skann Posted October 12, 2019 Share Posted October 12, 2019 (edited) Edited December 30, 2019 by skann added hideoutbc download Wakka387, Kalvin, MihajloS and 13 others 16 Link to comment Share on other sites More sharing options...
thalilmythos Posted October 12, 2019 Share Posted October 12, 2019 (edited) The only thing this is missing, is the usage of this: Also, i'm wondering, are the houses bought like properties? Edited October 12, 2019 by thalilmythos 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ and Sultann 2 Link to comment Share on other sites More sharing options...
skann Posted October 13, 2019 Author Share Posted October 13, 2019 18 hours ago, thalilmythos said: The only thing this is missing, is the usage of this: Also, i'm wondering, are the houses bought like properties? sadly, i didn't know about the garage extender earlier , therefore i will include it in my upcoming mods . And the houses can't be brought as properties, u have a savedisk already inside of them and all the acces needed without buying it . Link to comment Share on other sites More sharing options...
thalilmythos Posted October 13, 2019 Share Posted October 13, 2019 4 hours ago, skann said: sadly, i didn't know about the garage extender earlier , therefore i will include it in my upcoming mods . And the houses can't be brought as properties, u have a savedisk already inside of them and all the acces needed without buying it . Well my friend, now you know 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ and skann 2 Link to comment Share on other sites More sharing options...
skann Posted October 14, 2019 Author Share Posted October 14, 2019 19 hours ago, thalilmythos said: Well my friend, now you know thanks to u mate, my next mods will include this . **Villa D download is now available ** Link to comment Share on other sites More sharing options...
skann Posted October 19, 2019 Author Share Posted October 19, 2019 Link to comment Share on other sites More sharing options...
skann Posted November 3, 2019 Author Share Posted November 3, 2019 Link to comment Share on other sites More sharing options...
skann Posted December 20, 2019 Author Share Posted December 20, 2019 Coming soon. Link to comment Share on other sites More sharing options...
thalilmythos Posted December 20, 2019 Share Posted December 20, 2019 I have never been able to install any of your houses, they allways crash my game. Official General 1 Link to comment Share on other sites More sharing options...
skann Posted December 21, 2019 Author Share Posted December 21, 2019 * Richmansion Added * 13 hours ago, thalilmythos said: I have never been able to install any of your houses, they allways crash my game. hopefully we can fix this, can you tell me at what % the game crashes ? and do you have any other mods installed and are u using asi loader and limit adjuster ? Link to comment Share on other sites More sharing options...
skann Posted December 29, 2019 Author Share Posted December 29, 2019 Link to comment Share on other sites More sharing options...
skann Posted December 30, 2019 Author Share Posted December 30, 2019 -Alexia- 1 Link to comment Share on other sites More sharing options...
Rainfalls Posted January 21, 2020 Share Posted January 21, 2020 This is amazing skann 1 Link to comment Share on other sites More sharing options...
skann Posted February 2, 2020 Author Share Posted February 2, 2020 Link to comment Share on other sites More sharing options...
𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ Posted March 4, 2020 Share Posted March 4, 2020 I tried knocking On your email Platinum Card 1 Link to comment Share on other sites More sharing options...
skann Posted March 5, 2020 Author Share Posted March 5, 2020 17 hours ago, 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ said: I tried knocking On your email already sent you an email back , i will resend it again 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ 1 Link to comment Share on other sites More sharing options...
𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ Posted March 6, 2020 Share Posted March 6, 2020 Hello colleague )) I have a question: do you Know a way to remove rain from a room in San Andreas ? (for example, as Junior did with the Malibu mini-map) skann 1 Link to comment Share on other sites More sharing options...
skann Posted March 7, 2020 Author Share Posted March 7, 2020 19 hours ago, 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ said: Hello colleague )) I have a question: do you Know a way to remove rain from a room in San Andreas ? (for example, as Junior did with the Malibu mini-map) i don't know how sorry , if you find something about it , i'd be happy to know it too Link to comment Share on other sites More sharing options...
Speccy Posted March 7, 2020 Share Posted March 7, 2020 8 hours ago, skann said: i don't know how sorry , if you find something about it , i'd be happy to know it too https://gta.fandom.com/wiki/CULL skann and 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ 2 Link to comment Share on other sites More sharing options...
𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ Posted March 8, 2020 Share Posted March 8, 2020 (edited) Quote https://gta.fandom.com/wiki/CULL thanks man Edited March 8, 2020 by 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ Link to comment Share on other sites More sharing options...
dot exe Posted March 15, 2020 Share Posted March 15, 2020 (edited) Hi @skann, I'll inform you, if your mods is working as well on GTA SA Android. That's really amazing works! I'am really loving it! But i'am facing some bugs: -Your col file is make player dark, i think you set the brightness is low. -If your mods contain .asi file, i think that's will not work on GTA SA Android. -Prelight? Yeah, it's your old mod by the way (Hill Mansion) Anyways, it's good job! And i think, you're need some screenshots, right? Here you go: First screenshot Second screenshot Thank you very much! And i'am waiting for your next mods! Good luck! Edited March 15, 2020 by dot exe skann 1 Link to comment Share on other sites More sharing options...
skann Posted April 12, 2020 Author Share Posted April 12, 2020 Hello everyone , lately i have been working on a much stable version of my previous savehouses and i've succesfully reached the point to make them functional without using any extra col files and all together without any problem, so soon i will provide the download link , this is a trailer : FOB_PW, wwwwandrarijaz, 𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ and 1 other 4 Link to comment Share on other sites More sharing options...
