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GTA 6 Speculation & Discussion


Gentlebreeze
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Faith  

550 members have voted

  1. 1. You gotta have FAITH

    • Tahiti
      110
    • Miami
      455
    • Cuba
      89

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  • Poll closed on 03/25/2020 at 02:00 PM

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Before anyone gets too excited

 

  • Organize and maintain motion graphics templates and assets for international markets for TV commercials and game trailers.
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53 minutes ago, Jack Frost. said:

on 3 February there is the super bowl in america.
The most watched broadcast of the whole year, more than 100 million viewers ..
If they want to make an announcement in February, it could be during the super bowl i think.

Doubt it. Superbowl commercials get leaked early and that sh*t costs money.

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28 minutes ago, Zello said:

Doubt it. Superbowl commercials get leaked early and that sh*t costs money.

Take Two can definitely afford a commercial for a game that could earn him a few billion dollars.

If the trailer was under NDA nothing would leak.

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11 minutes ago, Jack Frost. said:

Take Two can definitely afford a commercial for a game that could earn him a few billion dollars.

If the trailer was under NDA nothing would leak.

The trailer itself probably wouldn't but knowledge of who has and hasn't bought ad time usually does.

 

 

Have they ever done a Superbowl ad? I remember the first RDR2 trailer getting played during every primetime NFL game the week it was released but that was in the middle of the regular season.

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Volatollotalov
3 hours ago, Jon Dohnson said:

So what?

 

You did it several times with your Bully 2 Crap Distraction, going completely off topic. People should watching you and others closer.

 

My posts are at least on topic and not negative or distractive like yours. But it´s interesting to see the reactions and who feels addressed.

 

I am perfectly happy to stand by everything I discussed about Bully. By understanding the production activity that might or might not have happened, and its context, we can surmise a little more about where and when GTA6 might fit into the picture.

 

I could go on, but let's just draw a line under this and move on. We clearly disagree with each other in quite fundamental ways, we approach and interpret information almost oppositely I think. That in itself is quite interesting. Anyway, let's just agree to disagree, ignore each other if we must but there's space for both of us here.

Edited by Volatollotalov
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2 hours ago, Jack Frost. said:

on 3 February there is the super bowl in america.
The most watched broadcast of the whole year, more than 100 million viewers ..
If they want to make an announcement in February, it could be during the super bowl i think.

Is a good idea but...

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27 minutes ago, DexMacLeod said:

Have they ever done a Superbowl ad? I remember the first RDR2 trailer getting played during every primetime NFL game the week it was released but that was in the middle of the regular season.

They did the same for V. Played ads during the NFL regular season. They've never done a superbowl commercial.

Edited by Zello
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2 minutes ago, Zello said:

They did the same for V. Played ads during the NFL regular season. They've never done a superbowl commercial.

they may have changed the marketing pattern, who knows, rockstar is unpredictable

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1 minute ago, JAY 36 said:

they may have changed the marketing pattern, who knows, rockstar is unpredictable

They aren't going to do a superbowl commercial. Sony might to promote the PS5 actually what's more likely is Microsoft they're going to push the Xbox series X heavily.

Edited by Zello
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Volatollotalov
Just now, Zello said:

They did the same for V. Played ads during the regular season. They've never done a superbowl commercial.

I'm not so sure a Super Bowl ad is the best ROI from a marketing perspective. It's more of a statement than a sales pitch, and they're selling to a global audience after all. A Super Bowl ad is a little like buying an office on Broadway when cheaper and much nicer spaces are available just a few blocks away. It's flashy and crass. R* would never do a thing like that.... oh! 

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Volatollotalov
4 hours ago, Len Lfc said:

https://uk.ign.com/articles/left-4-dead-3-is-absolutely-not-currently-in-the-works-valve-says?sf116094421=1

 

The question is, do you believe them? Although this is quite off topic.

Most interesting. 

 

Development is a very fuzzy thing. What exactly constitutes official development, versus clouds of concentrically more consolidated thinking about something at a planning stage?

 

For example I suspect that a studio such as R*, with its easy-to-access resources and a proven track record of soaraway commercial success, can justify maintaining a small corner that is constantly weighing up creative opportunities quite far into the future. They might well be evaluating how an RDR3 storyline could start to develop, or how even a GTA7 could unfold at a very headline level and where to plug this into GTA6 development. Within their creative network they probably give the time to hear-out speculative pitches every now and then from trusted sources. 

 

Of course that's very different to getting something into development as a game.

