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MOONSHINERS: A NEW FRONTIER PURSUIT (December 3rd)


Jason
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2 minutes ago, ShadowlessDevil said:

Any bonuses this week?

I think there is an xp boost on races!? It looked like it when I did my daily....

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26 minutes ago, CMCSAVAGE said:

That's the thing, there was no point in keeping your popularity up and having the NC full. Maybe this speakeasy will be different, but I doubt it.

You're not quite getting my point. I want it full more for immersion reasons, so I can go there and it's poppin' for when/if I want to use it for whatever reason. For example for the Nightclub, I don't care for any of the actual money making systems behind it, I just wanted a nightclub that's full.

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12 minutes ago, Leftover Pizza said:

If you can upgrade the speakeasy to a whore house, I can see this going somewhere :D 

I can see it now . . .

 

PO9RhTN.jpg

 

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1 minute ago, Jason said:

You're not quite getting my point. I want it full more for immersion reasons

Okay, I got ya now. 

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I do hope they change up the formula in how you resupply as well as deliver. I done more than my fair share of wagon deliveries. I don't need more of that but with just different cargo.

Edited by Ghoffman9
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Speaking as someone who mostly enjoyed the management sim aspect of GTAO's free roam businesses, I'm excited. The Trader role had a lot of big improvements to the underlying formula so I'm hopeful for more!

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I told you to expect a Moonshiner business.

 

Being able to finally buy a home even if it's a sh*thole is welcome change I didn't expect so early.

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" an increase in the amount of outfit slots in your Wardrobe."

 

But can you store more on your horse?

 

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"Look for much more to come to Red Dead Online alongside Moonshiners on December 13th - including Outlaw Pass No. 2, new Moonshiner role unlocks, the new Navy Revolver, additional clothing options and an increase in the amount of outfit slots in your Wardrobe."

 

Outlaw Pass II on the same day as well?

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I really want there to be a new upgrade for the tents that adds a house for the business. make the house work like a tent where initially you have a little shack but as you progress the role level you can buy nicer houses

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Really hoping u can eventually swap different coats on ur horses .. a black thoroughbred would be awesome

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1 hour ago, ghostsoap01 said:

-Give console players the m1899 pistol

i honestly don't want this to happen because for pc we had to wait a whole year for a sh*tty rushed port. pc players deserve a bit of exclusivity. also it's for sp only. 

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So much for thinking Red Dead Online was gonna be something different than GTA.  Can see it now.  All these different "business" to own, then comes the ridiculous weapon vehicles to create havoc in Free Roam with.

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Lemoyne outlaw

this seems interesting. i am glad that we are getting a new role. although i dont know much about moonshine or alcohol for that matter. i am looking forward to trying this out. i am wondering though if our shacks will move with camp. i really hope not. i want my character to have his own home that never moves. im also curious about what other cool stuff will come out with it. im glad that we are getting a new gun.

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DarksunDaFirst

Sweet.  Knew this had to be a thing eventually with all the stuff in the game world.  
 

Surprised it’s not it’s own role, but it fits.  
 

Now if we can just get the camps to stay...

 

Still.

 

Edited by DarksunDaFirst
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Bruce Khansey

With all the ideas that came up, we already have another "business" coming. 

 

I just hope we won't have another game where alls you can do is buy-resupply and sell, just to have the money for the latest hat.

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30 minutes ago, RyuNova said:

"Look for much more to come to Red Dead Online alongside Moonshiners on December 13th - including Outlaw Pass No. 2, new Moonshiner role unlocks, the new Navy Revolver, additional clothing options and an increase in the amount of outfit slots in your Wardrobe."

 

Outlaw Pass II on the same day as well?

That's what it says.


"Alongside Moonshiners on December 13th". 

 

I can't see how it could be clearer unless they also said "Yes, on the same day".

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42 minutes ago, RyuNova said:

I told you to expect a Moonshiner business.

 

Being able to finally buy a home even if it's a sh*thole is welcome change I didn't expect so early.

That is one thing I am afraid of. This game sh*ts a brick when there are too many camps in one session. Now houses? Suffice to say I am very concerned.

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18 minutes ago, Rammer2k said:

So much for thinking Red Dead Online was gonna be something different than GTA.  Can see it now.  All these different "business" to own, then comes the ridiculous weapon vehicles to create havoc in Free Roam with.

Looks like they are just copy and pasting from GTAO. But I find RDO much more immersive so I don’t think I’ll be as bored hopefully.

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Leftover Pizza
29 minutes ago, Zerdical said:

I really want there to be a new upgrade for the tents that adds a house for the business. make the house work like a tent where initially you have a little shack but as you progress the role level you can buy nicer houses

 

Make the house work like a tent as in..... never spawning with 18+ players in the lobby? No thanks.

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13 minutes ago, Ghoffman9 said:

That is one thing I am afraid of. This game sh*ts a brick when there are too many camps in one session. Now houses? Suffice to say I am very concerned.

 

Pretty sure we will get permanent buildings added to the map with her new Contact sending you out to find a place to set up.

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Leftover Pizza
22 minutes ago, Ghoffman9 said:

That is one thing I am afraid of. This game sh*ts a brick when there are too many camps in one session. Now houses? Suffice to say I am very concerned.

 

I can see the "You need an active camp to enter your shack" messages and rivers of salt coming :D :D 

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2 hours ago, Jason said:

The role sounds potentially great but one role at a time is I hope not the standard going forward. The BH/Trader/Collector update was great because it introduced some genuine variety into the game, with this update everyone is going to be doing the same thing.

 

We're getting our first piece of property though which is interesting, I do wonder how it'll work. I really hope entering them is not the same teleport thing we have in GTAO but I expect it will be. Also any sort of maintenance mechanic like the Nightclubs in GTAO scare me, if we have to do some menial task to keep it generating money or full of people it will become either a chore or abandoned, and will not mesh well with the other roles and any future ones. I hope they learned their lesson on this but I would be surprised if they have.

 

Anyway regarding new cosmetics:

 

993Uhy9.png

 

New accessories? Belt also is new, never seen those arm things (dunno what their name is) before on shirts. The vest stuff is probably part of the vest its self but we'll see. The last picture in the article also shows bandoleers of course, but from the looks of it they may have similar issues to ponchos in that they look to "float" on characters in places. Hopefully that's not the case in game, if they have physics they'll be oof.

 

Also the guy in the left on the picture I linked isn't holding a glass and I can't unsee it.

 

The belt buckle is also new. The gun holster looks new as well.

Also pretty certain the houses will be located in any of the existing towns. 

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DarksunDaFirst
2 hours ago, UltimateAntic said:

Tbh I wanted a update that focussed more on armed robbery like:

 

 - Robbing stage coaches

-  Robbing trains

- Robbing banks

 

That will probably be the next BIG one, this update is definitely just an expansion on the FP.

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Cooking moonshine requires resources = maintenance. In advance - f*cking come on man... I hope I am wrong.

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