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iiCriminnaaL 49

[IV/EFLC] Potential Grim

Recommended Posts

iiCriminnaaL 49

GTA IV has its fair share of random crimes and overall grim all over Liberty City and Alderney, but ever felt like it could've been even more intense had it been packed with more action and somewhat higher crime rate in the streets?

 

What this mod basically does is enhancing the danger element of Liberty City's and Alderney's streets in the game by increasing the hostility of gangs and expanding their influences, relying on story details and proper backgrounds. Not only turning the city into a more dangerous and interactive environment - especially at night, but some parts of the ocean around gang influenced districts as well. Not only that, but also fixing the codes that are intended to make certain gangs act with hostility towards the protagonist after certain points in the story not loading properly. All besides adding more depth to pedestrians so that certain pedestrians come out as criminals rather than regular citizens, as well as have more influence over the city, and become braver to defend themselves from being attacked.

 

DOWNLOAD

 

* So, going in more details, these are the changes that have been done so far:

 

Spoiler

 

* Current gang rivalries:

  • Albanians : Lost, Russians (Gang), Irish & Koreans
  • Angels : Lost, Yardies & Riders (TLAD)
  • Lost : Albanians, Angels & Yardies | Triads (post Final Interview / This Sh*t Is Cursed / Chinese Takeout)
  • Italians : N/A
  • Russians (Mob) : N/A
  • Russians (Gang) : Albanians
  • Irish : Albanians
  • Yardies : Angels, Lost, Afros & Triads
  • Afros : Yardies & Latinos
  • Koreans : Albanians
  • Triads : Yardies & Latinos | Lost (post Final Interview / This Sh*t Is Cursed / Chinese Takeout)
  • Latinos : Afros & Triads
  • Riders (TLAD) : Angels

 

* Changes in gang relationships with the protagonist(s):

  • Niko (GTA IV):
    • Bleed Out: Albanian Mob (hostile)
    • Russian Revolution: Bratva (hostile)
    • Undress To Kill: Spanish Lords (hostile) (wasn't in the default script)
    • No Way On The Subway: The Lost MC (hostile)
    • Dining Out: Korean Mob (hostile)
  • Johnny (TLAD):
    • Default: Albanian Mob & Yardies (hostile) (wasn't in the default script)
    • Clean & Serene: Angels of Death MC (hostile)
    • This Sh*t's Cursed: Triads (hostile)
  • Luis (TBOGT):
    • Chinese Takeout: Triads (hostile) (wasn't in the default script)
    • Frosting On The Cake: The Lost MC (hostile) (wasn't in the default script)

 

* Numbers of districts influenced by each gang:

  • Albanian Mob: Four
    (2 in Broker/Dukes, 1 in Bohan and 1 in Algonquin)
  • Angels of Death MC: Four
    (1 in Broker/Dukes, 2 in Algonquin and 1 in Alderney)
  • The Lost MC: Five
    (2 in Broker/Dukes and 3 in Alderney)
  • Mafia: Fourteen
    (2 in Broker/Dukes, 1 in Bohan, 6 in Algonquin and 5 in Alderney)
  • Bratva: Fourteen
    (7 in Broker/Dukes, 2 in Bohan, 3 in Algonquin and 2 in Alderney)
  • Irish Mob: Five
    (3 in Broker/Dukes, 1 in Algonquin and 1 in Alderney)
  • Yardies: Six
    (5 in Broker/Dukes and 1 in Alderney)
  • Hustlers: Ten
    (3 in Broker/Dukes, 2 in Bohan, 4 in Algonquin and 1 in Alderney)
  • Korean Mob: Eight
    (1 in Broker/Dukes, 3 in Bohan, 2 in Algonquin and 2 in Alderney)
  • Triads: Ten
    (4 in Broker/Dukes, 5 in Algonquin and 1 in Alderney)
  • Spanish Lords: Fourteen
    (2 in Broker/Dukes, 4 in Bohan, 5 in Algonquin and 3 in Alderney)
  • Uptown Riders (TLAD): Two
    (2 in Algonquin)


* Numbers of districts influenced by gangs in each main borough (48/65):

