GTA_homie1 Posted June 15 Share Posted June 15 17 hours ago, Be-Deliver said: Going back a few pages again, and one solution is extracting the EFLC's relationship.dat file from the archive into TBoGT/common/data, and pasting this into TBoGT's content.dat. DISABLE_FILE common:/data/relationships.dat PEDRELATIONSHIPS common/data/relationships.dat Tried that, and it still crashes on a fresh install downgraded from The Complete Edition to Patch 7 with only the mod installed. Tried that already..still crashing near Luis's apartment. guess we'll have to wait for the author to fix it up. Too important mod to be left out i'd say 16 hours ago, batmanrules17 said: the best mod ever! Indeed! Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 24 Share Posted June 24 I’m surprised you didn’t make the North Holland hustlers Allies towards Niko since Dwayne forge is the leader meaning that’s the true ending for the holland play mission iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 26 Share Posted June 26 On 7/27/2021 at 12:52 AM, Be-Deliver said: I went back to content.dat file and replaced the line you've provided, and now the game exits with no error. Thanks! It would be nice to add a reminder for CE users to add that line in TLAD's content.dat for future reference in case more people come here having the same issue. Could I have a walkthrough on fixing this please Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 26 Share Posted June 26 (edited) On 7/27/2021 at 12:15 AM, iiCriminnaaL said: The way I got it, it seems that the mod isn't compatible with TLAD's content.dat file in The Complete Edition. Surprisingly, though, as it seemed to run smoothly with ThePianoNailer. In order to implement the mod's adjustment for content.dat, you need to look for: IPL common/data/maps/SCENARIO2E1.ipl And place the following line below it: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL how do i get that line into my folder because my Tlad will be on the loading screen then itll crash Edited June 26 by Antonio79866 Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 26 Share Posted June 26 On 7/27/2021 at 12:52 AM, Be-Deliver said: I went back to content.dat file and replaced the line you've provided, and now the game exits with no error. Thanks! It would be nice to add a reminder for CE users to add that line in TLAD's content.dat for future reference in case more people come here having the same issue. im having that problem now actually my game loads then the screen turns black and crashes regular gta iv and tbogt runs perfectly On 12/1/2021 at 6:14 AM, Be-Deliver said: Actually, there's no need to downgrade your copy to Patch 7 or 8 for this mod to work. I did it before I downgraded my copy to 1.0.8.0, and it worked as intended. The only additional step for Complete Edition users that needs to be done is adding this line to TLAD's content.dat: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL but how do we insert this line into the file ? could you give us maybe some instructions? Link to comment Share on other sites More sharing options...
GTA_homie1 Posted June 26 Share Posted June 26 4 hours ago, Antonio79866 said: im having that problem now actually my game loads then the screen turns black and crashes regular gta iv and tbogt runs perfectly but how do we insert this line into the file ? could you give us maybe some instructions? Open TLAD's content.dat file using Notepad++ and add the line: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 26 Share Posted June 26 (edited) 1 hour ago, GTA_homie1 said: Open TLAD's content.dat file using Notepad++ and add the line: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL I’ve tried that already still doesn’t work maybe it’s the startup file I wish I could have a backup of that file for tlad folder I’m afraid I have to reinstall the whole game all over again ! Edited June 26 by Antonio79866 Link to comment Share on other sites More sharing options...
Be-Deliver Posted June 26 Share Posted June 26 2 hours ago, Antonio79866 said: I’ve tried that already still doesn’t work maybe it’s the startup file I wish I could have a backup of that file for tlad folder I’m afraid I have to reinstall the whole game all over again ! I'm guessing you're installing this mod on The Complete Edition of GTA IV? If so, DON'T replace TLAD's content.dat with the one provided by the mod. What you should do instead is open TLAD's content.dat inside the game directory it's located in and find the following line: DISABLE_FILE common:/DATA/MAPS/SCENARIO2.IPL Replace that with this: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL iiCriminnaaL and GTA_homie1 2 Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 26 Share Posted June 26 (edited) 11 hours ago, Be-Deliver said: I'm guessing you're installing this mod on The Complete Edition of GTA IV? If so, DON'T replace TLAD's content.dat with the one provided by the mod. What you should do instead is open TLAD's content.dat inside the game directory it's located in and find the following line: DISABLE_FILE common:/DATA/MAPS/SCENARIO2.IPL Replace that with this: DISABLE_FILE common:/DATA/MAPS/SCENARIOS2.IPL thats how i f*cked myself over i replaced the content .dat file in tlad and whats the difference between the two files ?? Edited June 26 by Antonio79866 Link to comment Share on other sites More sharing options...
