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gta.bullet

Vehicle orientations in binary IPLs

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gta.bullet

I am trying to extract parked vehicle information from San Andreas binary IPLs, but i have a problem. Interestingly almost all angles are very small and looks wrong when spawning a vehicle. Are they related to ipl orientation? Is there orientations of binary IPLs? Thanks.

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OrionSR

Originally from Xmen's IPL Helper - Blue topic. This applies to vehicles placed with binary IPL, not text IPL.

 

Quote

The degree angle entered by the user should be divided by 180/pi() (~57.2958) by your utility to produce radian units on the IPL line. 

 

Edited by OrionSR

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