  • Broker/Dukes: 17/20
  • Bohan: 7/7
  • Algonquin: 16/29
  • Alderney: 8/9

 

* Districts where rival gangs can meet up in each main borough (not including the borders between districts):

  • Broker/Dukes:
    • Beechwood City (Jam-Afro) (22:00-08:00)
    • East Hook (Rus-Alb) (00:00-06:00)
    • Firefly Projects (Jam-Afro) (22:00-08:00)
    • Hove Beach (Rus-Alb) (20:00-10:00)
    • Schottler (Jam-Afro) (22:00-08:00)
    • Cerveza Heights (Tri-Lat) (20:00-10:00)
  • Bohan:
    • Chase Point (Afro-Lat) (0:00-06:00)
    • Little Bay (Kor-Alb) (20:00-10:00)
    • South Bohan (Afro-Lat) (20:00-10:00)
  • Algonquin:
    • East Holland (Afro-Lat) (22:00-08:00)
    • North Holland (Afro-Lat) (22:00-08:00)
    • Northwood (Afro-Lat) (20:00-10:00)
    • Presidents City (Afro-Lat) (00:00-06:00)
  • Alderney:
    • Acter (Afro-Lat) (22:00-08:00)
    • Leftwood (Tri-Lat) (0:00-06:00)
    • Tudor (AOD-Jam) (0:00-06:00)

 

 

General:

  • Gang relationships have been tweaked so that, relying on the canon terms between gangs in the story, there'll be street hostilities between rival gangs. They'll hassle each others when they're close enough, and start fighting after a while, usually with bare fists or melee weapons, and sometimes with firearms, but not too frequently. The Mob and Gang factions of the Bratva (Russian Mafia) are now friendly towards each others, and not purely neutral, albeit the Mob faction will still not bother with defending the Gang faction too frequently. Also, with exception for the Mafia, hostile/provoked gang members will sometimes carjack rival gang members, as well as try to rescue their arrested gang mate before he gets placed into a patrol.
     
  • Activating already existing codes so that they'll load properly, gangs will act with hostility towards the player depending on story progress, while on the other hand, neutral gangs won't hassle them without being provoked (which had to be done in order to prevent game crashes from occurring when rival gangs are set to hassle each others, as well as to activate the rival gang hostilities towards the player). Additionally, in addition to the default eventual changes of acquaintances, some other gang relationship changes have been made to occur after certain story events (which will only work in new games and/or save games saved after starting a new game with the mod installed. You can fix that with the extra options in the files).
     
  • Traffic and population density are now more realistic, with some differences between weekdays and weekends. The streets are now much busier in daytime hours, and more quiet at night, especially at midnight and late night. Police officers also appear less frequently at night in every district now.
     
  • Two additional criminal pedestrians (M_Y_Hardman_01 & M_Y_Tough_05) can now be seen in Bohan's streets.
     
  • Street Punks (M_Y_Streetpunk_02/04/05) can now act as criminals. The bravery of some of them has been briefly increased as well.
     
  • Jewish businessmen affiliated to organized crime, namely the old, fat Jewish businessmen (M_O_Hasid_01), and their young, thin equivalent (M_Y_Hasid_01) can now act as criminals. Their bravery has been briefly increased as well.
     
  • Caucasian biker security guards (M_Y_Bouncer_01) no longer appear in Bohan's streets only, but also in Alderney's. They can also act as criminals and drive motorcycles.
     
  • Street level fat mobsters (M_M_FatMob_01) with no affiliations to specific crime organizations can now act as criminals.
     
  • Certain Russian pedestrians (M_M_EE_Heavy_02) can now act as criminals, and sometimes they'll buy drugs. Additionally, they can now be seen in several neighborhoods in Broker and Bohan, and not only in Hove Beach, Firefly Island and Beachgate.
     
  • Certain Eastern European taxi drivers (M_M_PeastEuro_01) can now act as criminals, and now they're more aggressive.
     
  • Certain African-American pedestrians from Holland (M_Y_Bronx_01, M_Y_Harlem_01 & M_Y_Pharlem_01) can now act as criminals. The bravery of some of them has been increased as well.
     
