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TheTurretTheo

[SA|REL] Things To Do In San Andreas: Overall Improvements

Recommended Posts

AddictionToGaming

What file(s) in particular should I download/keep just for the red rotating radar dish at the airport or is it not included in this version?

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DAVID7

Does this incorporate the Enterable Hidden Interiors mod at all?

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Torpedo123

Please help me, when I begin a New Game the game just freezes in loading screen. Once I press Enter it just kick him from the game.

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gogkuno

The Point of DeeZire's ttdisa mod was to extend overall playtime in game:  adding cutted beta story missions and side-missions from former Gta games. Maybe your work in this mod will be better to go in this directions. Trying add more side missions from Vice City and Gta 3, will be much more intresting for players, like adding Hidden packages from Vice City across all San Andreas, expand spraying tags to cutted Rifa tag in SF, or Mafia tag in LV.

  • Like 1

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Gurluas

This is really great so far! I hope it keeps adding new content! :3

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mrbekirr

i got crashed in mission "555 we tip". After beating the valet and stoling his clotes and walking in the red center. Game freezes. I got lots of mods btw but wanted to share. It was ok till this mission.

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gogkuno
Posted (edited)

Suggestion 01 for "Things To Do":
  If you add all DeZiree's side-missions for 100 %,
  why not making some original side-missions, to not be forgot, also for 100 %
 Make this mission equal to others.
  -Do 70 Unique jumps for 100 %
  -both "Beat the Cock" thriathlon mission for 100 %
  -Girls Dating all 6  for 100 %
  -after last story mission, 100 % Territory control for 100 %
  - make "Beefy Baron" destroy 10 vans challange for 100 %
  - make "Basketball" to do 20 points challange for 100 %
  - all 5. DeZiree's "Rampage"  for 100 %
   and add "Mission passed!" cutscene when its not appear.

Suggestion 02 for "Things To Do" : make "Dance" in club also equal to others.
 "Dance" have 3 levels. After beat third level song [7000 points] add "Mission passed!" cutscene.
  Maybe extend this, to do this in all 3 cities, and
   respawn "Rumpo with speakers" from mission Life's a Beach outside a club as reward.
 

Suggestion 03 for "Things To Do" :
 in SF : Cesar's phone side missions: (make this mandatory for 100 %)
Big Smoke's Cash        get  1.500 $ (5 out of 6 crates) and add "Mission passed!" cutscene
Yay Courier             get  1.000 $  and add "Mission passed!" cutscene

Suggestion 04 for "Things To Do" : in original game exist mission :
 "Brown Thunder" ( Vigilante in police helli) . Maybe make it separeted from Vigilante missions,
  and challange to do 20 levels for 100 % and add "Mission passed!" cutscene. 

Suggestion 05 for "Things To Do" :
  make "Burglary" side mission (like you make "Trashmaster" mission) in all 3 cities.
   one is in Ganton , LS ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
   second is in Doherty , SF ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
   third is in Pilgrim , LV ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
  reward in original game is after 10.000 $ player get infinite run.
  Passed all 3 Burglary mission to be for 100 % game.

Suggestion 06 for "Things To Do" :
  in his mod, DeZiree put in Robbing system, so why not using this for creating sub-missions.
 Rob 14 diferent  "24-7 stores" [14 are in total], Each one when get 3 wanted stars and go to pay n spray.
  then add " 1 out of 14 Mission passed!" cutscene. Let is also to be for 100 % game.

Suggestion 07 for "Things To Do" :
 Pool game - beat once in 5 different places :
   bars in ls, sf, lv, fort carson and 3rd casino in lv.
  then add  "1 out of 5 " and add after fifth win "Mission passed!" cutscene.
 Let is also to be for 100 % game. 

Suggestion 08 for "Things To Do" :
 do something with "Lowrider meeting", maybe just win bet once to pass.
 and add "Mission passed!" cutscene.
Let is also to be for 100 % game.

