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[SA|WIP] GTA 1991


deltaCJ
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@Speccy Thanks :D means a lot I've been studying a lot about animation lately I've been trying to make sure everything is on point before I unveil the first look. 

 

In the mean time check out Lil Devil's living situation (based on OGMoney's original idea, and original location for his safe house)

 

 

 


5stZvpj.png

uS1Zig3.png

iw8eyOH.png

KDN1MVk.png
 

 

 

 

More to come :)

 

 

Note: Planning to add more details to it like a electric box, and a broken satellite :D 

Edited by deltaCJ
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Sebastian reminds me of The Truth.

 In the second mission of GTA San Andreas-Ryder The pizza boy says:

-Sorry for your Father.

 Maybe Big Devil, Lil Devil or Tony is his father. 

Just wanted to share it sounds interesting ! :)

  • KEKW 3
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Sorry, that would be impossible as this takes place in 1991...

1 year before the events of SA

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I said reminds me...Because of the drugs and how he looks man. ):O

Edited by NqkoJ
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1 minute ago, NqkoJ said:

I said reminds me...Becouse of the drugs and how he looks man. ):O

I'm talking of your suggestion of the Devil's/Tony being his father...

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More progress has been made :D some work on prelighting on the safe house...

 

 

 


3ET3u4I.png

3wyPShM.png

CONWE87.png

3c0EAuY.png
 

 

 

In the process of adding more details :) (like the dirt walkway, and garbage bins with trash, and don't forget those electrical boxes ;) )

Edited by deltaCJ
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Hi, add details in the pants puts a handle and change details of the animation insured a weapons.

Spoiler

yONNqry.jpg

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Crazy that you suggest that :D Was already in the process of making a belt for the default pants Devil has 

But in terms of animation, idle stances and all that are in the process, takes time to make it fluent and nice.

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BlackStallionDX
On 6/22/2020 at 11:50 AM, deltaCJ said:

More progress has been made :D some work on prelighting on the safe house...

 

  Hide contents

 


3ET3u4I.png

3wyPShM.png

CONWE87.png

3c0EAuY.png
 

 

 

In the process of adding more details :) (like the dirt walkway, and garbage bins with trash, and don't forget those electrical boxes ;) )

1st - check uv-mapping, bug on garage(?)

2st - rooftops very poorly detailed, look  at how R* did it on their 3d-era buldings

3st - need an pillars

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Looking pretty sharp, mate! Maybe I'd change the door texture and the windows but other than that it's solid. Piece of advice, though: consider what TheBlackLion's standards are and think of what your mod's goal is meant to be before taking up on some of his opinions.

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BlackStallionDX
9 hours ago, deltaCJ said:

Hows this:

 

 

  Hide contents

 

 


seedxTf.png

rugEUNg.png
 

 

 

Better! Show windows and door near pillar closely. I don't really sure, but they looks not in SA-nish style. Maybe need use an 24-bit texture quality or something.

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6 hours ago, elazulio said:

Looking pretty sharp, mate! Maybe I'd change the door texture and the windows but other than that it's solid. Piece of advice, though: consider what TheBlackLion's standards are and think of what your mod's goal is meant to be before taking up on some of his opinions.

I appreciate that! And yes of course I always take consideration from who ever tells me some ideas on the forums, but I believed his ideas were pretty valid and would indeed benefit the model in all.

 

Thanks for the comment :)

38 minutes ago, BlackStallionDX said:

Better! Show windows and door near pillar closely. I don't really sure, but they looks not in SA-nish style. Maybe need use an 24-bit texture quality or something.

Alright sure, I was using 256x256 for every texture (except doors and windows) I guess I'll try for 128x128...

 

 

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BlackStallionDX
18 hours ago, deltaCJ said:

I appreciate that! And yes of course I always take consideration from who ever tells me some ideas on the forums, but I believed his ideas were pretty valid and would indeed benefit the model in all.

 

Thanks for the comment :)

Alright sure, I was using 256x256 for every texture (except doors and windows) I guess I'll try for 128x128...

 

 

I don't mean resolition, i mean about quality, for example. 3D-era using 8, 16 and 24 bit. HD-era - 32 bit.

24-bit-32-bit-gfe.png

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Ohhhh for sure, makes sense

 

(If you want to see a rare picture of Lil' Devil checking out his house before he moved in click here.) :)

Edited by deltaCJ
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Big Update:

The introduction cutscene(s) have been finished (though I'm not the best animator) they definitely look good enough for the mod ( kinda :P) 

 

Screens:

here

here

here

and

here

 

 

Reminder:

I still need teammembers and people to help with this nice project :)

(Modellers, scripters, coders, any of the like please shoot me a PM)

 

Actors are needed as well :) 

Especially for Lil' Devil.

 

 

 

Edited by deltaCJ
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More progress :)

Now creating:

 

The Los Santos Sewage System (L.S.S.S for short)

 

pic 1

 

pic 2

 

Not textured yet

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Keith Ward
On 6/20/2020 at 10:12 PM, NqkoJ said:

 In the second mission of GTA San Andreas-Ryder The pizza boy says:

-Sorry for your Father.

 Maybe Big Devil, Lil Devil or Tony is his father. 

Just wanted to share it sounds interesting ! :)

The Pizza Guy says "Nobody else is that short...I feel sorry for your dad", suggesting that Ryder's father is ashamed of how short Ryder is...

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2 minutes ago, Keith Ward said:

The Pizza Guy says "Nobody else is that short...I feel sorry for your dad", suggesting that Ryder's father is ashamed of how short Ryder is...

People have crazy imaginations huh :D 

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  • 3 weeks later...
OrigiGangs_
Hey guys, hello. 
I read your topics related to the mod and how I understood that you have problems with the 
script (plot) in the game. I can throw in a couple of ideas. 
And forgive me for the literacy, I write through the transmitter.
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1 hour ago, OrigiGangs_ said:
Hey guys, hello. 
I read your topics related to the mod and how I understood that you have problems with the 
script (plot) in the game. I can throw in a couple of ideas. 
And forgive me for the literacy, I write through the transmitter.

Hello!

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The team and I have been working on other things to make the mod more unique.

For Example: 

- Timecyc

- Environment Changes (New spots, Building Changes, not too much though...)

- Game Intro Screens (The Rockstar Logo Intro, and the San Andreas "Rockstar North Presents" Intro)

- Changing a small amount of pedestrians, but I'm deciding to just do some reskins on most of them (different shirts, stuff like that)

- Modeling more interiors and enter-able buildings

- The cutscenes work, just now for more animating and perfecting.

- Instead of Ammunation, you'll have different Arms Dealers (TBOGT Style)

 

If you'd like to take a look at the "Logos.mpg" I custom-made for the mod check it out here :)  

 

 

Forgot to NOTE: The EAX and NVIDIA cards will be changed. I'll most likely change it to something more updated. 

Edited by deltaCJ
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16 hours ago, OG.Tony said:

is can be jewelry like chains and watchs new clothes in the mod maybe @deltaCJ

I'd have 2 GTA:1991 one with cheats(cheese) number 1991 with extra clothes(dip) 2 new jewelries(number 45's) and large watch!

  Smoke, you sure you will (eat) use all of that?

Edited by NqkoJ
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