  • Certain dodgy pedestrians (M_Y_Dodgy_01) can now act as criminals and buy drugs.
     
  • Certain industrial workers (M_M_Pindus_01) can now act as criminals.


Districts/Territories:

  • The Albanian Mob now appears in Hove Beach from evening to mid morning, in Lower Easton at night and early morning, and in East Hook at midnight and late night.
     
  • Angels of Death MC bikers now appear in North Holland, Northwood (industrial area only) and Tudor at midnight and late night. Additionally, they no longer appear in BOABO.
     
  • The Lost MC bikers now appear in BOABO, and in Meadows ParkActer Industrial Park and Port Tudor at midnight and late night.
     
  • The Mafia now appears in Fishmarket South and Berchem from evening to mid morning, in Meadow Hills, BoulevardCastle Gardens and Alderney City at night and early morning, and in Downtown BrokerColony IslandNorthwood (industrial area only), Suffolk, Port Tudor and Tudor at midnight and late night.
     
  • The Bratva can now be seen in Westminster from evening to mid morning, in Castle Garden City at night and early morning, and in East Hook (Gang faction only), Charge Island, East Island City (Gang faction only), Meadow HillsBohan Industrial, Chase Point (Gang faction only), Fishmarket SouthActer Industrial Park and Tudor at midnight and late night. Additionally, now they appear in Beachgate less frequently and only at night and early morning, as well as less frequently and only at midnight and late night in Firefly Island.
     
  • The Irish Mob now appears in East Island City from evening to mid morning, in Meadows Park and Purgatory at night and early morning, and in Berchem at midnight and late night.
     
  • Yardies can now be seen in Firefly Projects at night and early morning, and in Steinway and Tudor at midnight and late night. Additionally, now they appear in Schottler from evening to morning instead of only at night and early morning.
     
  • Hustlers now have presence in Northwood, as well as in South Bohan and Presidents City from evening to mid morning, in Beechwood CitySchottler and East Holland at night and early morning, and in Chase Point at midnight and late night.
     
  • The Korean Mob now appears in Little Bay, as well as in Northern Gardens from evening to mid morning, in Chinatown at night and early morning, and in Cerveza HeightsBohan Industrial, Castle Gardens and Westdyke at midnight and late night.
     
  • The Triads now appear in Cerveza Heights, in Lower Easton from evening to mid morning, and in Rotterdam HillCharge IslandEast Island City, Fishmarket North, Fishmarket South, The Exchange and Leftwood at midnight and late night.
     
  • Spanish Lords can now be seen in Steinway, Northwood and Leftwood from evening to mid morning, in Northern Gardens, North Holland and Acter at night and early morning, and in Chase Point, Colony Island and Presidents City at midnight and late night. Additionally, now they appear in Cerveza Heights only from evening to mid morning, as they do in Fortside instead of appearing to early morning only.
     
  • Uptown Riders, which replaced the Gang faction of the Russian Mafia in The Lost and Damned, can now be seen in Northwood, less frequently in North Holland, and no longer do in Hove Beach.
     
  • Gang members now appear more frequently at late night.
     
  • Gang members can now be seen less frequently in daytime hours in Alderney City.
     
  • Police officers can now be seen occasionally patrolling Firefly ProjectsEast HollandNorth Holland and Acter from morning to night, as well as Northwood in midday hours. Additionally, they can no longer be seen patrolling South Bohan on-foot at night.
     
  • Drug dealers, pimps and prostitutes can now be seen in South Bohan from evening to early morning, and in Firefly Projects at night and early morning (not only Afros/Jamaicans when it comes to drug dealers and pimps).
     
  • Bums can now be seen in South Bohan in every hour of the day, and not only at night and early morning, and in Leftwood at night and early morning. Additionally, they can now be seen less frequently in Middle Park.
     
  • Fixed pedestrians aside from cops, gang members, taxi drivers and bums not appearing in Carson Street of Beechwood City at certain hours.
     
  • The African-American population existing in Acter is no longer a part of the Black Poor group only, but also the Harlem group.
     
  • The park group of pedestrians can now be seen in Middle Park at night and early morning.
     
  • The unused rich shopping group of pedestrians can now be seen in Easton and The Exchange.
     

