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Vice City Stories: PC Edition


Ash_735
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Kays, I finished my next tool... I should be able to make missions much faster now.

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Nothing exciting, just organises VCS code in more R*-ish way. I had to redo it manually before, which was actually longer task than converting mission itself.

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Yeah, they all use SCM.

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Nothing exciting, just organises VCS code in more R*-ish way. I had to redo it manually before, which was actually longer task than converting mission itself.

In other word, you let your tool do conversion for you now after you tell it how to do cool.gif Nice work cool.gif

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So, is this tool converting complex Stories code to known III era code?

Very nice smile.gif

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Stories code isn't more complex than III/VC/SA code tounge.gif

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(...) videos about new converted mission?

dont do that it will destroy fun plaing them just do a checklist with the missions (for people that didint play VCS)

on first page smile.gif

Edited by ludi911
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So, is it possible that we will see more than three missions in the next beta?

No - Peds and Interiors are required too. Without them, mission script isn't help much. Not to mention weapons aren't fixed yet.

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As far as I know, only Phil's Shooting range is the next new place in VCS that is used in the next mission, and it's already at VCS PC.

Also for the mission Boomshine Blowout (Hackman just converted the warehouse) and Truck Stop.

 

So, all these missions can be done in the next beta smile.gif

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(...) videos about new converted mission?

dont do that it will destroy fun plaing them just do a checklist with the missions (for people that didint play VCS)

on first page smile.gif

+9999999999999999999999999999999999999999999999999999999999999999999, finally someone said it.

 

 

Actually now the most noticeable thing missing from the missions are the animations dozingoff.gif

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lucky theres alot of interiors you can edit/replace in the San Andreas engine, so i'm sure you guys wouldn't have much problems with that stuff.

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As far as I know, only Phil's Shooting range is the next new place in VCS that is used in the next mission, and it's already at VCS PC.

Also for the mission Boomshine Blowout (Hackman just converted the warehouse) and Truck Stop.

 

So, all these missions can be done in the next beta smile.gif

Yeah, but as I said weapons still need reworking confused.gif Also method to fix top-down camera for mission Boomshine Blowout too confused.gif

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lucky theres alot of interiors you can edit/replace in the San Andreas engine, so i'm sure you guys wouldn't have much problems with that stuff.

Well luckily I'm here, so if I find some time, there will be more interiors.

Edited by HackMan128
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Which weapons are left?

The Uzi (Micro SMG) isn't functional in Beta1 and wrong HUD icon

Chrome Shotgun takes place of the Stubby Shotgun HUD icon

Stubby Shotgun isn't functional yet

M-60 isn't functional in Beta1 (Silent said he fixed it already, so let's just wait)

Two sniper isn't functional properly (Missing scopes)

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Two sniper isn't functional properly (Missing scopes)

As far as I'm aware, this has been fixed, I remember sending all of the extracted overlay textures along with the Radar Icon Textures a good few weeks back and they did include the In-Game Sniper Scopes. Also, good news, I'm back home so I can start to check on things again. tounge.gif

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Two sniper isn't functional properly (Missing scopes)

As far as I'm aware, this has been fixed, I remember sending all of the extracted overlay textures along with the Radar Icon Textures a good few weeks back and they did include the In-Game Sniper Scopes. Also, good news, I'm back home so I can start to check on things again. tounge.gif

I know, just listing biggrin.gif

 

Also in VCS, the Micro SMG seems to fire very fast when NPC / player drive-by from passenger seat, but it's normal for regular drive-by. No idea why.

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Developed a new clothes system (strongly based on VC one), which should fix all alien-naked-CJ bugs. Also, it's way more 1337 smile.gif

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He means he's done some deeper hacking into the game. wink.gif

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It's more professional, just better.

 

Also, I even didn't know that it fixed a replay issue, now Victor shows here correctly smile.gif

 

* Silent gives himself a cookie cookie.gif

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It's more professional, just better.

 

Also, I even didn't know that it fixed a replay issue, now Victor shows here correctly smile.gif

 

* Silent gives himself a cookie cookie.gif

Thank you, SilentPL! But what about the fighting system?

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It's more professional, just better.

 

Also, I even didn't know that it fixed a replay issue, now Victor shows here correctly smile.gif

 

* Silent gives himself a cookie cookie.gif

Now it's something for Guinness Record Book 2012 (maybe 2011?)

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Goodbye CJ, accidentally noticed that game works now without player.img cookie.gif

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