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Tut98

[3ds Max] Vertex prelights and alpha blending guide (redirect to mtasa.com)

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Tut98

Hey,

 

I have written a guide/tutorial/documentation on mtasa.com regarding vertex channels (color, illumination, alpha). My knowledge is not the best, but I feel I have sufficient to get others started. 

 

If you're looking to learn radiosity light baking for prelights or want to learn how to blend textures with vertex alpha, give it a read. I hope you'll learn something from it.

 

https://forum.mtasa.com/topic/121674-basics-of-vertex-color-and-alpha/

 

Here's a few tasters so you can decide whether you'd be interested in reading or not.. 😉

 

unknown.png

 

 

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RestractPrime

what a great tutorial !

this is absolutely gonna help me a lot.

thank you very much !

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turret001

hi, thanks for this great tutorial. can you also show how to edit lightning of newly drawn planes on pre-existing objects without breaking the original objects' lightning?

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