Mtogas Posted October 8, 2019 Share Posted October 8, 2019 (edited) GTA SA:: Remove Sound Limit mod Updated 3 sounds more adeed for the rocket launcher with heat attraction Hi everyone,i'm new here. I created a mod that adds 27 sounds to gta sa (no replace),these sounds are destined for weapons that do no have their own sound,whit this mod now all weapons will have 3 different sounds for each: two for the main shooting sound and one for the sound distant (as the MP5 originally has). Some annoying effects that weapons sounds have by default have also been removed (some kind of pitch and flager) so all the sounds you create will be heard just like your audio editing software The internally defined sample rate has been changed to 48100 hz for the entire bank_137,now all the sounds of this bank will have better quality. The distant sounds have been improved and the volume of some recharge sounds internally corrected, which sounded at a very low level. I have included a .txt file with all the id's of the added sounds that each weapon uses for modders, as well as the ids of reload sounds that each of these uses Extra: This mod also include as bonus a high quality sound pack of weapons sounds of GTA IV ,all extracted and converted from the original game Demo video: https://www.youtube.com/watch?v=0RfO2rVRQ1M&feature=youtu.be Sorry for the bad quality of video,mi laptop is trash . Sound id's: Sound_007 - PISTOL +++ Sample rate 48100 Sound_090 - FIRE Sound_009 - DISTANT sound_025 - SILENCED +++ Sample rate 48100 sound_091 - FIRE Sound_092 - DISTANT sound_027 - DESERT_EAGLE +++ Sample rate 48100 sound_093 - FIRE sound_094 - DISTANT sound_022 - SHOTGUN +++ Sample rate 48100 sound_095 - FIRE sound_024 - DISTANT sound_023 - SAWN_OFF +++ Sample rate 48100 sound_096 - FIRE sound_097 - DISTANT sound_026 - SPAS_12 +++ Sample rate 48100 sound_098 - FIRE sound_099 - DISTANT sound_001 - MICRO_UZI +++ sample rate 48100 sound_099 - FIRE sound_100 - DISTANT sound_018 - SMG +++ sample rate 48100 sound_102 - FIRE sound_003 - DISTANT sound_004 - AK_47 +++ sample rate 48100 sound_103 - FIRE sound-006 - DISTANT sound_005 - M4 +++ sample rate 48100 sound_104 - FIRE sound_105 - DISTANT sound_002 - TEC9 +++ sample rate 48100 sound_106 - FIRE sound_107 - DISTANT sound_008 - COUNTRYRIFLE +++ sample rate 48100 sound_108 - FIRE sound_109 - DISTANT sound_028 - SNIPER_RIFLE +++ sample rate 48100 sound_110 - FIRE sound_111 - DISTANT sound_019 - ROCKET_LAUNCHER +++ sample rate 48100 sound_112 - FIRE sound_113 - DISTANT (unused) New: sound_114 - ROCKET_LAUNCHER_HS +++ sample rate 48100 sound_115 - FIRE sound_116 - DISTANT Mod + update http://www.mediafire.com/file/98eme2zii3lukgt/%E6%89%93%E7%A0%B4%E8%81%B2%E9%9F%B3%E9%99%90%E5%88%B6%E2%80%83Mtogas_v1.1.rar/file Link:http://www.mediafire.com/file/m3e092jgdtaivzg/%E6%89%93%E7%A0%B4%E8%81%B2%E9%9F%B3%E9%99%90%E5%88%B6%E2%80%83Mtogas_v1.0.rar/file Update: http://www.mediafire.com/file/yqwltqdrp2rspnx/R.S.L_Update.rar/file ATTENTION: It is likely that when downloading you will be warned of a possible virus, but the mod is totally free of it so you can download it safely ¡Asi loader required for WLA ! Read the text document for installation instructions Credits to eny_437 for help with the sounds of GTA IV and ryosuke for the W.L.A mod. Edited October 11, 2019 by Mtogas ghost66, iAbokai, wwwwandrarijaz and 19 others 22 Link to comment Share on other sites More sharing options...