Suggestion 09 for "Things To Do" :
When i starting game, allways looking for Drug Dealers for getting 2.000 $.
Maybe this extend to sub-mission:
 "Kill criminals" [Drug dealers] are in Crime stats "Criminal wasted"  
  after killed 50 (or choose number on your own) add "Mission passed!" cutscene .
 Let is also to be for 100 % game. Maybe started after "Cleaning the Hood" story mission.

Suggestion 10 for "Things To Do" : in original game "Parachute" is respawn in 8 high places.
 Use this for make some side-mission. Like in "Flying School" when with parachute you must
  jump into target, put in area around parachute target to jump in. 
 When jump in center, add " 1 out of 8" , and after last add "Mission passed!" cutscene.
 Let is also to be for 100 % game.

Bonus Suggestion 1 for "Things To Do" : to things to do in San Andreas
 will be super to add some sport side-missions, to be compatible with ttdisa
 this is a CLEO missions: [Bowling, Darts, Golf, Tennis, Volleyball, Soccer]
 maybe to be in modloader. or add in script.

Bonus Suggestion 2 for "Things To Do" : Grand Theft Car 1.1 mod is also a script mod,
 after end of game in this mod story continues with cca 50 new story missions, again making full circle
 around whole San Andreas. If you want "TTDISA" to be great adding new content, ask permission from this.
 You can changes characters inside with survival characters from game , like OG Lock, B-Dup, Cesar, Woozie..
 If i remember Rosemberg is one appear, I was play this long ago. 
Its not DYOM or CLEO, its a script missions.

P.S. Its DeZiree's mod, let be "All-Terrain Take Down", not two Dobermans mission, respect his choise.

Edited by gogkuno

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Staunton Assassin
Posted (edited)
7 hours ago, gogkuno said:

Suggestion 01 for "Things To Do":
  If you add all DeZiree's side-missions for 100 %,
  why not making some original side-missions, to not be forgot, also for 100 %
 Make this mission equal to others.
  -Do 70 Unique jumps for 100 %
  -both "Beat the Cock" thriathlon mission for 100 %
  -Girls Dating all 6  for 100 %
  -after last story mission, 100 % Territory control for 100 %
  - make "Beefy Baron" destroy 10 vans challange for 100 %
  - make "Basketball" to do 20 points challange for 100 %
  - all 5. DeZiree's "Rampage"  for 100 %
   and add "Mission passed!" cutscene when its not appear.

Suggestion 02 for "Things To Do" : make "Dance" in club also equal to others.
 "Dance" have 3 levels. After beat third level song [7000 points] add "Mission passed!" cutscene.
  Maybe extend this, to do this in all 3 cities, and
   respawn "Rumpo with speakers" from mission Life's a Beach outside a club as reward.
 

Suggestion 03 for "Things To Do" :
 in SF : Cesar's phone side missions: (make this mandatory for 100 %)
Big Smoke's Cash        get  1.500 $ (5 out of 6 crates) and add "Mission passed!" cutscene
Yay Courier             get  1.000 $  and add "Mission passed!" cutscene

Suggestion 04 for "Things To Do" : in original game exist mission :
 "Brown Thunder" ( Vigilante in police helli) . Maybe make it separeted from Vigilante missions,
  and challange to do 20 levels for 100 % and add "Mission passed!" cutscene. 

Suggestion 05 for "Things To Do" :
  make "Burglary" side mission (like you make "Trashmaster" mission) in all 3 cities.
   one is in Ganton , LS ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
   second is in Doherty , SF ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
   third is in Pilgrim , LV ( do 4.000 $ to pass and add "Mission passed!" cutscene.)
  reward in original game is after 10.000 $ player get infinite run.
  Passed all 3 Burglary mission to be for 100 % game.

Suggestion 06 for "Things To Do" :
  in his mod, DeZiree put in Robbing system, so why not using this for creating sub-missions.
 Rob 14 diferent  "24-7 stores" [14 are in total], Each one when get 3 wanted stars and go to pay n spray.
  then add " 1 out of 14 Mission passed!" cutscene. Let is also to be for 100 % game.

