 hours ago, k0lnafi said:

Your thoughts? Is he reliable?

 

I trust him more than Schreier honestly.

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Spoiler

 

11 hours ago, Zello said:

 

 

It'd be fun to have cops from different jurisdictions after you.

 

Damn, that dude really needs to call Lester. 

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FrancoisMichel

Chrisliberty has been a rockstar games fan for years, he even has a website dedicated to rockstar's games. He talked also a bit about gta onlien updates, talking about the latest update 2 days before it came, stating there would be 2 last "big" updates in gta online, one in late 2019 ( came literally 2 days after his video ), and one in june 2020. 

He also was one dismissing the gta 6 website rumors.

 

And there was this :

Just to add up with the preacher recent stuff :D He said multiple times there was something supposed to happen in early 2020 from what he heard in late 2019. He even said in march when everybody was hype "someone heard the same thing as me it seems". Was the preacher legit ? could be.

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2 hours ago, MrPhillips said:

That guy's source is dude, trust me.

What you know fam?Spill it.

 

 

2 hours ago, yolobigman said:

imaging shooting a rpg at a tower in gta 6 and it falls down

Destructible buildings are a short sighted wish list feature.You destroy every building in the town,now what?

That sh*t only works in multiplayer matches like Battlefield.

 

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5 hours ago, MrPhillips said:

It is interesting to note that after Jason wrote the article, all these "reliable" sources started to disprove his article saying that GTA VI is not in early development and that the full development started in 2015 or similar, but those "reliable" sources did not say that before Jason wrote the article. It's like they don't like to hear "early development" but let's be real here, RDR 2 was developed for about 4 years from 2014 to 2018, and during that time they worked like a donkeys + crunch to finish the game on time. How they suppose to enter a full development of GTA VI phase during that time? My thoughts are that they entered fully development in 2017/2018.

It’s possible that they started development on VI in 2014, then during the development of that were also developing RDR2, then “crunched” on RDR2 (because it obviously was slated to release before VI) in order to speed up development and continue working fully on VI. So yes, they probably have been focused fully on VI since 2018. But...that’s not when it started.

Edited by 3Peat
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5 minutes ago, 3Peat said:

It’s possible that they started development on VI in 2014, then during the development of that were also developing RDR2, then “crunched” on RDR2 (because it obviously was slated to release before VI) in order to speed up development and continue working fully on VI. So yes, they probably have been focused fully on VI since 2018. But...that’s not when it started.

This is it, if people could stop and take this as the valid starting point it would be great.

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7 minutes ago, Auditore said:

You destroy every building in the town,now what?

The construction workers come and fix it 👷‍♂️ lol

 

(seriously, could work for small areas)

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9 minutes ago, 3Peat said:

It’s possible that they started development on VI in 2014, then during the development of that were also developing RDR2, then “crunched” on RDR2 (because it obviously was slated to release before VI) in order to speed up development and continue working fully on VI. So yes, they probably have been focused fully on VI since 2018. But...that’s not when it started.

Rockstar would have crunched on red dead 2 regardless of gta 6 being on the wait list,RDR 2 was f*ckin ginormous

3 minutes ago, GRANDHEIST said:

 

 

(seriously, could work for small areas)

Now you run into the problem of only being able of destroying some buildings,i would also imagine its a pretty intensive feature for consoles,the kind of thing that would make the fans of the console go into overdrive and rockstar might want to use those resources with other stuff.

Edited by Auditore
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29 minutes ago, GRANDHEIST said:

Pot smoking hippies in VI?

 

#4/20

 

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4 minutes ago, Auditore said:

Now you run into the problem of only being able of destroying some buildings,i would also imagine its a pretty intensive feature for consoles,the kind of thing that would make the fans of the console go into overdrive

on the performance they could use something like prebaked animations (like I think BF: Bad Company 2 used), swapping models with the new SSD's could work nicely

 

building destruction aside construction workers appearing after any destruction (telephone poles, traffic lights etc.) could be neat instead of everything spawning immediately back

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3 hours ago, MrPhillips said:

That's what they were saying when gta 4 came out. Gta sa is amazing, iv wasn't as good. If you don't want to spark a discussion about that, don't mention it here.

I have a theory that people who think SA was better got into GTA from SA. Most people who played III or VC and liked those games wouldn’t think SA is better than IV. Those people were upset because they couldn’t gangbang or have a jetpack and expected it to be GTA:SA 2.

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Volatollotalov
6 minutes ago, GRANDHEIST said:

on the performance they could use something like prebaked animations (like I think BF: Bad Company 2 used), swapping models with the new SSD's could work nicely

 

building destruction aside construction workers appearing after any destruction (telephone poles, traffic lights etc.) could be neat instead of everything spawning immediately back

I never understood why in GTA5 they took the time to make lamp-posts, phone boxes, even cacti (for some weird reason) completely destructible, yet you could drive a truck at full speed into a 1m high bush and it would slam to an absolute stop.  

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thisisdagger

I really wonder if the current pandemic is going to be represented in some way in  GTA6... I mean its a major world event.

 

On the other hand people might not like to see it in their escapism

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GhettoJesus
11 minutes ago, thisisdagger said:

I really wonder if the current pandemic is going to be represented in some way in  GTA6... I mean its a major world event.

 

On the other hand people might not like to see it in their escapism

No, people won't talk about it after a few years have passed.

Edited by GhettoJesus

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