Darknife Posted October 8, 2019 Share Posted October 8, 2019 RyanDri3957V and Mtogas 1 1 Link to comment Share on other sites More sharing options...
_keegan_ Posted October 12, 2019 Share Posted October 12, 2019 Well done length of the sound must be the same ? Link to comment Share on other sites More sharing options...
Mtogas Posted October 13, 2019 Author Share Posted October 13, 2019 (edited) 2 hours ago, _keegan_ said: Well done length of the sound must be the same ? thanks friend, not necessarily, it can be different Edited October 13, 2019 by Mtogas Link to comment Share on other sites More sharing options...
MtaxyZ Posted October 26, 2019 Share Posted October 26, 2019 ¿se puede usar con armas agregadas? TTGMR and The Jt 2 Link to comment Share on other sites More sharing options...
Ezekiel Posted October 26, 2019 Share Posted October 26, 2019 This is something I dreamed about for whole GENRL audio folder. how about other banks in genrl? I couldn't find any info in release, did you made those scripts?, sorry it's kinda mess there. If did, you are awesome! People who didn't mod audio in gta, like I did twice, have no idea how incredibly useful this is. Link to comment Share on other sites More sharing options...
ThePedro004 Posted October 31, 2019 Share Posted October 31, 2019 It is possible to make the game support stereo audio? TTGMR 1 Link to comment Share on other sites More sharing options...
LightVelox Posted November 1, 2019 Share Posted November 1, 2019 (edited) On 10/12/2019 at 7:48 PM, _keegan_ said: Well done length of the sound must be the same ? modloader fixes the length problem, so nope also shooting any automatic gun reduces the audio considerably, is it intended? Edited November 1, 2019 by LightVelox avoid doublepost Link to comment Share on other sites More sharing options...
Mtogas Posted November 2, 2019 Author Share Posted November 2, 2019 On 26/10/2019 at 12:27, MtaxyZ said: ¿Se puede usar con armas agregadas? Se pueden agregar sonidos y utilizarlos con armas agregadas,el problema es que solo es posible con el plugin de ryosuke (WLA) y este suele dar mucho bugs pues ya es un plugin muy viejo. Se podría con el de fastman92 pero debería tener un cargador de sonidos como lo hace wla y no es así,solo se pueden poner sonidos a las armas agregadas mediante el id de armas que originalmente existen en el juego. Link to comment Share on other sites More sharing options...
santosvagos Posted November 2, 2019 Share Posted November 2, 2019 Nice sound mod !!! It would be great you make this work with FLA added weapons ??? Link to comment Share on other sites More sharing options...
Mtogas Posted November 9, 2019 Author Share Posted November 9, 2019 On 11/1/2019 at 8:41 PM, santosvagos said: Nice sound mod !!! It would be great you make this work with FLA added weapons ??? Thanks dude,I can add more sounds but FLA have not a sound loader integered like WLA On 10/31/2019 at 5:53 PM, ThePedro004 said: It is possible to make the game support stereo audio? mmm i think so Link to comment Share on other sites More sharing options...
Mtogas Posted November 9, 2019 Author Share Posted November 9, 2019 On 26/10/2019 at 14:05, Ezekiel said: Esto es algo con lo que soñé para toda la carpeta de audio GENRL. ¿qué tal otros bancos en genrl? No pude encontrar ninguna información en el lanzamiento, ¿hiciste esos scripts ?, lo siento, es un poco complicado allí. ¡Si lo hiciste, eres increíble ! Las personas que no modificaron el audio en gta, como lo hice yo dos veces, no tienen idea de lo increíblemente útil que es esto. thanks dude,yes it is possible to do it for other sound banks but the added sounds have no use if there is no sound loader or some script that makes them work Link to comment Share on other sites More sharing options...
LaDiDa Posted November 9, 2019 Share Posted November 9, 2019 Why exactly 48.1kHz? This could introduce possible deformation to audio by resampling being done by certain hardware that isn't quite capable of doing so (cheap motherboards with onboard audio for example, or an outdated laptop). In those cases 48kHz would sound "better" (although you're still dealing with crap hardware regardless). Link to comment Share on other sites More sharing options...
