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Vice City Stories: PC Edition


Ash_735
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I have to say I'm really impressed guys. This really has to be the most fine tweaked professional looking mod I have ever seen. icon14.gif Looking forward to the next beta release. Also I really like the idea of the extra's menu option, it'll make the game feel personalized without actually 'modding' the game yourself.

 

 

EDIT: I just thought of this randomly. Perhaps you guys can code the pay and spray so that you get to actually choose the color you want with the little menu like in transfender instead of just letting it randomly generate the color like it did in stock VCS because it got annoying when you were trying to get a certain color car and had to keep pulling in and out of the garage. I know it's not 'like' ps2/psp VCS so you guys might not want to do it like that. But I did notice you guys making slight improvements to the game and I personally think that having the transfender menu appear instead of just random color selection would be better. Just a suggestion though.

Edited by opnoright
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It'd be included in extra "Extras" section in menu, along with 12H/24H clock (included it, 'cos I was bored tounge.gif) and possible metric/feet switch (my PSP LCS had meters in English, unlike my PC SA, so it'd be the most fair to not hardcode it into the one language). You guys want it?

Very nice - but I suggest integrating it with the HUD option biggrin.gif

Something like this:

 

HUD - LCS / VCS / Off

 

Question: The new hud can change radar disc to circle like in VCS too?

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I agree with both opnoright and RonBWL, these things will just make the mod so much better, sort of like PC Port Improvements, all the games have them! inlove.gif

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Already removed.

Did you remove the possibility to look at the stats by pressing "tab" or remade the whole system of player's skills?

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Very nice - but I suggest integrating it with the HUD option   biggrin.gif

Something like this:

 

HUD - LCS / VCS / Off

Already 12H/24H clock switch exists on this slot, like in my 12H Clock Format mod:

 

user posted image

 

 

Question: The new hud can change radar disc to circle like in VCS too?

 

Yep.

Edited by SilentPL
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Doing it in LCS PS2-style so far. Round borders to be added.

 

user posted image

Nice to see some progress on that asi. Sorry for not helping you out, I'm currently studying from 8 AM to 5:30 PM, so I don't have that much time anymore. confused.gif

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Already 12H/24H clock switch exists on this slot, like in my 12H Clock Format mod:

I see, so one extra menu is required anyway. Otherwise if following your method, it would require FIVE options for the HUD menu:

 

- LCS, 12 hrs

- LCS, 24 hrs

- VCS, 12 hrs

- VCS, 24 hrs

- OFF

 

And that's kinda annoying to browse through 'em confused.gif

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I see you managed to decrypt the weird root frame data. Nice.

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Finally cutscenes! I though we'd have to wait to much for that! biggrin.gif

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Leave that to me, I've already studied the cutscene stuff and the only thing stopping me from do them were animations tounge.gif

 

Just a tech question - are in-game ANIMs different from cutscene ones?

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Leave that to me, I've already studied the cutscene stuff and the only thing stopping me from do them were animations tounge.gif

 

Just a tech question - are in-game ANIMs different from cutscene ones?

yeah, 'couse cutscenes uses the moving fingers. I think

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All the cutscene skeleton is different to the Ingame one, because of the legs, the mouth, the eyes, the hands, everything. Needs to be moved in cutscenes.

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Nice work, guys!

I would like to know this:

Can you make this bike from beta VCS:

user posted imageuser posted imageuser posted imageuser posted image

 

I suppose that it will be a good content for PC version. I know that it's hard to create such a model. But beta-bike is looking good. Maybe, it could be called "Flash" or "FCR500" or just "TurboLX" etc.

Hello everyone! smile.gif)

Your making such a good progres.. cookie.gif I can't wait for beta 1.1 inlove.gif

Quick question LUTEN.

Could recreate this bike in beta 1.1? Like this in the pictures wink.gif

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I think Luten won't make it for Beta 1.1, we consider adding it later though.

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Just a tech question - are in-game ANIMs different from cutscene ones?

Yes.

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So, is our team going to be graced with this or are you guys only going to keep it for yourselves? sly.gif

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So, is our team going to be graced with this or are you guys only going to keep it for yourselves? sly.gif

It is for GTA Stories, and since VCS PC Edition is part of that project, I suppose the ANIM work will be shared for VCS team too biggrin.gif

 

Quick question to Silent: Will new HUD requires CLEO 4 to run? I would rather stick with v3 because the bass sound effect isn't really suite for stereo speaker or headphones confused.gif

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So, is our team going to be graced with this or are you guys only going to keep it for yourselves?  sly.gif

It is for GTA Stories, and since VCS PC Edition is part of that project, I suppose the ANIM work will be shared for VCS team too biggrin.gif

 

Quick question to Silent: Will new HUD requires CLEO 4 to run? I would rather stick with v3 because the bass sound effect isn't really suite for stereo speaker or headphones confused.gif

1. VCS PC isn't part of GTA Stories.

 

2. Beta 1.1 won't require any CLEO, and it won't be shipped with the installation. You'll be able to install it like any mod though.

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"Grand Theft Auto: Stories" - is a pack of two projects: "Grand Theft Auto: Liberty City Stories (PC Edition)" and "Grand Theft Auto: Vice City Stories PC Edition".

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VCS Blista Compact

 

user posted image

 

user posted image

 

 

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