GTA_homie1 Posted June 27 Share Posted June 27 4 hours ago, Antonio79866 said: thats how i f*cked myself over i replaced the content .dat file in tlad and whats the difference between the two files ?? 's' is missing in the first one Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 27 Share Posted June 27 13 minutes ago, GTA_homie1 said: 's' is missing in the first one got it !Thanks everyone!i have Tlad back working again GTA_homie1 1 Link to comment Share on other sites More sharing options...
GTA_homie1 Posted June 27 Share Posted June 27 3 minutes ago, Antonio79866 said: got it !Thanks everyone!i have Tlad back working again What about TBOGT? Try completing the very first mission (with potential grim installed)..see if it works Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 27 Share Posted June 27 (edited) 3 hours ago, GTA_homie1 said: What about TBOGT? Try completing the very first mission (with potential grim installed)..see if it works GTA Thogt runs fine but now I encountered a new problem whenever I play GTA tlad and do the mission liberty city choppers right when I get near the objective my crashes and I get this error GTA IV FATAL ERROR :Invalid Resouve detected -Please Reinstall the game -3 Edited June 27 by Antonio79866 Link to comment Share on other sites More sharing options...
GTA_homie1 Posted June 28 Share Posted June 28 On 6/27/2022 at 10:17 AM, Antonio79866 said: GTA Thogt runs fine but now I encountered a new problem whenever I play GTA tlad and do the mission liberty city choppers right when I get near the objective my crashes and I get this error GTA IV FATAL ERROR :Invalid Resouve detected -Please Reinstall the game -3 That's strange..tlad works fine for me though with potential grim. Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 30 Share Posted June 30 On 6/28/2022 at 5:08 AM, GTA_homie1 said: That's strange..tlad works fine for me though with potential grim. i fixed it man GTA_homie1 1 Link to comment Share on other sites More sharing options...
Antonio79866 Posted June 30 Share Posted June 30 is there any way the author could make cetain gangs hostile towards the player after certain missions? Link to comment Share on other sites More sharing options...
Antonio79866 Posted July 1 Share Posted July 1 So my lost and damned is crashing again on the loading screen I want to know which file is causing this I did not move the content .dat file from the potential grim folder to my tlad folder so I was wondering if anyone could help me fix this please Link to comment Share on other sites More sharing options...
Dimitry Rascalov Posted July 1 Share Posted July 1 Anyone got a solution to the drunk camera glitch? For some reason on 1.0.7.0 I can't get it to run without having that glitch..? Antonio79866 1 Link to comment Share on other sites More sharing options...
Antonio79866 Posted July 1 Share Posted July 1 40 minutes ago, Dimitry Rascalov said: Anyone got a solution to the drunk camera glitch? For some reason on 1.0.7.0 I can't get it to run without having that glitch..? Never had that glitch yet didn’t Ben know it existed is it bad ? Link to comment Share on other sites More sharing options...
Dimitry Rascalov Posted July 1 Share Posted July 1 42 minutes ago, Antonio79866 said: Never had that glitch yet didn’t Ben know it existed is it bad ? Yeah its bad, it happens frequently. Really kills the vibe when playing and you're in a fire fight then the camera spazzes out lol.. Link to comment Share on other sites More sharing options...
Chunk Norris Posted July 2 Share Posted July 2 20 hours ago, Dimitry Rascalov said: Yeah its bad, it happens frequently. Really kills the vibe when playing and you're in a fire fight then the camera spazzes out lol.. Isn't that a DRM thing? The game save is probably corrupted or it thinks you are on a pirate copy Link to comment Share on other sites More sharing options...
_MK_ Posted July 3 Share Posted July 3 Does this mod fully function on patch 1.0.4.0? Link to comment Share on other sites More sharing options...
Chunk Norris Posted July 3 Share Posted July 3 1 hour ago, _MK_ said: Does this mod fully function on patch 1.0.4.0? No, the files meant to be put in scripts.img will crash 1.0.4.0 upon loading Link to comment Share on other sites More sharing options...