  • Densities of pedestrian groups have been accurately balanced in Firefly Island, South Slopes, Bohan IndustrialFortside, Middle Park, Purgatory and The Meat Quarter.

 

Miscellaneous:

  • Certain story characters, NOOSE soldiers, FIB agents, and some high-ranking members of the Mafia and Bratva are now more professional and aggressive in combat. Reversely, various story characters and pedestrians that are fat and/or are old now fight less efficiently and have lower agility.
     
  • The health of The Lost MC's gang war backup, including Jim, Terry and Clay, has been increased.
     
  • Female Russian pedestrians can no longer be seen working as taxi drivers.

 

 

Complementary modifications highly recommended to install:

Spoiler

If you have the recommended mods installed along with this, you should make sure that neither of them replaced files of The Hardcore Lost MC, as it maintains their features and changes in addition to its own. In other words, just let the content of The Hardcore Lost MC overwrite any overlapping files from the other recommended mods you've installed.

 

Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • Albanians mobsters and Midtown Gangsters (Korean Mob) are now hostile towards each others.
  • Italian and Russian mobs are now hostile towards each others.
    Story-wise, it isn't the case with every family of each mob, but given the fact that the Russians (more specifically, the Bulgarin Bratva) will only meet up with the rivaling Gambettis in free roam (in Meadow Hills), it works.
  • Italian and Irish mobs are now hostile towards each others.
  • Albanian mobsters can now be seen in East Island City sometimes at late night.
  • Angels of Death MC bikers can now be seen in Boulevard sometimes at night.
  • Irish mobsters can now be seen in Purgatory sometimes at late night.
  • Midtown Gangsters (Korean Mob) can now be seen in Little Bay sometimes at late night.
  • Spanish Lords can now be seen in Northern Gardens sometimes at late night, as well as in Boulevard from evening to early morning.

Also, just a side note: out of seven neighborhoods in Bohan, not a single one of them is free of gang activity now. At least two different gangs can be seen in five out of seven neighborhoods, where four of them include rival gangs. The safest being Fortside and Industrial, having only the Spanish Lords and Midtown Gangsters respectively, who also appear from evening to early morning, and not 24/7.

Edited by iiCriminnaaL 49
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Jeansowaty

Why are the Albanians now in East Island City? :P Also in case it hasn't been done, the Russians and Albanians should be hostile to each other as well. Yardies should also be hostile to Triads and Albanians as well.

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iiCriminnaaL 49
58 minutes ago, Jeansowaty said:

Why are the Albanians now in East Island City? 😛 Also in case it hasn't been done, the Russians and Albanians should be hostile to each other as well. Yardies should also be hostile to Triads and Albanians as well.

The only reason I set them to spawn there is to see some hostility between them and the McRearies to be honest. Still only at late night, though. Does it make sense for them to be there? Well, it doesn't feel out of place I guess, especially since they (and the Triads) ambush the another gang's (Yardies) drug deliveries all over Broker and Dukes.

 

Yardies are already hostile towards the Albanians and Triads.

 

As for the Russians and Albanians, they aren't hostile towards each others. I can't recall if a rivalry between them exists in the story, but I'll try to look it up.

Edited by iiCriminnaaL 49
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Jeansowaty

There is, notably in multiplayer - Bomb da Base comes to my mind. At least the Gang can be made hostile or something, not sure. I still have a hard time figuring out which gang is which, the Petrovics or the Faustins.

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iiCriminnaaL 49
1 minute ago, Jeansowaty said:

There is, notably in multiplayer - Bomb da Base comes to my mind. At least the Gang can be made hostile or something, not sure. I still have a hard time figuring out which gang is which, the Petrovics or the Faustins.

According to GT Wiki, it's the Petrovics. I'll make them hostile in a while.

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Jeansowaty
Just now, iiCriminnaaL 49 said:

According to GT Wiki, it's the Petrovics. I'll make them hostile in a while.

Yeah, I know, but I meant I can't distinguish whether the Russian Gang or the Russian Mob - who are they? Which one of them is the Petrovic Mob and which is the Faustin Mob? They both appear during missions together like one gang and are allied to Niko during the time he works for Faustin.

