CheckM869 0 Posted November 25, 2020 Share Posted November 25, 2020 Hey can someone help? The mission " Cleaning the Hood" Crashes whenever I get to enter the "Creakhead's" house. What seems to be causing this issue? Link to post Share on other sites
CheckM869 0 Posted November 25, 2020 Share Posted November 25, 2020 Hey can someone help? The mission " Cleaning the Hood" Crashes whenever I get to enter the "Creakhead's" house. What seems to be causing this issue? Link to post Share on other sites
AngelDa28 3 Posted December 2, 2020 Share Posted December 2, 2020 (edited) Can you tell me how the Karmageddon/Crush/Rush missions are activated? And what's are the rewards after 100% completion (apart from the hydra and rhino ones), and how i can obtain the Smiley mask? (i only obtained the monkey one) On 12/2/2020 at 1:22 AM, AngelDa28 said: Can you make the V hud by dk22pac compatible with this mod? Edited December 10, 2020 by AngelDa28 wrong mask name Link to post Share on other sites
kruppe 0 Posted December 22, 2020 Share Posted December 22, 2020 Sorry to bother everyone, but the wizard won't let me install the mod-- I do what the readme tells me to do, I give the wizard the directory to install the game to, but the "Install" button doesn't light up, and I can't click on it-- what am I doing wrong? Thanks! Link to post Share on other sites
zmudziak32 393 Posted December 22, 2020 Share Posted December 22, 2020 26 minutes ago, kruppe said: Sorry to bother everyone, but the wizard won't let me install the mod-- I do what the readme tells me to do, I give the wizard the directory to install the game to, but the "Install" button doesn't light up, and I can't click on it-- what am I doing wrong? Thanks! You downloaded wrong package. Current version require modloader. Link to post Share on other sites
kruppe 0 Posted December 24, 2020 Share Posted December 24, 2020 On 12/22/2020 at 12:44 PM, zmudziak32 said: You downloaded wrong package. Current version require modloader. It doesn't really matter, as I downloaded Storyline Enhancement instead. Nevertheless, thank you for your help!!! Link to post Share on other sites
daniel_dude 35 Posted December 28, 2020 Share Posted December 28, 2020 (edited) Sorry for bumping this, but I'd like to know if this mod is stable enough to use it in my next San Andreas playthrough. Is is crash prone or it's pretty stable? Also is it compatible with mods such as PS2 vehicles and maps, project 2DFX, SkyGFX and beta leftovers fix? I don't really want to trade those mods to play this one. I hope they're compatible. Thanks. Edited December 28, 2020 by daniel_dude 1 Link to post Share on other sites
zmudziak32 393 Posted December 28, 2020 Share Posted December 28, 2020 Skygfx is compatible 1 Link to post Share on other sites
TheTurretTheo 214 Posted December 28, 2020 Author Share Posted December 28, 2020 (edited) 5 hours ago, daniel_dude said: Also is it compatible with mods such as PS2 vehicles and maps, project 2DFX, SkyGFX and beta leftovers fix? I don't really want to trade those mods to play this one. I hope they're compatible. All of those mods should be compatible except PS2 Maps. For Beta Leftovers Fix you should delete that mod's benson.txd though, as that corrects the 'Shady Industries/Solarin Industries' inconsistancy by changing the Benson's texture, while TTDISA leaves the Benson's texture untouched and instead changes the building's texture. Edited December 28, 2020 by TheTurretTheo 2 Link to post Share on other sites
Staunton Assassin 2,518 Posted December 28, 2020 Share Posted December 28, 2020 @TheTurretTheo: Uh, are suggestions welcome? These are merely two and only text-related: - The Rancher used in "Lure" should be called "Decoy Rancher" and not "Rancher [Tinted]". The latter just doesn't fit since there's no other vehicle in the entire series with a such name. - The same goes for "Doberman [BETA]", it should be called "Poncho" or something along those lines. And a simple question: In your Volume II video on YouTube, I saw glow around the weapon pickups like in VC/LCS/VCS, is that a part of TTDISA or a separate mod? If it's the latter, then where do I find it? Link to post Share on other sites
TheTurretTheo 214 Posted December 28, 2020 Author Share Posted December 28, 2020 Just now, Staunton Assassin said: - The Rancher used in "Lure" should be called "Decoy Rancher" and not "Rancher [Tinted]". The latter just doesn't fit since there's no other vehicle in the entire series with a such name. - The same goes for "Doberman [BETA]", it should be called "Poncho" or something along those lines. Yeah, those two changes have already been reverted some time ago for Volume 2. But I'll see if I'm maybe going to change it to something else or just leave it. Just now, Staunton Assassin said: And a simple question: In your Volume II video on YouTube, I saw glow around the weapon pickups like in VC/LCS/VCS, is that a part of TTDISA or a separate mod? If it's the latter, then where do I find it? Seperate mod. 1 Link to post Share on other sites
