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GTA 6 Speculation & Discussion


Gentlebreeze
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Faith  

550 members have voted

  1. 1. You gotta have FAITH

    • Tahiti
      110
    • Miami
      455
    • Cuba
      89

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  • Please sign in or register to vote in this poll.
  • Poll closed on 03/25/2020 at 02:00 PM

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Volatollotalov
55 minutes ago, Tommy1986 said:

Saying that GTA6 will be delayed because of Trump is just as bold as saying that it can't be in the 80's because of Online Mode: Rockstar will release a great game, no matter what.

Well, Ronald Ray-gun was a bit of a controversial character back in the 80s, I understand.

 

Whether he was less or more controversial (back in the day) than the current POTUS is a matter of historical and political opinion - and definitely outside the scope of this forum. Although it is uncontroversially true that time mellows things, in the same way that it will be much easier to creatively parody 2019 two decades or more from now. Assuming we're all still here...

Edited by Volatollotalov
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2 hours ago, Zello said:

Donald Trump's presidency has no effect on the release date of the next GTA whatsoever. Also he might get reelected.

 

Except he could if he really wanted to. We know how he blames violent video games for the mass shootings and what not. He's been pretty open about that for years.

 

12 minutes ago, HikikomoriYume said:

Trump isn't controversial, you're just buying into the fake media hype.

 

 

 

Lol, so blaming violent video games on mass shootings isn't controversial? Also fake media? lol

 

 

1 hour ago, Tommy1986 said:

Saying that GTA6 will be delayed because of Trump is just as bold as saying that it can't be in the 80's because of Online Mode: Rockstar will release a great game, no matter what.

 

That's a terrible analogy. lol You're comparing a game mode to someone who blames violent video games for all of the mass shootings out there. Who happens to be the POTUS. It doesn't work. lol

 

 

 

 

 

Trump being president can most currently cause a delay because the whole thing with him was brought up by Dan Houser, he said he was 'thankful' that the next GTA won't be released during his presidency.

 

 

Reelected? Highly doubtful, especially with impeachment talks. So there shouldn't be anything to worry about anyways.

 

 

It was brought up a couple weeks ago.

 

We're not here to discuss politics, so let's stop bringing it up. Talk in the appropriate topic/s

Edited by GTA3Rockstar
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Eternal Moonshine
5 minutes ago, DexMacLeod said:

 

It's not like they'd have more freedom for unique car designs if the game is set in the past. It's actually the opposite. All the retro and vintage cars that are already in V would look exactly the same no matter when the game is set. 

 

Using your Toyota Corolla example, a 2019 or 2020 version would actually be something new for GTA. A game set in the 80s would just give us the exact same Futo model we got in IV and V. 

 

With a modern GTA you'd potentially be able to drive any car they've ever made plus new ones. Basically, they'd be able to make retro versions of all the modern cars they've got and modern versions of all the retros they've got. More variety, not less. 

 

 

 

the point here is that another GTA set in the present will look and feel more or less the same as GTA V, at least when it comes to things like cars, clothing and so on. just more of the same but in a different city with a different story. a game set in the past would not have modern vehicles, no modern clothing, this in itself would provide more freshness than 1000 modern cars could ever do. in this case less variety is paradoxically more. you wouldn't just have more of the same stuff but slightly redesigned to look tiny bit different than before. the entire game would feel like a completely different experience

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Volatollotalov
8 minutes ago, Eternal Moonshine said:

the point here is that another GTA set in the present will look and feel more or less the same as GTA V, at least when it comes to things like cars, clothing and so on. just more of the same but in a different city with a different story. a game set in the past would not have modern vehicles, no modern clothing, this in itself would provide more freshness than 1000 modern cars could ever do. in this case less variety is paradoxically more. you wouldn't just have more of the same stuff but slightly redesigned to look tiny bit different than before. the entire game would feel like a completely different experience

Totally agree. I think there's also a degree of 'specialness' about something that takes a player a little away from their day-to-day lived experience. We can all go to Florida or somewhere very similar. But none of us can travel back in time interactively to FL, to somewhere familiar but different, except in a game. The past is a foreign country, etc.

