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MOTW#156


DroidX
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MOTW#156 Voting  

7 members have voted

  1. 1. Vote for your Favorite Mission

    • Polski Oski - No Rules
      0
    • EraxPro - Most Wanted
    • Mikul - Kavinsky
    • Lordstarship - Amateur Thefts
    • GalacticXp1 - Hot Pursuit

This poll is closed to new votes

  • Please sign in or register to vote in this poll.
  • Poll closed on 03/14/2020 at 12:00 AM

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Huzaifa khan
1 hour ago, boy of the cones said:

I was inactive these days, cause for coronavirus reached my country.

- Stay safe bro.

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Just letting everyone know that the Deadline is Near.

Good luck to all that Participated 👍

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LordStarship

Rushed bro

 

https://dyom.gtagames.nl/show/63875

 

There are some bugs in this mission, it made me triggered so much that i rage quit fixing it lol:sui:

 

First was routepoint bug. Not so much notable, just a weird way moving around. Doesn't affect gameplay.

 

Second was the most annoying bug.

Spoiler

At any point when you are chased by the police after escaped the bank, you can actually get mission failed. The only way to solve this for me is to skip all the dialogues and cutscenes. I'm sorry for that bug lol

 

Although there are some bugs that might annoy you, I'm only participating for fun and all. Designing according to a certain theme is definitely a challenge, especially when the theme is hard to design like this one. A little flaw in the chase will ruin your entire mission's opinion. 

 

Feel free to NOT vote for me lol:D

Edited by LordStarship
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Polski Oski

I understand that Starship doesn't Count as 4 entry xd 

 

Alexia need to hurry 

 

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Huzaifa khan
Quote

The only way to solve this for me is to skip all the dialogues and cutscenes. I'm sorry for that bug lol

giphy.gif

 

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17 minutes ago, Polski Oski said:

I understand that Starship doesn't Count as 4 entry xd 

 

Alexia need to hurry 

 

I was in a bit of a hurry and forgot that part. But the total number of participations will be there at deadline. thx

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4 minutes ago, GalacticXp1 said:

Here's My mission, hope it's not too late to participate.

screen.png

Galactic. Where did you come from?

The Deadline is almost here. you made it just in time

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1. Ameture Thefts -Lordstaship

I liked the story about how 4 friends manage to rob a bank. 

Writing was good enough but, I kinda mess to read the names of characters.

I will recommend you to use the colors or paranthesis brackets for names of the characters, that looks professional.

I don't know how your mission was failed while driving the car , good job.

 

2.Mikul-Kavinsky

I liked your mission too. 

I liked the story and object placement most.

Cutscene position was also good but, It can be better. 

I liked that how you made a bus stand but, I never seen any broken boxes or trash at any bus stand. It was kinda funny.

Good Job My vote goes to you.

 

3.Galactic-Hot pursuit
Writing, cutscene position and gameplay was good.

I liked the gameplay most in your mission .

But, at the farm Joe was teleported to an old man, I don't know it was the part of your story or it's was a mistake.

Good Work

 

4.Polski Oski-No Rules

You also did some good work but, you need some more improvements in your mission.

Good work


5.Erax Pro- Most Wanted

Seems like you are new here. For a beginner the mission was good.

Keep it up 

 

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LordStarship

Mission updates. Fixed the bug that makes you fail the mission.

 

Spoiler

Figured out it was a problem of an actor. When you try to get out of the so-called bank, Rick, John, and Paul were made must survive. After you get out, i make the second Rick, John, and Paul who follow you and also must survive. One of these actors make it impossible to finish the mission since at any time, one of the actors would die and make you fail the mission. 

 

I decided to turn off all must survive, and it worked well. It might be a little bit illogical since even after one of your friend dies, you still get to continue the mission, but it's better than never finish the mission at all.

 

If you have downloaded and played my mission, please download the newly updated mission to fully review it. I'd be glad if anyone does it to review my mission. I want to know what's the bad and good of my mission :pirate:

7 hours ago, GKHEAT said:

1. Ameture Thefts -Lordstaship

I liked the story about how 4 friends manage to rob a bank. 

