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VC WIP Grand Theft Auto - Fall of Vice City


=SpitFire=

Recommended Posts

=SpitFire=

Grand Theft Auto - Fall of Vice City is a global modification for Grand Theft Auto - Vice City, which changes setting of the game to dark atmosphere of Zombie Apocalypse. Unlike similar modifications, this one will mostly emphasize on new features and mechanics, but not on storyline. It doesn't means that there will be no storyline, it means that it will be simple and uncomplicated.

Features,Mechanics and other things that is done:

 

- New Interface

- New Timecycle

- Interactive Objects(like Doors, Turrets, Gates, Barricades, ect.)

- 12 Models(Actually, textures) of Zombies

- 3 Missions(one of it is actually a big unskippable cutscene)

- Swimming System, which contains oxygen and diving 

- Stamina System, which contains limitation of sprints, jumps and swimming usage 

- Weapon System, which contains recoil and a limitation of used arsenal and ammo 

- Random Abandoned Vehicles Generator System

- New Map Objects, Zones and Interiors

- Unique Zombies generation and behavior(Now they're really dangerous, not just annoying) 

- New Sounds

- New Weapons

 

 

New Information 04.09.2020

What's new is in incoming update:

 

- 3 New Missions

 

- Improved Zombie's and NPC's AI

 

- Improved Turret

 

- Enemies are nerfed alot

 

- Fixed(for real this time) a Sprint Glitch

 

- Combat Helicopter with 2 miniguns(ammo is limited ofcs)

 

- Safezone improvements, such as an electric and fire fences, spikes turrets and mines.

 

Release date: in about 2-3 weeks, or even less.

 

Update 27.02.20:

 

First freeroam beta is released!

Download

 

It have a few bugs, that can't be fixed at the moment, but in next releases mod will be more stabile.

 

If you have some questions, you can ask it down below. Game Folder contains Additional mods, that you can install for more comfortable playing.

 

Update 03.03.2020

 

Hot fix v1.01 is out!

Download

What's changed:

- Added a Checkpoints

 

- Added a Save Game after Prologue

 

- Reduced Enemies Health

 

- Fixed a Sprint Glitch

 

- Most of Cutscenes now are Skippable(Press SPRINT button to skip cutscene)

 

Videos and screenshots:

 

Screenshots

 

Trailer:

 

 

New Mechanics and Features:

 

 

 

 

 

 

 

 

 

 

Walkthrough:
 

Mission 1:

 

 

Special thanks to Shagg_E, kenking  and Firecum for help!

 

At the moment, i'm recruiting a team, and a following people are required:

- A Mapper

- A Modeler

- A Scripter/Programmer

- An Animator

- A Tester

 

Contacts: 

- Discord: SpitFire#4878

- VK.com: https://vk.com/just_raindance

- Facebook: https://www.facebook.com/profile.php?id=100009574880946

- Official Discord Server: https://discord.gg/GaWB6Yg

 

 

 

 

 

 

 

 

Edited by =SpitFire=
New Update
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universetwisters

This is seriously bringing me back to the days of that Long Night mod for Vice City. Keep it up yo

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lolleroz

some amazing scripting went into this, very original mod - can't wait to try it, kinda reminds me of dead rising in a way.

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