Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Cayo Perico Heist
      2. The Diamond Casino Heist
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA VI

      1. St. Andrews Cathedral
    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

lost-in-emotions

Casual Things for Lonesone Wolf?

Recommended Posts

netnow66
1 hour ago, fryday said:

 

I do not comment the "others" because I do not know, what they wrote in another topic. cheap rethorical trick to get others on your side ;)

I talk to YOU and your statement that RDO is not playable as PVE and 99% (of what?) you get griefed. THAT IS NOT TRUE ;)

You misunderstand. Getting anyone "on my side" is inconsequential to me. What is of interest to me is pointing out what is the truth for players such as myself, as pointed out by other posters in both the When Justice is Served thread and on reddit.

 

I will continue to point to your comments of "defense mode, which changed the world peace completely. you can play peacefully hours" as they relate to that thread. Your comments make absolutely no sense if the content in that thread is to be believed. ("Completely"? Really?)

 

As far as my personal comments and opinion, I stand by what I said (maybe this will make it clearer for you)--Out of 100 of my RDO sessions (when I have not glitched), I have been griefed or forced into PvP 99 of them.

 

So, I say, THAT IS TRUE and you say THAT IS NOT TRUE.

 

 

Edited by netnow66

Share this post


Link to post
Share on other sites
Virtual-Antics

If you like photography, you can take selfies and scenic photos around the map.

 

Hunting and fishing. I pick the most remote areas and can easily spend an hour or more without running into other players.

 

There are also random stranger encounters like escort and rescue missions.

  • Like 3

Share this post


Link to post
Share on other sites
fryday
58 minutes ago, netnow66 said:

You misunderstand. Getting anyone "on my side" is inconsequential to me. What is of interest to me is pointing out what is the truth for players such as myself, as pointed out by other posters in both the When Justice is Served thread and on reddit.

 

I will continue to point to your comments of "defense mode, which changed the world peace completely. you can play peacefully hours" as they relate to that thread. Your comments make absolutely no sense if the content in that thread is to be believed. ("Completely"? Really?)

 

As far as my personal comments and opinion, I stand by what I said (maybe this will make it clearer for you)--Out of 100 of my RDO sessions (when I have not glitched), I have been griefed or forced into PvP 99 of them.

 

So, I say, THAT IS TRUE and you say THAT IS NOT TRUE.

 

 

 

I just argue with your aguments that this game is not playable, because of 99% griefing rate and no PVE content. its just not true. you can play hours without getting griefed, so how long do you define a session? it must be very long....

  • Like 1

Share this post


Link to post
Share on other sites
sodoff

This discussion revolves mainly around the online portion of the game. But don't forget, In singleplayer, there is an immense amount of pootling around collecting and discovering stuff. Much more so than in online (as it stands). And if other people is not your bag, singleplayer would be the way to go.

  • Like 2

Share this post


Link to post
Share on other sites
Nugsy

So is this thread about "Lone Wolfes" or PVP?

 

I'm only here to point out that the plural of wolf is "WOLVES" not "wolfes" and we're half way down page two before that came up.

 

On topic (to keep my post legit) : When I occasionally find myself online alone, I can honestly say that to be attacked (when defensive) is a rare thing.

Sure there's always an idiot that wants to try something, but the percentage of those that can actually shoot using free-aim is low (at least on console / with a controller).

 

So OP, nothing to worry about. Jump in, select defensive and get stuck in. If attacked you don't need to run far to lose them.

 

 

34 minutes ago, sodoff said:

This discussion revolves mainly around the online portion of the game. But don't forget, In singleplayer, there is an immense amount of pootling around collecting and discovering stuff. Much more so than in online (as it stands). And if other people is not your bag, singleplayer would be the way to go.

Well this is the Red Dead Online section, so yeah we're talking about the online portion.

Edited by Nugsy
  • Like 6

Share this post


Link to post
Share on other sites
RaigeGames
1 hour ago, netnow66 said:

You misunderstand. Getting anyone "on my side" is inconsequential to me. What is of interest to me is pointing out what is the truth for players such as myself, as pointed out by other posters in both the When Justice is Served thread and on reddit.

