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GTAKid667

Grand Theft Auto IV Chain Game Round 4

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GTAKid667

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Grand Theft Auto IV Chain Game Round 4
Starter Save - Created 27th April 2018 at 22:00 UTC
Chain Game Code - Version 1.1


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General Description

The Grand Theft Auto IV Chain Game is a Forum-Based Relay Game for the PC Version of Grand Theft Auto IV. Players take it in turns to complete Grand Theft Auto IV "from Zero to Hero", starting a new Save File at the very beginning of the game and taking it all the way through to 100% Completion.


Anyone is allowed to join in and participate in the Chain Game, whether you are completely new to the Chain Game or are an existing player. Take a look through the 'Quick Start Guide' before you take your first turn, and then feel free to jump straight into the action! The Quick Start Guide will give you an overview of how the Chain Game works and will outline several important Chain Game Rules that must be followed during your turn.


The Chain Game Rules have been designed so that the game is played fairly and can progress smoothly, with all players being able to have an enjoyable experience of contributing to the Chain Game Goal, which is the creation of a 100% Save File. It is strongly advised that the full detailed set of 'Grand Theft Auto IV Chain Game Rules' are read by all players at least once to ensure that the game can progress smoothly and all players have an enjoyable experience playing.



Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn!


Take a Turn
Start a Chain Game Turn by making a post in this round thread which allows all players of a game to know that you are taking a turn, so that they do not take one themselves. A simple "I'll take a turn" will be enough, but you're free to be as creative as you choose, as long as you make it clear you're taking one!


If you've already taken a turn in the round, you will need to wait until either two further valid turns have been completed or an uninterrupted four hour period without a turn being called passes before you can take another.


Download the Save File
A link to the Save File will be in the previous Chain Game Turn once completed.


Due to Games For Windows Live Restrictions, players of the Grand Theft Auto IV Chain Game are required to use the XLiveLess Modification to be able to load Save Files used throughout the round, and to make their Save Files compatible with the games owned by other players. If you are using Patch 1.0.8.0, a custom version of the XLiveLess Modification can be downloaded here, as the last released version in the official thread will not allow you to load save files made on certain versions of the game.


Make Progress
The Time Limit to complete your Chain Game Turn is Three Hours. During this time, you are allowed to complete up to one Story Mission, one Assassination, one Random Encounter and as many Side Activities as you wish.


You are not allowed to get Busted or Wasted, Fail a Mission, Random Encounter, Race, or add to the "Missions Failed" counter. If this happens, you must restart your turn or reload from the last valid save if you had saved earlier in your turn.
You are also not allowed to use any Cheats or Modifications during the duration of your turn and should play on an unmodified version of the game.


Saving and Uploading a Save File that is found to be breaking the Chain Game Rules will result in your turn being invalidated and any progress made during the turn will effectively be reverted to the previous Valid Turn.


Save and Upload
Complete your turn by saving the game and uploading the Save File. GTASnP.com is the preferred upload service for your Save File but you may use any file sharing website that grants free download access without the need for registration.


Edit Your Post
When you've uploaded your Save File, press the 'Edit' Button in the lower right corner of the post and use the Posting Format found below, or copied directly from the 'Chain Game' section of the GTASnP.com Page of your Save File. You can alter this format to include colors or fonts of your choice, but all posts are required to have full details of all you have completed, the overall completion percentage and a link to the Save File.



Posting Format

Completed Chain Game Turns are required to include information of what has been completed during the turn, the overall game completion percentage at the end and a link to the Save File for the next player to be able to download.


The following is a template of the recommended Posting Format that is used in your turn:

[b]Mission:[/b]
[b]Link:[/b]
[b]Completion:[/b]
[b]Notes:[/b]

 

You can copy and paste this template into your post when editing at the end of your turn, fully completing it to include all of the relevant information using the guidance below. You may customise the Posting Format to include Fonts and Colors of your choice and be as creative as you wish, but it is important that no information is missed out as this may cause confusion for other players.


Mission
The Mission Field should include the title of any Mission you have completed, and it is advised to also include the title of any Side Activities that have been completed. If you are using a translator or language option in the game which changes the Save File Title, it is recommended that you write the English Title in your post so that other players can understand what has been completed.


Link
The Link Field should include a URL to the uploaded Save File from your turn. You can use any text you wish as long as there is a working link on the text added by the Post Editor or using BBCode. 


Completion
The Overall Game Completion Percentage should be noted here either taken directly from the 'Stats' Menu in the game or through the page of your Save File on GTASnP.com. This information is used for the Chain Game Statistics at the end of the round.


Notes
This is an Optional Field that may be included in your post to detail any additional information about your turn. You should use this area if you have picked up any collectibles, detailing how many you have collected and which they were, and also for the Times and Scores of any Missions or Side Activities you have completed which can be found in the 'Stats' Menu in game.



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Grand Theft Auto IV Chain Game Rules

The Chain Game Rules are designed to keep the game played fairly, so that all players are having an enjoyable experience and the game is making progress. All players should take the time to familiarise themselves with the rules and practices of the Chain Game to ensure that all rounds of the game can progress smoothly.


General Rules

The Chain Game is open for participation to any registered member of GTAForums.com. All Chain Game Players are required to follow the General Rules at all times during their participation in the Chain Game.


Grand Theft Auto IV Game Version
All players of the Chain Game will need to own Grand Theft Auto IV to be able to participate. This round of the Chain Game is being played on the PC Version of Grand Theft Auto IV. All versions of Grand Theft Auto IV for PC are compatible with the Save File that is used in this Chain Game, including the Retail DVD Version and Steam Version, but players of the Chain Game will be required to install XLiveLess in order to load the Save File.


Games for Windows Live Restrictions
The PC Version of Grand Theft Auto IV uses Games For Windows Live which restricts players of the game to only being able to load Save Files they've created themselves. This means that an unmodified version of Grand Theft Auto IV would not allow you to be able to load any Save File that was created or downloaded elsewhere. Due to these restrictions, players of the Grand Theft Auto IV Chain Game are required to use the XLiveLess Modification to be able to load Save Files used throughout the round, and to make their Save Files compatible with the games owned by other players. If you are using Patch 1.0.8.0, a custom version of the XLiveLess Modification can be downloaded here, as the last released version in the official thread will not allow you to load save files made on certain versions of the game.


To install XLiveLess, unpack the downloaded file and move the xlive.dll file to your Grand Theft Auto IV Directory.


Important Information
XLiveLess comes with additional functionality and changes several features of the game, the most important of which are listed below. For a full list of additions and changes refer to the XLiveLess Thread.

 

  • All Online Functionality is disabled while the modification is installed to prevent cheating in Multiplayer. Users who want to play some Online Multiplayer outside of Chain Game Turns can simply move the xlive.dll out of their directory and then move it back in when they're ready to take turns.
  • Save Files are now located at `%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames` instead of `%USERPROFILE%\AppData\Local\Rockstar Games\GTA IV\savegames`. Any previous Save Files created before XLiveLess was installed will remain in the folder in AppData.
  • Saving over any Save File you have previously created before XLiveLess was installed while using XLiveLess will prevent the Save File from being loadable if XLiveLess is later removed from your Grand Theft Auto IV Directory.

 

Thanks to listener for creating the XLiveLess Modification and Parik for providing an updated version of the modification to allow support for all game versions.


The Respect Rule
Respect should be shown to all players of the Chain Game, irrespective of their age, gender, political views, nationality, sexuality or religious views. The Chain Game is played by members of all different backgrounds and this should be respected at all times. Harassment or other discriminatory behaviour is completely unacceptable and is a direct violation of the Chain Game and GTAForums Rules. 


Players that make mistakes and accidentally violate Chain Game Rules during their turn, whether a new or existing player, should not mocked or treated unfairly by other players of the game. Remember that everyone was once new to the game and anyone can make honest mistakes.


Use of the Chain Game Round Thread
The Chain Game Round Thread should be used by players to call turns and participate in the game. It is important that the posts made in the thread are kept on topic and that there are no unnecessary comments and replies that are not turn posts. If you’d like to contribute to the Chain Game Community outside of taking turns, you can do so by posting in the Chain Game Lounge or any of the Chain Game Discussion Groups.


The Chain Game Lounge and Discussion Groups
If you'd like to converse with your fellow Chain Game Players, share something from your turns or ask questions about the Chain Game then we have several discussion platforms that we welcome you to join us on:


The Chain Game Lounge - The central discussion area for the Chain Game Players and GTAForums Members. You should use the Lounge for any off topic discussions and to ask questions about the game. The Lounge is also where you will find any important information about the game and Chain Game Announcements that will be posted by the Chain Game Staff.


Discord Server - The Chain Game Discord Server features Text and Voice Channels for all members of the Chain Game Community to use to chat with their fellow players, as well as a channel dedicated to bringing regular updates on when a new Chain Game Announcement is posted or a new Chain Game Round is launched. Anyone is welcome to join the Discord Server using the Invite Link as long as they have a GTAForums Account that is in good standing or have a strong interest in the Chain Game. All members will need to have their nickname set as their GTAForums Username in the server if not already the case, and will be required to follow the server rules at all times. The server is moderated by the Chain Game Staff.


Steam Group - The Chain Game Steam Group is open for any Steam Users that have an interest in the game. You'll find some of the other players that use Steam and get updates on the latest Chain Game Rounds which will be posted in the groups discussion forum by the Chain Game Staff.