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iiCriminnaaL 49
28 minutes ago, Jeansowaty said:

Yeah, I know, but I meant I can't distinguish whether the Russian Gang or the Russian Mob - who are they? Which one of them is the Petrovic Mob and which is the Faustin Mob? They both appear during missions together like one gang and are allied to Niko during the time he works for Faustin.

Both were used for the Faustin/Rascalov Bratva during the story (and not only once). I believe both Russian Mob and Russian Gang belong to both crime families (probably the case with the Bulgarin Bratva as well). Or maybe both belong to the Faustin/Rascalov but only Russian Mob belongs to the Petrovics? Regardless, it's simply that R* wanted to give the Russians more depth by splitting them into richer and more powerful mobsters, and lesser gangsters.

 

I wish they did the same for the Italian Mafia.

 

Anyway:

  • Albanian and Russian mobs are now hostile towards each others.
  • Russian and Irish mobs are now hostile towards each others.
Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • Angels of Death and Russians are now hostile towards each others.
  • Russians and Triads are now hostile towards each others.
  • Yardies and Spanish Lords are now hostile towards each others.
  • The Albanian Mob can now be seen in Northern Gardens from evening to early morning, and not only at late night. Also, they can't be seen in East Island City no longer.
  • Spanish Lords can now be seen in Firefly Projects and Colony Island sometimes at late night. They can also be seen in Northern Gardens 24/7 now, and not only at late night.
Edited by iiCriminnaaL 49
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Jeansowaty

Why are the Yardies and the Spaniards hostile now?

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iiCriminnaaL 49
Just now, Jeansowaty said:

Why are the Yardies and the Spaniards hostile now?

Since they ripped Jacob off when Elizabeta asked him to find some buyers for the coke.

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Jeansowaty
2 minutes ago, iiCriminnaaL 49 said:

Since they ripped Jacob off when Elizabeta asked him to find some buyers for the coke.

Oh, true. The Spanish Lords are funny as a gang and seem to be very disorganised. I like to think that they are just a collective outfit of Latin gangbanger, similar to the Hustlers.

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iiCriminnaaL 49
  • Certain story characters, police officers, NOOSE, FIB, Italian and Russian mobsters and high-ranking Triads are now more professional in combat.
  • The Albanian Mob now appears in higher numbers in Northern Gardens, and they can now be seen there in every hour of the day.
  • Hustlers now appear in higher numbers in each of South Bohan, Chase Point and East Holland. Also, they can now be seen in Chase Point from evening to morning, and not only at night.
  • Midtown Gangsters now appear in higher numbers in each of Northern Gardens and Little Bay, and they can now be seen there in every hour of the day.
  • Spanish Lords now appear in higher numbers in each of Chase Point, Northern Gardens and East Holland, as well as in South Bohan during daytime hours. Also, they can now be seen in Chase Point in every hour of the day.
  • Bums can now be seen in South Bohan in every hour of the day, and not only at night and early morning. They also can be seen in less hours in Carson Street compared to Tutelo Avenue in Beechwood City.
    Prostitutes can now be seen in less hours in Carson Street compared to Tutelo Avenue in Beechwood City.
  • The bravery of some Street Punks and Jewish mobsters has been somewhat increased.
Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • The Albanian Mob now appears in Schottler from evening to morning.
  • The Lost MC can now be seen in Industrial sometimes at night (due to affiliations with Pretty Boy).
  • The Italian Mafia can now be seen in Grummer Road of Northwood, Tudor and Port Tudor sometimes at night.
  • The Russian Mafia can now be seen in Chase Point (Russian Gang included) from evening to morning, as well as in Charge Island, Acter and Acter Industrial Park sometimes at night.
  • Hustlers can now be seen in Northern Gardens sometimes at night.
  • Triads can now be seen in Fishmarket North sometimes at night.
Edited by iiCriminnaaL 49
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Jeansowaty

How about adding in the AOD into Grummer Road too?

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iiCriminnaaL 49
1 hour ago, Jeansowaty said:

How about adding in the AOD into Grummer Road too?

I already did when I added them to Northwood.