_MK_ Posted July 4 Share Posted July 4 19 hours ago, Chunk Norris said: No, the files meant to be put in scripts.img will crash 1.0.4.0 upon loading I've actually installed the mod on my 1.0.4.0, the game runs just fine, no crashes at all so far however I'm wondering if some parts of the mod might for example not work or cause any issues. Link to comment Share on other sites More sharing options...
Chunk Norris Posted July 4 Share Posted July 4 2 hours ago, _MK_ said: I've actually installed the mod on my 1.0.4.0, the game runs just fine, no crashes at all so far however I'm wondering if some parts of the mod might for example not work or cause any issues. the relationship changes are tied to starting a new game otherwise you will not benefit from those. And if you start a new game the game will crash. I tried it on 1.0.4.0 a few months back. Although iiCriminnaaL included a relationship.dat file as optional so if you put that in technically you can still enjoy the benefits on a 1.0.4.0? Not sure Link to comment Share on other sites More sharing options...
9604 Posted July 13 Share Posted July 13 (edited) Hey! Great mod! Love it so far, everything seems to be working correctly *for the moment*. I just wonder if there is any way to turn down the "fights frequency" a notch? This is a bit too much imo, people are fighting on every corner of Hove Beach and other gang territories, shootouts too. And then cops arrive... It's nice and all, but it just happens waaaayyyy too often... Edited July 13 by 9604 Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted July 18 Author Share Posted July 18 (edited) On 7/13/2022 at 1:25 PM, 9604 said: Hey! Great mod! Love it so far, everything seems to be working correctly *for the moment*. I just wonder if there is any way to turn down the "fights frequency" a notch? This is a bit too much imo, people are fighting on every corner of Hove Beach and other gang territories, shootouts too. And then cops arrive... It's nice and all, but it just happens waaaayyyy too often... Thanks! Gang fights occur whenever members of rival gangs confront each other, so unfortunately the only way to reduce gang fights that I'm aware of is reducing the actual presence of gangs in neighborhoods, which is already set and organized according to what I find to be canonically appropriate. Updated: As it is originally intended (which has already been a part of previous versions by the way), The Lost MC now becomes hostile to Niko post No Way On The Subway. In order to implement this feature to save games with already further progress you'll have to save your game with this file installed. However, this is not necessary for save games that have been saved prior to installing this mod. And obviously, it's preferable to re-install the mod's primary 'ambsavebed.sco' file after that, otherwise saving other games with the exceptional version will save The Lost MC's hostility in them regardless of the progress. The Hustlers now become friendly to Niko post The Holland Play (Playboy X's death). In order to implement this feature to save games with already further progress, you're only required to pass by Playboy X's penthouse. Unfortunately, I haven't found a way to fix TBOGT's crashing issue yet, so unfortunately it is not recommended to keep the gang acquaintance changes (ambsavebed.sco) in it without expecting potential crashes. Edited July 18 by iiCriminnaaL FloraMoon, DingoPachinko, Jeansowaty and 5 others 8 My workshop of modifications Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted July 21 Author Share Posted July 21 (edited) A minor population density imbalance in Acter has been adjusted in the population cycles of TLAD. The values of the game's streaming memory have been increased. Edited July 22 by iiCriminnaaL ult1matum 1 My workshop of modifications Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted July 22 Author Share Posted July 22 (edited) A minor population density imbalance in Beechwood City (eastern part) has been adjusted. The Angels of Death MC now becomes hostile to Niko post The Snow Storm. The Spanish Lords now become hostile to Niko post The Snow Storm rather than A Long Way To Fall. (they still become hostile post Undress To Kill in case it's completed first.) Therefore, the modified version of 'ray1.sco' has been removed. Edited July 22 by iiCriminnaaL ult1matum, Chunk Norris, DingoPachinko and 1 other 4 My workshop of modifications Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted July 24 Author Share Posted July 24 (edited) A minor population density imbalance in Schottler, Willis, Little Bay and Purgatory has been adjusted. Edited July 24 by iiCriminnaaL Jeansowaty, ult1matum and DingoPachinko 3 My workshop of modifications Link to comment Share on other sites More sharing options...
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