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1.19 Update Released


AStiffBreeze
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10 minutes ago, 4eyedcoupe said:

I can agree with that.  I'm one of the people who liked the game better before they changed the combat speed and looting animation.  Just seems silly to me.  

It gave the player some continuity, with SP mechanics. And made gunfights and melee combat; dramatic and cinematic.

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3 hours ago, Rev. Gnash said:

It gave the player some continuity, with SP mechanics. And made gunfights and melee combat; dramatic and cinematic.

They should at least slow down gun reloading.  Slow reloading added a real tactical element to the game and made weapon selection important.

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On 3/26/2020 at 9:19 PM, Gray-Hand said:

They should at least slow down gun reloading.  Slow reloading added a real tactical element to the game and made weapon selection important.

 

This, why is it faster to reload two revolvers that it is to reload one. Balance was thrown out of the window completely. Pistols were expensive, held less ammo in your ammo belt and degraded faster but were faster to reload than revolvers but now they reload lightning quick making pistols useless.

Edited by RyuNova
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  • 2 weeks later...
LostReacher

I havent played since this update came out, have they fixed the animal spawning issue?

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22 minutes ago, LostReacher said:

I havent played since this update came out, have they fixed the animal spawning issue?

Nope. Animal can camp spawns are both jacked up still. 

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LostReacher
On 4/8/2020 at 6:17 PM, HipHopHead said:

Nope. Animal can camp spawns are both jacked up still. 

Yeah not keen on returning till its fixed, which may be never

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