Mored Posted February 8, 2020 Share Posted February 8, 2020 (edited) Thinking about hoping back into the game to finish the story. Has the amazingly stupid bug/overlook of FPS affecting timescale events been fixed? E.g. The more fps you had, events that relied on time (pretty much all of them), would happen too fast. This is the reason I stopped playing and if it still isn't fixed, well I won't be surprised. Edited February 8, 2020 by Mored Link to comment Share on other sites More sharing options...
UpTheDowngrade Posted February 8, 2020 Share Posted February 8, 2020 It was fixed a couple months ago. Link to comment Share on other sites More sharing options...
Mored Posted February 9, 2020 Author Share Posted February 9, 2020 4 hours ago, UpTheDowngrade said: It was fixed a couple months ago. Alright thanks. Link to comment Share on other sites More sharing options...
Slappy212 Posted February 10, 2020 Share Posted February 10, 2020 Doesn't seem to be fixed in online. Link to comment Share on other sites More sharing options...
mas0764 Posted February 13, 2020 Share Posted February 13, 2020 On 2/10/2020 at 11:50 AM, Slappy212 said: Doesn't seem to be fixed in online. Even if it’s not, I don’t find the core depletion rate to be significant or bothersome. Link to comment Share on other sites More sharing options...