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SoundInfinity

[MoonLoader] How to get vehicle from character?

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SoundInfinity

I want to get the vehicle that the player is currently driving to get its speed. I tried getCarSpeed() but it requires a vehicle instance to be put as the first argument. I checked their wiki but it didn't help.

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_Israel_
function main()
    while true do
        wait(0)

        if isCharSittingInAnyCar(playerPed) then
            local veh = storeCarCharIsInNoSave(playerPed)
            local speed = getCarSpeed(veh)

            -- ...
        end
    end
end

 

Edited by _Israel_
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