Twitter Page - The Chain Game Twitter Page provides regular updates on all of the latest Chain Game News, including when a new round of the game has been launched and when a new Chain Game Announcement has been posted. 


Streaming
All players of the Chain Game are free to stream their Chain Game Turns and invite other players to watch them play by providing a link to the stream when they call a turn in the round. Streaming is not mandatory and players are free to choose whether or not they stream their turns.


Several Chain Game Players choose to stream their Chain Game Turns using services such as YouTube and through Steam's Broadcasting Feature. You are free to choose any platform to stream your turns, although we recommend that you choose one that allows anyone to view without the need for registration.

 


Taking a Turn

Start a Chain Game Turn by making a post in this Chain Game Round Thread to allow all players of the game to know you are taking a turn, so that they do not take one themselves. A simple "I'll take a turn" will be enough, but you're free to be as creative as you choose, as long as you make it clear you're taking one!


You are not allowed to reserve turns in the Chain Game. Under no circumstances may you contact other players to state that you are planning on taking a turn and telling them not to take one themselves, and you may also not make a turn post in the thread while a turn is currently being taken so that you can take a turn when the current player has finished. In both of these cases, your turn will be made invalid and you may face further disciplinary action.


If two players make a post in the Chain Game Thread at the same time, both with the intention to take a turn, then the player who called their turn earlier is the one who takes the turn. Once the first player has completed their turn, the second player should make a new post if they wish to take the following turn instead of using their original post so that they are not considered to be reserving a turn.


Wait Rules
You may only take a turn in the Chain Game if either of the following Wait Rules are no longer in effect. These are rules that keep the game fair by reducing the amount of turns that you can take within a given time period or before a set amount of turns have been completed, in order to give an opportunity for multiple players to take turns. This prevents a situation where a sole player is able to complete a major percentage of the game themselves in a short space of time, which would be against the team focus of the Chain Game. 


The Two Turns Wait Rule: You may take another turn if two or more consecutive valid turns from other players have been completed since your previous turn.


The Four Hours Wait Rule: You may take another turn if an uninterrupted four hour period without a turn being called passes at any point since the completion of your previous turn. This four hour period is to be counted from the edit time of either your previous turn or any valid turn made after it. Players may wish to note when calling a turn if an uninterrupted four hour period passed before their turn to make clear that any player is now eligible to take a turn.


Forfeited Turns: Forfeited Turns do not count towards the Wait Rules and do not cancel their effect. You must wait until either two valid turns have been completed or if a four hour period has passed since a valid turn before you are eligible to play again.


Time Limit
The Three Hours Time Limit: The time limit to complete a Chain Game Turn is three hours. This is the time between when a player calls their turn by making a post in the Round Topic, and the time when they edited their post with their completed turn Save File. If more than three hours pass during this period, then the turn will be declared Invalid and the Save File will be discarded. 


If you have previously completed a Chain Game Turn and wish to include additional information about your turn at a later time, you will need to specify when your turn was originally completed to prevent the turn being marked as invalid. See 'Late Edit' for more information.


A Time Limit Extension may be granted by a member of Chain Game Staff if there is a valid reason that you are unable to complete your turn within the intended three hour period. Players who wish to have a Time Extension must contact a member of Chain Game Staff as soon as possible and be granted permission to exceed three hours during their turn, or their turn will be declared invalid.


Forfeiting
Any player that has called a turn is allowed to forfeit their turn at any stage if they find themselves unable to complete the intended turn. It is recommended that you only forfeit as a last resort if you are struggling and try to make some contribution towards the game, even if you can't make the kind of contribution you wanted to.


To forfeit a turn, simply edit the turn post and make mention that you wish to forfeit. All forfeited turns will be marked as invalid in the Chain Game Player List, including forfeited turn posts that have been removed from the round topics by members of the GTAForums Staff Team.


Forfeited Turns do not count towards the Wait Rules and do not cancel their effect. If a player is waiting for two turns or four hours to pass before they can take another turn, this does not include the Forfeited Turn.


Downloading the Save File

Once you have made a post in the Chain Game Round Thread to state that you are taking a turn, download the Save File that has been linked in the post of the last valid turn. This is likely to be the latest post in the Round Thread at the time of you making your post.


The downloaded Save File should then stored in the 'savegames' folder for the game to be able to locate the file ready for loading. This folder is usually found in `%USERPROFILE%\AppData\Local\Rockstar Games\GTA IV\savegames` but users of XLiveLess will find it at `%USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames`. The directory may differ on different Operating Systems.


If you feel that the link in the post is from a suspicious source, then you should not follow the link to the website linked and instead report this to a member of the Chain Game Staff who will investigate the matter further.


Due to Games For Windows Live Restrictions, players of the Grand Theft Auto IV Chain Game are required to use the XLiveLess Modification to be able to load Save Files used throughout the round, and to make their Save Files compatible with the games owned by other players.


You can read more information about the XLiveLess Modification, which version you may require and how to install in the  'Games For Windows Live Restrictions' post in the Chain Game Lounge.


Making Progress

During your turn, there are many ways that you will be able to make progress towards the Chain Game Goal of 100% Completion of Grand Theft Auto IV. You are allowed to complete up to one Story Mission, one Assassination, one Random Encounter and as many Side Activities as you wish. The Time Limit to complete your Chain Game Turn is Three Hours, which is plenty of time to sit back, relax and have some fun!


This section covers the most important information that you should keep in mind when taking your turn, and detailed information on what can and can't be done in the duration of your turn. It's strongly recommended that you read and understand this section fully before you take your turn so that you do not risk your turn being invalid.


Important Information
No Busts or Wastes: You are not allowed to get Busted or Wasted during the completion of your Chain Game Turn. Save Files that have been saved with a positive Busted or Wasted Statistic will not be accepted and the offending turn will be made invalid.


No Failure: You are not allowed to fail a Mission, Random Encounter, Race, or add to the "Missions Failed" counter, during the completion of your Chain Game Turn. This specifically refers to all Story Missions, The Fixer's Assassinations, Brucie's Races and any other Mission or Side Activity that adds to the "Missions Failed" counter. If a player fails any of these as a result of their own bad luck or through getting Busted or Wasted, then they must either restart or forfeit their turn.


If you are collecting a Special Vehicle that requires a Mission Failure, then you will be allowed to fail the mission, but it must be mentioned in your turn post that you collected the Special Vehicle. Attempting to collect a Special Vehicle and being unsuccessful, but still failing the mission the Special Vehicle is from, is not allowed.


Mission Failure will be accepted only if you are collecting a Special Vehicle or you have been given permission by the Chain Game Chief to upload your Save File. Any other turn that is found to have a Failure Statistic will be declared invalid.


No Cheats or Modifications: You are not allowed to use any Cheats, Trainers, Modifications or Scripts during the completion of your Chain Game Turn. It is strongly recommended that you only participate in the Chain Game on a completely unmodified installation of Grand Theft Auto IV, even if you have disabled Modifications or Scripts from running during your turn.


XLiveLess is the only exception to this rule as it is required for all players to have installed in order for them to be able to participate in the Chain Game. This is a modification that allows users to be able to load any Save File of Grand Theft Auto IV created by any user and comes in the form of a 'xlive.dll' file that is placed in the user's game directory.


We do not expect the players of the Chain Game to have to resort to the use of Cheats in order to complete Missions or Side Activities, and do not expect players to use Cheats as part of having fun during their turn. Some Cheats and Modifications have been known to have a long lasting affect on Save Files and we do wish to spoil the fun of the Chain Game for the players by having Save Files that are not working as they are intended to.


Any turn that is found to be using Cheats or Modifications other than XLiveLess will be declared invalid and any player found repeatedly breaking this rule face further disciplinary action.


Missions
The One Named Mission Rule: You are only allowed to complete One Named Mission during the completion of your Chain Game Turn, or you are free not to complete any if you decide that you do not want to. A 'Named Mission' is any Story Mission that changes the Save File Name when you save at a Safehouse.


Examples of Named Missions include "Jamaican Heat", "Hostile Negotiation" and "Pest Control".


Exceptions to the One Named Mission Rule: The following missions in Grand Theft Auto IV are an exception to the One Named Mission Rule and are able to be completed in addition to any other Named Mission when taking a turn in the Chain Game:


Low Effort Missions

  • "Ransom"
  • "One Last Thing"
  • "Mr and Mrs Bellic"

 

These missions are considered to be "Low Effort" Missions due to their contents requiring very little time to complete, mostly consisting of cutscenes and a short task to complete such as driving to the cutscene location or taking a photo. Players are welcome to complete these missions in a turn along with a Named Mission and any other exceptions to the One Named Mission Rule.


Missions with Player Choice: There are several missions in Grand Theft Auto IV that give the player a choice of action that will later affect the outcome of the mission or overall game storyline. These include missions where you're ask to Kill or Spare a particular target, and a decision towards the end of the game where players can choose to either make a Deal or choose Revenge, affecting which final missions become available to the player.


In the Grand Theft Auto IV Chain Game, players are completely free to make the decision themselves, including the choice of Deal or Revenge towards the end of the game. It is suggested that players discuss with other Chain Game Players in the Chain Game Lounge or Discord Server for some of the decisions that have larger consequences but this is optional.