Edited by Volatollotalov
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I bet we'll see multiple decades throughout the game.

 

Like how we switched between 3 characters for the story, we switch times instead.

ppNaW16.png

 

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Volatollotalov
4 minutes ago, GTA3Rockstar said:

I bet we'll see multiple decades throughout the game.

 

Like how we switched between 3 characters for the story, we switch times instead.

Makes sense. They did that a little in GTA5 and more so in RDR2, so I see no reason why they wouldn't want to build on that. It's probably a reasonably efficient way to develop loads of content too. 

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35 minutes ago, Eternal Moonshine said:

the point here is that another GTA set in the present will look and feel more or less the same as GTA V, at least when it comes to things like cars, clothing and so on. just more of the same but in a different city with a different story. a game set in the past would not have modern vehicles, no modern clothing, this in itself would provide more freshness than 1000 modern cars could ever do. in this case less variety is paradoxically more. you wouldn't just have more of the same stuff but slightly redesigned to look tiny bit different than before. the entire game would feel like a completely different experience

I can kind of understand that mindset but I guess it's subjective. GTA IV and V felt like completely different experiences to me. Hell, GTA IV and both the DLC episodes felt like three totally different experiences to me despite taking place in the same city at the same time.

 

I mean, if they were to set the game in the '80s or '90s they aren't likely to repeat the same themes and tones that they used in Vice City or San Andreas. They're going to go out of their way to make something that feels fresh and new no matter when and where the game is set. 

 

The idea that less variety in the past somehow mean there's more is just not accurate, though. Like I said with how in a modern setting you can have a mix of both current and old school cars, that applies to every aspect of the game. Not just cars but fashion, architecture, and pop culture references. There's just inherently more to choose from creatively.

 

48 minutes ago, Volatollotalov said:

Totally agree. I think there's also a degree of 'specialness' about something that takes a player a little away from their day-to-day lived experience. We can all go to Florida or somewhere very similar. But none of us can travel back in time interactively to FL, to somewhere familiar but different, except in a game. The past is a foreign country, etc.

I don't know,  I think GTA cities are inherently different than their real world counterparts and not at all like anybody's day-to-day experience. Entering a GTA city is like traveling to an alternate universe no matter when it's set. 

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Volatollotalov
17 minutes ago, DexMacLeod said:

I don't know,  I think GTA cities are inherently different than their real world counterparts and not at all like anybody's day-to-day experience. Entering a GTA city is like traveling to an alternate universe no matter when it's set. 

Have you ever been to LA? I'm sure I'm not the only one who was kind of blown away by how it had a look and feel that was distinctly the same as the game. R* somehow managed to capture an intangible something about that place. For example as I stood next to a bridge that had been almost exactly copied in the game, one where online I had flown under, jumped off, killed people and so on, was kind of mind bending!

But it's totally subjective and it required a deliberately selective, filtered view. Maybe if I lived there then both the game and the real place wouldn't feel so special. 

 

Also, though I've never been, it looks like they did a pretty good job of basing Sandy Shores on Bombay Beach, CA. 

Edited by Volatollotalov
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7 minutes ago, Volatollotalov said:

Have you ever been to LA? I'm sure I'm not the only one who was kind of blown away by how it had a look and feel that was distinctly the same as the game. R* somehow managed to capture an intangible something about that place. For example as I stood next to a bridge that had been almost exactly copied in the game, one where online I had flown under, jumped off, killed people and so on, was kind of mind bending!

But it's totally subjective and it required a deliberately selective, filtered view. Maybe if I lived there then both the game and the real place wouldn't feel so special. 

My point was, essentially, that they don't need to go to the past to take us out of reality. I know they do a great job of capturing the essence and physical appearance of the cities they're recreating but it's all shown through a lense of over the top parody, criminal insanity and just plain absurdity that you can't get in real life.