tomzztar 1 Posted December 30, 2020 Share Posted December 30, 2020 Hey, i`ve completed the whole game. If someone want the 100% savegame: https://www.mediafire.com/file/0q2941wkken77y6/GTASAsf1.rar/file Had no bugs in my playtrough with mods like 2DFX, skygfx. Thanks! 1 Link to post Share on other sites
Opgamer76 2 Posted January 9 Share Posted January 9 the download links dont work Link to post Share on other sites
AryanMapYo 0 Posted January 10 Share Posted January 10 I have a question. If the voll 2 released. Do I need to reinstall to install or just need to replace when already ttdisa ov is already installed? 🤔 Link to post Share on other sites
AryanMapYo 0 Posted January 11 Share Posted January 11 At what point does Pizzaboy sidemission end?. I see no way of ending the sidemission. Link to post Share on other sites
zmudziak32 393 Posted January 11 Share Posted January 11 31 minutes ago, AryanMapYo said: At what point does Pizzaboy sidemission end?. I see no way of ending the sidemission. Just like in Vice City and Liberty City Stories, it will end once Level 10 is passed. Link to post Share on other sites
tomzztar 1 Posted January 11 Share Posted January 11 On 1/9/2021 at 1:53 PM, Opgamer76 said: the download links dont work https://mega.nz/file/ADgmkTzQ#qt3dPPbno3zczxVp1iJC1jP-55eBe9CtvxSK5tKLVLI new link for the savegame Link to post Share on other sites
Emanu2 0 Posted January 12 Share Posted January 12 (edited) Hey, i just got a brand new PC Gamer and I'm pretwnding to download TTDISA in GTA San Andreas again, but i forgot what was the LEGIT latest version (2021 version), and i see a LOT of those in many blogs, what is the LEGIT one? And i also want to download those mods: SkyGFX SkyGrad Project 2DFX Mobile FencesMap Textures FixMobile Radar MapNatural HD TexturesImproved Default ArmoryEnterable Hidden InteriorsVegetation Original QualityBeta Mulholland Safe HouseRadar and Weapons HUD IconsCutscene Actors - Mobile VersionSan Andreas Cutscene CharactersMobile Vehicle Details, Effects, Fonts and Mini-Games Can i download them without problems with TTDISA, and if i do, in what order should i install them? Edited January 12 by Emanu2 Link to post Share on other sites
chemicaleats 0 Posted January 14 Share Posted January 14 I HAVE A PROBLEM Sometimes when I switch to the User Tracks radio station the game crashes. Please help. Link to post Share on other sites
zmudziak32 393 Posted January 15 Share Posted January 15 Can anyone send me map with TTDISA side missions that were added? With pin pointed locations where you start them? 1 Link to post Share on other sites
zherot 0 Posted January 21 Share Posted January 21 Is there a way to disable conflicting parts of this mod?, right now this mod is messing with the increased memory pool for some reason, If I disable the mod the city loads fine but ifI install this the memory pool goes back to being sh*t and I start seeing the buildings loading and I hate that. Link to post Share on other sites
zherot 0 Posted January 21 Share Posted January 21 This is the mod I am using to increase the draw distance which is being disabled by this mod for some reason: https://gamemodding.com/en/gta-san-andreas/cleo-scripts/7425-memory512-major-update.html Link to post Share on other sites
zherot 0 Posted January 21 Share Posted January 21 Also Is there a way to disable the color changes this makes to the game, it is conflicting with my ENB and I rather use an ENB ... Link to post Share on other sites
4nsmiley 197 Posted January 25 Share Posted January 25 (edited) hey does anyone know that if this mod compatible with Traffic & Travel mod? also in the mission wrong side of the track. I would have get on the bike and the bike would disappear with cj and smoke and when I get off. it would be like this. I don't remember this happen my last play through so it maybe traffic and travel mod? EDIT: IT WAS MIXSET THAT MESSED IT UP Edited February 3 by 4nsmiley Link to post Share on other sites
Opgamer76 2 Posted February 8 Share Posted February 8 its odd the download link doesent work and when i install it from GTAGarage i cant click install even after i selected the GTA SA Directory Link to post Share on other sites
TheTurretTheo 214 Posted February 8 Author Share Posted February 8 30 minutes ago, Opgamer76 said: its odd the download link doesent work and when i install it from GTAGarage i cant click install even after i selected the GTA SA Directory You can't click on the link or mega doesn't work for you? Also, please don't use the gtagarage version it is extremely outdated. Link to post Share on other sites
Opgamer76 2 Posted February 10 Share Posted February 10 i dont see any download links no joke all i see is the patch and changelogs, savegames no other download links could you be so kind to send me a link? 2 Link to post Share on other sites
TheTurretTheo 214 Posted February 10 Author Share Posted February 10 18 minutes ago, Opgamer76 said: i dont see any download links no joke all i see is the patch and changelogs, savegames no other download links could you be so kind to send me a link? On 11/6/2019 at 5:11 PM, TheTurretTheo said: Download Version 1.6 (06/11/2019) 1.6.2 Patch (17/04/2020) Link to post Share on other sites