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Exporting GTA SA DFFs with their texture


Trimz007
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Hello all, I think I know how to successfully create a dff model for gta sa using meshes I ripped using Ninja ripper.Then, I used Noesis to view and export multiple rip files from Ninja Ripper into object files. I then used those object files in Blender 2.63 or 2.78. Used some Blender plugins to import dff files into blender, I found the plugin from a GTA SA modder named Ponz, a Japanese person.

 

So far I am able rig the GTA SA model and export it as a successfully as a dff, but the problem I'm unsure what to do about the texture part. Because when I import my dff I just made, it looks good, but no txd applied, I guess not saved with the dff. But when I import successful dffs, it comes with texture.

 

Please, someone, if anyone can help, or wants to get up to speed to where I'm at, I'll be more than happy to explain how I got this far, as Blender in the GTA SA modding community isn't that big. I need help to finish these steps, I think I've come pretty far, and just am unsure what to do now, need some help to waste less time and reduce frustration. Thank you in advanced.

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Everyone I've figured it out! I was able to apply textures now! I now know how to create GTA SA Skins using Blender!!!

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On 10/22/2019 at 1:09 AM, 007Ripper said:

3ds max is easier i think, why use blender ?

I just can't use 3DS Max, my PC doesn't have enough space to install the program

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  • 4 months later...
On 10/20/2019 at 12:45 PM, Trimz007 said:

Hello all, I think I know how to successfully create a dff model for gta sa using meshes I ripped using Ninja ripper.Then, I used Noesis to view and export multiple rip files from Ninja Ripper into object files. I then used those object files in Blender 2.63 or 2.78. Used some Blender plugins to import dff files into blender, I found the plugin from a GTA SA modder named Ponz, a Japanese person.

 

So far I am able rig the GTA SA model and export it as a successfully as a dff, but the problem I'm unsure what to do about the texture part. Because when I import my dff I just made, it looks good, but no txd applied, I guess not saved with the dff. But when I import successful dffs, it comes with texture.

 

Please, someone, if anyone can help, or wants to get up to speed to where I'm at, I'll be more than happy to explain how I got this far, as Blender in the GTA SA modding community isn't that big. I need help to finish these steps, I think I've come pretty far, and just am unsure what to do now, need some help to waste less time and reduce frustration. Thank you in advanced.

Try this plugin for Blender:

 

 

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