 

Your bridge example kind of reinforces my point. Visiting Los Santos is an inherently different experience than visiting Los Angeles in real life. Sure, going to the past would take us even further out of our own reality but the differences would be mostly cosmetic at best.

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Eternal Moonshine
42 minutes ago, DexMacLeod said:

The idea that less variety in the past somehow mean there's more is just not accurate, though. Like I said with how in a modern setting you can have a mix of both current and old school cars, that applies to every aspect of the game. Not just cars but fashion, architecture, and pop culture references. There's just inherently more to choose from creatively.

more doesn't inherently equals better. authors, singers, artists, game designers often use a past setting in their work because present day is not always ideal for the kind of story or message they want to convey

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Volatollotalov
30 minutes ago, DexMacLeod said:

My point was, essentially, that they don't need to go to the past to take us out of reality. I know they do a great job of capturing the essence and physical appearance of the cities they're recreating but it's all shown through a lense of over the top parody, criminal insanity and just plain absurdity that you can't get in real life.

 

Your bridge example kind of reinforces my point. Visiting Los Santos is an inherently different experience than visiting Los Angeles in real life. Sure, going to the past would take us even further out of our own reality but the differences would be mostly cosmetic at best.

I see what you mean. In the game we're all god-like freaks, who can get away with all kinds of supernatural madness with impunity.

 

I do think though that by basing the game world on actual places - sets that feel approximately realistic even if you don't know their exact real life counterpart - adds another layer to the experience. It's an added extra. That interaction between subjective and shifting levels of reality and surreality is adjusted even more if you change the era. It takes the player to an altogether different yet familiar place by changing another dimension - time. That's how I see it anyway. It's totally subjective. 

Edited by Volatollotalov
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11 minutes ago, Eternal Moonshine said:

more doesn't inherently equals better. authors, singers, artists, game designers often use a past setting in their work because present day is not always ideal for the kind of story or message they want to convey

Yep, there's plenty of good reasons to set the next game in the past. I just don't like the notion that another modern set game would automatically be redundant and too much like the last one and that going to the past is the only way to keep things fresh.

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11 minutes ago, DexMacLeod said:

Sí, hay muchas buenas razones para establecer el próximo juego en el pasado. Simplemente no me gusta la idea de que otro juego moderno sería automáticamente redundante y demasiado parecido al último y que ir al pasado es la única forma de mantener las cosas frescas.

The best option is the division of epochs.

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18 minutes ago, JAY 36 said:

The best option is the division of epochs.

It could work. I think for me, personally though, I'd rather they just pick a time period, even if it's one I'm not too excited about, and commit to it. I've never been a big fan of massive time jumps in stories and I think, in an open world game, it could really hurt immersion.

 

I don't like the idea of getting invested in one gameworld and then suddenly being taken to a new one before I was done with the old one. I'm typically not ready to leave a Rockstar world even after completing the entire (usually quite lengthy) story, I'm not sure how I'd react to being kicked out into a new one partway through the story.

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I personally don’t really think that going back in the 80s is a good idea, most people want 80s for either Nostalgia or because the 80 had classic movies... you guys are basically sh*tting on modern era and embrassing nostalgia, you said that Gta 6 in modern times would be like Gta 5, but Gta 6 in the 80s would feel like Gta Vice City... so I don’t get you point, there is nothing "fresh" it will just feel the same as before... 

I rather keep up with modern times, because you can relate to it, today we have technologies and I am sure that we coule use it as some new fonctionalities for Gta 6, instead of going to 80s were we won’t see new things because we already saw that in Gta Vice City and San Andreas...  and people that say that Vice City would suck ass if it is not in the 80s are idiot

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6 minutes ago, MrBreak16 said:

I personally don’t really think that going back in the 80s is a good idea, most people want 80s for either Nostalgia or because the 80 had classic movies... you guys are basically sh*tting on modern era and embrassing nostalgia, you said that Gta 6 in modern times would be like Gta 5, but Gta 6 in the 80s would feel like Gta Vice City... so I don’t get you point, there is nothing "fresh" it will just feel the same as before... 