Suggestion 07 for "Things To Do" :
 Pool game - beat once in 5 different places :
   bars in ls, sf, lv, fort carson and 3rd casino in lv.
  then add  "1 out of 5 " and add after fifth win "Mission passed!" cutscene.
 Let is also to be for 100 % game. 

Suggestion 08 for "Things To Do" :
 do something with "Lowrider meeting", maybe just win bet once to pass.
 and add "Mission passed!" cutscene.
Let is also to be for 100 % game.

Suggestion 09 for "Things To Do" :
When i starting game, allways looking for Drug Dealers for getting 2.000 $.
Maybe this extend to sub-mission:
 "Kill criminals" [Drug dealers] are in Crime stats "Criminal wasted"  
  after killed 50 (or choose number on your own) add "Mission passed!" cutscene .
 Let is also to be for 100 % game. Maybe started after "Cleaning the Hood" story mission.

Suggestion 10 for "Things To Do" : in original game "Parachute" is respawn in 8 high places.
 Use this for make some side-mission. Like in "Flying School" when with parachute you must
  jump into target, put in area around parachute target to jump in. 
 When jump in center, add " 1 out of 8" , and after last add "Mission passed!" cutscene.
 Let is also to be for 100 % game.

Bonus Suggestion 1 for "Things To Do" : to things to do in San Andreas
 will be super to add some sport side-missions, to be compatible with ttdisa
 this is a CLEO missions: [Bowling, Darts, Golf, Tennis, Volleyball, Soccer]
 maybe to be in modloader. or add in script.

Bonus Suggestion 2 for "Things To Do" : Grand Theft Car 1.1 mod is also a script mod,
 after end of game in this mod story continues with cca 50 new story missions, again making full circle
 around whole San Andreas. If you want "TTDISA" to be great adding new content, ask permission from this.
 You can changes characters inside with survival characters from game , like OG Lock, B-Dup, Cesar, Woozie..
 If i remember Rosemberg is one appear, I was play this long ago. 
Its not DYOM or CLEO, its a script missions.

P.S. Its DeZiree's mod, let be "All-Terrain Take Down", not two Dobermans mission, respect his choise.

Sorry, but no. Simply no. It's okay to request, but I don't think this project accepts any requests. Also, even if it was open to requests, it would never be that easy to add all of that stuff you mentioned. It's easy to come up with ideas, but it's extremely difficult to implement them into a project.

Edited by Staunton Assassin
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ernestin1

@gogkuno don't you want something else? A back massage pherhaps?

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gogkuno
30 minutes ago, ernestin1 said:

@gogkuno don't you want something else? A back massage pherhaps?

Let them choose from the list what they can do, obviously nothing

6 hours ago, Staunton Assassin said:

Sorry, but no. Simply no. It's okay to request, but I don't think this project is accepts requests. Also, even if it was open to requests, it would never be that easy to add all of that stuff you mentioned. It's easy to come up with ideas, but it's extremely difficult to implement them into a project.

This is a various ideas, if i can help, OK, not add all, choose something for free...

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Staunton Assassin
Posted (edited)
2 hours ago, gogkuno said:

Let them choose from the list what they can do, obviously nothing

This is a various ideas, if i can help, OK, not add all, choose something for free...

On page number three of this topic, the author clearly stated this:

 

On 1/8/2020 at 11:55 PM, TheTurretTheo said:

Please dont ask me for customisations of the mod or throw huge lists of things you want in as I dont have time.

It's clear that no requests are allowed because even the estimated release date of Volume II is currently unknown. So the best we can do is to sit tight and wait very patiently.

Edited by Staunton Assassin
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CherryChungus
Posted (edited)

I have gotten to 92.81% completion of the game using the TTDISA 1.6 OV version. I have done every single side mission (quarry, tanker, schools, etc.), race, gym move, everything. Checked my save game online, and the only thing I haven't done that I know of is completing End of The Line. Are there more secret side missions or collectibles in 1.6 OV that I'm unaware of?