List of Missions with Player Choice
The following table contains Storyline Spoilers and shows a list of all missions in the game where the player has a decision to make, and what the consequences of either action are:

Mission Name Player Choice Consequence
First Date Bleed Out Date Michelle or Rescue Roman No Consequence
Ivan the Not So Terrible Kill or Spare Ivan Ivan will spawn as a Random Encounter later in the game if he is spared
Ruff Rider Kill or Spare Cherise Cherise will spawn as a Random Encounter later in the game if she is spared
Holland Nights Kill or Spare Clarence Clarence will spawn as a Random Encounter later in the game if he is spared
The Holland Play Kill Playboy X or Dwayne Kill Playboy X:
Niko will gain access to Playboy X's Apartment, a Claude Outfit and gain Dwayne as a friend is Playboy X is killed

Kill Dwayne:
Niko will get a $25,000 Reward if Dwayne is killed
Late Checkout Kill or Spare one of Isaac's Associates No Consequence
Blood Brothers Kill Derrick or Francis Kill Derrick:
Niko will gain the ability to clear his Wanted Level by phoning Francis

Kill Francis:
No Reward
That Special Someone Kill or Spare Darko No Consequence
One Last Thing Deal or Revenge Deal:
$250,000 Reward and Roman Dies

Revenge:
$250,000 Reward and Kate Dies


Suggested Actions
While it is free for the player who is taking the turn to choose either outcome in the decisions that they may encounter throughout the game, the following table shows some suggestions for missions with particular outcomes where one may seem preferable to the other:

 

Mission Name Player Choice Suggested Action
Ivan the Not So Terrible Kill or Spare Ivan Spare Ivan - Ivan will later spawn as a Random Encounter if he is spared
Ruff Rider Kill or Spare Cherise Spare Cherise - Cherise will later spawn as a Random Encounter if she is spared
Holland Nights Kill or Spare Clarence Spare Clarence - Clarence will later spawn as a Random Encounter if he is spared
The Holland Play Kill Playboy X or Dwayne

Kill Playboy X - Niko will gain access to Playboy X's Apartment, a Claude Outfit and Dwayne as a friend is Playboy X is killed

 

Phone Activated Missions: There are several missions in Grand Theft Auto IV that are activated by a Phone Call, with a contact in the game calling you following the completion of a certain mission or set of missions. Once the phone call is accepted, which can occur automatically, the mission will begin and the player will have to follow the mission objectives.


While it is preferable that a player completes just One Named Mission in their turn, all but one of the Phone Activated Missions are considered to be exceptions to the One Named Mission Rule and may be completed by the player if they receive the Phone Call before or after they have completed another Named Mission.


The exception to this rule is "A Revenger's Tragedy", the final mission in the game if 'Deal' is chosen during "One Last Thing". As it is the final mission of Grand Theft Auto IV and the previous mission is also an exemption to the One Named Mission Rule, it would be unfair for a single player to complete the entire Deal set of missions and complete the game themselves. As a result, "If the Price is Right" and "A Revenger's Tragedy" are not allowed to be completed within the same turn by any player.


It as also strongly suggested that a player only completes one Phone Activated Mission during their turn, despite the possibility that two Phone Activated Missions may appear in the same turn. 

The following is a table which lists when to expect a Phone Call for a Phone Activated Mission:

Contact Previous Mission Phone Call Mission
Roman Three's a Crowd Bleed Out
Dimitri The Master and the Molotov Russian Revolution
Dimitri Russian Revolution Roman's Sorrow
Jeff Jeff's First Encounter Jeff's Second Encounter
Mallorie Have a Heart
Photoshoot
Hostile Negotiation
Playboy X The Holland Play... ...The Holland Play
U.L Paper Dust Off Paper Trail
Ray No Way on the Subway Weekend at Florian's
Kate or Packie Blood Brothers Undertaker
U.L Paper Weekend at Florian's
Pest Control
Liquidize the Assets
That Special Someone


Two Part Missions: There are several "Two Part Missions" in Grand Theft Auto IV where the player is instructed to complete one set of actions, and then later have to complete a further set of actions as a follow on from the original actions they completed. In the Grand Theft Auto IV Chain Game, each part of the mission is treated seperately and each have their own rules:

 

  • The First Part is considered an Exception to the One Named Mission Rule and can be completed with either the Second Part or another Named Mission
  • The Second Part is considered a Named Mission and can't be completed with any other Named Mission during a turn, but can be completed with the First Part or another mission that is an exception to the One Named Mission Rule

 

Mission Scores and Times: Some Missions and Side Activies in Grand Theft Auto IV will store the scores or times that have been acheived by the player in the Stats Page of the Pause Menu or display the score or time on screen during the mission. Any player of the Grand Theft Auto IV Chain Game that completes a Mission or Side Activity where a score or time has been recorded must note down what they have achieved in their Chain Game Turn Post.


Side Activities
Car Thefts and Exotic Exports: You may complete as many of Stevie's Car Thefts and Brucie's Exotic Exports as you wish during your Chain Game Turn. There are 30 Car Thefts and 10 Exotic Exports to complete in Grand Theft Auto IV. The player will recieve information on the Car Thefts through text message by Stevie and information on Exotic Exports through email at eyefind.info by Brucie which can be accessed at an Internet Cafe or any other computer available in the game. Both Car Thefts and Exotic Exports are required for 100% Completion and must be completed at some point during the round.

Brucie's Races: You may complete as many of Brucie's Races as you wish during your Chain Game Turn. Brucie's Races unlock after the mission "No. 1" giving the player the option to call Brucie when not on a mission to request a race following which Brucie will send the player a race somewhere across Liberty City. The following are a list of races the player may receive when they phone Brucie:

 

  • Airport Run
  • Dukes Boulevard
  • Elevated
  • North Alderney
  • Road to Bohan
  • South Alderney
  • South Algonquin
  • South Broker
  • Star Junction

 

Players who complete any of Brucie's Races must note down the time that they achieved in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete Brucie's Races either on their own in a turn, or in combination with One Named Mission and/or as many Activities as you choose.


Dating and Friend Activities: You may go out on dates with any of the girlfriends or out on an activity with a friend as many times as you wish during your Chain Game Turn. You're also allowed to date any of the three optional girlfriends by contacting them using the in-game internet. There are a wide variety of activities that you can take your friends out on, and several friends in the game each with their own Like and Respect statistic. The following list oultines the friend activity requirements for 100% Completion and so must all be completed during a Chain Game Round:


Brucie Kibbutz

  • Boating
  • Bowling
  • Drinking
  • Eating
  • Heli Ride
  • Show
  • Strip Club
  • Unlock Heli Pickup Ability

 

Little Jacob

  • Darts
  • Drinking
  • Eating
  • Pool
  • Show
  • Strip Club
  • Unlock Gun Delivery Ability

 

Patrick McReary

  • Bowling
  • Darts
  • Drinking
  • Pool
  • Show
  • Strip Club
  • Unlock Car Bomb Ability

 

Players who go on dates or friend activities may wish to mention this in their Chain Game Turn Post. If you've unlocked a friend's special ability, reached a certain level with your girlfriend or reached maximum Like or Respect, then you must mention this in your Chain Game Turn Post.


Deliveries and Jobs: You may complete as many of Little Jacob's Drug Deliveries or Roman's Taxi Missions as you choose during your Chain Game Turn. 


Roman's Taxi Missions first become available following the mission "Jamaican Heat" and can be activated when not on a mission by calling Roman and asking for a job. There are 10 total possible fares that can be completed during a Chain Game Round but none count towards the Chain Game Goal of 100% Completion and so are optional for the players to complete if they choose.


Little Jacob's Drug Deliveries become available following the mission "Shadow" and can be activated when not on a mission by calling Little Jacob and asking for a job. There are 10 Drug Deliveries to complete and are given in random order, but all are required for 100% Completion and so must be completed at some point during the round. The following list shows all Drug Delivery Missions that need to be completed:

 

  • Beechwood City
  • Cerveza Heights
  • East Island City
  • Meadow Hills
  • Meadows Park
  • Meadows Park Festival Towers
  • Outlook Park
  • Schottler
  • Steinway Apartment Tower
  • Willis Alley

 

Players who complete either a Drug Delivery or Taxi Fare must mention it in their Chain Game Turn Post and may wish to include additional information on any monetary rewards they have received.


Flying Rats and Stunt Jumps: You may kill as many of Liberty City's Pigeons and complete as many of the games Stunt Jumps as you wish during your Chain Game Turn. These can be completed either on their own in a turn, or in combination with One Named Mission and/or as many Side Activities as you choose. In total there are 200 Flying Rats and 50 Stunt Jumps to complete for 100% Completion and information on their locations can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts. 


Players who take out Flying Rats or complete Stunt Jumps must note down how many pigeons or jumps they have completed and their locations in their Chain Game Turn Post. If you have killed the pigeons or completed the jumps in groups, such as all of the jumps on one island, you will be able to just mention that without specifying the locations of each individual jump as long as it is clear from your post what you mean. It's important that these are mentioned clearly so we do not result in a situation where at the end of the round there are missing Flying Rats or Stunt Jumps which are in locations not known to any player.


As an additional help with finding the 200 Flying Rats across Liberty City and keeping track of how many remain and their locations, thehambone has produced a Pigeon Locator Tool which loads a save file and displays all of the remaining pigeons in the game on a map of Liberty City and allows you to hover over each pigeon to receive an exact location. Feel free to download the Pigeon Locator on GTAGarage and use it to keep track of those Flying Rats during Chain Game Turns.


