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HeOfManyGames1

Some Love for Single Player?

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Taterman

I recently got the game and finished chapter one tonight. I'm glad to hear all the positive replies for SP. I will try GTAO after finishing the story. Thanks for not posting many spoilers in this thread.

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Tonesta
14 hours ago, Ironside said:

I still finds the user scores way more important than the “professional” reviews. And no, it is in no way, shape or form similar to your attempt to be funny, to ask R* to at least give the SP some of the love the MP gets. The new weapons and more clothes would for instance be more than welcome and it would not take that much time nor resources for R* to do it. So there is really no need to come here and insult people just because they love a game so much that they(and I) would love to get some more content. I am even quite certain that mist of us would be ready to pay some micro transactions just to get our hands on the Lemat, other MP guns and MP exclusive clothing. 

 

I guess the counterargument that some of us older folk are making is that, when you break it down and include everything, it's probably the case that Red Dead Redemption 2 in its base version has more content than any other single player game that's ever been made.

And if that's not true, then it's certainly going to be very close. It's not as if Rockstar stiffed us for content in the base game. Love it or hate it, it's hard to say it wasn't value for money.

 

So if they then choose to restrict additional content to the online version, because that's where they (probably rightly) believe they can maximise revenues, well it's their prerogative to make that business decision.

 

If they'd mailed in a half-assed single player experience, then the level of criticism they've received for not updating SP would be reasonable......but they didn't, they delivered something that was massive and epic, and yet still everyone thinks they're entitled to more.

 

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Jutland
13 minutes ago, Tonesta said:

 

I guess the counterargument that some of us older folk are making is that, when you break it down and include everything, it's probably the case that Red Dead Redemption 2 in its base version has more content than any other single player game that's ever been made.

And if that's not true, then it's certainly going to be very close. It's not as if Rockstar stiffed us for content in the base game. Love it or hate it, it's hard to say it wasn't value for money.

 

So if they then choose to restrict additional content to the online version, because that's where they (probably rightly) believe they can maximise revenues, well it's their prerogative to make that business decision.

 

If they'd mailed in a half-assed single player experience, then the level of criticism they've received for not updating SP would be reasonable......but they didn't, they delivered something that was massive and epic, and yet still everyone thinks they're entitled to more.

 

Agree 100%, I have never played a game with so much content in the basic game that you buy in the shop. Massive content. Absolute shedloads.

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Coffee Grinder

Maybe it's just me but hear Single Player and I think solo lobby online. Otherwise I think Story Mode. That being said I think Story mode is great. Your actually playing the game. I did 100% Story Mode completion on 360, and am curntly at 86% on XBone.(gta5) Currently at 3% on RDR2. I dont think I will play RDR2 Online. I do play gta5 online but it is mostly solo lobbies. Too much toxicity. I do play with friends in private lobbies to do Biz. work without being griefed. Not interested in playing war with CHILDREN. 

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roe
1 hour ago, Tonesta said:

 

I guess the counterargument that some of us older folk are making is that, when you break it down and include everything, it's probably the case that Red Dead Redemption 2 in its base version has more content than any other single player game that's ever been made.

And if that's not true, then it's certainly going to be very close. It's not as if Rockstar stiffed us for content in the base game. Love it or hate it, it's hard to say it wasn't value for money.

 

So if they then choose to restrict additional content to the online version, because that's where they (probably rightly) believe they can maximise revenues, well it's their prerogative to make that business decision.

 

If they'd mailed in a half-assed single player experience, then the level of criticism they've received for not updating SP would be reasonable......but they didn't, they delivered something that was massive and epic, and yet still everyone thinks they're entitled to more.

 

Yeah, this.  Being a single player gamer myself I get as frustrated with all the online stuff as anyone else but the base game itself has more than enough content to make it easily a 100 hour game if you want it to be.  And that's decent content too, not just some fetch quest fast travel from point to point stuff.

