q4a Posted December 28, 2019 Share Posted December 28, 2019 (edited) I would like to create/port GTA V modding tools for Linux or may be add support for export-import support to cross-platform formats of Blender/Godot. I am C++ programmer with some experience porting games from Windows to Linux, but not a modder. Some things, that was found: https://github.com/ahmed605/SparkIV - resource viewer/editor for GTA IV. https://github.com/rwengine/openrw - re-creation RenderWare engine. Has open source viewer for GTA III files, but nothing for GTA IV or V. http://gtamodding.ru/wiki/ (russian) - there is a small description of the file format, but no more. https://gta.fandom.com/wiki/Category:File_Formats - same as above, but in english. I will be grateful if you provide links to the description of the GTA IV or V file formats or open source modding tools for GTA. PS I know that Linux marketshare is 1-2 % and nobody cares, but I just want to learn something new and test my coding skills. Edited December 28, 2019 by q4a ikt 1 Link to comment Share on other sites More sharing options...
Klairm Posted January 13, 2020 Share Posted January 13, 2020 On 12/28/2019 at 11:19 AM, q4a said: I would like to create/port GTA V modding tools for Linux or may be add support for export-import support to cross-platform formats of Blender/Godot. I am C++ programmer with some experience porting games from Windows to Linux, but not a modder. Some things, that was found: https://github.com/ahmed605/SparkIV - resource viewer/editor for GTA IV. https://github.com/rwengine/openrw - re-creation RenderWare engine. Has open source viewer for GTA III files, but nothing for GTA IV or V. http://gtamodding.ru/wiki/ (russian) - there is a small description of the file format, but no more. https://gta.fandom.com/wiki/Category:File_Formats - same as above, but in english. I will be grateful if you provide links to the description of the GTA IV or V file formats or open source modding tools for GTA. PS I know that Linux marketshare is 1-2 % and nobody cares, but I just want to learn something new and test my coding skills. I would like to help you , I know C and Python, do you have Discord? Link to comment Share on other sites More sharing options...
q4a Posted January 18, 2020 Author Share Posted January 18, 2020 (edited) On 1/13/2020 at 4:03 PM, Klairm said: I would like to help you , I know C and Python, do you have Discord? Hi. Yes, I have: q4a#3114 I started to learn Godot: I think to start with simple plugin which import GTA IV data. https://github.com/q4a/opengri There is some similar plugin, that import Quake maps (.map): https://github.com/Shfty/qodot-plugin So, there will be cross platform tool-plugin and not so hard to do Edited January 18, 2020 by q4a Link to comment Share on other sites More sharing options...
Klairm Posted January 24, 2020 Share Posted January 24, 2020 On 1/18/2020 at 4:08 AM, q4a said: Hi. Yes, I have: q4a#3114 I started to learn Godot: I think to start with simple plugin which import GTA IV data. https://github.com/q4a/opengri There is some similar plugin, that import Quake maps (.map): https://github.com/Shfty/qodot-plugin So, there will be cross platform tool-plugin and not so hard to do I will start learning about Godot, never used it, but what we need to get is documentation about GtA IV files encryption and that stuff because I haven't been able to find much information about Link to comment Share on other sites More sharing options...
q4a Posted January 25, 2020 Author Share Posted January 25, 2020 23 hours ago, Klairm said: I will start learning about Godot, never used it, but what we need to get is documentation about GtA IV files encryption and that stuff because I haven't been able to find much information about Yes, they are encrypted, but I tested SparkIV - it builds from source and works. So there is dencryption code: https://github.com/ahmed605/SparkIV/blob/master/SRC/RageLib/Common/KeyUtil.cs#L113 BTW, do you have Discord too? Link to comment Share on other sites More sharing options...
Klairm Posted January 25, 2020 Share Posted January 25, 2020 2 hours ago, q4a said: Yes, they are encrypted, but I tested SparkIV - it builds from source and works. So there is dencryption code: https://github.com/ahmed605/SparkIV/blob/master/SRC/RageLib/Common/KeyUtil.cs#L113 BTW, do you have Discord too? Yes, Klairm#7074 Link to comment Share on other sites More sharing options...
Mr.Arrow Posted January 26, 2020 Share Posted January 26, 2020 Use CodeWalker, its an open source tool. Dexyfex has already made conversion from resources into .xml format https://github.com/dexyfex/CodeWalker And join their discord to see their progress and research regarding GTA 5 formats https://discord.gg/DsSB4AE q4a 1 Link to comment Share on other sites More sharing options...
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