Free Roam Activities: You may complete as many Free Roam Activities as you wish during your Chain Game Turn. Free Roam Activities are the various activities that you can find across Liberty City from Bowling to visiting the Strip Club. The following list are activity requirements must be achieved during the Chain Game Round to contribute towards the overall goal of 100% Completion:

 

  • Beat QUB3D High Score
  • Win Bowling
  • Win Darts
  • Win Pool

 

Players who complete any Free Roam Activity, particularly if one of the activities required for 100% Completion, must note down the time that they achieved in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete Free Roam Activities either on their own in a turn, or in combination with One Named Mission and/or as many Activities as you choose. 


Most Wanted and Vigilante: You may complete as many of the Most Wanted Targets or Recent Crimes on the Police Computer as you wish during a Chain Game Turn. You can access the Police Computer when you are stationary in a Police Vehicle and not on another mission, with access to the LCPD Database, the Most Wanted Targets and any Recent Crimes that have been reported. It is required to complete 20 Recent Crimes for 100% Completion as well as all Most Wanted Targets:


Dukes, Broker and Bohan

  • Alonso Goralski
  • Antonio Rivette
  • Bert Reker
  • Fernando Tisdel
  • Freddy Paparo
  • Maxwell Caughlin
  • Preston Pecinovsky
  • Rodrigo Stavnes
  • Scott Guzowski
  • Tyler Pickrel

 

Algonquin

  • Barry Lamora
  • Christov Mahonvic
  • Darren Covey
  • Jimmy Kand
  • Juan Haimo
  • Leo Brodell
  • Lino Friddell
  • Shon Kikuchi
  • Simon Nashly
  • Tommy Francovic

 

Alderney

  • Danny Hatmaker
  • Frederick Harrison
  • Glenn Lushbaugh
  • Keenan Burdett
  • Marty Boldenow
  • Mervin Eskuchen
  • Noel Katsuda
  • Phil Bacerra
  • Rodney McEniry
  • Sergi Szerbin

 

Players who complete any of the Most Wanted Targets or Recent Crimes must mention it in their Chain Game Turn Post and note the names of the Most Wanted Targets they have killed or the number of Recent Crimes that they have completed.


Random Encounters: You may only complete one Random Encounter during your Chain Game Turn. The following list shows all possible random encounters in Grand Theft Auto IV:

 

  • Brian's First Encounter
  • Brian's Second Encounter
  • Brian's Third Encounter
  • Badman
  • Cherise Glover
  • Clarence Little
  • Eddie Low's First Encounter
  • Eddie Low's Second Encounter
  • Gracie Ancelotti
  • Hossan Ramzy
  • Ileyna Faustin
  • Ivan Bytchkov
  • Jeff's First Encounter
  • Jeff's Second Encounter
  • Jeff's Third Encounter
  • Marnie Allen's First Encounter
  • Marnie Allen's Second Encounter
  • Mel
  • Pathos' First Encounter
  • Pathos' Second Encounter
  • Sara's First Encounter
  • Sara's Second Encounter

 

Cherise, Clarence and Ivan's Random Encounters are not required for 100% Completion and will only be unlocked if a particular player choice is made in certain missions of the game. As these are not required for 100% Completion, it is completely option whether or not the Chain Game Players complete them but it is suggested that they get completed if they have been unlocked.


Players who complete a Random Encounter must mention it in their Chain Game Turn. You should mention the characters name, which of their encounters you have completed, and any additional information you find to be relevant.


Gameplay Methods
There are no restrictions on how you choose to play the game or of any shortcuts you may choose to take during your turn, as long as they do not violate the Chain Game Rules. All players are free to purchase weapons, respray vehicles, install car bombs and have some fun at their own leisure throughout the duration of their turn. Mission Strategy is completely up to the player and with multiple ways to complete the missions of Grand Theft Auto IV, it is likely that each player is likely going to have their own preferred way of completing some of the missions or activities in the game.


It is not forbidden in the Chain Game to use Island Travel exploits or glitches in order to reach either Alderney or Algonquin before they are unlocked, as long as the methods that you choose do not use Cheats or Modifications which are against the Chain Game Rules.


The player is allowed to use the services of Liberty City's Prostitutes to receive a Health. You may wish to mention that you have made the most of their abilities in your Chain Game Turn Post following the turns completion, although this is not necessary and is up to the player whether or not it is included.


If you have a game crash problem on your system or you are uncertain of your success, it is also advised that you save multiple times when completing a turn, so you won't be forced to lose significant progress as a result of failing a mission, getting busted or getting wasted.


Save and Upload

Saving the Game: Once you have made progress towards the Chain Game's Goal of 100% Completion, complete your turn by saving the game at a Safehouse.


It is strongly recommended that you choose to save the game on an island close to available missions for the convenience of the following player, and also on an island that is accessible at that point in the game so inexperienced players do not have trouble trying to navigate their way back to the island the available missions are on. 


You should also try and ensure that you have a good amount of Health and Armor when saving, which can be filled before you save by finding the respective pickups. 


Uploading the Save File: Upload your completed Chain Game Save File for sharing in your completed post. The preferred upload service for use in the Chain Game is GTASnP.com created and developed by GTAForums Member Samutz. This service allows players to easily download the Chain Game Saves into the slot of their choice and shows information about the Save File. However, players are free to choose another File Sharing Service of their choice as long as it grants free download access without the need for registration.


If you are unable to access GTASnP.com, it is recommended that you upload your Save File to either Dropbox, Google Drive or OneDrive.


Edit Your Post

When you've uploaded your Save File, press the 'Edit' Button in the lower right corner of the post and use the Chain Game Posting Format, which can be copied directly from the 'Chain Game' section of the GTASnP.com Page of your Save File. You can alter this format to include colors or fonts of your choice, but all posts are required to have full details of all you have completed, the overall completion percentage and a link to the Save File.


Late Edit: If you have previously completed a Chain Game Turn and wish to include additional information about your turn at a later time, you will need to specify when your turn was originally completed to prevent the turn being marked as invalid.


When making a Late Edit to your Chain Game Turn Post, be sure to add a 'Original Edit Time' field to the bottom of the Posting Format and specify when the turn was originally finished. It is important that you mention the Time Zone of the time you posted too, so that players in other time zones do not get confused and misinterpret how long it took you to complete your turn.


GTAForums Downtime: If GTAForums is unavailable when you are ready to post your turn, it is advised where possible that you wait for the website to return and edit your post later than you had initially planned. If you are unsure that you will be around when the website returns, or the website is still unavailable when three hours have passed since calling your turn, it is recommended that you take a screenshot of the website and attempt to contact a member of Chain Game Staff on the Discord Server, Steam Group or Twitter Page to inform them of the situation and provide a Save File for them to include in your post when the website returns. You should also ensure that you stick to the turn time limit regardless of the status of GTAForums, and make your final save before three hours has passed. Once the website returns there will be a "grace period" where you will be given time to post your turn by the Chain Game Staff. Should you fail to post your turn within this time you will be considered to have failed to meet the turn time limit and your turn will be invalidated.


If there is a planned period of maintenance for GTAForums, the Chain Game Staff may temporarily suspend the current Chain Game Round. During this period, no players are allowed to take a turn and must wait until a member of Chain Game Staff announces that play can continue before calling a turn.

 


Violation of the Chain Game Rules

The Chain Game Rules are designed to keep the game played fairly, so that all players are having an enjoyable experience and the game is making progress. It is expected that all Chain Game Players take the time to fully understand the rules and ensure that they do not violate them during their Chain Game Turns and therefore not cause any disruption or upset amongst players.


Violations of the Chain Game Rules are treated seriously and will be dealt with appropriately by the Chain Game Staff. Chain Game Turns that violate any of the Chain Game Rules will be declared invalid and the progress made in that turn, as well as that of any following turns, will be discarded. 


We recognise that players can make honest mistakes and accidentally violate Chain Game Rules and will take this into consideration. Depending on the severity of the rules broken, if it is your first time not following the Chain Game Rules your turn may not be declared invalid and in such cases the game will continue as normal.


Players that have been repeatedly broken Chain Game Rules, spam post in the Chain Game Topics, do not show respect for other Chain Game Members and choose to ignore warnings given to them by the Chain Game Staff will face temporary or permanent exclusions from the Chain Game. During the period of a Chain Game Ban, the offending player will not be allowed to participate in any Chain Game Round and all posts that they choose to make in Round Topics will be ignored, declared invalid and later removed. Persistent posting during the period of a Chain Game Ban with the intent to cause disorder in the Chain Game may be dealt externally by GTAForums under the website's Rules and Policies.


Players that witness violations of Chain Game Rules should bring them to the immediate attention of a Chain Game Staff Member. Noticing an issue early will help to prevent the loss of a great amount of progress if the issue is not noticed until much later in the game.