Writing was good enough but, I kinda mess to read the names of characters.

I will recommend you to use the colors or paranthesis brackets for names of the characters, that looks professional.

I don't know how your mission was failed while driving the car , good job.

Thank you for your review!

 

In my old missions, i did use colors for name, but i figure that it will fill the text box and i'd not be able to write the dialogue properly, so i scrapped that idea and decided to just stick with this. Though brackets sounds cool, might use it in the future :pp

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zakarum5835

Ok, so should I make another full review for these missions? I think so. Stay tuned boyz!

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Huzaifa khan

- Something strange happening for me in Mikul's Mission. When I enter the bus, the player teleport to plane interior, and then I can't move him ? 

- By the way, all other missions working very well. And I'll cast my vote soon. ;)

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1 hour ago, Huzaifa khan said:

- Something strange happening for me in Mikul's Mission. When I enter the bus, the player teleport to plane interior, and then I can't move him ? 

- By the way, all other missions working very well. And I'll cast my vote soon. ;)

idk why it happens actually. Sometimes it does happen and sometimes it doesn't, helluva weird

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zakarum5835

No Rules by @Polski Oski

I just tried your new entry as I wanted and I want to say that you're a very potential on making DYOM missions and I'm happy to see other nice designers. But I just found some mistakes in your mission. Okay, the Drive-By wasn't very well made because you didn't put the enemies with ''Attack Player'', this option can make the mission well done, if you not gonna make the Drive-By very well. And next time, don't put 170 ammo for the SMG because the Drive-By was too hard to survive in the whole San Fierro and I was very focused to pass the ''whole part''. The sniper on the roof of the stadium was good if you didn't put 65 bullets of the sniper. That part was not very made because the mission it's easy for you, but that's really hard to survive because I found some enemies that have 75 accuracy or less. Maybe not. Overall, the gameplay can be improve. I hope my review has been helpful to you.

Don't hesitate to make again this type of Drive-By.

 

Most Wanted by @EraxPro05

 

I noticed that you're new in the community, mate. Your mission doesn't fit with the theme and I won't say nothin' about this one. One thing, if you gonna try to make more normal missions or something else.. this will make you a very good designer like @RithRake24 and others and you improve more and more over time! :santa:

 

Kavinsky by @Mikul

 

Ok, you're the mission of Rebirth, an old MOTW mission I guess. Your mission have a really good gameplay and I like this type of gameplay. But I found some mistakes on the rest of the gameplay. Sometimes, I can't move the player in the plane interior. i can explain and I can fix the issue. The plane interior was a good idea for enter on the bus, the bad thing I can't move the player and ok. How to fix it? Don't make a teleport player objective like this because that was a bug. The player needs to move when he's moved to another place. And if you'll make this type of teleport you will make a ''bug very-well''. Hope you can understand that I mean. The rest of the gameplay was good and I really liked the Drive-By and this time, there's no mistakes in that part of the mission. I liked the gameplay, so yeah. If you will be more active in DYOM, you will be able to make very good gameplays. Keep it up the good job!

 

Amateur Thefts by @LordStarship

 

I liked the group of these people who made a good plane and I always like this type of mission because it seems you just put your effort to make this very well. Enemies are strong and that's a normal thing of the gameplay, but the bad thing, is where you put the enemies and I died 4 times for this sh*tty part and the very bad thing of mission was the door with ''Move Slow''. Why you did this thing (?) You had to create that door after passing the card on the control thing. This is a very error but it happens when you get distracted and don't worry about that, I'm not gonna beat you 'bout that. Overall, your missions are interesting and should I try them? i think so. I let you know if I'll do that. Keep going like this! :pirate: :^:

 

Hot Pursuit by @GalacticXp1

 

You.. again here. Holy f*ck man. Your mission was so good as always. I remember somethin' about you. You was a participant on one of my own MOTW contest. sh*t, this mission has been made very well too than others but this time, your work was short and this is not a good thing for a Senior DYOM Designer but I liked the Drive-By too. Only the Drive-By part was good, the rest was good but not like this. Rather keep doing missions, because you are a very potential. Perhaps. Keep going like this, please!

