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[WIP|SA] GTA V Weapon System


BDC_Osiris

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Developing Zeus
1 hour ago, BDC_Osiris said:

 

Yes, you can check the weapon list in my first post to see the progress. I'm now focusing my work on weapon conversion, and I almost finished.

 

I'm also rewriting the weapon wheel script to make it better.

Bro you're going to beat the speed of light... (づ ̄ 3 ̄)づ

Mission Passed

Respect+

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BDC_Osiris
On 4/3/2020 at 2:15 PM, Developing Zeus said:

Bro you're going to beat the speed of light... (づ ̄ 3 ̄)づ

Mission Passed

Respect+

Thank you very much!

---------------------------------------------

UPDATE

SLOT 8 - THROWNABLE & EQUIPMENT converted!

Last things to do are SLOT 7 - HEAVY and extra added weapons.

--------------------------------------------

In this mod, there will be GTA V beta weapons. Here is a preview of the heavy rifle

vCS7OR8.jpg

 

GUvGSdH.jpg

 

And its weapon icon (it is already present in GTA V, but i have retextured it)

pzSK8a6.png

 

Here is the new Spray Can weapon:

XTGMQ53.jpg

 

iY1AdZA.jpg

 

And its new weapon wheel icon

Vm0YZP9.png

 

I have retextured the Tear Gas too to obtain the BZ Gas, which in GTA V shares the same texture as its lethal counterpart:

jg7AzCR.jpg

 

And its icon

XkvxxUy.png

 

I've made also custom icons for other weapons:

Digiscanner

xALC8N5.png

Fire Extinguisher

Im9MxYX.png

Hazardous Jerry Can

DtRtETF.png

 

To have an idea of how many weapons are included in this mod, here is the new weapon.ide file (and is not finished yet!)

Spoiler

weap

# SLOT 1 - HANDGUNS #
346, pistol, pistol, colt45, 1, 30, 0
347, stungun, stungun, silenced, 1, 30, 0
348, pistol_50, pistol_50, python, 1, 30, 0
18905, combat_pistol, combat_pistol, colt45, 1, 30, 0
18906, pistol_mk2, pistol_mk2, colt45, 1, 30, 0
18907, heavy_pistol,  heavy_pistol, python, 1, 30, 0
18908, sns_pistol, sns_pistol, silenced, 1, 30, 0
18909, snspistol_mk2, snspistol_mk2, silenced, 1, 30, 0
18910, marksman_pistol,  marksman_pistol, python, 1, 30, 0
18911, heavy_revolver  heavy_revolver, python, 1, 30, 0
18912, heavyrevolver_mk2,  heavyrevolver_mk2, python, 1, 30, 0
18913, d_a_revolver,  d_a_revolver, python, 1, 30, 0
18914, vintage_pistol, vintage_pistol, colt45, 1, 30, 0
18915, ceramic_pistol, ceramic_pistol, silenced, 1, 30, 0
18916, flare_gun,  flare_gun, python, 1, 30, 0
18917, navy_revolver,  navy_revolver, python, 1, 30, 0
18918, ap_pistol, ap_pistol, colt45, 1, 30, 0
18919, upnatomizer, upnatomizer, silenced, 1, 30, 0

# SLOT 2 - SMGs & SMGs
352, micro_smg, micro_smg, colt45, 1, 30, 0
353, smg, smg, uzi, 1, 50, 0
372, machine_pistol, machine_pistol, colt45, 1, 30, 0
18920, assault_smg, assault_smg, uzi, 1, 50, 0
18921, mini_smg, mini_smg, colt45, 1, 30, 0
18922, smg_mk2, smg_mk2, uzi, 1, 50, 0
18923, combat_pdw, combat_pdw, uzi, 1, 50, 0
18924 unholy_hellbringer, unholy_hellbringer, rifle, 1, 30, 0
18925, gusenberg_sweeper, gusenberg_sweeper, rifle, 1, 50, 0
18926, mg, mg, rifle, 1, 50, 0
18927 combat_mg, combat_mg, rifle, 1, 30, 0
18928 combatmg_mk2, combatmg_mk2, rifle, 1, 30, 0

# SLOT 3 - ARs & CARBINES
355, assault_rifle, assault_rifle, rifle, 1, 50, 0
356, carbine_rifle, carbine_rifle, rifle, 1, 30, 0
18929, advanced_rifle, advanced_rifle, rifle, 1, 30, 0
18930, special_carbine, special_carbine, rifle, 1, 30, 0
18931, bullpup_rifle, bullpup_rifle, rifle, 1, 50, 0
18932, compact_rifle, compact_rifle, rifle, 1, 50, 0
18933, assaultrifle_mk2, assaultrifle_mk2, rifle, 1, 50, 0
18934, carbinerifle_mk2, carbinerifle_mk2, rifle, 1, 30, 0
18935, bullpuprifle_mk2, bullpuprifle_mk2, rifle, 1, 50, 0
18936, specialcarbine_mk2, specialcarbine_mk2, rifle, 1, 30, 0
18954, heavy_rifle, heavy_rifle, rifle, 1, 30, 0