 

I will continue to point to your comments of "defense mode, which changed the world peace completely. you can play peacefully hours" as they relate to that thread. Your comments make absolutely no sense if the content in that thread is to be believed. ("Completely"? Really?)

 

As far as my personal comments and opinion, I stand by what I said (maybe this will make it clearer for you)--Out of 100 of my RDO sessions (when I have not glitched), I have been griefed or forced into PvP 99 of them.

 

So, I say, THAT IS TRUE and you say THAT IS NOT TRUE.

 

 

I'm not saying what you have experienced isn't true, but everyone's session and play style is different. 

 

But what I don't understand is how you keep saying that you cannot avoid PvP if you play the way Rockstar intends and that Rockstar want us to PvP and grief each other when I just don't think that's the case with RDO. 

 

Rockstar removed all freeroam PvP daily challenges from the game because they caused unwanted griefing. They introduced defensive mode which makes it (IMO) easier to avoid unwanted PvP. You can't be hogtied or locked on to and if someone does shoot at you you can retaliate with no consequence. GTA is a griefer's paradise but that is not the case in RDO. Griefing does exist in RDO but it's nothing like it once was. 

 

As mentioned by others, it is possible to play peacefully for hours, just as it is possible to play for just a few minutes and get griefed. I play in populated sessions, I don't glitch solo sessions and half the time when I'm playing I don't even see another player for hours. 

 

Its It's possible to have a good and possible to have a bad session, it just depends on the day. But to think Rockstar wants us to only PvP and grief is untrue 

 

 

 

  • Like 7

Share this post


Link to post
Share on other sites
kcole4001

I spend most of my time completing dailies, hunting either for money at the butcher's or to fill my camp, and collecting on the way.

Plenty to do there and if you stay away from the towns except to sell stuff then most of the time you won't see other players much.

If you hear shooting going on, go around it.

30 days in I've been hassled 3 times, and I just hit parlay and leave. Done!

  • Like 5

Share this post


Link to post
Share on other sites
sodoff

@Nugsy Yes, I am quite aware of the location of this subsection of the forum. OP said she didn't own the game, so I thought I'd tip her off on the possibilities in SP.

 

PS: And if we're doing typo's, them Wolves should not be "lonesone" either.

Edited by sodoff
  • Like 1

Share this post


Link to post
Share on other sites
Labovasha
7 hours ago, fryday said:

 

I got no idea which game you played, but the most of the things you described are heavily exaggerated.

It sounds like you will be griefed every 10 minutes in RDO, but since the defense/offense mode update, you will be attacked mostly no time. and which open world multiplayer does a better job than RDO or GTA? ubisoft games? come on....

exagger

 

 

You just went off the walls.

That is not remotely what I said or implied. I simply pointed out that the game revolves around PVP interactions and explained how the game pushes it and discourages passive none combative play if you want to do missions which is undeniable. The game only recognizes PVP interactions if you are not in the same squad, it specifically says "rival" when you do spot someone who is doing a task.. 

Ubisoft does not make open world games of this sort that I know of and I don't see how they could ever be relevant but any game would do. Any survival game with custom servers with a decent budget,elderscroll, or that star citizen alpha. Just pick a game that has housing, collecting, trading ect, and the sorts and its better than RDO. RDO just looks good when compared to console focused games(All people talk about is how pretty it is) but from a gameplay perspective its shallow and poorly designed if you are looking for role GTA online is better than RDO just off the sim. GTA online started off pretty strong, it was just as dumb but it was a lot of fun before shark cards took off.

5 hours ago, rusbeckia said:

It sounds like your butthurt, cause RDO didn‘t turn out the way you wanted it to be. 
i‘ve never played a more PvE oriented Online game. In fact, lot of my friends even stopped playing cause it‘s too boring for them. 

Comments like this is why I have such a low opinion of this community. I don't fully understand what you mean by alot of your friends stopped playing because it was boring. Are you saying the PVE is not entertaining? That's true.