Sming Posted June 5, 2020 Share Posted June 5, 2020 i need help whenever i install a mansion mod like this no house appears at that place the only thing that appears at that place is white screen or sometimes just a few furniture items from inside house and nothing else why, how can i fix this ??? please reply soon FOB_PW 1 Link to comment Share on other sites More sharing options...
thalilmythos Posted June 6, 2020 Share Posted June 6, 2020 I'm waiting for the day you make your houses properties, so i can buy them in game, that would be great. Link to comment Share on other sites More sharing options...
Official General Posted September 30, 2020 Share Posted September 30, 2020 (edited) On 12/20/2019 at 8:15 PM, thalilmythos said: I have never been able to install any of your houses, they allways crash my game. Same here. I've tried to install all of skann's houses and my game always crashes. Edited September 30, 2020 by Official General Link to comment Share on other sites More sharing options...
chaosbginwenrealityend Posted September 30, 2020 Share Posted September 30, 2020 Greetings: I ran across this in a search and I see this is for SA; so here are some tips to help you or anyone else out. Like your new buildings btw. I haven't download this so this is mainly informative. 1- grgx.asi is not compatible with any fastman92 limit adjuster above 4.3. I am one of the DEVs for SAxVCxLC and this is what I found out recently because we use it. 2- Make sure none of IDs for this mod are being used by the game. There is a fastman92 free ID checker 4.0 that does this good. 3- Make sure none of your new/added objects have the same name as ones used by the game. 4- It looks like you'll need a limit adjuster because some limits will be exceeded; and there are other limit adjusters available for 'small' mods like these too besides FM92la. Standard limits are: A- There is a limit on the number of objects in the game. If this limit is breached the game will crash. B- There is a limit on the number of .col files. If this limit is breached, the game will crash. C- A limit on the number of .txds D- A limit on the number of garages E- A limit on the number of save/weapon pickups F- A limit on the number of enexes. G- .col archive to not exceed 32kb in size. Unbroken limits must be adhered too or there will be bugs/crashes: 1- Object .dff and .txd name cannot exceed 19 characters in length. (coled2 won't recognise any char past 19) 2- ped name and .txd 7 chars max 3- car name and .txd 8 chars max 4- enex name 7 chars max 5- garage name 7 chars max It looks like your objects are high poly - and this is the number one cause of crashes/problems I've seen after all the limits are all 'adjusted' and character length limits are respected: There is an undocumented number of .col faces limit. The game will support a .dff size of say 10,000 faces but if the .col has this many it will likely crash. The key to successfully adding high quality or higher poly count objects and the game streaming efficiently is in .col optimization. The only way to super optimise any new structure or object is in a 3d program like 3ds max. At least this is the way I do it; it has an 'undo' and one can bring a 10,000 face building down to 200 faces while maintaining all important collision points by the player. For example, a table and 4 chair set which could have 6000-7000 faces. The .col script would make the .col having the same face count because it draws the collision around each face. This could be brought down to 18 faces easy- 2 faces for the table and 4 faces for each chair: 2 for the back; 2 for the seat. In game this 'difference' between .dff size and.col will never be noticed by the player and collision will act the same weather optimised or not. In other words, you do not need collision where the player can't reach. Sometimes this optimisation can't be obtained like with terrain so here you would want to keep the face count small say 200-500 faces but no more than 1000 because here it would need full collision. Where I can always tell inGame objects having high .col face count is when objects seem sluggish in loading. Sometimes background LODS won't render because the player is within range of the high quality object with the high .col face count which the game has to load first. Sometimes it happens the other way where many foreground objects may not load because the game still loading large .col sizes. This also happens with large .txd sizes too. This might be referred to as the stream memory bug but the cause is from what I just described. The second part of efficiency is the size of .TXDs. I have downloaded ped models who's .dff size was small say 900kb but the .txd was 12mb. These are too heavy for the engine to stream efficiently especially if one has many of these. Try to keep these smaller too 1-3000kb for buildings is ok. To me, there is no noticeable quality difference between a 2048 texture and a 512 one. Link to comment Share on other sites More sharing options...
𝒌𝙧𝒊𝙩𝙎𝒌𝒊𝒚 ✗ Posted October 8, 2020 Share Posted October 8, 2020 On 10/1/2020 at 12:17 AM, chaosbginwenrealityend said: is not compatible with any fastman92 limit adjuster above 4.3. I'm sorry to interrupt) I was updating his mansion in Tiera Robada ( as you can see above) by adding water to the pool and placing a garage to save cars . So I used fastman92 limit adjuster 5.1 and grgx for the garage , no compatibility problems were found Link to comment Share on other sites More sharing options...
skann Posted June 12, 2021 Author Share Posted June 12, 2021 Hello, Global safehouse 1.1 is now available , i have made sure to fix savedisk crashing and reducing files while also adding 3 new safehouses : firedihm, RyanDri3957V, ghost66 and 1 other 4 Link to comment Share on other sites More sharing options...
skann Posted December 25, 2021 Author Share Posted December 25, 2021 Hello everyone, Global Safe house mod have been split into 4 packs with the addition of some other properties. LV BC property pack https://www.gtainside.com/en/sanandreas/mods/168904-las-venturas-bone-county-property-pack-7-new-props-pc-android/ SF TR property pack https://www.gtainside.com/en/sanandreas/mods/170168-san-fierro-tierra-robada-property-pack/ WH FL property pack https://www.gtainside.com/en/sanandreas/mods/171757-whetstone-flint-county-property-pack/ LS RC property pack https://www.gtainside.com/en/sanandreas/mods/173485-los-santos-red-county-property-pack/ Enjoy !!! IlyaKostygov 1 Link to comment Share on other sites More sharing options...
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