# SLOT 4 - SNIPER RIFLES & DMRs
358, sniper_rifle, sniper_rifle, rifle, 1, 50, 0
18937, heavy_sniper, heavy_sniper, rifle, 1, 50, 0
18938, marksman_rifle marksman_rifle, rifle, 1, 50, 0
18939, heavysniper_mk2, heavysniper_mk2, rifle, 1, 50, 0
18940, marksmanrifle_mk2, marksmanrifle_mk2, rifle, 1, 50, 0

# SLOT 5 - MELEE #
331, knuckle_dusters, knuckle_dusters, null, 1, 50, 0
333, golf_club, golf_club, null, 1, 50, 0
334, nightstick, nightstick, null, 1, 50, 0
335, knife, knife, null, 1, 50, 0
336, baseball_bat, baseball_bat, null, 1, 50, 0
337, crowbar, crowbar, null, 1, 50, 0
338, pool_cue, pool_cue, null, 1, 50, 0
339, hatchet, hatchet, null, 1, 50, 0
324, flashlight, flashlight, null, 1, 50, 0
323, pipe_wrench, pipe_wrench, null, 1, 50, 0
326, stone_hatchet, stone_hatchet, null, 1, 50, 0
18900, ac_dagger, ac_dagger, null, 1, 50, 0
18901, switchblade, switchblade, null, 1, 50, 0
18902, machete, machete, null, 1, 50, 0
18903, broken_bottle, broken_bottle, null, 1, 50, 0
18904, battle_axe, battle_axe, null, 1, 50, 0
322, hammer, hammer, null, 1, 50, 0

# SLOT 6 - SHOTGUNS #
349, pump_shotgun, pump_shotgun, shotgun, 1, 50, 0
18941, sawedoff_shotgun, sawedoff_shotgun, shotgun, 1, 50, 0
18942, bullpup_shotgun, bullpup_shotgun, shotgun, 1, 50, 0
357, musket, musket, rifle, 1, 50, 0
350, doublebarrel, doublebarrel, colt45, 1, 30, 0
18943, sweeper_shotgun, sweeper_shotgun, buddy, 1, 50, 0
18944, heavy_shotgun, heavy_shotgun, buddy, 1, 50, 0
351, assault_shotgun, assault_shotgun, buddy, 1, 50, 0
18945, pumpshotgun_mk2, pumpshotgun_mk2, shotgun, 1, 50, 0

# SLOT 7 - HEAVY WEAPONS #

# SLOT 8 - THROWNABLE & EQUIPMENT
342, grenade, grenade, grenade, 1, 100, 0
343, teargas, teargas, grenade, 1, 50, 0
344, molotov, molotov, grenade, 1, 100, 0
328, proximity_mine, proximity_mine, null, 1, 50, 0
18947, bzgas, bzgas, grenade, 1, 50, 0
365, spraycan, spraycan, spraycan, 1, 50, 0
366, fire_extinguisher, fire_extinguisher, flame, 1, 50, 0
18948, ball, ball, grenade, 1, 100, 0
18949, snowball, snowball, grenade, 1, 100, 0
364, digiscanner, digiscanner, null, 1, 50, 0
363, sticky_bomb, sticky_bomb, grenade, 1, 50, 0
18950, pipe_bomb, pipe_bomb, grenade, 1, 50, 0
18951, jerry_can, jerry_can, flame, 1, 50, 0
18952, jerry_can2, jerry_can2, flame, 1, 50, 0
18953, flare2, flare2, grenade, 1, 50, 0

end
 

 

The work is almost finished, i think in a week or two there will be the first release.

 

 

Edited by BDC_Osiris
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Developing Zeus

The biggest change to GTA SA is here...(´▽`ʃ❤️ƪ)

(other than graphics)😛

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BDC_Osiris

Here i will publish images of the new weapons.

 

I made the Assault MG beta weapon. The model is imperfect, it will be fixed.

yYBrmRU.jpg

KpsIdAr.jpg

bFZqHTr.png

-------------------------------------------------------------------------------------------------------

Here is the beta Assault Sniper (a little bit edited)

7ywcXyf.jpg

TitTd6o.jpg

1MX0Pe9.png

 

Edited by BDC_Osiris
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gtasucker

Will you use rocket launcher aim system?