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GTAKid667


3D9OddS.png
The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA IV Chain Game Chief (Active) [40/0]
Parik - GTA IV Chain Game Assistant Chief (Active) [49/0]
SorveteQuente - GTA IV Chain Game Assistant Chief (Active) [74/1]
thehambone - GTA IV Chain Game Assistant Chief (Active) [17/0]

Chain Game Players
MrMateczko - GTA IV Chain Game Skilled Player (Active) [46/0]
Bugs_Bunny - GTA IV Chain Game Skilled Player (Inactive) [25/0]
123robot - GTA IV Chain Game Player (Active) [18/0]
cryptorelic - GTA IV Chain Game Player (Active) [15/1]
resbas - GTA IV Chain Game Player (Active) [14/0]
Prayag 97 - GTA IV Chain Game Player (Active) [10/0]
iguana - GTA IV Chain Game Player (Active) [7/0]
Miles Edgeworth - GTA IV Chain Game Player (Inactive) [7/0]
BayuSumardi - GTA IV Chain Game Player (Active) [5/0]
DomoTheRussian - GTA IV Chain Game Player (Active) [3/0]
Th3MaN1 - GTA IV Chain Game Player (Active) [3/0]
NABN00B - GTA IV Chain Game Player (Inactive) [2/0]
Sidaredd - GTA IV Chain Game Player (Inactive) [2/0]
hoxi - GTA IV Chain Game Player (Inactive) [1/0]
Johan - GTA IV Chain Game Player (Inactive) [1/0]
lol232 - GTA IV Chain Game Player (Inactive) [1/0]
Slyceth - GTA IV Chain Game Player (Inactive) [1/0]


Special Thanks

123robot - Contributed to The Liberty Tree Articles by providing images of news stories at different stages of the game, and has previously contributed high quality feedback and support throughout the development stages of the Chain Game.


Parik - Supports the Chain Game by taking turns and providing feedback, developed a version of the XLiveLess Modification that supports Patch 1.0.8.0 allowing players running this version of the game to participate in the Chain Game, and has produced several automation tools that have provided immeasurable help in running the Chain Game and calculating the Chain Game Statistics.


Samutz - Creator of GTASnP.com, a GTA Save File sharing website that is used each round by the Chain Game Players to host the current round save.


slohbur - Creator of the Chain Game Graphics that have been used in the Grand Theft Auto IV Chain Game Rounds, Lounge and Index.


Th3MaN1 - Supports the Chain Game by taking turns and providing feedback, and contributed to the development stages of the Chain Game by contributing ideas and assisting with the creation of the Chain Game Rules.


thehambone - Supports the Chain Game by taking turns and providing feedback, produced a Pigeon Locator Tool that displays information on the remaining pigeons present in a save file with descriptions and a map of their locations, and contributed to the development stages of the Chain Game by contributing ideas and assisting with the creation of the Chain Game Rules.

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Parik
Posted (edited)


Lxe6Cz2.png
100% Checklist
Percentage Complete: 96.94%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

Introduction
The Cousins Bellic

Roman Bellic
It's Your Call - SorveteQuente
Three's a Crowd - Prayag 97
------------------------
Bleed Out - SorveteQuente
Easy Fare - Prayag 97
Jamaican Heat - 123robot
------------------------
Uncle Vlad - resbas
Crime and Punishment - Prayag 97
Logging On - resbas
------------------------
Roman's Sorrow - SorveteQuente

Michelle
First Date - GTAKid667

Vlad Glebov
Bull in a China Shop - BayuSumardi
Hung Out to Dry - SorveteQuente
Clean Getaway - BayuSumardi
Ivan the Not So Terrible - resbas (Spared Ivan)

Mikhail Faustin
Do You Have Protection? - cryptorellic
Final Destination - Parik
No Love Lost - SorveteQuente
------------------------
Rigged to Blow - Prayag 97

Little Jacob
Concrete Jungle - Prayag 97
------------------------
Shadow - Prayag 97

Dimitri Rascalov
The Master and the Molotov - SorveteQuente
------------------------
Russian Revolution - SorveteQuente

Brucie Kibbutz
Search and Delete - SorveteQuente
Easy as Can Be - Prayag 97
------------------------
Out of the Closet - SorveteQuente
No. 1 - GTAKid667

Manny Escuela
Escuela of the Streets - Parik
Street Sweeper - Parik
------------------------
The Puerto Rican Connection - SorveteQuente

Elizabeta Torres
Luck of the Irish - Prayag 97
Blow Your Cover - resbas
------------------------
The Snow Storm - DomoTheRussian
Have a Heart - DomoTheRussian

Patrick McReary
Harboring a Grudge - SorveteQuente
Waste Not Want Knots - BayuSumardi
Three Leaf Clover - SorveteQuente
------------------------
Undertaker - GTAKid667

Gerry McReary
Actions Speak Louder Than Words - MrMateczko
I Need Your Clothes, Your Boots, and Your Motorcycle - Prayag 97
------------------------
I'll Take Her - GTAKid667
Ransom  - MrMateczko
She's a Keeper - GTAKid667
Diamonds are a Girl's Best Friend - GTAKid667

Mallorie Bardas
Hostile Negotiation - SorveteQuente

Francis McReary
Call and Collect - SorveteQuente
Final Interview - MrMateczko
Holland Nights - SorveteQuente (Spared Clarence)
Lure - resbas
------------------------
Blood Brothers - GTAKid667

Playboy X
Deconstruction for Beginners - thehambone
Photo Shoot - BayuSumardi
------------------------
The Holland Play - SorveteQuente (Killed Playbox X)

Dwayne Forge
Ruff Rider - resbas (Spared Cherise)
Undress to Kill - SorveteQuente

United Liberty Paper
Wrong is Right - resbas
Portrait of a Killer - SorveteQuente
Dust Off - MrMateczko
Paper Trail - SorveteQuente

Ray Boccino
A Long Way to Fall - SorveteQuente
------------------------
Taking in the Trash - SorveteQuente
Meltdown - Prayag 97
Museum Piece - resbas
No Way on the Subway - SorveteQuente
Late Checkout - resbas

Niko Bellic
Weekend at Florian's - resbas
------------------------
That Special Someone - resbas (Spared Darko)

Derrick McReary
Smackdown - Parik
Babysitting - resbas
Tunnel of Death - GTAKid667

Bernie Crane
Hating the Haters - resbas
Union Drive - MrMateczko
Buoys Ahoy - resbas

Phil Bell
Truck Hustle - MrMateczko
------------------------
Catch The Wave - MrMateczko
Trespass - resbas
To Live and Die in Alderney - GTAKid667

Jimmy Pegorino
Pegorino's Pride - SorveteQuente
Payback - MrMateczko
------------------------
Flatline - GTAKid667
------------------------
Pest Control - MrMateczko

Jon Gravelli
Entourage  - SorveteQuente
Dining Out  - Th3MaN1
Liquidize the Assets - MrMateczko

Finale
One Last Thing - resbas

Deal
If the Price is Right
Mr and Mrs Bellic
A Revenger's Tragedy

Revenge
A Dish Served Cold - SorveteQuente
Mr and Mrs Bellic
Out of Commission

The Fixer's Assassinations
Bailing Out For Good - resbas
Dead End - GTAKid667
Derelict Target - Th3MaN1
Hook, Line and Sinker - GTAKid667
Industrial Action - thehambone
Migration Control - GTAKid667
R.U.B. Down - GTAKid667
Taken Out - SorveteQuente
Water Hazard - MrMateczko

Miscellaneous
Flying Rats: 200/200 - Prayag 97 (42), SorveteQuente (106), 123robot (3), BayuSumardi (2), resbas (12), Parik (28), MrMateczko (7)
Unique Jumps: 50/50 - SorveteQuente (24), 123robot (8), resbas (18)
Vigilante: 60/20 - Prayag 97 (20), SorveteQuente (40)

Brucie's Races
Airport Run - SorveteQuente (4:57)
Dukes Boulevard - DomoTheRussian (4:05)
Elevated - SorveteQuente (4:42)
North Alderney - SorveteQuente (5:46)
Road to Bohan - DomoTheRussian (5:14)
South Alderney - SorveteQuente (4:41)
South Algonquin - resbas (4:55)
South Broker - SorveteQuente (4:54)
Star Junction - SorveteQuente (6:49)

Activities
Beat QUB3D High Score - SorveteQuente (11425)
Win Bowling - SorveteQuente
Win Darts - SorveteQuente
Win Pool - 123robot

Random Encounters
Brian's First Encounter - Prayag 97
Brian's Second Encounter - SorveteQuente
Brian's Third Encounter - Prayag 97
Badman - SorveteQuente
Eddie Low's First Encounter - Parik
Eddie Low's Second Encounter - SorveteQuente
Gracie Ancelotti - GTAKid667
Hossan Ramzy - SorveteQuente
Ilyena Faustin - SorveteQuente
Marnie Allen's First Encounter - resbas
Marnie Allen's Second Encounter - BayuSumardi
Mel - SorveteQuente
Pathos' First Encounter - resbas
Pathos' Second Encounter - SorveteQuente
Sara's First Encounter - SorveteQuente
Sara's Second Encounter - resbas

Brucie's Exotic Exports
Banshee - Prayag 97
Cavalcade - resbas
Feltzer - resbas
Intruder - Prayag 97
NRG 900 - Prayag 97
Patriot - Prayag 97
PCJ 600 - Prayag 97
PMP 600 - Prayag 97
Sabre GT - Prayag 97
Sanchez - Prayag 97

