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What would justify a Fallout 1st style paid subscription to you in RDO?


RyuNova
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DrKrankenstein

monthly amount of Premium Currency and unique items that other players cannot get.

 

so you're saying, we pay the game, the isp,ps plus and on top of that pay the monthly game fee.

 

first question: if everyone pays for online, doesn't everyone get those unique items?yea, they do, so they are nothing special.

 

 

this whole idea stinks. why not pay 5 dollars a day to even rent the disc? why stop with monthly subscriptions? log in>pay> logout>pay again

 

 

lol,sorry for takin the piss but this idea is borderline Re*

 

 

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8 minutes ago, DrKrankenstein said:

so you're saying, we pay the game, the isp,ps plus and on top of that pay the monthly game fee.

 

 

Its optional. You are not forced to pay for it to play RDO. And yes, going off FO1st you would get unique items. FO1st subscribers get an armour set and a portable campsite.

 

10 minutes ago, DrKrankenstein said:

first question: if everyone pays for online, doesn't everyone get those unique items?yea, they do, so they are nothing special.

 

 

Yes, if everyone subscribed then everyone would have those items. "If everyone is Super, non-one is"

 

11 minutes ago, DrKrankenstein said:

this whole idea stinks. why not pay 5 dollars a day to even rent the disc? why stop with monthly subscriptions? log in>pay> logout>pay again

 

 

A bit hyperbolic no?

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Leftover Pizza

I’ve had the best online gaming experience with a monthly sub. If executed right, I am not opposed to pay a reasonable fee. But this game is a mile wide from that. 
A sub as an option is not a good idea, though. Unless subbed players get their own lobbies with all the MMORPG stuff exclusively. 

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Danish Crusader

Any game with a subcription should have dedicated servers with regular maintenance and a dedicated team to keep the servers stable and be able to have the maximum amount of players in the servers without having any sort of trouble handling it.

So far, the game is not anywhere near that level, which is pathetic considering Rockstar is a multi-billion dollar company.

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The Wandering Hunter

if they did this i would quit, no questions asked.

 

friends only sessions should be standard instead of all these half assed glitchy features like defensive mode

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12 hours ago, RyuNova said:

 

Thats not very nice. If you actually read my posts you can see I am against it. This is just a hypothetical scenario.

Yeah and if you read my post, I said f*ck anyone that would even consider it. That's my opinion. I don't care if you or anyone else is "hypothetically" against it or not.

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If they send a perfect android replica of me to go do my job and give me the money while I stay home and chill, I'll subscribe to RDO.

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TiberiusMcQueen

Subscriptions only hold any value to me if I feel like I'm getting my money's worth, MMO's get away with it because they tend to reward subscribers with a s***load of content, something that RDO does not have. An RDO subscription would have to provide fairly regular new RDO story expansions that can be played solo or with friends (and the ability to unlock those , unrestricted access to all legendary bounty missions, and any future limited availability missions, well designed weapons and clothing, access to roles without having to pay the gold fee, a set amount of gold that gets added every month, extra discounts, permanent buff to payouts for everything, and early access to map expansions. Not listing things like invite only/crew lobbies because those are features that should already be in the game without having to pay extra for them. They'd also have to start doing a competent job fixing bugs and optimizing the game. That said even with all that I'm not a fan of subscriptions in games, if I pay for content in an online game, I like it to be accessible for as long as the game is, I do not like to pay for content, and then have it yanked away because I stopped paying a monthly fee, between paying for internet and the online fee for consoles there are already two separate recurring fees required to even play any games online, not at all eager to add another.

 

Also, f*** Bethesda for charging their remaining loyal players a monthly fee for content that should've been a part of the base game, they're rewarding the players that have stuck with them through all their bulls*** by stabbing them in the backs and asking to be payed for doing so.

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I just won a condor egg event, that's $1.000.

 

After the event, there was a loading screen, then I disconnected, now I don't have the egg anymore. $1.000 lost. Thanks Rockstar.

 

Fix your f*cking game, no way I'm going to pay a subscription for this bad online infrastructure.

Edited by executor404
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On 11/17/2019 at 4:08 AM, Pocket Fox said:

I don't do subscriptions in games with micro/macrotransactions and a full price-tag.