I hope you are not one of these marble brains that associate the games premise and structure with attention span or intellect. Like one of those sub human troglodytes that scream "Fornite kid" or "go play call of duty" when someone takes issue with poor pacing of story mode. I really don't like these people, literally bothered by that sort of stupidity. Just don't be that low...

That just comes off as projection because of you jumping into the conversation attacking someone because they post a unfavorable statements about a video game. 

I could care less about what direction the developers take the online. I just understand that when it comes to open world PVE gameplay it sucks and I could write a whole list that explains why.

You must be really young or something if you never played amore PVE oriented game like really young. That statement is actually absurd considering that there are games that have PVE only lobbies when this game denies the choice so you would be forced to play with none coop minded players and lowers your reward if you choose to activate a "defensive mode" when delivering pelt wagons and have 8/10 mission givers forcefully deactivate this. There are games built around PVE with no player on player damage. But ok, you never played amore pve oriented game lol.

  • Like 1

Share this post


Link to post
Share on other sites
lost-in-emotions

oh, ok. no private sessions... o.O

 

its not really a question against hardcore pvp enemies,
rather then the whole bunch of cheater with modding tools.

this is a thing on PC and now there is no chance to avoid it...

 

sidequestion:
what happens when your ping is too low, but cant get kicked into empty session?

 

Share this post


Link to post
Share on other sites
rusbeckia
41 minutes ago, Labovasha said:

You just went off the walls.

That is not remotely what I said or implied. I simply pointed out that the game revolves around PVP interactions and explained how the game pushes it and discourages passive none combative play if you want to do missions which is undeniable. The game only recognizes PVP interactions if you are not in the same squad, it specifically says "rival" when you do spot someone who is doing a task.. 

Ubisoft does not make open world games of this sort that I know of and I don't see how they could ever be relevant but any game would do. Any survival game with custom servers with a decent budget,elderscroll, or that star citizen alpha. Just pick a game that has housing, collecting, trading ect, and the sorts and its better than RDO. RDO just looks good when compared to console focused games(All people talk about is how pretty it is) but from a gameplay perspective its shallow and poorly designed if you are looking for role GTA online is better than RDO just off the sim. GTA online started off pretty strong, it was just as dumb but it was a lot of fun before shark cards took off.

Comments like this is why I have such a low opinion of this community. I don't fully understand what you mean by alot of your friends stopped playing because it was boring. Are you saying the PVE is not entertaining? That's true.

I hope you are not one of these marble brains that associate the games premise and structure with attention span or intellect. Like one of those sub human troglodytes that scream "Fornite kid" or "go play call of duty" when someone takes issue with poor pacing of story mode. I really don't like these people, literally bothered by that sort of stupidity. Just don't be that low...

That just comes off as projection because of you jumping into the conversation attacking someone because they post a unfavorable statements about a video game. 

I could care less about what direction the developers take the online. I just understand that when it comes to open world PVE gameplay it sucks and I could write a whole list that explains why.

You must be really young or something if you never played amore PVE oriented game like really young. That statement is actually absurd considering that there are games that have PVE only lobbies when this game denies the choice so you would be forced to play with none coop minded players and lowers your reward if you choose to activate a "defensive mode" when delivering pelt wagons and have 8/10 mission givers forcefully deactivate this. There are games built around PVE with no player on player damage. But ok, you never played amore pve oriented game lol.

lol dude, just get off the high horse you‘re riding, play the game again and reconsider your opinion, cause it definitely sounds like you didn‘t play RDO since Beta.

 

literally every gameplay mode and aspect of this game is pve based. 
1.) stranger missions are pve missions

2.) story missions are pve

3.) bounty hunts are pve

4.) trader role is pve, no you are not forced to compete against rival traders, you are free to do short distance travels which take place in a solo lobby

5.) collecting is not even against enemies

6.) playing cooperatively in a posse is insentivised in almost every game mode.

7.) player interaction with strangers is brought to a minimum due to proximity blips, you really have to LOOK FOR other players, cause you won‘t stumble upon them otherwise

 

it‘s just ridiculous to state that this game is pvp based. Okay, showdowns are, but apart from that? Please tell me how this game is pvp based. 
 

yes some friends stopped playing because of how singleplayer-ish rdo turned out to be. I can play for hours without ANY player interaction, and even if, 80% of the interactions that happen are of a friendly nature. 
 

