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Vice City Stories: PC Edition


Ash_735
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That means no more stuff like this?

cbJe4n9.png

P.S. Looks like one day you'll have enough experience to make your own GTA, with BJ and the Hoes.

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I see no FPS drops here :p

 

The visuals will be exact same, obviously. It's only a performance change.

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Silent, those texts files for translation should be saved as ANSI, Unicode or what? I feel like translating something today

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UTF-8.

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Vic, where is your AA?

HHnErXC.png


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Anyway , i wonder is the Empire system done ? or is it still WIP ? i remember silent posted that empire system was hard to create.

Edited by SkyHunted
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Not Available

Is the mission ends on killing people marty ?

Dayum...dat ingliszh tho'

No offence..

I kind of suck at English too! :D

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Not Available

My English is poor :(

Sorry if I made you feel bad!

You cool, man! ;D

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Website will be getting completely revamped in the run up to release, the old design is a bit amateur now, but that won't be happening for a while as we'd rather focus on doing stuff and getting stuff finished, so check out here or our twitter's to stay up to date.

 

PS: We do NOT have a Facebook.

Edited by Ash_735
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i have questsions:
1.Where i can send my .dmp files?
2.Stay parkour mechanics from GTA:SA?
3.Do you plan make multiplayer VCS:MP?

btw.Infernus dont have light.

p857ouv.jpg


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What do you see? Gold or blue?

 

k7qjPCyl.jpg

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It's clearly green and red. What catch my eyes though, those dynamic shadows... care to show a few more screens featuring them?

Edited by format c:
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Craig Kostelecky

hrus_ex_picards_4_lights_dd.jpg

 

Wait, what are we looking at?

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tmitchell48

are you going to bother with making multiplayer in the future or some form of co-op ?

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MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

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tmitchell48

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

i think co-op would be a cool idea if its possible

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1.Where i can send my .dmp files?

2.Stay parkour mechanics from GTA:SA?

Can you answer? :p

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What catch my eyes though, those dynamic shadows... care to show a few more screens featuring them?

Haven't we talked about these before? I'm sure we have, might have missed it, we got a sorta remade shadow engine in place now, with scalable quality in the Graphics Options Menu, and also fixed some issues the old shadow system had, so here's a couple of shots of them in the highest quality setting, you guys can thank DK once again for help on this:

 

zubjum9h.jpg

 

5XQawWMh.jpg

 

 

 

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

i think co-op would be a cool idea if its possible

 

It's been brought up before on how Co-Op could be handled, plenty of crazy ideas thrown around, but if we were to do MP, we'd have to first focus on the game modes from the PSP version and see if we can complete those before moving onto the more crazy fun stuff.

 

 

 

1.Where i can send my .dmp files?

2.Stay parkour mechanics from GTA:SA?

Can you answer? :p

 

1) We've stopped accepting DMP files for now as we believe we've got plenty of the areas covered that were causing the majority of the bugs.

2) The hell are you talking about? Do you mean the climbing? Climbing on its own isn't parkour!

 

To end this post off, BITCH WHO NEEDS PHYSICS??

 

 

nzDeLk1h.jpg

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Blackbird88

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

God no don't use SA-MP. Use MTA instead as its open-source and actually being developed.

Edited by Blackbird88
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Not Available

 

 

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

God no don't use SA-MP. Use MTA instead as its open-source and actually being developed.

Good idea! MTA is much more advanced than SAMP! It would be crazy... :D

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Aerotactics

 

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

God no don't use SA-MP. Use MTA instead as its open-source and actually being developed.

 

MTA users say SAMP is out of date, SAMP users say MTA is out of date. Let's agree to disagree, because they both are up to date, and are currently being developed. While MTA is open-source, there's was a SAMP edit called GTA United, which included the SA map, with the VC and LC maps ported into the same game, meaning SAMP with SA conversions is possible. If I remember correctly, though, GTA United was scripted by a third party.

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Blackbird88

 

 

MP might come in the future, but it's not a priority for us right now, I know it pains a lot of you who want MP on this but we're busy getting other things right and we're sure the SAMP guys don't want to work with us anyway, etc.

God no don't use SA-MP. Use MTA instead as its open-source and actually being developed.

 

SAMP users say MTA is out of date

 

Well they are wrong, because they actually add new features. Sync is also much much better. Not to mention Lua > Pawn

Only reason SAMP is popular is because first Google result for "san andreas multiplayer" obviously isn't MTA.

Edited by Blackbird88
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