djb204 Posted December 21, 2019 Share Posted December 21, 2019 There are so many cards, and so many builds. I’m curious what everyone here has loaded up, and which loadout everyone believes is the best PvP card build? Link to comment Share on other sites More sharing options...
DarksunDaFirst Posted December 21, 2019 Share Posted December 21, 2019 (edited) It depends on the match. First and foremost - PiB and S&S are the best Deadeye cards for PvP. I don’t mess with the tank builds, I simply refuse to use something that is so broken and blatantly abused. So depending on the match: Gunslingers Choice, Strange Medicine, and Fool Me Once is a great one for running around with dual revolvers. Those shotty’s are great against a tank. On really close-range situations I’ll trade off GC for Short Game. Lately I’ve been trying to stack Landon’s Patience and Winning Streak. Landon’s patience will up the damage on the first shot so long as it’s been 15 seconds since your last one. With WS, I believe the increase in damage on your second shot on target will increase from the LP damage, not the base. Still testing it out, but most people are dying on that first shot. If I’m not running the first, I’m running Winning Streak, Peak Condition, and Never Without One (so long as I have a big hat on). Edited December 21, 2019 by DarksunDaFirst djb204 1 Link to comment Share on other sites More sharing options...
djb204 Posted December 22, 2019 Author Share Posted December 22, 2019 12 hours ago, DarksunDaFirst said: It depends on the match. First and foremost - PiB and S&S are the best Deadeye cards for PvP. I don’t mess with the tank builds, I simply refuse to use something that is so broken and blatantly abused. So depending on the match: Gunslingers Choice, Strange Medicine, and Fool Me Once is a great one for running around with dual revolvers. Those shotty’s are great against a tank. On really close-range situations I’ll trade off GC for Short Game. Lately I’ve been trying to stack Landon’s Patience and Winning Streak. Landon’s patience will up the damage on the first shot so long as it’s been 15 seconds since your last one. With WS, I believe the increase in damage on your second shot on target will increase from the LP damage, not the base. Still testing it out, but most people are dying on that first shot. If I’m not running the first, I’m running Winning Streak, Peak Condition, and Never Without One (so long as I have a big hat on). Yea I run into a lot of tank build in free roam too. Doing deliveries or just randoms who wanna pick a fight lol. Link to comment Share on other sites More sharing options...
CMCSAVAGE Posted December 22, 2019 Share Posted December 22, 2019 Link to comment Share on other sites More sharing options...
djb204 Posted December 22, 2019 Author Share Posted December 22, 2019 2 minutes ago, CMCSAVAGE said: Hasn’t been edited since November 10th Link to comment Share on other sites More sharing options...
Classique Posted December 22, 2019 Share Posted December 22, 2019 6 minutes ago, djb204 said: Hasn’t been edited since November 10th There has been no drastic change in the ability cards in the Moonshiners Update, so an edit is not needed. CMCSAVAGE 1 Link to comment Share on other sites More sharing options...
CMCSAVAGE Posted December 22, 2019 Share Posted December 22, 2019 1 hour ago, djb204 said: Hasn’t been edited since November 10th The OP is irrelevant to what you want to know anyway. What you asked can be found by just reading the thread, no point in people re-posting what they already have. Link to comment Share on other sites More sharing options...
Jason Posted December 22, 2019 Share Posted December 22, 2019 There's an active thread that already exists, linked above. Locked. CMCSAVAGE and Zalwig 2 Link to comment Share on other sites More sharing options...
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