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Nutduster
On 10/24/2019 at 1:34 PM, Tonesta said:

If they'd mailed in a half-assed single player experience, then the level of criticism they've received for not updating SP would be reasonable......but they didn't, they delivered something that was massive and epic, and yet still everyone thinks they're entitled to more.

 

 

I for one don't think I'm "entitled" to anything. I got more than my money's worth without ever touching online. But I do find the overall change in direction for Rockstar, and for the gaming industry as a whole, dispiriting. Microtransactions detract massively from what should be an enjoyable experience of playing a game I love with other players. They affect everything, sometimes subtly, sometimes massively. It taints the entire game for me. And since games like GTA V and RDR2 take many years to develop, compared to the 3D-era GTA games and prior, Rockstar's shift in focus to online is frustrating to me; while they dick around with updating an online mode I don't enjoy, I have to wait years and years for another single player game that I will enjoy.

 

If they wanted to do their games as a service, as all companies now want to do, I'd much prefer that they deliver paid DLC for single player at regular intervals, or split their attention between single player and online. For that matter, I'd even settle for an online experience that feels more akin to single player--more narrative-driven, with fewer requirements to involve other players if you don't want to--that is either based on subscription fees, or where you pay for content packs, rather than the microtransaction model. For me, the money is not the issue, as I paid a lot less into GTA Online than the time I spent playing it would suggest. But so much of that experience was frustrating--and obviously because of the way they designed it, in order to push microtransaction sales--that I ended up not touching RDR2's online at all. The other models have different problems of their own, but they are mainly problems for Rockstar to deal with, not ones that get reflected back on the players.

 

It feels like every choice they make is the worst one on the table, from every standpoint except for their bottom line. So yeah, I am entitled to nothing, and they are just doing what businesses do. That doesn't make me like it and it won't stop me from complaining about it.

Edited by Nutduster

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Ironside
4 hours ago, Nutduster said:

 

I for one don't think I'm "entitled" to anything. I got more than my money's worth without ever touching online. But I do find the overall change in direction for Rockstar, and for the gaming industry as a whole, dispiriting. Microtransactions detract massively from what should be an enjoyable experience of playing a game I love with other players. They affect everything, sometimes subtly, sometimes massively. It taints the entire game for me. And since games like GTA V and RDR2 take many years to develop, compared to the 3D-era GTA games and prior, Rockstar's shift in focus to online is frustrating to me; while they dick around with updating an online mode I don't enjoy, I have to wait years and years for another single player game that I will enjoy.

 

If they wanted to do their games as a service, as all companies now want to do, I'd much prefer that they deliver paid DLC for single player at regular intervals, or split their attention between single player and online. For that matter, I'd even settle for an online experience that feels more akin to single player--more narrative-driven, with fewer requirements to involve other players if you don't want to--that is either based on subscription fees, or where you pay for content packs, rather than the microtransaction model. For me, the money is not the issue, as I paid a lot less into GTA Online than the time I spent playing it would suggest. But so much of that experience was frustrating--and obviously because of the way they designed it, in order to push microtransaction sales--that I ended up not touching RDR2's online at all. The other models have different problems of their own, but they are mainly problems for Rockstar to deal with, not ones that get reflected back on the players.

 

It feels like every choice they make is the worst one on the table, from every standpoint except for their bottom line. So yeah, I am entitled to nothing, and they are just doing what businesses do. That doesn't make me like it and it won't stop me from complaining about it.

Agree wholeheartedly! And there is actually not even a bad move from R* if they where to give single player some more attention, at least not in the long run. Just as you, I do not feel entitled to anything, but it is more than obvious that R* is wasting many great opportunities by not expanding the single player experience any further and it is almost insulting how R* cannot even patch Marstons clothes and hair and at the same time giving all their attention to multiplayer and “micro transactions” that actually are not that micro anymore. 

Edited by Ironside

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Tha-Jamz

Tryed online but still no private sessions like they do got in GTAV, so still playing single player.

Even in RDR 1 we had coop and private sessions, so i could play cowboy together with my brother and some friends without the grief etc etc from other players.