 

 

voted for amateur thefts

Anyway, if the next theme will be Horror or Freestyle, I will make a sequel of Codename Z.

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GalacticXp1
19 hours ago, GKHEAT said:

3.Galactic-Hot pursuit

 

Writing, cutscene position and gameplay was good.

I liked the gameplay most in your mission .

But, at the farm Joe was teleported to an old man, I don't know it was the part of your story or it's was a mistake.

Good Work

Appreciate the review, the old man was a mistake forgot to delete it and the teleportation of the car to the farm was because I was having serious crashes will getting to the farm.

 

3 hours ago, boy of the cones said:

Hot Pursuit by @GalacticXp1

 

You.. again here. Holy f*ck man. Your mission was so good as always. I remember somethin' about you. You was a participant on one of my own MOTW contest. sh*t, this mission has been made very well too than others but this time, your work was short and this is not a good thing for a Senior DYOM Designer but I liked the Drive-By too. Only the Drive-By part was good, the rest was good but not like this. Rather keep doing missions, because you are a very potential. Perhaps. Keep going like this, please!

Thanks for the review, Yes I am a Senior designer but that doesn't mean i have to always strive to win, what counts is participating.

 

One thing for sure i will still continue participating for MOTW.

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LordStarship

@boy of the cones Thank you very much for your vote and review! It means a lot to me!

 

The gameplay was balanced for me. If you have finished GTA SA, that shootout wouldn't be much of a problem. 

 

The door moving slow was too hard for me to handle. There are 2 doors there, one is static and one is moving. They are stacking each others so it's very hard to edit them. I also put the moving one to appear before you get to the keycard, and that's the bad thing, but i honestly have no time to actually edit them, I'll have to move the static one back and forward to edit the moving one, and that's pain in the ass.

 

Next time, i'd create better mission than this! Sorry for the incovenience:D

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Polski Oski
11 hours ago, boy of the cones said:

No Rules by @Polski Oski

I just tried your new entry as I wanted and I want to say that you're a very potential on making DYOM missions and I'm happy to see other nice designers. But I just found some mistakes in your mission. Okay, the Drive-By wasn't very well made because you didn't put the enemies with ''Attack Player'', this option can make the mission well done, if you not gonna make the Drive-By very well. And next time, don't put 170 ammo for the SMG because the Drive-By was too hard to survive in the whole San Fierro and I was very focused to pass the ''whole part''. The sniper on the roof of the stadium was good if you didn't put 65 bullets of the sniper. That part was not very made because the mission it's easy for you, but that's really hard to survive because I found some enemies that have 75 accuracy or less. Maybe not. Overall, the gameplay can be improve. I hope my review has been helpful to you.

Don't hesitate to make again this type of Drive-By.

 

Most Wanted by @EraxPro05

 

I noticed that you're new in the community, mate. Your mission doesn't fit with the theme and I won't say nothin' about this one. One thing, if you gonna try to make more normal missions or something else.. this will make you a very good designer like @RithRake24 and others and you improve more and more over time! :santa:

 

Kavinsky by @Mikul

 

Ok, you're the mission of Rebirth, an old MOTW mission I guess. Your mission have a really good gameplay and I like this type of gameplay. But I found some mistakes on the rest of the gameplay. Sometimes, I can't move the player in the plane interior. i can explain and I can fix the issue. The plane interior was a good idea for enter on the bus, the bad thing I can't move the player and ok. How to fix it? Don't make a teleport player objective like this because that was a bug. The player needs to move when he's moved to another place. And if you'll make this type of teleport you will make a ''bug very-well''. Hope you can understand that I mean. The rest of the gameplay was good and I really liked the Drive-By and this time, there's no mistakes in that part of the mission. I liked the gameplay, so yeah. If you will be more active in DYOM, you will be able to make very good gameplays. Keep it up the good job!