Also same smoke effect would be cool

Edited by gtasucker
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BDC_Osiris

GTA V WEAPON SYSTEM v0.3 released

This version includes the GTA V Weapon Wheel and every weapon model from GTA V (added and replaced)

It also includes some additions, as San Andreas has weapons GTA V doesn't have.

THIS IS STILL A TEST VERSION AND IS NOT FULLY COMPATIBLE WITH SA STORYLINE:

You will gain all the weapons when you start the game. If you pick up any weapon, it won't add ammo.

All of those compatibility problems will be fixed in the next versions.

 

You will need:

Moonloader https://gtaforums.com/topic/890987-moonloader/?tab=comments#comment-1069697861

MoonAdditions https://gtaforums.com/topic/893996-moonadditions/

 

Fastman92 Limit Adjuster https://gtaforums.com/topic/733982-fastman92-limit-adjuster/

 

Silent's ASI Loader https://gtaforums.com/topic/523982-relopensrc-silents-asi-loader/

 

DOWNLOAD

If you have any problems or find any bug, please inform me here

 

Version 0.3.5 will include the weapons i have not finished converting (take a look to the list in the first post)

Version 0.4 will implement parachute slot.

 

 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

On 4/10/2020 at 12:31 PM, gtasucker said:

Will you use rocket launcher aim system?

Also same smoke effect would be cool

Yes, i will try to do it. But it's not the priority now.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Here is the new Flamethrower

8Dgt2O3.jpg

gp3MyKk.jpg

4SO8Mod.png

 

Programmable AR

JQLX7np.jpg

XleYsJv.jpg

Y2FRURI.png

I also started a collaboration with Notorious MCj, who will help me with this mod

 

Edited by BDC_Osiris
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𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚  ✗

I saw the information that you can transfer it to asi, this would be great since many people prefer this library more . Actually this is the only reason why at least I haven't tried this mod yet

in any case, I'm glad that you continue to work , for a long period of time this is one of the mods that really interested👍

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  • 4 weeks later...
V_A_L_H_A_L_L_A

Is this compatible with DK22's GTA V hud, which already has the weapon wheel?

I was surprised when I saw it only takes up 50mb. Amazing

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BuraiPlayer

Hey, that looks like a great mod! But unfortunely, it crashes everytime I start a new game... I don't know what could be causing it to crash, I installed, Fastman Limit Adjuster, Silent ASI Loader, Moonloader and MoonAditions...

That's what is on the MoonLoader log file:

 

[21:58:32.829825] (system)    Session started.
[21:58:32.829825] (debug)    Module handle: 71B00000

MoonLoader v.026.5-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
http://blast.hk/moonloader/

[21:58:32.829825] (info)    Working directory: C:\Program Files\Rockstar Games\GTA San Andreas\moonloader
[21:58:32.829825] (debug)    FP Control: 0009001F
[21:58:32.829825] (debug)    Game: GTA SA 1.0.0.0 US
[21:58:32.829825] (system)    Installing pre-game hooks...
[21:58:32.837794] (system)    Hooks installed.
[21:58:37.172825] (debug)    Initializing opcode handler table
[21:58:37.172825] (debug)    package.path = C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?\init.lua;.\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?\init.luac;.\?.luac
[21:58:37.172825] (debug)    package.cpath = C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.dll;
[21:58:37.826647] (system)    Loading script 'C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\sniper_scope.lua'...
[21:58:37.826647] (debug)    New script: 08D6020C
[21:58:37.918641] (system)    sniper_scope.lua: Loaded successfully.
[21:58:37.918641] (system)    Loading script 'C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\weapon_wheel.lua'...
[21:58:37.919640] (debug)    New script: 08D60394
[21:58:38.054632] (system)    weapon_wheel.lua: Loaded successfully.
[21:59:26.872656] (system)    Unloading...
[21:59:26.872656] (system)    sniper_scope.lua: Script terminated. (08D6020C)
[21:59:26.953880] (system)    weapon_wheel.lua: Script terminated. (08D60394)
[21:59:27.189874] (system)    Session terminated.


What should I do?

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  • 2 weeks later...
On 5/13/2020 at 11:17 AM, BuraiPlayer said:

Hey, that looks like a great mod! But unfortunely, it crashes everytime I start a new game... I don't know what could be causing it to crash, I installed, Fastman Limit Adjuster, Silent ASI Loader, Moonloader and MoonAditions...