Mtogas Posted November 10, 2019 Author Share Posted November 10, 2019 23 hours ago, LaDiDa said: Why exactly 48.1kHz? This could introduce possible deformation to audio by resampling being done by certain hardware that isn't quite capable of doing so (cheap motherboards with onboard audio for example, or an outdated laptop). In those cases 48kHz would sound "better" (although you're still dealing with crap hardware regardless). It is true that it should be 48000, I had a confusion there, as for the other point, we are already in 2019 to say that “certain hardware is not able to do it” my laptop is very obsolete for the current times, which has onboard audio and I had no problem whit the mod. As a musician I work with music production software and I have no problem with the different sample rates. Link to comment Share on other sites More sharing options...
LaDiDa Posted November 11, 2019 Share Posted November 11, 2019 7 hours ago, Mtogas said: It is true that it should be 48000, I had a confusion there, as for the other point, we are already in 2019 to say that “certain hardware is not able to do it” my laptop is very obsolete for the current times, which has onboard audio and I had no problem whit the mod. As a musician I work with music production software and I have no problem with the different sample rates. Well, San Andreas is a pretty ancient game now so I'm referring to hardware that would be used back then to run the game (minimum requirements). However that's just thinking of people that might just have that kind of systems. I myself indeed don't have a problem with the sample rate being "slightly off" (and it's minor enough to not waste heaps of storage either for no quality gain). Link to comment Share on other sites More sharing options...
Ezekiel Posted November 11, 2019 Share Posted November 11, 2019 On 11/9/2019 at 8:15 PM, Mtogas said: thanks dude,yes it is possible to do it for other sound banks but the added sounds have no use if there is no sound loader or some script that makes them work I thought you made script for loading sound properly. Like I said, no information about the author, W.L.A by ryosuke has nothing to do with sounds? Am I right? There's this Sound ID file, which mod loads that txt file in game? Link to comment Share on other sites More sharing options...
TTGMR Posted January 3, 2020 Share Posted January 3, 2020 (edited) Oh man you need to make one for the cars like unlink the sounds from some cars and add new New foot steps for C.J and pedestrians like sounds for flip flops, sneakers (already in the game), boots for the bikers or and C.J timbs from ZIP, make a custom sound for a pedestrian like each one uses different footstep sounds Smoking (blowing smoke) sounds Make new animations and make them crack their knuckles etc... (possibility) Pedestrians screaming in panic from far away after you went in a killing spree like in gta v C.J and pedestrains cracking their knuckles C.J is on low health sound warning C.J heavy breathing after running out of breath from running or having a orgasm with his girlfriends or a hooker Different sounds for different terrains like sand, aspalt, grass, mud, etc on vehicles and on foot Imagine adding new peds like the new gang members, hobos, cops from gta v or any gta to the game and their respective voices Maybe use this mod as a base ''Real Peds Remake'' by Irsis I can see that gta sa modding will evolve in the 2020's like it did in the 2000's and *specially in the 2010's Edited January 9, 2021 by Weeamer too much videos wwwwandrarijaz and Reameb 1 1 Link to comment Share on other sites More sharing options...
TTGMR Posted January 9, 2021 Share Posted January 9, 2021 (edited) Can you add new voices for new added peds pls teach me how to do it like adding gta vice city, lcs, vcs, iv and v peds in SA. This will be useful for mods like gta underground and big gangster mod Edited January 9, 2021 by Weeamer Link to comment Share on other sites More sharing options...
TTGMR Posted February 28, 2021 Share Posted February 28, 2021 Are you going to add more sounds? Like footstep sounds, new peds voices, more vehicle sounds etc... It's been a year and i like this mod Mtogas 1 Link to comment Share on other sites More sharing options...
