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GTA 6 Speculation & Discussion


Gentlebreeze
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Faith  

550 members have voted

  1. 1. You gotta have FAITH

    • Tahiti
      110
    • Miami
      455
    • Cuba
      89

This poll is closed to new votes

  • Please sign in or register to vote in this poll.
  • Poll closed on 03/25/2020 at 02:00 PM

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2 minutes ago, neo92boi said:

 

BTW..no video game has ever successfully created a 1:1 rendition of New York City (All 5 boroughs)..this would be a feat unpatched by any. 

Rockstar would never do a 1:1 recreation of any city. True Crime LA/NY did something close, and it was just way too big. With that kind of scale, you lose a lot of character that Rockstar can put into the city. Not to mention the time it'd take to create that...

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15 minutes ago, Volatollotalov said:

Maybe it's just a few equivalents of North Yankton. Just speculating, but maybe there's at least one jump-to location each in north, central and south America, hence 'Americas'.  

Good point, something like that could work. It would align with what we seem to know so far.

Edited by Kris194
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16 minutes ago, Kris194 said:

I'm now wondering why they said, that we're able to fly to the south america when we do mission. Maybe only when we do mission?

Well, that's what they said over a year ago, for a game that is over a year away... Think of it this way. In GTA V, you can go to Ammu-Nation when you do a mission. The wording doesn't say it's exclusive. It doesn't say anything one way or another. just that you can fly to south america when you do a mission, which is (assuming it's true) true. 

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Yeah but still it may not be fully fledged Colombia but maybe small part of it as an island? Something like North Yankton?

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2 minutes ago, Kris194 said:

Yeah but still it may not be fully fledged Colombia but maybe small part of it as an island? Something like North Yankton?

But it might. The point is that there's no way of knowing. The description based of an unconfirmed (albeit one that looks very likely) leak doesn't say anything one way or another. 

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That's right. By the way if project americas is true and back in 2018 internal forecast (official or not) was that it will be released in 2021 or 2022 then GTA VI can really slip into 2023.

Edited by Kris194
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Volatollotalov

Well, first we had North Yankton as a jumpto in GTA5.

 

Then we had Guarma in RDR2, which was bigger and more immersive.

 

So if R* are specifically focussing on ringfenced locations as a feature in GTA6 then it might be reasonable to expect that they will be even bigger and more detailed. 

 

Just one other thought for now: For a company that prides itself on obsessive and ruthless secrecy, its codewords are sh*t! 'Remorse' for RDR2, 'Americas' for GTA6? They're way too leaky. Surely the whole point of a codename is to throw people off of the scent. 

 

(Next we will see a R* posting for the job of Codeword Namer)

Edited by Volatollotalov
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The Americas idea isn’t as out of world as it sounds. It doesn’t have to be separate, unvisitable place like North Yankton.

 

They need Greater Vice > Water > Rockstar’s mashed up version of Colombia/Cuba/South America. Imagine the Mexico portion of RDR.

 

I wonder what they’d call it? They try to keep things fairly close to reality (Manhattan/Algonquin).

 

I imagine they’d name it after a Spanish conqueror or someone from South American history.

 

Castro? Pizzaro?

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6 minutes ago, PaddsterG2k3 said:

The Americas idea isn’t as out of world as it sounds. It doesn’t have to be separate, unvisitable place like North Yankton.

 

They need Greater Vice > Water > Rockstar’s mashed up version of Colombia/Cuba/South America. Imagine the Mexico portion of RDR.

 

I wonder what they’d call it? They try to keep things fairly close to reality (Manhattan/Algonquin).

 

I imagine they’d name it after a Spanish conqueror or someone from South American history.

 

Castro? Pizzaro?

It's not at all. I think most people just overthink it. Americas just means more than one. The United Stats, and South America. So, Vice City, and nearby Cuba. If they did Mexico, it'd probably be still called Mexico. It's only really the US locations that they change the names of. 

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In GTA V we had North Yankton, in RDR 2 Guarma. Something similar in GTA VI isn't impossible. It would be probably just bigger and more detailed.