I rather keep up with modern times, because you can relate to it, today we have technologies and I am sure that we coule use it as some new fonctionalities for Gta 6, instead of going to 80s were we won’t see new things because we already saw that in Gta Vice City and San Andreas...  and people that say that Vice City would suck ass if it is not in the 80s are idiot

There is more crime in the 80s. More organized crime groups at the height of their power. Modern day is more about hacking. 

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8 minutes ago, MrBreak16 said:

Personalmente, no creo que volver a los 80 sea una buena idea, la mayoría de la gente quiere los 80 para Nostalgia o porque los 80 tenían películas clásicas ... ustedes están básicamente hablando de la era moderna y avergonzando la nostalgia, dijo que Gta 6 en los tiempos modernos sería como Gta 5, pero Gta 6 en los años 80 se sentiría como Gta Vice City ... así que no entiendo, no hay nada "fresco", simplemente se sentirá igual que antes de... 

I agree with this statement, as I said before, I will not have fun if it is based on the 80s, it would be a good blow at the table to do gta 6 in the present, at most, half of the 80's game and the other half in modern times

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It doesn't seem much "fresh" to set a third game in this "two" decades.. 

Anyway I think and I hope that in the game there will be temporary jumps, at least one

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Rockstar is all about money these day's. I do believe there maybe a time period in the game but online will have to be modern.

They need to be creative to make more revenue so basing online in the past limits them.

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Eternal Moonshine
15 minutes ago, MrBreak16 said:

we have technologies and I am sure that we coule use it as some new fonctionalities for Gta 6, instead of going to 80s were we won’t see new things because we already saw that in Gta Vice City and San Andreas...  and people that say that Vice City would suck ass if it is not in the 80s are idiot

oh god, technology is one of the biggest reasons why i want the next game to be set in the past. as much as i enjoy its benefits in real life, i'm sick of it. computers, smartphones and all the stuff don't feel like necessary aspects of a GTA game. history shows that GTA works just as well if not better without those things. if you care so much about new tech, you should try Watch Dogs. this franchise focuses purely on these modern day annoyances unlike GTA which focuses on crime

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27 minutes ago, Zello said:

There is more crime in the 80s. More organized crime groups at the height of their power. Modern day is more about hacking. 

I don't think whether or not there was more crime in the past is really relevant to the GTA Universe. The game will have the same level of crime regardless of when it's set. It's not like an '80s game is going to be all crime all the time and a modern game would be working in a factory most of the time and doing small drug deals on the side. 

 

And it's not like crime has really gone anywhere in real life just because hacking exists. People still smuggle and sell drugs, they still steal cars, and kill each other. That's all going to be exaggerated to a ridiculous level in a GTA no matter what time period it takes place in.

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Late 90s miami is my dream period for gta 6, 90s in general is overlooked in media and we already had a 80s homage in ps2 vice city.

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4 minutes ago, Zello said:

Gta 6 in the 80s would feel like Gta Vice City

You can't be sure of anything! It's Rockstar Games we are talking about here

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2 hours ago, Auditore said:

Late 90s miami is my dream period for gta 6, 90s in general is overlooked in media and we already had a 80s homage in ps2 vice city.

I would love a GTA game in that period. 1990's and early 2000's, man that would be something...

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They need to take a unique approach, forget about the time period. Just have very unique characters that drive unique cars, old or not. The Breaking Bad universe is a good example of what I mean. Its modern day but they still drive old American land boats and commit crimes like its still the 80s. 

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5 minutes ago, Equatecurl said:

They need to take a unique approach, forget about the time period. Just have very unique characters that drive unique cars, old or not. The Breaking Bad universe is a good example of what I mean. Its modern day but they still drive old American land boats and commit crimes like its still the 80s. 

Breaking bad took place between 2008-2010

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