And then you‘re really comparing a third person open world shooter with a slight role-play component to elder scrolls or star citizen? C‘mon man get your facts straight, or post this in the B&M thread. 
 

 

  • Like 2

Share this post


Link to post
Share on other sites
netnow66
3 hours ago, fryday said:

 

I just argue with your aguments that this game is not playable, because of 99% griefing rate and no PVE content. its just not true. you can play hours without getting griefed, so how long do you define a session? it must be very long....

You're misquoting me right and left and I'm not sure if you're intentionally doing it to make your case sound better or what. And, yes, I used the word "lengthy" above to describe my gaming sessions.

 

2 hours ago, RaigeGames said:

I'm not saying what you have experienced isn't true, but everyone's session and play style is different. 

 

But what I don't understand is how you keep saying that you cannot avoid PvP if you play the way Rockstar intends and that Rockstar want us to PvP and grief each other when I just don't think that's the case with RDO. 

 

Rockstar removed all freeroam PvP daily challenges from the game because they caused unwanted griefing. They introduced defensive mode which makes it (IMO) easier to avoid unwanted PvP. You can't be hogtied or locked on to and if someone does shoot at you you can retaliate with no consequence. GTA is a griefer's paradise but that is not the case in RDO. Griefing does exist in RDO but it's nothing like it once was. 

 

As mentioned by others, it is possible to play peacefully for hours, just as it is possible to play for just a few minutes and get griefed. I play in populated sessions, I don't glitch solo sessions and half the time when I'm playing I don't even see another player for hours. 

 

Its It's possible to have a good and possible to have a bad session, it just depends on the day. r

 

One of my first statements was this--"My opinion is that you cannot avoid PvP in this game if you play it the way Rockstar intends." I highlighted the important part of that statement. I have no problem with the statement that everyone's sessions are different. It's what I've been saying. But my opinion is just that. And the fact that it is backed up by various other posters both here and on reddit tells me that I'm not the only one. 

 

Your opinion is that defensive mode makes it "easier to avoid unwanted PvP"--I agree. But that statement, your own statement, uses the word "easier." That admits there is unwanted PvP. (See When Justice is Served). If Rockstar didn't want unwanted PvP or griefing in their game, they'd do a better job of preventing it. Rockstar intentionally does not. So we disagree here ("But to think Rockstar wants us to only PvP and grief is untrue") because the potential for unwanted PvP and griefing is ever present in this game. And it does not have to be. Rockstar wants it.

 

Lastly, you go on to admit "It's possible to have a good and possible to have a bad session, it just depends on the day." I agree. And, for some of us, that determination depends on whether or not some unwanted PvPer or griefer decides to screw up your day. The fact that my gameplay is left in the hands of some axxxxxe doesn't sit well with some players. That's why they--we--glitch whenever possible.

 

Again, the original post refers to avoiding PvP. Your comment "It's possible to have a good and possible to have a bad session, it just depends on the day" highlights the fact that unwanted PvP and griefing exist in this game and they can occur at any time.

  • Like 1

Share this post


Link to post
Share on other sites
Labovasha
49 minutes ago, lost-in-emotions said:

oh, ok. no private sessions... o.O

 

its not really a question against hardcore pvp enemies,
rather then the whole bunch of cheater with modding tools.

this is a thing on PC and now there is no chance to avoid it...

 

sidequestion:
what happens when your ping is too low, but cant get kicked into empty session?

 

I think it gives you a generic error message if your connection drags and then it sends you back to the menu.

Just now, rusbeckia said:

lol dude, just get off the high horse you‘re riding, play the game again and reconsider your opinion, cause it definitely sounds like you didn‘t play RDO since Beta.

 

literally every gameplay mode and aspect of this game is pve based. 
1.) stranger missions are pve missions

2.) story missions are pve

3.) bounty hunts are pve

4.) trader role is pve, no you are not forced to compete against rival traders, you are free to do short distance travels which take place in a solo lobby

5.) collecting is not even against enemies

6.) playing cooperatively in a posse is insentivised in almost every game mode.

