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GTA Connected


Recommended Posts

logo_main_256x256.png

 

GRAND THEFT AUTO CONNECTED

 

Main Page • ForumDownloadDiscordWiki

 

 


 

 

What is it?

GTA Connected is a universal multiplayer modification for the following GTA games: GTA III, Vice City, San Andreas, and IV

Created by Jack Powell (known as trjack on this forum)

 

 

Wait, another multiplayer mod?

In short, yes. However, GTA Connected is unique, in that it provides a unified multiplayer experience for multiple games!

 

 

What is the scripting like?

We have a script-once, run-anywhere system. With minor differences, all your GTA Connected resources work across all supported games.

We also support not one, but three scripting languages: Lua, JavaScript, and Squirrel

 

 

Any cool features I should know about?

Tons of them! The list is too long to put it all here but here's a few:

Play both offline and online. Dynamically growing/melting snow. Custom objects. Peer-2-peer sync.

Synced peds and traffic for all games!


 

 

 

Edited by Vortrex
Updated features to mention in-dev SA support for synced peds
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Great job to everyone involved! I am happy to see how well-built this is. Just did a quick test and it seems quite stable.

Edited by venom62
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Cpt. Rookie

So you can play through missions with your friends? Is there any videos to demonstrate the features?

The description looks very interesting.

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6 hours ago, Cpt. Rookie said:

So you can play through missions with your friends? Is there any videos to demonstrate the features?

The description looks very interesting.

The mission stuff is synced (vehicles, NPC's, etc) ... just need a script to start the cutscenes and missions for the players involved.
The lead developer (Jack) has added peer2peer for this stuff but personally I've only tested with side missions like firefighter, vigilante, etc. The stuff spawns and syncs (like the burning car for example).

I'll put up some videos soon showing some of this.

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8 hours ago, LightVelox said:

Will mods work if everyone has them?

I'm not a developer, so I'll explain this as best I can:
GTA Connected only supports clean vanilla installs. Game modifications aren't supported (DLL's, ASI's, etc) because of issues with hooks.
However, mods can be ported using GTA Connected's module SDK to work on the client.

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Topic updated to be more specific regarding ped/traffic sync. These features aren't implemented in GTA SA yet so they're currently only available in GTA 3 and VC until ported, which should happen soon.
 

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TheSilentEvil

I can't use cheats starting with the "T" letter, because it makes the chat pop. Any ideia on how could I change this shortcut?
P.S.: I want to use cheats because I'm playing alone and want to enjoy doing crazy things. xD

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2 hours ago, TheSilentEvil said:

I can't use cheats starting with the "T" letter, because it makes the chat pop. Any ideia on how could I change this shortcut?
P.S.: I want to use cheats because I'm playing alone and want to enjoy doing crazy things. xD

The default chat key isn't changeable right now. It's good idea, though! Perhaps it'll be added in the future.

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Jinx.

GTA 3 had a special menu for its cut multiplayer. Would it be possible for you guys to add something like this, so everything would be in one place? GTA 3 even has some unique menu textures unused for it :)

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1 hour ago, Jinx. said:

GTA 3 had a special menu for its cut multiplayer. Would it be possible for you guys to add something like this, so everything would be in one place? GTA 3 even has some unique menu textures unused for it :)

We have a launcher to see and connect to servers.

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When i want to launch it to Vice City it says this: "The game terminated while initialising" How can i fix that? 

Also for San Andreas it just crashes. But with GTA 3 it works fine.

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19 hours ago, PhPmayan said:

When i want to launch it to Vice City it says this: "The game terminated while initialising" How can i fix that? 

Also for San Andreas it just crashes. But with GTA 3 it works fine.

Support for GTA Connected is provided via Discord and our forum. Connect to our discord using the link in the original post and I can help fix the issue.

 

 

5 hours ago, 𝓦𝓸𝓵𝓯 said:

GTA Connected what?

It's a scripted multiplayer mod that supports multiple games universally. Think of it like, if SA-MP or VC-MP worked on more than one game. More info on our main website (see link in original post).

Edited by Vortrex
Removed name mention
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  • 9 months later...
Yilmaz04

Hello, I want to open a server, readed server manuel etc. and configured server.xml, added resorces but when I run Server.exe (32-Bit) it stucks at pinging to server. Did I forgot something? Or anyone have a example server directory to modify?

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Yilmaz04

@VortrexWhat port must I port forward? Because port 22000 is not worked (I've checked from portchecktool.com).

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Yilmaz04

I spent 12 hours to do but it looks like I am still making something wrong. Can you make a detailed tutorial video about that and upload to your website?

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Check your IP from your router's interface and from internet (google "what is my ip"). If they are different from each other, your router is probably behind CG-NAT. This more or less means your ISP actually put your router behind another router, together with other routers, creating a huge Local Area Network. They do this to save IPv4 slots. You may need to contact your ISP for a solution, or you can host your server externally.

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