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ScriptHookRDR2


Alexander Blade

Recommended Posts

Could you add the legendary animal to the animal spawn option please, some people have glitched out legendary animals without an option to retrieve the pelts.

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AlwaysKaffaNL
24 minutes ago, Alexander Blade said:

SDK and nativedb soon

Yeah legend thanks for that msg

Edited by Rob_073
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AlwaysKaffaNL
3 hours ago, maxim444 said:

Can I use it alongside lenny's trainer ?

once he uploads the nativedb and the SDK people gonna throw that trainer in the trash bro

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53 minutes ago, Rob_073 said:

once he uploads the nativedb and the SDK people gonna throw that trainer in the trash bro

Why ? That trainer has more options 

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AlwaysKaffaNL
5 minutes ago, maxim444 said:

Why ? That trainer has more options 

Until he releases the nativedb and SDK
Im gonna start working on a singleplayer menu and ill release for free if mafins dont beat me.

Edited by Rob_073
my name alwayskaffa
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Awful Waffle

this afternoon I tested the animal spawn function to see if I could find the Legendary Alligator skin without having to wait until Chapter 5/6 when it finally appears after the swamp mission.

and yes, the huge legendary white alligator CAN be spawned using the trainer, but when you skin the carcass you will only receive an ordinary (non-legendary) perfect gator skin.

 

I have already used the trainer to teleport Arthur down South and skinned the Legendary tatanka bison, pronghorn, and cougar.

as long as you have God mode and Never Wanted turned on, you can ignore the magical sniper of New Austin and run around down in the Southern part of the map with Arthur, and do the respective Challenges etc etc. but right now I still need a way to track down the Legendary gator before ch 6. it's one of the only things I haven't been able to cheat my way into yet.

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Been having fun using this trainer for breaking the game boundaries, there's so much unused landmass around the edges and it even has wildlife running around.

Interesting how the water works fine with collisions in the outer zones and the landmass has none, yet as soon as you get to that line in the water it's the opposite way around, the landmass has solid collisions and the water makes you fall in an infinite drop loop.

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Edit: might as well show this view from a normally inaccessible location

0MbY3mi.jpg

Edited by Gforce
  • Like 4
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Awesome, but just out of curiosity, how is this different from any of the other script hooks that have already been made?

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mikecyclexxx
3 hours ago, tyridge77 said:

Awesome, but just out of curiosity, how is this different from any of the other script hooks that have already been made?

You must be new here 

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Hey there i got a question i have been searching for Buell the cremello gold horse but i can't see him in random horses or Dutchwarmblood will he be added ?

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AlwaysKaffaNL
3 hours ago, tyridge77 said:

Awesome, but just out of curiosity, how is this different from any of the other script hooks that have already been made?

This is the one all the cool kids use, for good reason.
 

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AUS_Twisted
42 minutes ago, Merle Travis said:

Can you slow down the world clock with the trainer?

Yes on first page

" - time
     - hour forward
     - hour backward
     - clock paused
     - clock real
     - sync with system"

I'm hoping to also have options in future like 2x, 4x, 6x, 8x etc

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Do you have the 'perfect accuracy' option in mind? If so, I would appreciate it if you put it¬†ūüėä

 

Edited by kjhpc
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12 hours ago, tyridge77 said:

Awesome, but just out of curiosity, how is this different from any of the other script hooks that have already been made?

 

Because this is the real deal. He's the original creator.

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8 hours ago, GN 92 said:

 

Because this is the real deal. He's the original creator.

The first scripthook was made for VC, by some guy who's not active anymore

First one for RAGE engine? Aru.

a-b is by no means the 'original creator'.

 

Edit: Here's a GTASA one from 2005 too 

 

Edited by avail
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Xerukal

Is there an option to add only individual weapons to one's inventory with this native trainer? Haven't tried it out yet, but from the notes it looks like you can only add all of them at once. Unless I misread?

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FredeRickzen
6 hours ago, Xerukal said:

Is there an option to add only individual weapons to one's inventory with this native trainer? Haven't tried it out yet, but from the notes it looks like you can only add all of them at once. Unless I misread?

In the Get All Wepons option. Instead of giving you the whole loadout, it takes you to a list of all individual weapons so you can select which one you want.

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Xerukal
36 minutes ago, FredeRickzen said:

In the Get All Wepons option. Instead of giving you the whole loadout, it takes you to a list of all individual weapons so you can select which one you want.

Nice! I'll check it out right now in that case. Thanks. 

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17 hours ago, avail said:

The first scripthook was made for VC, by some guy who's not active anymore

First one for RAGE engine? Aru.

a-b is by no means the 'original creator'.

 

Edit: Here's a GTASA one from 2005 too 

 

Okay man

.

hey we don't have unlimited ammo in the simple trainer yet do we?

Edited by GN 92
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On 11/16/2019 at 9:00 PM, tyridge77 said:

Awesome, but just out of curiosity, how is this different from any of the other script hooks that have already been made?

Because A-B made the scripthook for GTA 5, because since this hook is similar to the GTA 5 hook mods will be easier to port, because you dont need to launch an injector to inject this hook and because his scripthook is alot better documented then all the other wannabe hooks.

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