Stevie's Car Thefts
Banshee - SorveteQuente
Bobcat - SorveteQuente
Buccaneer - SorveteQuente
Cavalcade - SorveteQuente
Cognoscenti - resbas
Comet - SorveteQuente
Contender - SorveteQuente
Coquette - SorveteQuente
DF8-90 - SorveteQuente
Dilettante - SorveteQuente
Dukes - resbas
Faggio - SorveteQuente
Freeway - SorveteQuente
Huntley Sport - SorveteQuente
Infernus - SorveteQuente
Intruder - SorveteQuente
Manana - SorveteQuente
Moonbeam - SorveteQuente
NRG 900 - SorveteQuente
Patriot - SorveteQuente
PMP 600 - SorveteQuente
Rancher - SorveteQuente
Rebla - SorveteQuente
Sabre GT - SorveteQuente
Sentinel - SorveteQuente
Sultan - SorveteQuente
Super GT - SorveteQuente
Turismo - resbas
Voodoo - SorveteQuente
Washington - SorveteQuente

Dukes, Broker and Bohan's Most Wanted
Alonso Goralski - SorveteQuente
Antonio Rivette - BayuSumardi
Bert Reker - SorveteQuente
Fernando Tisdel - SorveteQuente
Freddy Paparo - SorveteQuente
Maxwell Caughlin - SorveteQuente
Preston Pecinovsky - SorveteQuente
Rodrigo Stavnes - BayuSumardi
Scott Guzowski - BayuSumardi
Tyler Pickrel - BayuSumardi

Algonquin's Most Wanted
Barry Lamora - Parik
Christov Mahonvic - Parik
Darren Covey - SorveteQuente
Jimmy Kand - resbas
Juan Haimo - SorveteQuente
Leo Brodell - SorveteQuente
Lino Friddell - SorveteQuente
Shon Kikuchi - resbas
Simon Nashly - resbas
Tommy Francovic - SorveteQuente

Alderney's Most Wanted
Danny Hatmaker - SorveteQuente
Frederick Harrison - SorveteQuente
Glenn Lushbaugh - SorveteQuente
Keenan Burdett - SorveteQuente
Marty Boldenow - SorveteQuente
Mervin Eskuchen - SorveteQuente
Noel Katsuda - thehambone
Phil Bacerra - SorveteQuente
Rodney McEniry - thehambone
Sergi Szerbin - SorveteQuente

Brucie Kibbutz
Boating - SorveteQuente
Bowling - SorveteQuente
Drinking - SorveteQuente
Eating - GTAKid667
Heli Ride - resbas
Show - SorveteQuente
Strip Club - SorveteQuente
Unlock Heli Pickup Ability

Little Jacob
Darts - Parik, GTAKid667
Drinking - resbas, DomoTheRussian
Eating - SorveteQuente, DomoTheRussian, GTAKid667
Pool - SorveteQuente (x2), GTAKid667
Show - SorveteQuente, DomoTheRussian
Strip Club - SorveteQuente
Unlock Gun Delivery Ability

Patrick McReary
Bowling
Darts - resbas
Drinking - resbas, GTAKid667
Pool - SorveteQuente
Show - SorveteQuente
Strip Club - resbas
Unlock Car Bomb Ability

Not Required for 100% Completion
Roman Bellic
Roman's Taxi Missions: 6/10

Random Encounters
Cherise Glover - resbas
Clarence Little
Jeff's First Encounter - BayuSumardi
Jeff's Second Encounter
Jeff's Third Encounter
Ivan Bytchkov

Alex Chilton
Darts
Drinking - SorveteQuente
Eating - SorveteQuente
Pool
Show - GTAKid667
Strip Club
Unlock Clothes Discount Ability

Carmen Ortiz
Bowling
Darts
Drinking
Eating
Pool
Show
Strip Club
Unlock Health Boost Ability

Dwayne Forge
Bowling
Drinking
Eating
Strip Club
Unlock Backup Ability

Kate McReary
Darts
Drinking
Eating
Pool

Kiki Jenkins
Bowling
Darts
Drinking
Eating - SorveteQuente
Pool
Show
Unlock Remove Wanted Level Ability

Michelle
Bowling - GTAKid667, SorveteQuente
Darts
Drinking - GTAKid667
Eating - GTAKid667
Pool - 123robot
Show

Roman Bellic
Bowling - GTAKid667 (x2)
Darts - GTAKid667
Drinking - Prayag 97, GTAKid667
Eating - 123robot, Prayag 97, GTAKid667 (x2)
Pool - BayuSumardi
Show - Prayag 97
Strip Club - Prayag 97
Unlock Car Service Ability

 

Edited by Parik
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SorveteQuente
Posted (edited)


9Le6XHj.png
Special Vehicle List
The following vehicles are considered special as they have properties that make them unique from other vehicles in the game and most of them can only be acquired once. Chain Game Players are welcome and encouraged to collect as many Special Vehicles as they choose in their Chain Game Turns. Several Special Vehicles have properties that could prove to be useful during the course of the game, and enjoyable to drive following the rounds completion.