7.) player interaction with strangers is brought to a minimum due to proximity blips, you really have to LOOK FOR other players, cause you won‘t stumble upon them otherwise

 

it‘s just ridiculous to state that this game is pvp based. Okay, showdowns are, but apart from that? Please tell me how this game is pvp based. 
 

yes some friends stopped playing because of how singleplayer-ish rdo turned out to be. I can play for hours without ANY player interaction, and even if, 80% of the interactions that happen are of a friendly nature. 
 

And then you‘re really comparing a third person open world shooter with a slight role-play component to elder scrolls or star citizen? C‘mon man get your facts straight, or post this in the B&M thread. 
 

 

Wow, you are actually remedial.

Lets gt something out of the way. I don't give a rats ass about your anecdotals or personal experience when it comes to this matter of interaction because it is besides the point. I stated nothing about my personal experience with griefers ect, only how the game functions. It does matter what you experience because anyone can contradict you with their own. It's pointless, don't do it.

I specifically said open world, mush brain. It was pretty obvious that the content of my post was about how the game pushes PVP onto the players in free roam..

I specifically gave details how stranger missions worked.

 

Story missions are not open world but we can go over this too. Story mode is garbage for many reason.

Reason1. Its impossible to play solo, it's forced public matchmaking. Might not seem like too much of inconvenience at its face but the next few things will explain why this beyond idiotic.

2. Story missions punish you for losing lives and failing. Tested this myself doing the missions. You are penalized for each life lost and penalized even harder if you do a checkpoint restart, THE WHOLE GROUP. So regardless of your performance if xXxbawlsdeepxXx screws up you can be penalized -80% during payout screen. .

3. Playability diminishes for people who play at odd hours and as the game ages. I've had instance in rdo where I was kicked out of the waiting screen and sent back to free roam after receiving a message that the game could not finds players for a mission.  This happened with rockstars last games that used this no solo allowed, GTAO literally has set up missions that are unplayable because the matchmaking pool is empty. I think I had this same problem in the first rdo because I remember something was preventing me from doing coop missions. You littrally can't play if no one else is there to join.

4. The game dictates when you can play some of the missions. Trying to select the missions at lower end of the list gives a messages about there being ongoing content in the area or something and it prevents you from manually starting them. At first I thought it was a bug but its clearly not at this point.

5. Cooldown timers, high I.Q game design here!! the game literally time walls when you can go into a coop mission of your choice.

6.Forced unskippable cutscenes, yes unskippable because no one ever,ever, ever ver ever holds the skip button with randoms.

The cutscenes actually make the quality worst. I could explain why but that would be another mini essay.

I already went over trader role and the collector role. You are literally just ignoring what I said because you are blinded by butt pains, and you are being disingenuous, very much so.

 

What you said about minimizing player interaction just shows how moric this games design is. 

"Lumping everyone into one lobby is done to keep player interaction" Next breath"Durr they prevent player interaction by making the blimps harder to find". It is contradicting itself. I'm not 100% sure if rockstar used this justification but if they did they play their user base for a bunch of fools.

"Deererp, lobby options split the player base."---This is  blatant lie by the way.

 

I know you are a bit slow but his is text so do try and read over just so you don't do this stupid sh*t. You just supported my point with that silly defensive statement at the end.

Yes rdo is a third person shooter. It's a combat focus game with heavy PVP elements and there are penalties for avoiding PVP. It's not a good choice for RPs or people who are interested in none PVP gameplay unless they are entertained with visuals which is totally fine.

Share this post


Link to post
Share on other sites
rusbeckia
7 hours ago, Labovasha said:

I think it gives you a generic error message if your connection drags and then it sends you back to the menu.

Wow, you are actually remedial.

Lets gt something out of the way. I don't give a rats ass about your anecdotals or personal experience when it comes to this matter of interaction because it is besides the point. I stated nothing about my personal experience with griefers ect, only how the game functions. It does matter what you experience because anyone can contradict you with their own. It's pointless, don't do it.

I specifically said open world, mush brain. It was pretty obvious that the content of my post was about how the game pushes PVP onto the players in free roam..