Edited by Kris194
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49 minutes ago, Len Lfc said:

Rockstar would never do a 1:1 recreation of any city. True Crime LA/NY did something close, and it was just way too big. With that kind of scale, you lose a lot of character that Rockstar can put into the city. Not to mention the time it'd take to create that...

Doesn’t necessarily have to be 1:1 but a more detailed version similar to Los Angeles in V and way more detailed than NYC in IV. Also you not only underestimate Rockstar and their abilities to develop more efficiently but also the power of these next gen consoles. Your mind has to get out of the frame work of the 8th generation console and allow it to process the 9th’s capabilities on both the processing and development fronts. GTA VI and all other games on PS5 and Scarlett will execute on things no one can really imagine or understand until it’s seen. 
 

The idea of this GTA being the biggest out of the entire series on an astronomic scale is laughably understandable and plausible.   

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1 hour ago, Len Lfc said:

Rockstar would never do a 1:1 recreation of any city. True Crime LA/NY did something close, and it was just way too big. With that kind of scale, you lose a lot of character that Rockstar can put into the city. Not to mention the time it'd take to create that...

 

Umm... wasn't True Crime: New York only part of Manhattan? Almost every game set in New York shows only parts of each borough (Long Island was never shown), which is... LOUSY! That's one of the reasons why I love Grand Theft Auto IV and Liberty City. Even Assassin's Creed III didn't really give us 1:1 recreation of New York, and it was 1750's.

 

Driver: Parallel Lines was also cool, when it comes to New York. Too small, though.

 

Quote

Doesn’t necessarily have to be 1:1 but a more detailed version similar to Los Angeles in V and way more detailed than NYC in IV.


What do you mean? Los Santos wasn't detailed, maybe it was - but not as much as Liberty City in Grand Theft Auto IV... You got things the other way around.

 

Quote

GTA VI and all other games on PS5 and Scarlett will execute on things no one can really imagine or understand until it’s seen.

 

That's what they told me about Grand Theft Auto V and then PlayStation 4 and Xbox One... I don't have high hopes.

 

26 minutes ago, Len Lfc said:

It's not at all. I think most people just overthink it. Americas just means more than one. The United Stats, and South America. So, Vice City, and nearby Cuba. If they did Mexico, it'd probably be still called Mexico. It's only really the US locations that they change the names of. 

 

Naturally, how can people think otherwise? Why would any country be called something else? Havanna could be called Bananna, but Cuba is Cuba.

 


Edited by Ronald Reagan
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13 minutes ago, Ronald Reagan said:

Umm... wasn't True Crime: New York only part of Manhattan?

Yep. Point being, they didn't do what other games do and scale it down. it featured almost every road 1:1 in the part of Manhattan that they used... And that was way too big. Imagine GTA VI did NY 1:1 with every borough. It's just not possible or feasible to make an enjoyable game. I remember playing True Crime Streets of LA and NY as a kid. I loved them, but damn, navigating LA especially was annoying. great game, but I never wanted to play it as an open world game. L.A. Noire is similar. Great game, but the map is too big for an open world game.

23 minutes ago, neo92boi said:

Also you not only underestimate Rockstar and their abilities to develop more efficiently but also the power of these next gen consoles. Your mind has to get out of the frame work of the 8th generation console and allow it to process the 9th’s capabilities on both the processing and development fronts. GTA VI and all other games on PS5 and Scarlett will execute on things no one can really imagine or understand until it’s seen. 

That's not the issue. It's simply not fun to navigate a city on such a scale. Bigger is great, but only to a point. A city twice the size of GTA IV, and twice the size of GTA V's countryside would be good. But when you start to get into terms of 1:1 scale, or anything close... it's just not enjoyable. Rockstar have basically gone on record saying this. I remember reading something about it, in the GTA V previews. I have no doubt the hardware can do it. I'm old and experienced enough to have a sensible idea of what hardware is capable of. But being capable of doing something, and that thing being fun are two completely different things.

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Felipeborges388
4 hours ago, Kris194 said:

I know but truth is, how many different models they would need? 5 times as many as in GTA V? More?