Black Roman's Taxi (EC/Unique) - "The Cousins Bellic"
Black Esperanto (EC) - Between "The Cousins Bellic" and "Roman's Sorrow"
Beige Willard (EC) - "It's Your Call"
Black and Dark Grey Roman's Taxi (Unique) - Roman's Missions
Silver Merit (EC2/Lustered) - "First Date"
Beige Willard (EC) - "Bleed Out"
Laundromat (Unique) - "Hung Out to Dry"
White and Dark Grey Blista Compact (EC/Lustered) - "Clean Getaway"
White and Dark Grey Blista Compact (EC/Lustered) - "Ivan the Not So Terrible"
Black and Yellow Ruiner with White or Gold Rims (EC/Lustered) - "Ivan the Not So Terrible"
Light Blue Marbelle (EC) - "Uncle Vlad"
Silver and Black DF8-90 (EC/Lustered) - "Crime and Punishment"
Black Speedo (Lustered) - "Crime and Punishment"
Silver and Black DF8-90 (EC/Lustered) - "Do You Have Protection?"
Silver and Black DF8-90 (EC/Lustered) - "No Love Lost"
Dark Red Flatbed (EC/Lustered) - "Rigged to Blow"
Silver and Black DF8-90 (EC/Lustered) - "Rigged to Blow"
Black Schafter (EC) - "The Master and the Molotov"
Silver Oracle (EC/Lustered) - "Easy as Can Be"
Black Schafter with Black Rims (EC/Lustered) - "Easy as Can Be"
Black Sultan (EC2/Lustered) - "Easy as Can Be"
Black NRG 900 (Lustered) - "Easy as Can Be"
Bright Yellow Comet (EC) - "No. 1" [BA]
Light Blue SuperGT (EC/Lustered) - "No. 1"
Yellow Turismo (EC2/Lustered) - "No. 1"
Black Stallion (Lustered) - "Escuela of the Streets"
Primo with Yellow Details (EC/Hybrid) - "Street Sweeper"
Oracle without Medallion - "Luck of the Irish"
Yellow Patriot (EC/Lustered) - "Blow Your Cover"
White and Pink Voodoo with Light Grey Details (EC) - "Have a Heart"
Yellow Patriot (EC/Lustered) - "Deconstruction for Beginners"
Black Cavalcade with Black Rims (EC/Lustered) - "Deconstruction for Beginners"
Yellow Patriot (EC/Lustered) - "Photo Shoot" [PBX]
Dark Grey and Black Sabre GT (EC/Lustered) - "Photo Shoot"
Light Silver Patriot (EC/Lustered) - "Photo Shoot"
Dark Silver Patriot (EC/Lustered) - "Photo Shoot"
Bright Red and Black Hellfury (EC/Lustered) - "Ruff Rider"
Black Dukes (Lustered) - "Lure"
Black Sentinel with Black Rims (EC/Lustered) - "Wrong is Right"
White and Red Maverick (EC) - "Dust Off"
Black Emperor (Lustered) - "Dust Off"
White and Black Maverick (EC) - "Paper Trail"
White and Red Maverick (EC) - "Paper Trail" [MPE]
Police Stockade (Unique) - "Three Leaf Clover"
Random Colored Oracle (EC) - "Taking in the Trash"
Silver and Black Banshee (EC/Lustered) - "Meltdown"
Laundromat (Unique) - "Meltdown"
Silver Lokus (Lustered) - "Meltdown"
White PMP 600 (EC/Hybrid) - "Museum Piece"
PMP 600 (Hybrid) - "Museum Piece"
Black Cognoscenti (Lustered) - "Actions Speak Louder than Words"
PCJ 600 (Hybrid) - "I Need Your Clothes, Your Boots, and Your Motorcycle"
Black Contender (Lustered) - "Smackdown"
Black Stallion (Lustered) - "Smackdown"
Dark Green Willard with Black Door Interior (EC) - "Babysitting"
Green and Blue Rancher (EC/Lustered) - "Babysitting"
Police Stockade (Unique) - "Tunnel of Death"
Bright Red Biff (EC/Lustered) - "Tunnel of Death"
Black Schafter with Black Rims (EC) - "Undertaker"
Red Primo with Gold Details (EC/Lustered) - "Undertaker"
Blue Primo with Gold Details (EC/Lustered) - "Undertaker"
Romero (Unique) - "Undertaker"
Black Washington (EC) - "Undertaker"
Silver Comet (EC/Lustered) - "Hating the Haters"
Black SuperGT (Lustered) - "Union Drive"
Red and White Maverick (EC) - "Buoys Ahoy"
Orange and Black Infernus (EC) - "Buoys Ahoy"
Yellow and Black Infernus (EC) - "Buoys Ahoy"
Pink Feltzer (EC/Lustered) - "I'll Take Her"
Black Sentinel with Black Rims (Lustered) - "She's a Keeper"
Black PMP 600 (Lustered) - "She's a Keeper"
Dark Green Vincent with Dark Green Rims (EC/Lustered) - "She's a Keeper"
Black Vincent with Black Rims (EC/Lustered) - "Diamonds are a Girl's Best Friend"
Dark Green Vincent with Dark Green Rims (EC/Lustered) - "Diamonds are a Girl's Best Friend
Black Bobcat (EC/Lustered) - "Truck Hustle"
Light Silver Pony (EC/Lustered) - "Truck Hustle"
Dark Silver Pony (Lustered) - "Truck Hustle"
Black Schafter with Black Rims (EC/Lustered) - "Pegorino's Pride"
Silver Sultan (EC/Lustered) - "Pegorino's Pride"
Black PMP 600 (Lustered) - "Payback"
Black Coquette (Lustered) - "Payback"
Black Washington (EC) - "To Live and Die in Alderney"
White Oracle (EC/Lustered) - "Pest Control"
Black PMP 600 with Hybrid Grill (Hybrid/Lustered) - "Pest Control"
Black Lokus (Lustered) - "Entourage"
Dark Grey Pony (EC/Lustered) - "Liquidize the Assets"
Bright Red Sanchez (EC/Lustered) - "If the Price is Right"
Black and Silver Rancher (EC/Lustered) - "If the Price is Right"
Black and Silver Cognoscenti with White Ribbon (EC) - "Mr. & Mrs. Bellic (Deal Ending)
Black and Silver Cognoscenti (EC) - "Mr. & Mrs. Bellic (Revenge Ending)
Black and Silver Cognoscenti (EC) - "A Revenger's Tragedy"
Black Huntley Sport with Random Colored Stripe (EC/Lustered) - "A Revenger's Tragedy"
Black Schafter with Black Rims (EC/Hybrid/Lustered) - "A Revenger's Tragedy"
Black Rebla (Lustered) - "A Revenger's Tragedy"
Annihilator without Right Door and Tail Rotor - "A Revenger's Tragedy"
White and Gold Maverick (EC) - "A Revenger's Tragedy"
Black and Silver Cognoscenti (EC) - "Out of Commission"
Black Huntley Sport with Random Colored Stripe (EC/Lustered) - "Out of Commission"
Black Sentinel with Black Rims (Lustered) - "Out of Commission"
Black PMP 600 with Hybrid Grill (Hybrid/Lustered) - "Out of Commission"
Black Sentinel with Black Rims (EC/Lustered) - "Out of Commission"
Annihilator without Right Door and Tail Rotor - "Out of Commission"
Light Silver and Dark Grey Banshee (EC/Lustered) - Hossan Ramzy Random Encounter
White Cognoscenti (EC) - Gracie Ancelotti Random Encounter
Black Huntley Sport (EC) - "Taken Out" Assassination
Black and Green Beater Emperor (EC) - Little Jacob's Drug Delivery Missions
Black and Green Beater Sabre (EC) - Little Jacob's Drug Delivery Missions
Black Beater Vigero (EC) - Little Jacob's Drug Delivery Missions
Intruder (Hybrid) - Little Jacob's Cerveza Heights Drug Delivery Mission
Futo GT (Hybrid) - Little Jacob's Meadow Hills Drug Delivery Mission
Black and Green Huntley Sport with Gold Stripe (EC) - Little Jacob's Final Drug Delivery Mission [SB]
Red and Black Virgo (EC) - Little Jacob's Gun Delivery Ability
Black and Gold Huntley Sport (EC) - Brucie's Boating Activity
Deep Red Presidente with Black Rims (EC/Lustered) - Dwayne's Backup Ability
Deep Red Patriot (EC/Lustered) - Dwayne's Backup Ability
Deep Red PMP 600 (EC/Lustered) - Dwayne's Backup Ability
Blue and White Banshee (EC) - Brucie's Exotic Exports
Dark Red Cavalcade with Black Rims (EC) - Brucie's Exotic Exports
White Feltzer (EC) - Brucie's Exotic Exports
Grey Intruder (EC) - Brucie's Exotic Exports
Red and Dark Grey NRG 900 (EC) - Brucie's Exotic Exports
Light Silver Patriot (EC) - Brucie's Exotic Exports
Silver and Black PCJ 600 (EC) - Brucie's Exotic Exports
Deep Crimson PMP 600 (EC) - Brucie's Exotic Exports
Red and White Sabre GT (EC) - Brucie's Exotic Exports
Solid Red Sanchez (EC) - Brucie's Exotic Exports
Orange and Yellow Banshee (EC) - Stevie's Car Thefts
Light Brown Bobcat (EC) - Stevie's Car Thefts
Black Bucanneer (EC) - Stevie's Car Thefts
Dark Green Cavalcade with Dark Green Rims (EC) - Stevie's Car Thefts
Blue Cognoscenti with Light Blue Roof (EC) - Stevie's Car Thefts
Dark Red Comet (EC)- Stevie's Car Thefts
Dark Grey Contender (EC) - Stevie's Car Thefts
Silver Coquette (EC) - Stevie's Car Thefts
Blue DF8-90 with Blue Roof (EC) - Stevie's Car Thefts
Brown Dilettante (EC) - Stevie's Car Thefts
Red Dukes (EC) - Stevie's Car Thefts
Green and Black Faggio (EC) - Stevie's Car Thefts
Bronze Freeway (EC) - Stevie's Car Thefts
Light Blue and Black Huntley Sport (EC) - Stevie's Car Thefts
Gold Infernus (EC) - Stevie's Car Thefts
Blue Intruder (EC) - Stevie's Car Thefts
Dark Grey and White Manana (EC) - Stevie's Car Thefts
Dark Red and Black Moonbeam (EC) - Stevie's Car Thefts
Dark Grey NRG 900 (EC) - Stevie's Car Thefts
Yellow Patriot (EC) - Stevie's Car Thefts
Light Green PMP 600 (EC) - Stevie's Car Thefts
Dark Red and Grey Rancher (EC) - Stevie's Car Thefts
Dark Brown Rebla (EC) - Stevie's Car Thefts
Green Sabre GT with Dark Green Stripe (EC) - Stevie's Car Thefts
Dark Blue Sentinel with Dark Blue Rims (EC) - Stevie's Car Thefts
Blue Sultan with Black Rims (EC) - Stevie's Car Thefts
Dark Grey Super GT (EC) - Stevie's Car Thefts
Bronze Turismo (EC) - Stevie's Car Thefts
Green Voodoo with Black Details (EC) - Stevie's Car Thefts
Black Washington (EC) - Stevie's Car Thefts

Legend:
(EC) - Exclusive Color
(EC2) - Exclusive Color 2
(Hybrid) - Hybrid Vehicle
(Lustered) - Lustered Color
(Unique) - Unique Vehicle

Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles

[BA] - Stored in the Broker Apartment Parking Space
[SB] - Stored in the South Bohan Apartment Parking Space
[MPE] - Stored in the Middle Park East Apartment Parking Space
[PBX] - Stored in Playboy X's Apartment Parking Space
[A] - Stored in the Alderney Apartment Parking Space


Useful Links
Here are a collection of Useful Links both to content across the GTA Network and other websites that may be of use to the Chain Game Players. If you have a suggestion for a website to be added to the Useful Links Collection, contact a member of Chain Game Staff with a link to the content that you would like to be added and a reason why you feel they would be useful, and we will consider adding it to the list.

Grand Theft Auto IV Chain Game Lounge
Grand Theft Auto IV Chain Game Index
Grand Theft Auto IV Chain Game Discord Server
Grand Theft Auto IV Chain Game Steam Group
Grand Theft Auto IV Chain Game Twitter Page
XLiveLess
XLiveLess for Patch 1.0.8.0
GTA IV Pigeon Locator
GTA4.net
GTASnP.com
Dropbox
Google Drive
OneDrive
MEGA
Grand Theft Auto IV Special Vehicle Guide
GTA Series Videos Missions Walkthrough Playlist
IGN Section on GTA IV
Gamespot Section on GTA IV

Edited by SorveteQuente
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GTAKid667
cqmE74S.png
The Starter Save


Created By: GTAKid667
Link: Starter Save
Completion: 0.70%
Notes:
"The Cousins Bellic" has been completed.
The game is saved at the Broker Apartment.

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SorveteQuente
Posted (edited)

55

I'll kick this off with a turn ;)

Mission: It's Your Call + QUB3D + Win Darts
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 3.9%
Notes: Set a new high score in QUB3D: 11425!
Won a single game of Darts!
Acquired an M4 and a bit of ammo for our Pistol. ;)

Edited by SorveteQuente
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Prayag 97
Posted (edited)

I'm gonna take a turn.

 

Mission: Three's a Crowd + Random Encounter with Brian Meech + Flying Rats(9)
Link: https://gtasnp.com/eBODyM 
Completion: 4.59%

Notes: Killed 9 Flying Rats near Hove Beach.

            Met Brian Meech in a Random Encounter and received 100$ from him.

            Picked up SMG from Bohan Sprunk Warehouse.

            Picked up Molotov Cocktail near the Memory Lanes Bowling Alley.

Edited by Prayag 97
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SorveteQuente
Posted (edited)

56

I'll take a turn

Mission: Bleed Out + Flying Rats (22) + Brian's second encounter + Stunt Jumps (5)
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 5.29%
Notes: Exterminated 22 Flying Rats in Bohan;
Completed Brian's second encounter;
Completed Stunt Jumps 8-12 from this map.