That's what is on the MoonLoader log file:

 

[21:58:32.829825] (system)    Session started.
[21:58:32.829825] (debug)    Module handle: 71B00000

MoonLoader v.026.5-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
http://blast.hk/moonloader/

[21:58:32.829825] (info)    Working directory: C:\Program Files\Rockstar Games\GTA San Andreas\moonloader
[21:58:32.829825] (debug)    FP Control: 0009001F
[21:58:32.829825] (debug)    Game: GTA SA 1.0.0.0 US
[21:58:32.829825] (system)    Installing pre-game hooks...
[21:58:32.837794] (system)    Hooks installed.
[21:58:37.172825] (debug)    Initializing opcode handler table
[21:58:37.172825] (debug)    package.path = C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?\init.lua;.\?.lua;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?\init.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?.luac;C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\?\init.luac;.\?.luac
[21:58:37.172825] (debug)    package.cpath = C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\lib\?.dll;
[21:58:37.826647] (system)    Loading script 'C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\sniper_scope.lua'...
[21:58:37.826647] (debug)    New script: 08D6020C
[21:58:37.918641] (system)    sniper_scope.lua: Loaded successfully.
[21:58:37.918641] (system)    Loading script 'C:\Program Files\Rockstar Games\GTA San Andreas\moonloader\weapon_wheel.lua'...
[21:58:37.919640] (debug)    New script: 08D60394
[21:58:38.054632] (system)    weapon_wheel.lua: Loaded successfully.
[21:59:26.872656] (system)    Unloading...
[21:59:26.872656] (system)    sniper_scope.lua: Script terminated. (08D6020C)
[21:59:26.953880] (system)    weapon_wheel.lua: Script terminated. (08D60394)
[21:59:27.189874] (system)    Session terminated.


What should I do?

I think that your moonloader setup is not good, this mod isn't crashing as you can see sniper_scope.lua and weapon_wheel.lua have loaded successfully, try to reinstall moonloader 😉

Edited by 'stote
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gtasucker
On 4/10/2020 at 6:43 PM, BDC_Osiris said:

Yes, i will try to do it. But it's not the priority now.

Have you tried some? Although it's not priority, aren't you interested to see rockets with tracer or at least V guide rocket targeting?

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  • 3 weeks later...
BDC_Osiris

I'm working on a bigger project which will include this mod. If you know what is NativeUI for grand theft auto V, well, I did that for GTA San Andreas. It will contain not only the tools needed to create custom menus, time bars, mission panels in GTA V style, but also a functional phone, the weapon wheel redone, a player switch system... It will be a replay big mod, but I'm working on it. I kinda abandoned this project to bring it to another level. As now I've done the script to create custom menus (you can customize them in any way you want) and the script to create and show notifications (as GTA V) above the radar. 

But I need some other time for testing it. So, unfortunately, you have to wait😉😏

 

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AvinashD
20 hours ago, BDC_Osiris said:

I'm working on a bigger project which will include this mod. If you know what is NativeUI for grand theft auto V, well, I did that for GTA San Andreas. It will contain not only the tools needed to create custom menus, time bars, mission panels in GTA V style, but also a functional phone, the weapon wheel redone, a player switch system... It will be a replay big mod, but I'm working on it. I kinda abandoned this project to bring it to another level. As now I've done the script to create custom menus (you can customize them in any way you want) and the script to create and show notifications (as GTA V) above the radar. 

But I need some other time for testing it. So, unfortunately, you have to wait😉😏

 

Okay that is great.

Anyways I am @Developing Zeus. Hope you remember me!😅

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  • 3 months later...
  • 2 weeks later...
On 10/11/2020 at 5:13 PM, RyanDri3957V said:

Look's good,but is it compatible if I use GTA V HUD By DK22Pac ?

nah man, they are independent and if the things works out, Osiris' mod will be much more better than dk22pac's

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so i was trying to run the mod but fastman limit adjuster crashes everytime is it a problem in the mod or is my version of the mod is incompatible

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Hassan Asif

Please help it is not working  I also downloaded things you say to download 

i think it is not working because i can't find fastman92 limit adjuster configuration file my game is crashed after loading screen

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MyHabibiZain

I just made an account to tell you bro this sh*t is f*cking mythical, good luck on completing this mod and I hope the downloads and likes blow up through the roof, amazing hopes up for you dude.

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  • 2 months later...

Hello. I really like what you are trying to do here. Keep it up. I have a crappy pc which cant even come close to running GTA 5 so I'm desperate for these types of mods for GTA SA. Just one question. I'm trying to make my GTA SA look the closest I can to GTA 5 so I'm using this GTA 5 hud for GTA SA. GTA5 HUD by DK22Pac - Other - GTAForums. I am worried for compatibility issues. Will this work fine with this hud? If not will you please make it compatible for me? Thanks! Keep up the good work!

 

Edit: I just tested it and... Of course its not compatible. What was I expecting to be honest.

Edited by A350G
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