 

Probably 3000 to 4000 counting the variations of a few npcs and you will never see an equal

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15 minutes ago, Ronald Reagan said:

 

Umm... wasn't True Crime: New York only part of Manhattan? Almost every game set in New York shows only parts of each borough (Long Island was never shown), which is... LOUSY! That's one of the reasons why I love Grand Theft Auto IV and Liberty City. Even Assassin's Creed III didn't really give us 1:1 recreation of New York, and it was 1750's.

 

Driver: Parallel Lines was also cool, when it comes to New York. Too small, though.

 


What do you mean? Los Santos wasn't detailed, maybe it was - but not as much as Liberty City in Grand Theft Auto IV... You got things the other way around.

 


Driver: Parallel Lines - Great attempt but too unpolished, small, and lacking of interactivity. Had all 5 boroughs though except Staten Island 😑 so 4 actually 

 

True Crimes : NY - Whilst it was actually VERY close to 1:1, it was only Manhattan. Same as Driver it never had anything truly interactive about it, but for its ambition it was the best digitization of Manhattan I’ve seen true to scale, Spiderman PS4 and GTA IV also did Manhattan justice. 
 

Im not from LA nor have I ever been, but from videos I’ve seen on YouTube with street by street comparisons to V I can assure you that Los Angeles and it’s dominant neighborhoods were represented with pin point accuracy in many cases, GTA IV certainly did not. I’m from Queens,NY (Dukes,LC) trust me I know. I could make a gargantuan list of landmark places, and activities  that IV could of had for each borough but didn’t make it in. To be fair IV’s map should of been at least 3x’s larger than what it was to portray NYC in a more convincing way.

 

NYC most certainly did not get its justice with IV..not even close. 

A more detailed and expanded return to LC would be ridiculously amazing not to mention Rockstar would be writing a love letter to its self returning back to the city that started it all. If they could do LA in 5 titles across three series they could do NY again. 

 

 

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What happened? What did I miss?

 

NVM. I read what Fun said. 

Edited by TheFranchise
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13 minutes ago, Len Lfc said:

Yep. Point being, they didn't do what other games do and scale it down. it featured almost every road 1:1 in the part of Manhattan that they used... And that was way too big. Imagine GTA VI did NY 1:1 with every borough. It's just not possible or feasible to make an enjoyable game. I remember playing True Crime Streets of LA and NY as a kid. I loved them, but damn, navigating LA especially was annoying. great game, but I never wanted to play it as an open world game. L.A. Noire is similar. Great game, but the map is too big for an open world game.

That's not the issue. It's simply not fun to navigate a city on such a scale. Bigger is great, but only to a point. A city twice the size of GTA IV, and twice the size of GTA V's countryside would be good. But when you start to get into terms of 1:1 scale, or anything close... it's just not enjoyable. Rockstar have basically gone on record saying this. I remember reading something about it, in the GTA V previews. I have no doubt the hardware can do it. I'm old and experienced enough to have a sensible idea of what hardware is capable of. But being capable of doing something, and that thing being fun are two completely different things.


I agree a 1:1 scale of things can be a drag in most cases, especially with Los Angeles and other major cities (Boston, Atlanta, Chicago) but there are some cities that a close to 1:1 scale wouldn’t hurt at attempting NYC being the best example of that, from the depths of Tribeca and the World Trade Center to the tip of the Bronx with Pelham Bay, from the Intrepid in the Chelsea Piers all the way out to JFK and Far Rockaway in Queens or Kings Highway in Brooklyn there are parts of New York City people don’t even know about that would be exhilarating to cause mayhem and speed through. 
 

I couldn’t imagine crushing the Jackie Robinson Pkwy in GTA VI

maxresdefault.jpg

 

Or the Belt Pkwy

img2.gif

 

Shoot people down the Joker Steps in the Bronx (Bohan)

79moh4ded1s31.jpg
 

Cause mayhem at the WTC Mall


westfieldwtc2.0.0.jpg

 

Let a tiger loose at the Bronx Zoo 

Bronx_Zoo_001.jpg
 

Watch a basketball game at the Barclays Center 

 

2017_bc_approved_venue_image_alt__x_larg

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1 hour ago, PaddsterG2k3 said:

The Americas idea isn’t as out of world as it sounds.