I specifically gave details how stranger missions worked.

 

Story missions are not open world but we can go over this too. Story mode is garbage for many reason.

Reason1. Its impossible to play solo, it's forced public matchmaking. Might not seem like too much of inconvenience at its face but the next few things will explain why this beyond idiotic.

2. Story missions punish you for losing lives and failing. Tested this myself doing the missions. You are penalized for each life lost and penalized even harder if you do a checkpoint restart, THE WHOLE GROUP. So regardless of your performance if xXxbawlsdeepxXx screws up you can be penalized -80% during payout screen. .

3. Playability diminishes for people who play at odd hours and as the game ages. I've had instance in rdo where I was kicked out of the waiting screen and sent back to free roam after receiving a message that the game could not finds players for a mission.  This happened with rockstars last games that used this no solo allowed, GTAO literally has set up missions that are unplayable because the matchmaking pool is empty. I think I had this same problem in the first rdo because I remember something was preventing me from doing coop missions. You littrally can't play if no one else is there to join.

4. The game dictates when you can play some of the missions. Trying to select the missions at lower end of the list gives a messages about there being ongoing content in the area or something and it prevents you from manually starting them. At first I thought it was a bug but its clearly not at this point.

5. Cooldown timers, high I.Q game design here!! the game literally time walls when you can go into a coop mission of your choice.

6.Forced unskippable cutscenes, yes unskippable because no one ever,ever, ever ver ever holds the skip button with randoms.

The cutscenes actually make the quality worst. I could explain why but that would be another mini essay.

I already went over trader role and the collector role. You are literally just ignoring what I said because you are blinded by butt pains, and you are being disingenuous, very much so.

 

What you said about minimizing player interaction just shows how moric this games design is. 

"Lumping everyone into one lobby is done to keep player interaction" Next breath"Durr they prevent player interaction by making the blimps harder to find". It is contradicting itself. I'm not 100% sure if rockstar used this justification but if they did they play their user base for a bunch of fools.

"Deererp, lobby options split the player base."---This is  blatant lie by the way.

 

I know you are a bit slow but his is text so do try and read over just so you don't do this stupid sh*t. You just supported my point with that silly defensive statement at the end.

Yes rdo is a third person shooter. It's a combat focus game with heavy PVP elements and there are penalties for avoiding PVP. It's not a good choice for RPs or people who are interested in none PVP gameplay unless they are entertained with visuals which is totally fine.

damn someone is really triggered hard. 

  • Like 2

Share this post


Link to post
Share on other sites
Karen Daniels

RDR2 is worth buying for the story alone. Truth be told, I didn't buy this, Max Payne 3, or GTA V for the Online aspects. I bought wa²them for the singleplayer. They just happened to have a damn fine multiplayer portion. But the story is worth the $60 alone.

 

Red Dead Online has a stronger focus on PvE rather than PvP. While there are PvP focused modes and weekly bonuses, the PvE is where the most attention is being paid.

 

Personally... I find there is a lot to do in RDO solo than in GTA Online. The biggest exception would be story missions. GTA at least offered up a bevy of structured missions for you to take on (granted some of them required multiple players, and at the least, having them would make things a bit easier). RDO is lacking there. Yes, the Stranger missions can be done solo, but they more-often-than-not will cause interaction (or at least give others a prompt to do so... whether they do so or not is their call), to interact (screw your day up) with you. There is no point to replay ANY of the story missions given for the Land of Opportunities quest line... unless there is an event going on that gives bonus money for doing so. Even then, you are not ever going to make what you did upon your first completion.

 

All 3 of the current roles are great for solo play. The trader and the collector roles are great ways to get lost into the game. For the collector it is just you riding around, finding goodies, selling them, profiting and at a certain point spending a rather high sum to increase what you can collect, but that is just a one time thing.Trader is similar with the idea of going out and hunting, bringing the carcass back and repeating. Then you sell what you have and make money. Bounty hunter.... once you get to the higher ranks, it is way better with friends. Multiple target bounties can be a pain even with the wagon when solo... but there are still solo bounties at the 3 star rating.

