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how can i rig a minigun in 3ds max??


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i know how to rig normal weapons.. but when it comes to rig a minigun.. only the cannon appears.. sometimes it gives me an error message when i try to export in 3dsmax the model, saying something like.. it's not possible to export two different models selected.. something about hierarchy.. i don't remember.. of course i can open the program and take a screenshot of the error message.. but my laptop is very very slow.. it's frustrating, so i will not open max right now... 

 

i need some help

 

 

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Hello,

 

I haven't had a look at the minigun model as of yet, but I'd assume its barrels are child of the gun body, allowing them to rotate when firing the gun. Simply link your barrels to the body, this will create a hierarchy.

Doesn't work? Load in SA's minigun model and see how its hierarchy is set. It's possible that it has a muffle/gunflash component too.

well.. that message not always appear but even i try linking the barrels (child) to the body (parents) but nothing.. here is exactly what i'm doing if someone can tell me what i'm doing wrong? 

 

22 hours ago, Tut Greco said:

Hello,

 

I haven't had a look at the minigun model as of yet, but I'd assume its barrels are child of the gun body, allowing them to rotate when firing the gun. Simply link your barrels to the body, this will create a hierarchy.

Doesn't work? Load in SA's minigun model and see how its hierarchy is set. It's possible that it has a muffle/gunflash component too.

 well.. that message not always appear but even i try linking the barrels (child) to the body (parents) but nothing.. here is exactly what i'm doing if someone can tell me what i'm doing wrong?  

 

sorry for double post i forgot to hit the ''quote'' on your answer, oh btw it doesn't have any problems with the textures.. i just skip the txd because i'm trying to figure out wtf i'm doing wrong.. but yeah the textures works well if someone ask for that detail

Edited by AngelD7

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