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Zolika1351

[IV] DLC Episodes for 1.0.7.0 & 1.0.8.0 with GFWL and MP

Recommended Posts

Zolika1351
Posted (edited)

Time for me to release a mod on April 1st, this'll let you use this method of loading TLAD and TBoGT into IV while still keeping GFWL and multiplayer, essentially giving you a true complete edition:

 

Download link (v3.1)

 

Install instructions:

Follow the guide above

Don't install xliveless & xlivelessaddon

Put my files into the game folder

 

Note that this only works on 1.0.8.0, 1.0.7.0 and 1.0.6.0.

 

Screenshot:

unknown.png

Edited by Zolika1351
Added v3.1
  • Like 15
  • YEE 1
  • fir thi bairns 4

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AliceTG

oh nice

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MrEWhite
Posted (edited)

Holy sh*t! This is amazing!

Edited by MrEWhite

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Patrick_Ster

Nice job man

  • Like 1

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GamingWithJumbo

Doesn't work. Crashes.

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Blackbird88

Excellent work!

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Zolika1351

Updated with patch 7 support (completely untested but it should work) as I've already removed the mod only lobby seperation with this mod

 

  • Like 1

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BlueNoBaka

I experienced a bug when using this.

In TLAD's mission Bad Cop Drop, the car two bent cops were in just stuck there after the cutscene, making this mission impossible.

This only occurs when I play this 1.0.8.0 3in1 version, not in standalone EFLC(1.1.3.0 steam copy).

No other mods/scripts were installed when this occurred.

I tried again with xliveless and its addon installed, this time the cop car moved as it was designed.

So this might be an anti-piracy measure?

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Zolika1351

Updated with patch 6 support (tested and confirmed to be working) and fixed patch 7 support

On 6/3/2020 at 9:49 AM, BlueNoBaka said:

I experienced a bug when using this.

In TLAD's mission Bad Cop Drop, the car two bent cops were in just stuck there after the cutscene, making this mission impossible.

This only occurs when I play this 1.0.8.0 3in1 version, not in standalone EFLC(1.1.3.0 steam copy).

No other mods/scripts were installed when this occurred.

I tried again with xliveless and its addon installed, this time the cop car moved as it was designed.

So this might be an anti-piracy measure?

Could be anti-piracy, I'll probably take a look at it later

  • Like 1

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Zolika1351

Quick update as it turns out I forgot a few things while disabling anti mod checks for MP on patch 6 and 7, fixed

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