TTGMR Posted March 9, 2021 Share Posted March 9, 2021 Well i will be back next year if you don't reply... Smh this mod has potential PRince4Sharma, wwwwandrarijaz and Mtogas 3 Link to comment Share on other sites More sharing options...
Mtogas Posted April 27, 2021 Author Share Posted April 27, 2021 Thanks for your interest in this mod. I'll be back soon. TTGMR 1 Link to comment Share on other sites More sharing options...
TheSuperNewbie Posted April 27, 2021 Share Posted April 27, 2021 This works with cars? or only for weapons? TTGMR 1 Link to comment Share on other sites More sharing options...
TTGMR Posted April 28, 2021 Share Posted April 28, 2021 19 hours ago, TheSuperNewbie said: This works with cars? or only for weapons? Only weapons Link to comment Share on other sites More sharing options...
TheSuperNewbie Posted April 28, 2021 Share Posted April 28, 2021 14 hours ago, Weeamer said: Only weapons I got a question, it possibly to add sounds in a bank, ex the bank 137, that got +60 weapons sounds, add 5 sounds in bank 10 and modify the bullet car sound to dont affect the other cars, so the bullet sounds like a modern ford gt and the other cars sound normal because i replaced a sound for a honda car but a taxi sounds like vtec turbo power lol TTGMR 1 Link to comment Share on other sites More sharing options...
TTGMR Posted April 28, 2021 Share Posted April 28, 2021 2 hours ago, TheSuperNewbie said: I got a question, it possibly to add sounds in a bank, ex the bank 137, that got +60 weapons sounds, add 5 sounds in bank 10 and modify the bullet car sound to dont affect the other cars, so the bullet sounds like a modern ford gt and the other cars sound normal because i replaced a sound for a honda car but a taxi sounds like vtec turbo power lol I dunno ask Mtogas the mod's author, at the moment it only works with weapons but yeah i'd like to see it working with cars too, adding new pedestrian voices etc Link to comment Share on other sites More sharing options...
TheSuperNewbie Posted April 28, 2021 Share Posted April 28, 2021 On 4/27/2021 at 3:34 AM, Mtogas said: Thanks for your interest in this mod. I'll be back soon. Hi mtogas, there is a posibility to add more sounds in a bank like ex: bank 10 contains 2 sounds, i want to put more than 2 sounds that do not affect other cars, a taxi sounds like a honda drift car lol TTGMR 1 Link to comment Share on other sites More sharing options...
TTGMR Posted May 24, 2021 Share Posted May 24, 2021 On 11/9/2019 at 7:03 PM, Mtogas said: Thanks dude,I can add more sounds but FLA have not a sound loader integered like WLA mmm i think so Nope Stereo audio sounds very bad in SA i wish we could have 3d audio tho Hey Mtogas, can you make gta 5 weapon sounds too? It would be very awesome, is it possible? I managed to make the micro smg sound at least also the 9mm which i will show later when i'm done with all the weapons. Mtogas can you teach us how to add new sound banks? Please add sounds for reloading Link to comment Share on other sites More sharing options...
Taylee Posted May 27, 2021 Share Posted May 27, 2021 Great mod! I have a question, is it possible to stick to the default gun sounds, while only changing specific weapons like the shotgun and combat, AK47 and M4? wwwwandrarijaz 1 Link to comment Share on other sites More sharing options...
TTGMR Posted June 11, 2021 Share Posted June 11, 2021 Would be cool to have a 2nd shot sound for the guns it's always the same sound being played can you change that? wwwwandrarijaz 1 Link to comment Share on other sites More sharing options...
RubberSabre Posted June 26, 2021 Share Posted June 26, 2021 Hi man, I got interested in your mod and willl actually install it (I'll probably be testing and/or using, or have kept it installed, by the time you read this). I look forward to future updates. ¿Will you make a guide or tutorial to add more sounds for FLA added weapons? Wish you a nice day, dude. Spoiler PS: I noticed you are spanish/hispanic speaker. Buen dia (Aun si sea noche o tarde xd) wwwwandrarijaz 1 Link to comment Share on other sites More sharing options...
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