 

It's a long time since i've been here on the forums...

But this is also the last game i ever buy from R*, many people have asked for private sessions/servers from day 1.

R* just doesnt give a sh... about there customers/players, except for the $$$

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Tonesta
On ‎10‎/‎27‎/‎2019 at 11:00 AM, Nutduster said:

 

I for one don't think I'm "entitled" to anything. I got more than my money's worth without ever touching online. But I do find the overall change in direction for Rockstar, and for the gaming industry as a whole, dispiriting. Microtransactions detract massively from what should be an enjoyable experience of playing a game I love with other players. They affect everything, sometimes subtly, sometimes massively. It taints the entire game for me. And since games like GTA V and RDR2 take many years to develop, compared to the 3D-era GTA games and prior, Rockstar's shift in focus to online is frustrating to me; while they dick around with updating an online mode I don't enjoy, I have to wait years and years for another single player game that I will enjoy.

 

If they wanted to do their games as a service, as all companies now want to do, I'd much prefer that they deliver paid DLC for single player at regular intervals, or split their attention between single player and online. For that matter, I'd even settle for an online experience that feels more akin to single player--more narrative-driven, with fewer requirements to involve other players if you don't want to--that is either based on subscription fees, or where you pay for content packs, rather than the microtransaction model. For me, the money is not the issue, as I paid a lot less into GTA Online than the time I spent playing it would suggest. But so much of that experience was frustrating--and obviously because of the way they designed it, in order to push microtransaction sales--that I ended up not touching RDR2's online at all. The other models have different problems of their own, but they are mainly problems for Rockstar to deal with, not ones that get reflected back on the players.

 

It feels like every choice they make is the worst one on the table, from every standpoint except for their bottom line. So yeah, I am entitled to nothing, and they are just doing what businesses do. That doesn't make me like it and it won't stop me from complaining about it.

 

So I agree with you to a point - if online didn't exist, then Rockstar would undoubtedly be dedicating more resources to the SP game - be it DLC (which hasn't been hugely lucrative for them in the past), or the getting the next game done quicker (which obviously has been).

I also don't like it, and find it frustrating that we now have to wait 5-10 years between Rockstar titles, and I wish it was sooner.

 

But sadly that genie ain't going back in the bottle. GTAO has been, and continues to be, insanely popular and insanely lucrative (I don't know how RDRO is going in comparison) - to the point where I just can't fault them dedicating the bulk of their focus to online gaming modes.

 

We SP-first gamers are now a minority and are generally treated as such. Which is why I actually viewed RDR2 as such a pleasant surprise, because the SP version was so long, so epic and so deep. A function, I think, of that fact that the Housers are world builders and story tellers at heart, as well as business people, and are viewing their current gen titles as a balancing act between the two.

 

 

 

 

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Tha-Jamz

They crippled the SP, cant download vanilla cause i got a ultimate pre order download version.

Also we cant pet dogs anymore in SP, not game breaking but still... why ? why kill immersion stuff ?

Cant go to New Austin with Morgan anymore, why ?

 

Very customer unfriendly, i never buy again from them, ive put them on my sh*tlist with EA, Activision etc.

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JC_HUMBLE
1 hour ago, Tha-Jamz said:

They crippled the SP, cant download vanilla cause i got a ultimate pre order download version.

Also we cant pet dogs anymore in SP, not game breaking but still... why ? why kill immersion stuff ?

Cant go to New Austin with Morgan anymore, why ?

 

Very customer unfriendly, i never buy again from them, ive put them on my sh*tlist with EA, Activision etc.

I'm in the latest patch and can confirm we can pet dogs.

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Tha-Jamz
1 hour ago, JC_HUMBLE said:

I'm in the latest patch and can confirm we can pet dogs.

well i re-downloaded the game and its not workin on my end.

Also i cant use my older save files ?!! the ones from before the patch(es) says "damaged"

Dont care about online, and i want my game as it was when i bought it. (without the patches) so i can still play my old saves.

 

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