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GTA Loyalty

[Help] Audiostream problem with Random Integer

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GTA Loyalty

Hi everyone. I'm working on a code which play randomly three mp3 files while you're on air, not using vehicles and all that. But the problem I have it's when you are on air, the music doesn't start correctly. Sometimes you have to jump on air, then touch the ground and then jump again to make it play, some other times you could be 30s on air and it will start playing 5s later. I had this problem before with random integers and audiostream, I really don't know what to do now.

Here's the code: https://pastebin.com/0kXimRKD

Thank you!

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In45do

The script has to wait more time because of extended use of "wait ... ms" inside the loop. Try to set it 0 if it's use inside a loop.

 

If you want to measure the time it takes for the script to work, use local variables [email protected] and [email protected] for timer.

 

Also don't use global variables inside cleo script, use local variables instead to avoid bugs/crash.

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GTA Loyalty

It isn't a Cleo script, it's a Main.scm thread, that's why the global variable. I tried removing the waits of more than "0" inside of loops as you said it and I also changed the "if $PLAYER_ACTOR in air" to the current performing animation and that made it. Anyway, thank you so much for helping 😁😁

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