 

Amateur Thefts by @LordStarship

 

I liked the group of these people who made a good plane and I always like this type of mission because it seems you just put your effort to make this very well. Enemies are strong and that's a normal thing of the gameplay, but the bad thing, is where you put the enemies and I died 4 times for this sh*tty part and the very bad thing of mission was the door with ''Move Slow''. Why you did this thing (?) You had to create that door after passing the card on the control thing. This is a very error but it happens when you get distracted and don't worry about that, I'm not gonna beat you 'bout that. Overall, your missions are interesting and should I try them? i think so. I let you know if I'll do that. Keep going like this! :pirate: :^:

 

Hot Pursuit by @GalacticXp1

 

You.. again here. Holy f*ck man. Your mission was so good as always. I remember somethin' about you. You was a participant on one of my own MOTW contest. sh*t, this mission has been made very well too than others but this time, your work was short and this is not a good thing for a Senior DYOM Designer but I liked the Drive-By too. Only the Drive-By part was good, the rest was good but not like this. Rather keep doing missions, because you are a very potential. Perhaps. Keep going like this, please!

 

 

 

  Reveal hidden contents

voted for amateur thefts

 

Anyway, if the next theme will be Horror or Freestyle, I will make a sequel of Codename Z.

So I will Say something. Why I didn't used Attack Player? Because cops can push Player out of the Street and completly ruin the mission. That's why and I always use it in car chase. And for SMG. I put like 850 ammo for it so I don't know why you had 170. And sniper rifle had 65 bullets because some players actually can have really Bad AIM. 

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LordStarship
35 minutes ago, Polski Oski said:

So I will Say something. Why I didn't used Attack Player? Because cops can push Player out of the Street and completly ruin the mission. That's why and I always use it in car chase. And for SMG. I put like 850 ammo for it so I don't know why you had 170. And sniper rifle had 65 bullets because some players actually can have really Bad AIM. 

I've never experienced cops can pull the player to the street with Attack Player. Is it only if you're static?

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Polski Oski
3 hours ago, LordStarship said:

I've never experienced cops can pull the player to the street with Attack Player. Is it only if you're static?

Maybe I will Say it other way. I already did attack Player sometimes and there were Situations that enemies pushed the car out of the Street or even Hill. Maybe it sounds weird but it happens. That's why I put follow Player so they keep shooting him and actually can destroy him. At least they won't ruin actor path or push him that hard that he miss the checkpoint 

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Huzaifa khan
12 hours ago, GalacticXp1 said:

One thing for sure i will still continue participating for MOTW.

giphy.gif

 

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zakarum5835
13 hours ago, GalacticXp1 said:

Yes I am a Senior designer but that doesn't mean i have to always strive to win, what counts is participating.

I forgot to mention this in my review. MOTW is only for fun and if you win, win. Also, participants are important for every MOTW because they can make the competition very active. Still good to see you.

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LordStarship
2 hours ago, Polski Oski said:

Maybe I will Say it other way. I already did attack Player sometimes and there were Situations that enemies pushed the car out of the Street or even Hill. Maybe it sounds weird but it happens. That's why I put follow Player so they keep shooting him and actually can destroy him. At least they won't ruin actor path or push him that hard that he miss the checkpoint 

Ahh you meant as the driver just push Player all the way to nowhere, harder to get the checkpoint. Though that might ruin the gameplay, i see that as a normal thing since Follow Player actually makes actor drives so slow to even shoot the player, they're just following the player, not attacking them.

 

Well, it's up to your preferences though. What do you think is better, that's what makes you unique:lol:

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Huzaifa khan

@EraxPro05 Nice & clean Cheating. Keep it up! ;)

 

@Polski Oski Dude, you just Inaccurate at the end of your mission. Otherwise, whole damn chase is Astonishing. Ending kinda disappointed me because it can be more better in my opinion.

Edited by Huzaifa khan
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Kavinsky mission is really good! :D

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LordStarship

I think my mission doesn't suit the theme well. It's surprising that i have votes rn lmao.

 

I surely am considering between Polski Oski or Mikul.

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