 

Update: I am now at 97.68%-ish completion, the only side missions I still need to do are Cherry Poppers and Car Salesman. But as soon as I finish those, I'll still only have about 98.90% done. Still haven't done End Of The Line, will that make up that last 1%? I swear every single thing in game only counts towards .55% each time something is completed.

Edited by CherryChungus

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Kaldie

Hello, I love the work that is being done on this mod, but I was wondering if you can play this mod together with the Direct X 2.0 mod and on Windows 10 ?

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CherryChungus
2 hours ago, Kaldie said:

Hello, I love the work that is being done on this mod, but I was wondering if you can play this mod together with the Direct X 2.0 mod and on Windows 10 ?

I tried putting it in my modloader, and the game instantly crashed. Not even the fastman92 limiter menu popped up before it gave me an error. So no, you cannot use DirectX2.0 with TTDISA on W10.

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Kaldie

Ok...that's clear. I hope I can still use carmods. I do it in the game I play at the moment. But I do hope that we can use TTDISA with windows 10 on it's own, because...most of the world is using Windows 10 by now. The game I play at the moment also runs on Windows 10.

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MC Devady
Posted (edited)
On 6/25/2020 at 11:15 PM, Kaldie said:

Ok...that's clear. I hope I can still use carmods. I do it in the game I play at the moment. But I do hope that we can use TTDISA with windows 10 on it's own, because...most of the world is using Windows 10 by now. The game I play at the moment also runs on Windows 10.

TTDISA 1.6 is working fine with Windows 10. You can use car mods but in my opinion real car mods don't really fit with this mod.

 

On 6/25/2020 at 7:32 PM, CherryChungus said:

I tried putting it in my modloader, and the game instantly crashed. Not even the fastman92 limiter menu popped up before it gave me an error. So no, you cannot use DirectX2.0 with TTDISA on W10.

Directx 2.0 in working only with the original san andreas. Mods like whrere the main.scm, the data files etc. are modded there is no way to play with a enb mod like Directx 2.0. For me Directx 2.0 work with a original san andreas and I start my modded game with a file name enb. And you need to start the TTDISA modded game with san andreas exe and with administrator mod. So I guess this reason's why you can't run TTDISA mod with Directx 2.0 and other new enb mods.

Edited by MC Devady
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Motka

Here's the crash i'm having

 

Spoiler

 

Game crashed unfortunately, here's a crash log:
Current process ID: 13084
Current thread ID: 14040
Last file to be loaded: EAGames \steamapps \common \Grand Theft Auto 
San Andreas \modloadeatdisa ov \ models \gta3.img \countn2_stream2.ipl 
Last library loaded: CAWindows\system32Wser32.d11
Exception address: Ox00000000 (module not found)
Exception code: 0xC0000005
Exception name: D(CEPTION_ACCESS_VIOLATION
Inaccessible memory address: NO

General registers:
EAX 0x00000000 (0)
EEO!: Ox00000001 (1)
Ea: Ox0OA8F6B0 (11073200) 
EDX 0x000044AE (17582) 
ESI: 0x00000064 (100)
EDI: 0x00A8E530 (11068720) 
E6P: 0x0177F5C4 (24638916) 
ESP: 0x0177F51118 (24638904) 
EIP: OxCCCCCCCO (0)
EFL 0W30010202 (66050)

 

 

I've removed most of my mods from the scripts, modloader and CLEO folder so now the only mods I have installed are TTDISA, Modloader, Widescreen Fix, and Silent Patch. I installed the 1.6.2 patch and I have gta_sa.exe set to Win7 compatibility mode and admin mode. I have no clue what could be causing it.

 

EDIT: Dumbass me forgot to put the compatible save in the save folder. My bad. Wish there was a way to convert saves, though.

Edited by Motka

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