 

Games should have ONE monetisation option to support their development. Not three+

 

For a subscription, RDRO would need to have gold bars removed and all content that requires gold changed to cash and the cash payouts of activities increased by x3 or x4

 

Pretty much what @Pocket Fox said above for my justification.

 

Though if it did become a thing, that's me done. Neither of R*'s forays into online gaming have been worth an ongoing cost so far given how flaky the experience is generally with bare-bones PvP and disconnection issues like it's October 2013. Even with a full-time job I couldn't justify paying for multiple subscriptions per game/publisher.

 

 

 

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Non Funkable Token

They'd need a hell of an offer to justify that bullcrap:

 

 

-The perks @RyuNova mentioned.

-The price shouldn't be above $2/month.

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47 minutes ago, Mirror Park Resident said:

They'd need a hell of an offer to justify that bullcrap:

 

 

-The perks @RyuNova mentioned.

-The price shouldn't be above $2/month.

 

HA!

FO1st is thirteen dollars a month or a hundred a year.

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11 minutes ago, RyuNova said:

 

HA!

FO1st is thirteen dollars a month or a hundred a year.

And that is in NO F***ing way acceptable for RDO, especially in it's current state. For that price, I'd want no less than the game to be running PERFECTLY, with LIVE TECH SUPPORT to contact 24/7 for any issues, PLUS all, yes ALL the aforementioned perks. any less than that is BS in a can. At this stage, with ALL the problems & lack of communication that R* has with the player base, that's not even an idea to be entertained, unless you want to kill off the game.

Edited by Ronin Ogami
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48 minutes ago, Ronin Ogami said:

And that is in NO F***ing way acceptable for RDO, especially in it's current state. For that price, I'd want no less than the game to be running PERFECTLY, with LIVE TECH SUPPORT to contact 24/7 for any issues, PLUS all, yes ALL the aforementioned perks. any less than that is BS in a can. At this stage, with ALL the problems & lack of communication that R* has with the player base, that's not even an idea to be entertained, unless you want to kill off the game.

 

I am just going off what Bethesda is charging for FO1st. Thats what they find acceptable.

 

Fallout76_Fallout1st_Benefits.jpg

 

That's what you get in FO1st for a hundred dollars a year. That's it, that's what the industry finds acceptable. (Atoms are like RDO Gold. Two hundred Atoms is like one Gold)

 

I really could see R* doing this to try and cater to the RP community. Kill the RP modding community in its crib and charge for Private Servers.

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ALifeOfMisery
31 minutes ago, RyuNova said:

FO1st is thirteen dollars a month or a hundred a year.

The $100/year price tag has some shock value to it, I guess. But that averages out at just over $8/month, which puts it in the Netflix/Spotify/Disney+ etc. etc. range of pricing. I log more hours in RDO over a month than I spend watching content on Netflix.

 

It all comes down to what each individual can justify to themselves.

 

The idea of a premium subscription for RDO doesn't fill me with joy and frankly, R* don't deserve the money, content drops are too spaced out and light on actual content, the game isn't stable enough and they really need to up their game on cosmetics.

 

But, I enjoy playing RDO. My enjoyment in my limited free time is valuable to me, $100/year isn't. Unrestricted Invite Only lobbies, which should be in the base game, would solve many of the issues with game and lobby stability and if the equivalent of $8/month would enable me to get even more enjoyment out of a game which I already find enjoyable, then I'd really consider it. 

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1 minute ago, ALifeOfMisery said:

The $100/year price tag has some shock value to it, I guess. But that averages out at just over $8/month, which puts it in the Netflix/Spotify/Disney+ etc. etc. range of pricing. I log more hours in RDO over a month than I spend watching content on Netflix.

 

 

Its thirteen dollars a month, the hundred a year is a discount.

 

2 minutes ago, ALifeOfMisery said:

But, I enjoy playing RDO. My enjoyment in my limited free time is valuable to me, $100/year isn't. Unrestricted Invite Only lobbies, which should be in the base game, would solve many of the issues with game and lobby stability and if the equivalent of $8/month would enable me to get even more enjoyment out of a game which I already find enjoyable, then I'd really consider it. 

 

Unrestricted Invite Only lobbies would be amazing but after we got IO in GTAO and we know its possible without affecting the servers its abit of the sh*t in the mouth from R* but we do have to remember that the entire MTX happy era we are in is because of the success of Sharks Cards and the T2 boss did say that MTX's were "underutilised" in GTAO. People also need to remember that an MTX is not just a cosmetic, its anything you can buy inside the game for real money after the initial purchase.