 

Also, by the way, it's a fallacy to assume that the Housers do it all themselves. Part of their success inevitably necessitates drawing upon talent and connections from elsewhere - just look at how many writers (about 30 I think?) were involved in making RDR2. 

 

Edited by Volatollotalov
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Felipeborges388

Sony will confirm the event next week, let's hope to have something from R *

Edited by Felipeborges388
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11 hours ago, MrPhillips said:

These days, all leaks are fake until proven otherwise. After RDR 2 map leak, i am sure Rockstar changed already strict NDA and now it is even more strict and can easily ruin someone's life. That's why there are no more leaks, it is just not worth it.

It isn't, the reason that ever leaked has almost certainly got a lot to do with the Benzies lawsuit.

 

Breach any NDA not just Rockstar's and you're basically committing career suicide in the industry.

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GTA VI, when it comes, will be announced on Rockstar's terms. They won't be sharing any of the limelight with Sony, Microsoft, the Superbowl or whatever. We'll get nothing when Sony reveal the PS5 and we'll get nothing at the Superbowl, so don't get ya hopes up.

 

The announcement is more than likely at least a year away at best I'd say. I'd personally be surprised if they released the game in the first year of the new console generation.

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6 hours ago, Felipeborges388 said:

Sony will confirm the event next week, let's hope to have something from R *

Take Two is about to report their earnings for their fiscal Q3 on February 6th. Those few days before/after conference (PS Meeting?) can be quite interesting because they have pretty much nothing in the lineup, at least nothing from 2K/Rockstar Games.

Edited by Kris194
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4 hours ago, Jason said:

GTA VI, when it comes, will be announced on Rockstar's terms. They won't be sharing any of the limelight with Sony, Microsoft, the Superbowl or whatever. We'll get nothing when Sony reveal the PS5 and we'll get nothing at the Superbowl, so don't get ya hopes up.

 

The announcement is more than likely at least a year away at best I'd say. I'd personally be surprised if they released the game in the first year of the new console generation.

Sure. Next Gen Release is 2020.

 

But an GTA6 Announcement is years away? They will release it on PS6 then.lol

 

You can´t be serious.

 

Announcement 2020

Release 2021

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3 hours ago, MojoGamer said:

I hope the hidden city is Cuba

Mexico, Bogota, Sucre, New York and Miami i think.

 

It will be huge and beautiful!:)

 

GTA V will be nothing compared to VI.

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I still don't get what makes you think, that they will announce it this year...

 

edit

 

By the way, I kinda hope this is true

 

https://mobile.twitter.com/SWEGTA/status/1217974627458330624

 

Even with PS5 generation it should be like one title per 2 years, not one title per 5 years. Rockstar seriously needs to get a lot bigger in the coming years. Not every game has to be GTA/RDR big.

Edited by Kris194
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27 minutes ago, Kris194 said:

I still don't get what makes you think, that they will announce it this year...

 

edit

 

By the way, I kinda hope this is true

 

https://mobile.twitter.com/SWEGTA/status/1217974627458330624

 

Even with PS5 generation it should be like one title per 2 years, not one title per 5 years. Rockstar seriously needs to get a lot bigger in the coming years. Not every game has to be GTA/RDR big.

This this this this. 'Smaller' games are okay, too, and not every game they release has to have an online mode since that seems to be their goal nowadays, and not story DLC (sadly). What happened to one-off, incredible story experiences? Every two or three years is the perfect amount of time.

Edited by nitelytroll
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34 minutes ago, Kris194 said:

I still don't get what makes you think, that they will announce it this year...

 

edit

 

By the way, I kinda hope this is true

 

https://mobile.twitter.com/SWEGTA/status/1217974627458330624

 

Even with PS5 generation it should be like one title per 2 years, not one title per 5 years. Rockstar seriously needs to get a lot bigger in the coming years. Not every game has to be GTA/RDR big.

I don't know how valid that source is, but if it's true that T2 would be able to sway R* into changing their strategy, then it'd happen at the cost of the quality and fine-tuning that can be experienced in Grand Theft Auto V, and most clearly and recently, Red Dead Redemption 2. The output wouldn't increase without a drop in quality, so pick your poison. I always say that if they're willing, they'd churn out a new Grand Theft Auto title every 2-3 years, following the paths of other publishers like Ubisoft, but it'd happen with a significant quality drop that can only be experienced in a R* game, and a select few other studios/publishers. How that drop will affect the long-term sales and approval of the franchise, I don't know, but it'd definitely have a negative outcome to an extent, and they know that very well as it was implied in a number of occasions by Strauss Zelnick.

