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Gruber

Override server texture pack / Model Name and Texture Name Different (Alt:V / RageMP)

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Gruber
Posted (edited)
Quote

 

Hi,

 

Thanks to your forum, I created my own dlc.rpf in order to replace some GTA 5 vehicles. Since then, I play on servers with my own dlc cars and it's working fine (RageMP + ALTV, the MP platform is not the issue).

Everything was O.K. so far until I came to a server where they had their own textures for vehicles.

As you may understand, the "server textures" override my "own dlc pack textures". I need to find a way to force "my dlc texture" to be the number 1 choice for GTA instead of the server textures.

In order to do so, I decided to force the update.rpf/common/data/levels/gta5/vehicles.meta file to load a different texture name than the original ones.
Below my vehicles.meta (update) and vehicles.rpf (my own dlc) files for one vehicle.

 

1578554844-eeeee.png

 

The model loads properly.  The textures don't. It seems like GTA does not like when the "model name" is different from the "texture name"

 

3llcd8.gif

 

Anyone could help troubleshooting this ?

 

 Thanks,

 

 

 

Edited by Gruber

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