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If you created your own GTA game...


Claude32
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Who would be your character (background, personality etc.)? What city/town would it be based in (i.e. Liberty City is based on New York City)? And what would be the storylines? What gangs would you have featured? And what cars would be in the game? 

Again, although I registered on here last year, I'm still pretty new to the site and only occasionally log in from time to time so please hold your daggers and teeth before you attack me as I don't sit there all day long reading every single thread that ever was written, it'd take me a whole damn year! If there's already a thread like this that exists, just ask a moderator to move my thread into the original one instead of trying to create a cyber war, OK? Cool! So please, do share your answers with me as I'd like to see what everyone's ideal GTA would be like. 😀 

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There is literally a pinned concept lounge thread for something like this

Edited by DownInTheHole
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THIS:

 

 

I haven't finished it, but A LOT of it has been done.

 

There is no particular timeframe, it is sort of based in an idealised 1950-1995 Russian setting, with a Victorian British town of a similar timeframe.

 

The city will be based on a rural medium sized cities in USSR/Wales. The villages will be based on the Russian villages, but significantly reduced in size. The character has no background, but he's a middle-aged bloke (presumably, Russian, but it is never revealed, and isn't relevant to the story). He finds himself in a middle of the city when the news of some paranormal sh*t emerging in the surrounding countryside break out. People start to flee, and for some time the streets are deserted - eventually people start coming back, but this explains the low density of traffic and the pedestrians.

 

You spend the rest of the game hunting for myths, some of which end up being real, some staged, and the rest hoaxes.

 

The cars will be mostly be beaten up rusty buckets, or self-made mostrocities, with some beauties from the second half of the 20th century.

 

Love your thread idea by the way. It's cool This forum needs an injection of life.

Edited by Lioshenka
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On 2/14/2020 at 4:25 PM, Lioshenka said:

THIS:

 

 

I haven't finished it, but A LOT of it has been done.

 

There is no particular timeframe, it is sort of based in an idealised 1950-1995 Russian setting, with a Victorian British town of a similar timeframe.

 

The city will be based on a rural medium sized cities in USSR/Wales. The villages will be based on the Russian villages, but significantly reduced in size. The character has no background, but he's a middle-aged bloke (presumably, Russian, but it is never revealed, and isn't relevant to the story). He finds himself in a middle of the city when the news of some paranormal sh*t emerging in the surrounding countryside break out. People start to flee, and for some time the streets are deserted - eventually people start coming back, but this explains the low density of traffic and the pedestrians.

 

You spend the rest of the game hunting for myths, some of which end up being real, some staged, and the rest hoaxes.

 

The cars will be mostly be beaten up rusty buckets, or self-made mostrocities, with some beauties from the second half of the 20th century.

 

Love your thread idea by the way. It's cool This forum needs an injection of life.

This is awesome, really interesting and I love the video, too! 

 

If you do finish the video, please do share it. 😀

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14 hours ago, Claude32 said:

This is awesome, really interesting and I love the video, too! 

 

If you do finish the video, please do share it. 😀

Ah, thanks! Sadly, I didn't have time to finish the mod, I had loads done, but modelling the roads takes forever.

 

However, there are two modding teams that promised to include my models in their maps, I don't think they are going to release them any time soon, but hopefully one day I'll be able to see it finished :)

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universetwisters

GTA australian outback

 

 

Hijack a 4 trailer long roadtrain and plow into some holdens while redgum plays over the radio

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