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ALifeOfMisery
1 minute ago, RyuNova said:

Its thirteen dollars a month, the hundred a year is a discount.

I know dude, but I'm not going to spend $13/month when the lump sum $100 averages out at $8.33/month. I don't pay anything monthly where a yearly lump sum is available.

 

4 minutes ago, RyuNova said:

Unrestricted Invite Only lobbies would be amazing but after we got IO in GTAO and we know its possible without affecting the servers its abit of the sh*t in the mouth from R*

It is, but I'm coming up on 40 real quick and I've learned to put up with the occasional taste of sh*t, if I get what I want out of it.

8 minutes ago, RyuNova said:

but we do have to remember that the entire MTX happy era we are in is because of the success of Sharks Cards and the T2 boss did say that MTX's were "underutilised" in GTAO. People also need to remember that an MTX is not just a cosmetic, its anything you can buy inside the game for real money after the initial purchase.

We are where we are, indeed. It's not ideal, I don't particularly like it, but unless there is going to be the kind of mass boycott gamers hardly ever follow through with, nothing is going to change any time soon.

 

I see a subscription as completely different to gold bars/shark cards. GBs and shark cards we're never value for money to me, I can play the game to earn currency and being able to buy something in game right now instead of in a couple of days doesn't appeal to me. Playing in my own lobby, either by myself or with a handful of friends appeals to me greatly, so I'd consider spending an inconsequential (to me) amount of money on the ability to do that, if that was the only way it could happen.

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49 minutes ago, ALifeOfMisery said:

I know dude, but I'm not going to spend $13/month when the lump sum $100 averages out at $8.33/month. I don't pay anything monthly where a yearly lump sum is available.

 

 

Fair points.

 

49 minutes ago, ALifeOfMisery said:

I know dude, but I'm not going to spend $13/month when the lump sum $100 averages out at $8.33/month. I don't pay anything monthly where a yearly lump sum is available.

 

 

True.

 

50 minutes ago, ALifeOfMisery said:

Playing in my own lobby, either by myself or with a handful of friends appeals to me greatly, so I'd consider spending an inconsequential (to me) amount of money on the ability to do that, if that was the only way it could happen.

 

Thats the exact reason why this would work and be popular. Imagine if you paid for a Private Server with thirty slots, invited people from here and enforced a strict Role Play scenario and had the power to kick people. I think that would go down very well.

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Big fat no from me. You give these companies an inch, they will try to take a mile. I know that ship has already sailed with most gaming companies now and it's why I personally refuse to purchase add-ons, weapon packs, season passes for something I already paid for.  To me, it's outrageous that we are even in this position of having our PAID-FOR games parted out.  But here we are. This is the world we created. We all have out limits and this would definitely be mine. 

 

Their track record when it comes to the customer is a long history of awful communication, awful support and a seemingly ingrained lack of sense of who their customers really are. If they did choose to go this route (it would be suicide as far as I'm concerned), don't expect them to suddenly up their game, literally and figuratively. Once their ham-fist is fondling your dollars/euros, it'll be the same old, same old. I bet they are kicking themselves for not monetizing invite-only/friend-only servers for GTA.

 

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 Please, Ryu. Give It. Up. This game ISN'T/IS NO WHERE NEAR at a good enough point to consider it. Unstable Servers?, No Animal Spawns? Broken Horse Stats? Unbalanced PvP? Broken Economy? Split Player base? STILL FULL PRICE !!!  & You want to pay a sub for private servers?  Ryu. Just stop. Fix all those problems FIRST. Communicate with your fans & customer base transparently, second. Then maybe, just maybe players will think about it. As it is, it sounds like you're fanboying/girling over this very bad idea that at its core isn't adding anything of real value & just insulting to those who have already pony'd up full price PLUS gold bars & time already spent. It's been said that private servers are something that should have been in the game by now, & R* has gone on record saying that they want "shared experience" for everyone to share. Have you BEEN to the "Bitch & Moan" thread? Read through it, REALLY read through it, then think about what you're proposing.