 

No, it absolutely isn't. When I first read this rumor, speculation, fabricaton, or whatever it really is, for a minute, it really felt like it came straight from the mouths of Rockstar higher-ups. On a very deep, arguably fanboy level, it resonated with me so profoundly that I literally had to force myself to remember it's just gossip, nothing more. The whole concept of Vice City being next and it being a highly South America oriented game, with travel outside the US, to the land of drug cartels and Coca fields, it just really seems like what should be the next step for a next gen GTA game on two consoles with unprecedented power.

 

My point?

 

GTA: The Americas may be nothing more than wild-eyed rumor and a glorified, fanboy wank-fest, but it really should be real.

14 minutes ago, neo92boi said:


I agree a 1:1 scale of things can be a drag in most cases, especially with Los Angeles and other major cities (Boston, Atlanta, Chicago) but there are some cities that a close to 1:1 scale wouldn’t hurt at attempting NYC being the best example of that, from the depths of Tribeca and the World Trade Center to the tip of the Bronx with Pelham Bay, from the Intrepid in the Chelsea Piers all the way out to JFK and Far Rockaway in Queens or Kings Highway in Brooklyn there are parts of New York City people don’t even know about that would be exhilarating to cause mayhem and speed through. 
 

 

You're obviously a fellow New Yorker, or were at one time. I agree with your points, and and as an avid cyclist who rides all over the Big Apple (I live in Brooklyn) I ride by all those landmarks all the time. Love the pic of the Verazanno. I ride the bike/ped path from Ceasar's Bay to Owl's Head Park, passing under the bridge all the time.

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Man, I just realized I have been checking this forum almost hourly for the last couple of weeks 😀 It kills me that it's pretty much a given we won't hear anything official from R* for the next year at least. 

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Volatollotalov

The issue is not scale. It's scaleability.

 

A large map is totally playable if you have enough transport options to get around at slow or high speed. To choose to take in the detail or to zip from one point to another. 

 

So scale should be no more of a problem for GTA6 as it was for 5, even if the 6 map is much bigger. 

 

Edited by Volatollotalov
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33 minutes ago, ChiroVette said:

 

No, it absolutely isn't. When I first read this rumor, speculation, fabricaton, or whatever it really is, for a minute, it really felt like it came straight from the mouths of Rockstar higher-ups. On a very deep, arguably fanboy level, it resonated with me so profoundly that I literally had to force myself to remember it's just gossip, nothing more. The whole concept of Vice City being next and it being a highly South America oriented game, with travel outside the US, to the land of drug cartels and Coca fields, it just really seems like what should be the next step for a next gen GTA game on two consoles with unprecedented power.

 

My point?

 

GTA: The Americas may be nothing more than wild-eyed rumor and a glorified, fanboy wank-fest, but it really should be real.

You're obviously a fellow New Yorker, or were at one time. I agree with your points, and and as an avid cyclist who rides all over the Big Apple (I live in Brooklyn) I ride by all those landmarks all the time. Love the pic of the Verazanno. I ride the bike/ped path from Ceasar's Bay to Owl's Head Park, passing under the bridge all the time.

I am a New Yorker. I was born in Valley Stream-Long Island and was raised in Queens my whole life, currently residing in Middle Village just south of Queens Blvd. 

 

New York City not only deserves another shot in GTA it demands it. 
 

I’m all for Vice City and possibly South America but Liberty City is priority IMO. 
 

 

My big question is , if Rockstar does decide to go back to LC...do they have the balls to put 1 World Trade in it? 
 

1WTC-599300934-58b5fe993df78cdcd8363ce8.

One-WTC-at-night.jpg

 

 

 

Edited by neo92boi
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7 minutes ago, neo92boi said:

I am a New Yorker. I was born in Valley Stream-Long Island and was raised in Queens my whole life, currently residing in Middle Village just south of Queens Blvd. 