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More projects in development simultaneously won't hamper quality of their games. They could still be making those for as long as they need, they would simply have more games to release. We got so many R* games in the past because they were working on them at the same time, not because they created them in one year. That's why I said, that Rockstar needs to get a lot bigger. They do not outsource to Ruffian games for no reason.

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5 minutes ago, Kris194 said:

More projects in development simultaneously won't hamper quality of their games. They could still be making those for as long as they need, they would simply have more games to release. We got so many R* games in the past because they were working on them at the same time, not because they created them in one year. That's why I said, that Rockstar needs to get a lot bigger.

Maybe quality isn't quantifiable, but it's not hard to believe that simulationsly developing more than a single title in parallel would put a threshold to the achievable quality and fine-tuning that would fit the project's allocated budget and schedule. The situation, for illustration, would be instead of having 6 artists working on a certain portion of a map, they'd only allocate 3 and assign the other 3 for a second project. No matter how one would sugarcoat it, this would hamper the potential for a higher quality art in that portion of the map. Horses may become less animated, more low-texture assets can be seen, limited branching dialogue options, shorter story and so on. As I said, one will have to pick either one of the two poisons; More games, but with lower quality, or one or two games with higher quality. 

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19 minutes ago, Jabalous said:

I don't know how valid that source is, but if it's true that T2 would be able to sway R* into changing their strategy, then it'd happen at the cost of the quality and fine-tuning that can be experienced in Grand Theft Auto V, and most clearly and recently, Red Dead Redemption 2. The output wouldn't increase without a drop in quality, so pick your poison. I always say that if they're willing, they'd churn out a new Grand Theft Auto title every 2-3 years, following the paths of other publishers like Ubisoft, but it'd happen with a significant quality drop that can only be experienced in a R* game, and a select few other studios/publishers. How that drop will affect the long-term sales and approval of the franchise, I don't know, but it'd definitely have a negative outcome to an extent, and they know that very well as it was implied in a number of occasions by Strauss Zelnick.

This isn´t a valid argument, because it´s also said, that it will be much more easier and probably faster, to make games for next gen, without to make a compromise quality wise.:)

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Why do you keep ignoring, what I said about studios getting bigger? Even Strauss Zelnick said, that studios will have to get bigger.

Edited by Kris194
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8 minutes ago, Kris194 said:

Why do you keep ignoring, what I said about studios getting bigger. Even Strauss Zelnick said, that studios will have to get bigger.

The issue is that even if they're getting bigger, games are equally getting more complex, detailed and larger in scope. If it took 4 artists to complete a certain 500m^2 region in the map of Redemption 2, it may take 7 or 8 artists to complete a similarly sized area in the yet-to-be-announced Redemption 3. Of course you can argue that tools and automation would take over and simplify the process, but we've yet to see this happening in practice. We've only observed studios producing less over time despite growing larger in size. 

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11 hours ago, JAY 36 said:

who knows, rockstar is unpredictable

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But no, seriously. I used to think and believe that. But in reality, they're actually not that unpredictable. After GTA V and RDR2, both being announced in mid-late October, on Tuesdays. being delayed and the marketing cycle/schedule being largely the same. Current Rockstar are actually fairly predictable. Until they're not. So, you're kinda' half right, but not really, but anything can change lol

1 minute ago, Jon Dohnson said:

This isn´t a valid argument, because it´s also said, that it will be much more easier and probably faster, to make games for next gen, without to make a compromise quality wise.:)

But games are getting bigger, more advanced and more ambitious. Where it may have taken Rockstar 5 years to make a game on PS4. Theoretically it may take them 4 years on PS5. Except that's not how it works, as they're not making the same game. Games get bigger and a lot more ambitious. Introducing new technology, the script may get larger, more advanced AI and NPC's, etc etc. Sure, now they have more employees, but they're also doing more work. So it scales. It's not as simple as "Next gen is easier so games will come faster" If the game is bigger, and they have more work to do on it then it may take the exact same amount of time. Maybe longer.

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7 minutes ago, Jabalous said:

The issue is that even if they're getting bigger, games are equally getting more complex, detailed and larger in scope. If it took 4 artists to complete a certain 500m^2 region in the map of Redemption 2, it may take 7 or 8 artists to complete a similarly sized area in the yet-to-be-announced Redemption 3. Of course you can argue that tools and automation would take over and simplify the process, but we've yet to see this happening in practice. We've only observed studios producing less over time despite growing larger in size. 

I know about this but they can actually hire way more artists. You can check out how big Rockstar was in let's say 2001 when they were releasing GTA III and how big they are now. Considering how big games Rockstar releases they are pretty small.

Edited by Kris194
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