 

 

  • Like 5

Share this post


Link to post
Share on other sites
fryday
10 hours ago, Labovasha said:

6.Forced unskippable cutscenes, yes unskippable because no one ever,ever, ever ver ever holds the skip button with randoms.

 

What kind of logic is that argument?  :D

nobody uses a function, so the function is not given?

 

and when you close your eyes, nobody can see you ;)

  • Like 2

Share this post


Link to post
Share on other sites
rusbeckia
17 minutes ago, fryday said:

What kind of logic is that argument?  :D

nobody uses a function, so the function is not given?

 

and when you close your eyes, nobody can see you ;)

He/she‘s obviously trying really hard to find reasons to bs the game for whatever reason. 
might be too cool to play r*-games.

  • Like 2

Share this post


Link to post
Share on other sites
Labovasha
4 hours ago, rusbeckia said:

damn someone is really triggered hard. 

Just no.....

Someone's emotional state or delivery has no bearings on the validity of what they said.

If anyone is "triggered" it would be the person who doesn't like someones critique and attempts to get a rise out of them with stupid remarks. Not that I care or anything because you would have to snack on paint chips to think this matters.

2 hours ago, fryday said:

What kind of logic is that argument?  :D

nobody uses a function, so the function is not given?

 

and when you close your eyes, nobody can see you ;)

Let me spell it out for you.

Obviously that was a hyperbolic statement. getting to story mission gameplay is slow as christmas with all the time gating and restrictions put in front of the player. My point is cutscenes are a detriment. This applies to all modern Rockstar games(the big two). I could of made the list larger by pointing out the absurd stuff rockstar ninja patched into the story mode like new A.I adjustments that ruined the stealth mechanics, adjusted damage resistance/output to the point where it killed off high risk high reward playstyles , and how the mission design itself is laughably stupid ect. Oh the mission design is literally counter intuitive, some of it is bad, really really bad.

I was trying to keep it short but I was trying to express how cutscenese are a detriment to a game where--- supposedly you dictate what type of character you play as. it also ruins the flow of the game. GTAOs lifestyle background choice that determined your starting appearance was actually a really good idea

The online mode allows you to customize your character and  give them their own personality with walk cycle animations and emotes. preset mocap cutscene animations conflict with this.

For example you create a character that has a clean haircut and wears a fancy business suit and use refined animations, it's a high class sort of character. BUT when the cutscenes happen your character is doing  urban gangsta knuckle sniffs and bounce stepping with head bobs. Looks absolutely ridiculous when its a female avatar in a business skirt.

RDO does the same thing but worst since the new rule is every story mission has to have a cutscene. There are fancy suits and dresses with southerner gentleman and rich snob animation sets but every cutscene shows these characters walking and gesturing like rugged gunslinger stereotypes or thugs.

 

They could of left out cutscenes without compromising the quality of the game. The tools have always been there. Like instead of having a waiting lobby it could of used the classic PVP lobby system or the free roam mission dialogue system where you wait in the proximity of the NPC character at the start where they give the dialogue without the unnecessary mocap of PC avatars. 

 

 

1 hour ago, rusbeckia said:

He/she‘s obviously trying really hard to find reasons to bs the game for whatever reason. 
might be too cool to play r*-games.

Notice how you don't have a real argument?

I really mean it when I says this. People Like you border on being sub human when it comes to  stupidity. Really hard to be respectful. 

If you have nothing useful to add, don't respond. If you want to address something then address like a functioning human being. 

Also taking apart  rockstar games and questioning game design or pointing out flaws is not postering. The problem is too many are easily blinded with stupid sh*t and have this attitude that a game is beyond reproach if it masterbates enough production value in front of their face.

Share this post


Link to post
Share on other sites
rusbeckia
1 minute ago, Labovasha said:

I really mean it when I says this. People Like you border on being sub human when it comes to  stupidity

...and you blame anyone for not having arguments? Stop cursing in every sentence and I might take seriously what you have to say.

  • Like 1

Share this post


Link to post
Share on other sites
Labovasha
Just now, rusbeckia said:

...and you blame anyone for not having arguments? Stop cursing in every sentence and I might take seriously what you have to say.