 

New York City not only deserves another shot in GTA it demands it. 
 

I’m all for Vice City and possibly South America but Liberty City is priority IMO. 
 

 

My big question is , if Rockstar does decide to go back to LC...do they have the balls to put 1 World Trade in it? 
 

1WTC-599300934-58b5fe993df78cdcd8363ce8.

One-WTC-at-night.jpg

 

 

 

I want 70's NYC. The original WTC. New York in 1977.

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So given what Fun said the Project Americas leak now has the highest odds of being true, out of all the leaks?

 

If we were betting

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1 minute ago, cremefraiche said:

So given what Fun said the Project Americas leak now has the highest odds of being true, out of all the leaks?

 

If we were betting

I’m on the it’s gonna happen but not the way you think side of it. 

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Volatollotalov
1 minute ago, cremefraiche said:

So given what Fun said the Project Americas leak now has the highest odds of being true, out of all the leaks?

 

If we were betting

No. This is exactly how runaway leaks gather steam and spawn out dozens of other leaks - all of which are fake and opportunistic and rely solely on earlier (fake) info.

 

Remember exactly what was said: There was a single line in an old and early version of RDR2 code that made a single script reference to 'Americas'. Nothing more, nothing less. 

 

 

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19 minutes ago, neo92boi said:

My big question is , if Rockstar does decide to go back to LC...do they have the balls to put 1 World Trade in it? 

I don't see why not. GTA III wasn't based on New York, so that's why the World Trade Center wasn't there. In GTA IV, it was 2008, and it wasn't built yet. If they do a new rendition of New York, I imagine they would. It's in Spider-Man, afterall. Although they did have to change it, due to not having the licence. It was in the original build, as seen in trailers. but switched in the final release.

2 minutes ago, Volatollotalov said:

No. This is exactly how runaway leaks gather steam and spawn out dozens of other leaks - all of which are fake and opportunistic and rely solely on earlier (fake) info.

 

Remember exactly what was said: There was a single line in an old and early version of RDR2 code that made a single script reference to 'Americas'. Nothing more, nothing less. 

 

 

Not sure I understand your reasoning there. The Project Americas leak (by which I mean the video by The Know) was looking more credible after specific discoveries. The line of code that references "Americas" could be coincidental, or be in reference to something else. However at face value, I'd say it does. I do agree though, every other mention of "Project Americas" in leaks have been made up bullsh*t,trying to pass themselves off as real, because it "ties into this old leak". But this line of code is in the game itself, so I don't think runaway leaks have much to do with judging it's validity in this instance.

 

Otherwise, I agree. Nothing more, nothing less. At least not until it's clear and obvious. 

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Volatollotalov
4 minutes ago, Len Lfc said:

I don't see why not. GTA III wasn't based on New York, so that's why the World Trade Center wasn't there. In GTA IV, it was 2008, and it wasn't built yet. If they do a new rendition of New York, I imagine they would. It's in Spider-Man, afterall. Although they did have to change it, due to not having the licence. It was in the original build, as seen in trailers. but switched in the final release.

They would put in a R* interpretation of WTC. Just as the whole city is interpreted through the same lens.

 

We live in an age where Jimmy De Santa would, here and now, be an alt-right edgelord. No doubt about it at all. So if R* can avoid any political quagmire, they will. 

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Volatollotalov
13 minutes ago, Len Lfc said:

The line of code that references "Americas" could be coincidental, or be in reference to something else. However at face value, I'd say it does. I do agree though, every other mention of "Project Americas" in leaks have been made up bullsh*t,trying to pass themselves off as real, because it "ties into this old leak". But this line of code is in the game itself, so I don't think runaway leaks have much to do with judging it's validity in this instance.

Agreed! The runaway leaks are more related to the inferences that people can make from just a very basic shard of remotely plausible information. I expect a few leaks, probably initially from Reddit, to come out in the next few days that refer to Americas. All bollix. 

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Rockstar love to out do themselves, I'm certain GTA VI isn't going to take place in one location. The power next gen brings it is going to be quite special.

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