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Jeansowaty
2 minutes ago, iiCriminnaaL 49 said:

I already did when I added them to Northwood.

There's so many that I lost track of that, lmao. Thanks!

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iiCriminnaaL 49
Just now, Jeansowaty said:

There's so many that I lost track of that, lmao. Thanks!

Can't blame you, since I lose track sometimes as well 😝.

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santosvagos

Now , i have to re install IV 😀

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iiCriminnaaL 49
  • The Russian Mafia and Triads are no longer hostile towards each others (due to the fact that they can be seen teaming up during The Fixer's Derelict Target assassination mission).
  • The Russian Mafia can now be seen in Industrial (Russian Gang included) from evening to morning, as well as in Fishmarket South (Russian Gang included) sometimes at night.
  • Triads can now be seen in East Island City sometimes at night.
  • Prostitutes can now be seen in South Bohan from evening to early morning.
Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • The Albanian Mob can no longer be seen in Northern Gardens in every hour of the day, but only from evening to morning now.
  • Angels of Death MC bikers can no longer be seen in Willis, Northwood (except for Grummer Road) and Colony Island. They also appear in North Holland only from evening to morning now, and not in every hour of the day. Additionally, they can now be seen in Industrial sometimes at night.
  • The Lost MC now appears in Port Tudor instead of Tudor. Additionally, they can now be seen in Boulevard from evening to morning, and also, they now appear in fewer numbers in Industrial.
  • The Italian Mafia can no longer be seen in Berchem. They can also be seen in Cerveza Heights only at night now. Additionally, they can now be seen in Fortside from evening to morning.
  • Yardies can no longer be seen in Carson Street of Beechwood City.
  • Hustlers can no longer be seen in Schottler and Colony Island. They also appear in Steinway only from evening to morning now.
  • Midtown Gangsters can no longer be seen in Little Bay in every hour of the day, but only from evening to morning now.
  • Spanish Lords can no longer be seen in Firefly Projects, Boulevard and Leftwood. They also no longer appear in Cerveza Heights, Northern Gardens and Northwood in every hour of the day, but only from evening to morning (and in fewer numbers than before). Additionally, they now appear in fewer numbers in Fortside.

Most of these changes were done due to the fact that gang activity started to feel over-exaggerated.

Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • Gang relationships have been tweaked and balanced - paying more attention to which specific crime family meets up with which crime family from a different mob (ex: Italian and Russian Mafia are now neutral, as the Gambettis meet up only with the neutral Bulgarins, but not the rivaling Rascalovs, who on the other hand meet up with the affiliated Ancelottis), taking less on The Lost and Damned's Gang Wars side-mission status as it's most likely non-canon for the most part, and so on. Not only more suitable for the game's tone, but also for the expected behavior between gangs in 2008 New York/Jersey based setting, where they're still violent, but not to the point where they bring too much heat in so many neighborhoods.
  • Gangs now appear in fewer numbers during midday hours than the rest of the day.
  • Albanian mobsters now appear in Hove Beach and Northern Gardens only at night and dawn.
  • The Lost bikers now appear in higher numbers in Acter.
  • Italian mobsters now appear in Alderney City only from evening to midday, and in Suffolk and Lower Easton only at night and dawn. They also appear in fewer numbers during night in Westdyke now.
  • Irish mobsters now appear in East Island City only from evening to morning, and in Leftwood only at night and dawn.
  • Jamaicans now appear in Schottler only from evening to midday. They also appear in fewer numbers in Willis.
  • Hustlers now appear in East Holland and Acter only from evening to midday.
  • Korean mobsters now appear in Northern Gardens only from evening to midday.
  • Triads now appear in Lower Easton only at night and dawn.
  • Spaniards now appear in Chase Point and Alderney City only from evening to midday.
Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • The Italian Mafia is no longer hostile to any gang.
  • The Russian Mob group of the Russian Mafia is no longer hostile to any gang, leaving it only to the Russian Gang group.
    It's more believable to see random street fights with street level gangsters than more intelligent mobsters who're more about business than showing respect in purposeless street battles and shootouts (for the most part anyway), which applies to both Italian and Russian mobsters.
  • Angels of Death MC bikers can now be seen in Acter Industrial Park sometimes at night and dawn.
  • The Italian Mafia can now be seen in Acter Industrial Park sometimes at night and dawn.
  • The Russian Mafia now appears in Downtown Broker (Mob group only), South Bohan and Westdyke (Mob group only) from evening to midday, as well as in Lower Easton (Mob group only) at night and dawn. Additionally, they can now be seen in Acter (Mob group only) from evening to morning, and not only at night and dawn.
  • Two additional criminal pedestrians can now be seen in Bohan's streets.
Edited by iiCriminnaaL 49
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Datalvarezguy
On 2/9/2020 at 4:32 PM, iiCriminnaaL 49 said:
  • The Italian Mafia is no longer hostile to any gang.
  • The Russian Mob group of the Russian Mafia is no longer hostile to any gang, leaving it only to the Russian Gang group.
    It's more believable to see random street fights with street level gangsters than more intelligent mobsters who're more about business than showing respect in purposeless street battles and shootouts (for the most part anyway), which applies to both Italian and Russian mobsters.
  • Angels of Death MC bikers can now be seen in Acter Industrial Park sometimes at night and dawn.
  • The Italian Mafia can now be seen in Acter Industrial Park sometimes at night and dawn.
  • The Russian Mafia now appears in Downtown Broker (Mob group only), South Bohan and Westdyke (Mob group only) from evening to midday, as well as in Lower Easton (Mob group only) at night and dawn. Additionally, they can now be seen in Acter (Mob group only) from evening to morning, and not only at night and dawn.
  • Two additional criminal pedestrians can now be seen in Bohan's streets.

