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Vice City Stories: PC Edition


Ash_735
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Cool, but killing poor woman on the airport is pretty cruel.

I never liked violence in GTA on random pedestarians.

sly.gif this is one of best things to do in GTA devil.gif

Games are not real life and this "woman" is just a set of pixels on the screen whatsthat.gif

 

 

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And weapons animation: shotguns, pistols except rifle's and minigun's animation.

I think i saw VC pistol/tec9 animations in San Andreas files... they work ingame too but a bit buggy.

 

Crouchfire looks best, normal firing looks like orginal SA... somehow.

 

user posted image

 

tec.ifp...

Edited by TheD199434
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Also making that the camera shakes a bit at 200kmh+ speed like in VCS

Already done tounge.gif

Great! And what about the "angry drivers"? Also, I think that some ped's animations you can take from VC. Such as the animation of running cop. It's similar to VCS's variant. And weapons animation: shotguns, pistols except rifle's and minigun's animation.

Do angry drivers exist in VCS? I never saw them in LCS, and if they don't exist I think I'll try to delete them.

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Also making that the camera shakes a bit at 200kmh+ speed like in VCS

Already done tounge.gif

Great! And what about the "angry drivers"? Also, I think that some ped's animations you can take from VC. Such as the animation of running cop. It's similar to VCS's variant. And weapons animation: shotguns, pistols except rifle's and minigun's animation.

Do angry drivers exist in VCS? I never saw them in LCS, and if they don't exist I think I'll try to delete them.

Yes, I meant that. There are no angry drivers. They should be eliminated... Just take some grenades, AK-47 and show them who is the boss!

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what about a script that plays music like in VC & VCS in the North Point Mall?

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what about a script that plays music like in VC & VCS in the North Point Mall?

That'd come under SAOR, which already works, we just don't have a Mall to test yet tounge.gif

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That'd come under SAOR, which already works, we just don't have a Mall to test yet  tounge.gif

Or simply use "Audiozon.ipl" in \data\maps ...

You can extract/convert the VCS mall sounds into .ogg (i think, maybe .wav) and replace one sound which is not needed (maybe that one from andromada interior used in Stowaway mission) in ambience.

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what about a script that plays music like in VC & VCS in the North Point Mall?

Don't worry, we know how to do it tounge.gif

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That'd come under SAOR, which already works, we just don't have a Mall to test yet  tounge.gif

Or simply use "Audiozon.ipl" in \data\maps ...

You can extract/convert the VCS mall sounds into .ogg (i think, maybe .wav) and replace one sound which is not needed (maybe that one from andromada interior used in Stowaway mission) in ambience.

We have the audio for the game! We have a plug in created by HackMan to play audio wherever in San Andreas (Clubs, Shops, Radio, etc), we just don't have a Mall yet, as in, we haven't converted the Mall Map yet.

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That'd come under SAOR, which already works, we just don't have a Mall to test yet  tounge.gif

Or simply use "Audiozon.ipl" in \data\maps ...

You can extract/convert the VCS mall sounds into .ogg (i think, maybe .wav) and replace one sound which is not needed (maybe that one from andromada interior used in Stowaway mission) in ambience.

We have the audio for the game! We have a plug in created by HackMan to play audio wherever in San Andreas (Clubs, Shops, Radio, etc), we just don't have a Mall yet, as in, we haven't converted the Mall Map yet.

Nah, HackMan's plugin play only 2d radios, so we'll use audiozon.ipl instead, it's just an ambient loop tounge.gif

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We still don't have a Mall to test though, that's the polar opposite in terms of where the Map Conversion is being done (Started with the Airport area). I'd assume HackMan and Luten would want the West Island converted first before doing the East Island and eventually the Interiors for those areas. So, timewise speaking, we're a long way off.

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Ja750

This is like HD loadscr?

Yup, he's remaking all VCS loadingscreens in HD smile.gif

 

Nice work Ja!

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Ja, can't wait to put your new splash screen to game! smile.gif

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I have to say, he does do a brilliant job on these, combined with what we've already done on the menu, we've pretty much recreated the menu textures in higher quality and done a damn good professional job of it!

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We still don't have a Mall to test though, that's the polar opposite in terms of where the Map Conversion is being done (Started with the Airport area). I'd assume HackMan and Luten would want the West Island converted first before doing the East Island and eventually the Interiors for those areas. So, timewise speaking, we're a long way off.

Also North Point Mall isn't even converted yet (If you cheat your way to the East Island in Beta 1 you'll see the mall is not enterable). So far only the Fairground is partially converted for the East Island

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Finally managed to tweak this damn enex marker color...

 

user posted image

 

It was hard to track it, seriously.

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holy sh*t, why, why does this happen! xD

I always want tutorials made for these things.

For Example: Triple-As: Found out how to make cutscene models work in VC.

You: First: Made loading bar colour change, and now enex marker colour change tounge.gif

 

EDIT: OMFG, ur avatar is my wallpaper lool. I used my wallpaper for my sig tounge.gif

Want a link to the actual pic? smile.gif

user posted image

Imageshack down-sized the pic btw

Edited by ManDog
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It's the pic I used to make my avatar tounge.gif

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BTW, i know this is going offtopic, but mind adding me on msn? tounge.gif i added u.

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What the hell is this blue monster? xD

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Finally managed to tweak this damn enex marker color...

 

user posted image

 

It was hard to track it, seriously.

Great work! And what about the mission's sphere? I mean red marker where you should stand to begin the mission.

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Don't worry, I've already said that I'll change them.

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Francisco96

You can create a save point?

 

GTA Vice City ORIGINAL

 

user posted image

 

GTA San Andreas ORIGINAL

 

user posted image

 

GTA Liberty City Stories ORIGINAL

 

user posted image

 

GTA Vice City Stories ORIGINAL

 

user posted image

Edited by Francisco96
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user posted image

Isn't the Interior Marker in VCS more narrowly than SA's? You should make it more narrowly... like the wideness of it from 100% to 75% or lower...

 

Good work on that btw!

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