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suicidal_banana

Nothing, if R* want to make their multiplayer stuff subscription based i demand they rewrite the netcode from scratch, if it would actually fend of cheaters and not constantly get stuck in loading screens i MIGHT be inclined to pay a subscription fee, but looking at RDO and GTA:O in their current state i would never pay monthly for that. And considering 6 years or so after release GTA:O still has the same problems i really dont see them properly fixing these problems for RDO either.

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Nothing could make me a subscription for a single game. All that does is encourage developers to hold back content that would (/should) be included in the core game.

 

I will consider paying a one off for an expansion and I know you could argue that expansion content should be included in the core game as well but at least it's a one off and you can normally (looking at you The Division 1, fool me once etc.) see what your going to get. 

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RDR2 online is already bad as it is, with the disappearing camp and dailies not registering. I don't need a subscription fee to finish the game off. 

 

The gta dlc's are not free at all. Every time there's a Paywall you have to buy, to have access to new content. RDR2 online has not yet developed the Paywall to buy. 

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as far as 15 gold bars a month...i can make 15 literally everyday or every 2 days if i’m not trying. that would have to be upped to like 150. as far as the idea in general? poopoo. 

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Lonely-Martin

Interesting topic, I've mixed feelings on this. But I would, lol.

 

All it'd take is what you said in the OP, lobby choice and mild admin control of it. (Kicking whoever, weather/cops control maybe too. Wouldn't even need the monthly gold, lol). I just wanna play my game of it, full control, however I want to. Peacefully alone or with likeminded I want to be among while removing all I don't, players or gameplay like them cards - They'd be banned in my lobbies for a start, lol. If it means a few extra quid, so be it.

 

I don't want this to be an option as I believe it should be offered freely where we can have lobby choice.

 

I haven't played for a few weeks and aside a possible look in at the next content (mostly to find holes to pick at these days, such is the farce this year has been so far with RDRO), I'm done. The only way I come back is with lobby choice at least. Been back to story mode gaming and can't believe GTA:O is still league's ahead of this game given we've been out of beta for so long. Not only broken is this more to sh*t than launch, but a very restrictive game that's so unappealing after the significantly larger freedom we still have in that other 6 year old broken mess, lol.

 

This game really needs something huge to pull me back now I'm well out of it. Heists won't be enough if we're to remain forced together out there with all the bollocks and broken crap. I don't want to play top trumps, or with glitchers/etc. So unfortunately for some, I'd happily pay a few bucks more to play a game I do love in many ways in a way I want freely. That's why I buy games anyway, lol.

 

Now to read the thread. 10 bucks says this'll not be too popular given how gaming is monitised these days. But this option would be far more honest than loot boxes and that crap. But I can't argue any criticism of this too. It's really quite tragic I'd consider this as an option, but I do like MY gaming and that is what I spend my money on. Me.

 

Sorry folks. *shrugs* ✌🤠

Edited by Lonely-Martin
More words. :)
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ALifeOfMisery
Just now, Bakkerbaard said:

On a somewhat related note, I came across this guy on twitter (via @ALifeOfMisery) and he shows the tiniest sliver of hope.

 

I've got a feeling that what this is, is the empty lobby that the game purposely puts you in when doing the first mission for a new stranger, or a bounty where another player is blocking the spawn point of a target etc.

 

On the other hand, R* said in an interview that their vision was all players and play styles in one lobby type but if it didn't work out they would fall back on lobby options like invite only. It would be a relatively safe assumption that IO lobbies are just sat there waiting to be implemented, if R* decided they were necessary.

 

A further option would be the hypothetical scenario which lead to this topic.

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ShadowlessDevil
On 11/16/2019 at 7:40 AM, RyuNova said:

Fallout 1st is a paid subscription in FO76 that gives you a monthly amount of Premium Currency and unique items that other players cannot get.

 

Fates forbid but if we did get one what would make it attractive to you?

 

For me it would be;

 

Invite Only sessions with NO restrictions. Lobby creator has limited Admin powers like being able to kick people. World is persistent.
Fifteen Gold Bars a month.
Subscribers get access to all Limited Stock clothing in the W&R Catalogue at any time
All platform exclusive restrictions for items are removed so subscribers can access PS4 and PC exclusive items like the 1989 Pistol

Subscribers get drip-fed items a week early

Access to High Stakes Poker games

 

Thoughts/Additions?

No point in speculating because it wouldn't happen. 

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