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mr.hands

Preventing "kills since last checkpoint" from resetting after busted/wasted

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mr.hands

Hi guys,

 

I am currently searching for a way to prevent the game from resetting the kills since last checkpoint after getting busted/wasted, because I want to count the total amount of kills a player does during a game session. I want the police tracking and shooting at the player but not busting him.

 

I have thought about different ways accomplishing this but I have no clue if they are operable.


Option 1) Simply change some settings so the game won't reset kills since last checkpoint after getting busted/wasted or alternatively add them to the total legitimate kills

Option 2) Writing a program which reads the kills every half second or so from a game file. Since the stats-file has to be created manually it would be also crucial to locate the file in which the kills are temporarily saved.
Option 3) Prevent CJ from getting busted/wasted. Not getting wasted is possible with a godmod but I haven't found an option yet in order to not get busted.

Option 4) Modding GTA but I don't know how

Do you have any ideas? Thanks in advance :)

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