That is a lie and a ad hominem.

There are arguments put forward pretending my paragraphs are imaginary does not help you.

Share this post


Link to post
Share on other sites
Talisman_83

Pic broken, nvm..

 

Edited by Talisman_83
  • Like 2

Share this post


Link to post
Share on other sites
rusbeckia
1 hour ago, Labovasha said:

That is a lie and a ad hominem.

Do you read what you‘re posting?

  • Like 1

Share this post


Link to post
Share on other sites
Labovasha
1 hour ago, rusbeckia said:

Do you read what you‘re posting?

I did not curse in every sentence and it is stupid to try and discredit someone based on tone.

 

Share this post


Link to post
Share on other sites
4eyedcoupe
18 hours ago, lost-in-emotions said:

 

sidequestion:
what happens when your ping is too low, but cant get kicked into empty session?

 

You get disconnected.  There is no lagging out or changing your MTU settings to get private lobbies in this game.

Share this post


Link to post
Share on other sites
Xtf
On 12/4/2019 at 8:22 PM, Labovasha said:

I could care less

Please do. Then we don't need to decipher your crazy arse rants. I know you think you're some kind of literary genius and like to throw insults around but your writing gives the impression that your preferred method of communication is writing on walls with poo. 

  • Like 2

Share this post


Link to post
Share on other sites
Labovasha
2 hours ago, Xtf said:

Please do. Then we don't need to decipher your crazy arse rants. I know you think you're some kind of literary genius and like to throw insults around but your writing gives the impression that your preferred method of communication is writing on walls with poo. 

oofff Swing and a miss.

I don't think I'm any sort of genius. It just seems that way when dealing with dumb people who have an inferiority complex.

You jump into the thread with a straight insult at someones mental state while at the same time posting nothing of value. If anyone gives any indication that they lack mental faculties and plays with poo it would be you.

 

 

 

 

Edited by Labovasha
typo

Share this post


Link to post
Share on other sites
Xtf
1 hour ago, Labovasha said:

oofff Swing and a miss.

I don't think I'm any sort of genius. It just seems that way when dealing with dumb people who have an inferiority complex.

You jump into the thread with a straight insult at someones mental state while at the same time posting nothing of value. If anyone gives any indication that they lack mental faculties and plays with poo it would be you.

Sooo, the only person displaying any signs of an inferiority complex is yourself. I have made no reference to your mental state. 

 

As to whether I have posted anything of value, we seem to be fairly even there, it just didn't take me a page full of text.

 

In regards to the topic, it sounds like the OP would enjoy the collector role in Red Dead Online and would probably enjoy filling the compendium in single player. 

Share this post


Link to post
Share on other sites
Labovasha
1 hour ago, Xtf said:

Sooo, the only person displaying any signs of an inferiority complex is yourself. I have made no reference to your mental state. 

 

As to whether I have posted anything of value, we seem to be fairly even there, it just didn't take me a page full of text.

 

In regards to the topic, it sounds like the OP would enjoy the collector role in Red Dead Online and would probably enjoy filling the compendium in single player. 

Clearly you are missing ridges on that walnut sized brain of yours.

You just lied  and what you just did is not even remotely similar.

I literally just clarified my point in detail every time I made a response even when I was rude I explained why the person I was responding to was spewing nonsense

You on the other hand just jumped into  a finished conversation to fling a insult with smug remark instead of explaining how anything I said could be described as a "crazy arse rant". Literally a trouble stater. You gave no examples nor did you attempt to deconstruct anything I said. You literally responded with nothing of substance, just a baseless attacks.

Again, that's a miss. Now stay out of my notifications unless you have something of substance to say.

 

 

 

 

 

 

Share this post


Link to post
Share on other sites
RaigeGames

Sigh. We were so close to leaving this thread behind. Why don't you both take it to the PMs if you're just going to fling insults at each other without discussing anything on topic? The OP found their answer, let this thread rest 

  • Like 4

Share this post


Link to post
Share on other sites
rusbeckia
8 hours ago, Labovasha said:

walnut sized brain

 Any more confirmation needed mate?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.