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Skinner Brothers Hideouts - Help!


mas0764
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I cannot find any Skinner brothers hideouts. I know they do not have "set" hideout locations like the other gangs, but they are supposed to spawn around Mazanita Post and Tall Trees. I cannot find any!

I can find a couple or three of them usually with fresh victims, I can rescue a victim or two, but these are more like "random encounters," I think. I need to know where/how to make their "gang hideout" spawn for 100% completion. Thanks!

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Cutter De Blanc

They dont have a gang hideout

 

You dont need to clear  their hideout for 100% completion,  just encounter the gang

 

The other gang hideouts are in New Austin and belong to the Del Lobos

Edited by Cutter De Blanc
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2 hours ago, Cutter De Blanc said:

They dont have a gang hideout

 

You dont need to clear  their hideout for 100% completion,  just encounter the gang

 

The other gang hideouts are in New Austin and belong to the Del Lobos


So on the 100% completion checklist in game, where it says “gang hideouts cleared - x/6” - you just have to clear any 6 gang hideouts? It doesn’t have to be one for each gang?

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Cutter De Blanc
3 hours ago, mas0764 said:


So on the 100% completion checklist in game, where it says “gang hideouts cleared - x/6” - you just have to clear any 6 gang hideouts? It doesn’t have to be one for each gang?

As I recall all 6 are Hanging Dog Ranch, Six Point Cabin, Shady Belle, Beaver Hollow, Thieves' Landing and Fort Mercer. There is also Twin Rocks if you have the Special Edition which can also count for one of the six instead.

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On 10/23/2019 at 4:26 AM, Cutter De Blanc said:

As I recall all 6 are Hanging Dog Ranch, Six Point Cabin, Shady Belle, Beaver Hollow, Thieves' Landing and Fort Mercer. There is also Twin Rocks if you have the Special Edition which can also count for one of the six instead.

This is correct. And 4 are encountered in the story anyway. So the only ones you need to plan to go to yourself are Fort Mercer and Thieves Landing (only accessible after Chapter VI)

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