Edited by SorveteQuente
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GTAKid667
Posted (edited)

I'll take a turn! :)

 

Mission: First Date
Link: Click Me! :p
Completion: 5.99%
Notes:

I've missed this game! :p

 

I went to take Michelle on a date for the "first time", and Niko came up with a plan to go to the funfair. Sadly it turns out that it was closed so we had to go and play some Bowling instead. I did a half game with Michelle, winning with 107 Points to her 34 Points. Finished with a Turkey! 🦃

Edited by GTAKid667
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Prayag 97
Posted (edited)

I'll take a turn! :)

 

Mission: Easy Fare + Flying Rats(20)
Link:
https://gtasnp.com/gREUS9 
Completion: 6.69%
Notes: Killed 20 Flying Rats near Broker.

            Went Drinking with Roman to the beloved Comrades Bar.

            Vladmir Glebov called and now his missions are available.

            Went to The Triangle with Roman and picked up some Shotgun ammo.

            Picked up some SMG ammo from the Sprunk Warehouse.

            Purchased new Gray Sneakers from the Russian Store! :) 

             

Edited by Prayag 97
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BayuSumardi
Posted (edited)

Der be an explosion!

Something's wrong with GTASNP's upload, so I'll just post the direct link the savegame here:
https://cdn.discordapp.com/attachments/365159421002645515/662569766115999773/SGTA403

Well as it turns out, there could some problems on my side.. Error! Server responded with 500 code.


Completion: 7.38%


What I have done in this turn:
Bull in China Shop by Vlad Glebov

 

4 Most Wanted killed:
Scott Guzowski
Rodrigo Stevnas
Tyler Pickrel

Antonie Rivette

 

Original Edit Time: 3rd January 2020 at 08:18 UTC

Edited by BayuSumardi
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123robot
Posted (edited)

👀

I'll take a turn! Watch me play LIVE here!

 

Mission: Jamaican Heat + Flying Rats (3) + Unique Stunt Jumps (8) + Roman's Taxi Missions (4)  + Friends
Called by: 123robot
Link: https://gtasnp.com/1Imiwg
Status: Completed
Completion %: 9.33%
Notes: Mission Passed! $150 earned.

Little Jacob's missions unlocked.

Extermined 3 flying rats in Dukes. 50, 32, and 40 on this map.

Completed all remaining 8 unique stunt jumps in Broker and Dukes.

Roman's Taxi Missions are now unlocked - completed 4 fares for him.

Went on a date with Michelle - while we were there, I won against her at Pool! (After losing once 😧 )

Also went out eating at Burger Shot with Roman. He likes us even more!

There's a Roman's Taxi at the Bohan safehouse save spot thing.

Saved at the Broker safehouse.

 

Original Edit Time: 3rd January 2020 at 13:53 GMT

Edited by 123robot
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Prayag 97
Posted (edited)

taking a turn.

 

Mission: Concrete Jungle + Flying Rats(12) + Third Random Encounter with Brian
Link: https://gtasnp.com/3krmkH 
Completion: 10.53%
Notes: Went to Perestroika to watch a show with Roman.

            12 Flying Rats Exterminated by mehttps://imgur.com/cPGfFT6 

               

Edited by Prayag 97
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SorveteQuente
Posted (edited)

57

I'll take a turn

Mission: Hung Out to Dry + Most Wanted (6)
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 11.23%
Notes: Killed the remaining Most Wanted criminals in Broker/Dukes/Bohan. These are:
-Maxwell Caughlin;
-Fernando Tisdel;
-Preston Pecinovsky;
-Alonso Goralski;
-Bert Reker;
-Freddy Paparo.

Edited by SorveteQuente
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resbas
Posted (edited)

Mission: Ivan the Not So Terrible + 1 Flying rat

Link:https://gtasnp.com/urQww6

Completion:12.62%

Notes:Spared Ivan, Killed 1 flying rat at the airport, the only one left there is on the control tower

Edited by resbas
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resbas
Posted (edited)

4 hours have passed, so I'll take a turn again!

 

Mission: Uncle Vlad + Flying Rats(6)
Link:https://gtasnp.com/tBGAwh
Completion: 13.32%
Notes: Killed the last flying rat at the airport + these 5 https://imgur.com/yiwqRvj

            Sniper Rifle collected!

 

Edited by resbas
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Prayag 97
Posted (edited)

Imma take a turn, fellas!

 

Mission: Crime and Punishment
Link: https://gtasnp.com/BQl1BR 
Completion: 16.52%
Notes: 20 Vigilante levels done.

            Picked up some SMG ammo from Sprunk Warehouse.

Edited by Prayag 97
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Prayag 97
Posted (edited)

Turn :)

 

Mission: Shadow + Drug Deliveries for Jacob
Link:
https://gtasnp.com/1EipBk 
Completion: 19.91%
Notes: All 10 drug deliveries done. Jamaican Huntley Sport parked in front of the Safehouse! :)

Edited by Prayag 97
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Parik
Posted (edited)

I'll take a turn :steamhappy:

 

Mission: Final Destination, Friend Activities, Most Wanted
Link: https://gtasnp.com/NAqa2k
Completion %: 22.28%
Notes: Went out for Darts with Little Jacob!

Little Jacob's special ability is now unlocked.

Neutralised 2 Most Wanted Targets - Barry Lamora and Christov Mahonvic

Edited by Parik
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SorveteQuente
Posted (edited)

58

I'll take a turn! :D

Mission: No Love Lost + Roman's Taxi Missions (2) + Badman's random encounter + Friend activities (2) + USJ's (4)
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 23.47%
Notes: Completed 2 more taxi fares for Roman!
Met Badman sitting on a bench in Dukes and helped him deal with some russians!
Went on a date with Jacob, where we played three pool matchs (I let him win the first two cough) and then we had the best 10 seconds at the nearby Strip Club. :p
Completed all Stunt Jumps in Bohan!

Edited by SorveteQuente
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resbas
Posted (edited)

I'll take a turn!

 

Mission: Logging On, Friend activity(1), Brucie's Exotic Exports(2), Most Wanted(3)
Link: https://gtasnp.com/NXscs2
Completion: 24.17%
Notes: Went drinking with Little Jacob

            Stole the Cavalcade and the Feltzer for Brucie

            Killed 3 Most Wanted targets in Algonquin : Shon Kikuch, Jimmy Knad and Simon Nashly

Edited by resbas
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Prayag 97
Posted (edited)

I am gonna take a turn.

 

Mission: Rigged to Blow + Brucie's Exotic Exports(8) + Activity with Roman
Link: https://gtasnp.com/ym5PHn 
Completion: 26.87%
Notes: Stole Intruder, Sanchez, Banshee, PCJ 600, NRG 900, Sabre GT, Patriot, PMP 600 for Brucie.

            Went out to eat some food with Roman.

            Brucie's missions are now available!

Edited by Prayag 97
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SorveteQuente
Posted (edited)

59

I'll take a turn

Mission: Search and Delete + Vigilante (35) + Friend activities (1)
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 27.57%
Notes: Killed some more Vigilante targets and got plenty of ammo and guns!
Little Jacob called me later and asked to go Eating. So I took him to the Cluckin' Bell since I know he loves it there!

Edited by SorveteQuente
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Prayag 97
Posted (edited)

Mission: Easy as Can Be
Link: https://gtasnp.com/FxqJy3 
Completion: 28.27%
 

Edited by Prayag 97
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SorveteQuente
Posted (edited)

60

I'll take a turn

Mission: The Master and the Molotov + Russian Revolution + Roman's Sorrow + Win Bowling + Date with Michelle
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 31.61%
Notes: Called Michelle and we went on a date after a long time. I took her to Memory Lanes for a full game of bowling! I won that one (scored 161), and we also had coffee later that afternoon.

Edited by GTAKid667
OET: 2020-01-06T21:07:41Z
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Parik
Posted (edited)

I'll take a turn

 

Mission: Escuela of the Streets + Pigeons (11)
Link: https://gtasnp.com/K7j9eI
Completion %: 32.31%
Notes: Did some 6 star pigeons (Didn't go as bad as last time and I managed to get back safely)

Killed 11 pigeons in Algonquin.

 

5R4uCHb.png

(Note: Only killed the one on the upper bridge in the region marked with 1)

Edited by Parik
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Parik
Posted (edited)

More than 4 hours have passed since the last turn was completed.

 

I'll take a turn

 


Mission: Street Sweeper, Pigeons (14)
Link: https://gtasnp.com/ov5WMi
Completion %: 33%
Notes: 🌟 🌟 🌟 🌟 🌟 🌟 🐦 🔫

XJbwziw.png

( X - Pigeons exterminated in this turn)

( X - Pigeons exterminated in the previous turn by me)

( X - Pigeons exterminated in other turns)

Edited by Parik
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SorveteQuente
Posted (edited)

61

I'll take a turn

Mission: Out of the Closet + Most Wanted (5) + Vigilante (5) + Friend activities with Jacob (Show)
Called by: SorveteQuente
Link: Winter is Coming 📖
Status: Completed
Completion: 35.37%
Notes: Killed the remaining Most Wanted criminals in Algonquin!
Killed 5 more Vigilante targets!
Went to see a show with Jacob at Perestroika!
Bought some more Micro SMG ammo from Jacob.

Edited by SorveteQuente
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