Is the main download link updated?

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iiCriminnaaL 49
1 hour ago, Datalvarezguy said:

Is the main download link updated?

Yeah, it is. It’s usually the same link, albeit with updated content.

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iiCriminnaaL 49
  • The Italian Mafia can no longer be seen in Cerveza Heights, Lower Easton and Acter.
  • The Russian Mob can now be seen in Colony Island instead of Lower Easton.
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Outlaw Biker Viking

Awesome mod and thread bro! :)

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iiCriminnaaL 49
1 hour ago, Outlaw Biker Viking said:

Awesome mod and thread bro! :)

Thanks bro. I’m glad you liked it 😉.

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iiCriminnaaL 49
  • Instead of setting gangs to appear "from evening to morning" and "at night and dawn", they can now be seen in neighborhoods they have operation in in every hour of the day, albeit more certainly in some hours when it comes to some of them (ex: the Albanian Mob appearing in Hove Beach most certainly at night and dawn. They still appear the rest of the day, but far rarer and more randomly, with only 2 value).
  • Angels of Death MC bikers can now be seen in Francis International Airport (most certainly at night and dawn), as well as in Northwood (not only Grummer Road) and Colony Island, but rarely (2 value for night and dawn, 1 for the rest of the day).
  • The Lost MC bikers can now be seen in Meadows Park and Francis International Airport (most certainly at night and dawn), as well as in Tudor, Normandy and Westdyke, but rarely. Also, they can no longer be seen in Boulevard.
  • The Italian Mafia can now be seen in Cerveza Heights, Lower Easton, Acter and Berchem, but rarely.
  • The Russian Mafia can no longer be seen in Westdyke. Also, they can now be seen in Rotterdam Hill (Mob group only), but rarely.
  • The Irish Mob can no longer be seen in Berchem. Also, they can now be seen in Northwood, but rarely.
  • Yardies can now be seen in South Bohan, but rarely.
  • Hustlers can now be seen in Schottler and Colony Island, but rarely.
  • Triads can now be seen in Rotterdam Hill, but rarely.
  • Spanish Lords can now be seen in Firefly Projects and Leftwood, but rarely.
Edited by iiCriminnaaL 49
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iiCriminnaaL 49
  • Gang influences have been re-arranged in the majority of the city's neighborhoods. They can now be found in fewer numbers in/during neighborhoods/certain hours which they shouldn't have a significant influence in, which also affects street hostilities between gangs, and how often they would occur.
    That makes gang activity far more balanced and suitable for the city and the game's tone.
Edited by iiCriminnaaL 49
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