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Exodus29

Code Problem

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Exodus29

Hi i created this code.

{$CLEO}

0000: "#Ballas"

:activate
wait 1000
if
     0256:   player $PLAYER_CHAR defined
then
        Player.SetClothes($PLAYER_CHAR, "policetr", "policetr", 17)
        Player.Build($PLAYER_CHAR)
else
        jump @activate
end
:ballas

0002: jump @activate

it works,it changing my clothes but its a little bit laggy

how can i fix it?

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Jack

You should "end_custom_thread" instead of puting it in a loop. That's why it lags.

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Exodus29

How to write it?

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Jack
{$CLEO}
0000:

repeat
    wait 250
until 0256:   player $PLAYER_CHAR defined

087B: set_player $PLAYER_CHAR clothes_texture "policetr" model "policetr" body_part 17
070D: rebuild_player $PLAYER_CHAR
0A93: end_custom_thread

 

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Exodus29

 

15 minutes ago, Jack said:
{$CLEO}
0000:

repeat
    wait 250
until 0256:   player $PLAYER_CHAR defined

087B: set_player $PLAYER_CHAR clothes_texture "policetr" model "policetr" body_part 17
070D: rebuild_player $PLAYER_CHAR
0A93: end_custom_thread

 

Hi it works for policetr

but i wanted to set this four clothes

Quote

{$CLEO}

0000: "#Ballas"

repeat
wait 250
until  0256:   player $PLAYER_CHAR defined


087B: set_player $PLAYER_CHAR clothes_texture "painter" model "painter" body_part 0
087B: set_player $PLAYER_CHAR clothes_texture "worktrcamogrn" model "worktr" body_part 2
087B: set_player $PLAYER_CHAR clothes_texture "sneakerbincblu" model "sneaker" body_part 3
087B: set_player $PLAYER_CHAR clothes_texture "bandred2" model "bandknots" body_part 16
070D: rebuild_player $PLAYER_CHAR

0A93: end_custom_thread

It only works for bandana (bandred2)

Edited by Exodus29

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Exodus29

i really want anwser 

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In45do
On 12/18/2019 at 3:41 AM, Exodus29 said:

{$CLEO}

0000: "#Ballas"

repeat
wait 250
until  0256:   player $PLAYER_CHAR defined


087B: set_player $PLAYER_CHAR clothes_texture "painter" model "painter" body_part 0
087B: set_player $PLAYER_CHAR clothes_texture "worktrcamogrn" model "worktr" body_part 2
087B: set_player $PLAYER_CHAR clothes_texture "sneakerbincblu" model "sneaker" body_part 3
087B: set_player $PLAYER_CHAR clothes_texture "bandred2" model "bandknots" body_part 16
070D: rebuild_player $PLAYER_CHAR

0A93: end_custom_thread

This works in my game. Although I did minor changes into this:

Spoiler
{$CLEO .cs}
:Clothes
03A4: name_thread "clothes_test"

:Repeat
wait 0 
if
0256:   player $PLAYER_CHAR defined
jf @Repeat
wait 1000
087B: set_player $PLAYER_CHAR clothes_texture "painter" model "painter" body_part 0
087B: set_player $PLAYER_CHAR clothes_texture "worktrcamogrn" model "worktr" body_part 2
087B: set_player $PLAYER_CHAR clothes_texture "sneakerbincblu" model "sneaker" body_part 3
087B: set_player $PLAYER_CHAR clothes_texture "bandred2" model "bandknots" body_part 16
070D: rebuild_player $PLAYER_CHAR
wait 500
0A93: end_custom_thread 

 

 

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Exodus29

Yeah it works,thanks! :)

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